Commit Graph

300 Commits

Author SHA1 Message Date
stujones11
9f49060ae6 Shields: Add option to disable sound effects 2018-05-15 18:04:16 +01:00
stujones11
8e8c79aca2 Remove on_punch effects from admin armor, closes #131 2018-05-15 18:00:10 +01:00
stujones11
601fee1079 Shields: Fix positional sound effects 2018-05-13 16:54:10 +01:00
micheal65536
c36b1e5fc4 Fix item duplication vulnerability 2018-02-11 16:24:14 +00:00
orbea
b1f9e9f1fd Change armor stand recipe to use any item from the fence group. 2017-11-10 17:49:36 +00:00
stujones11
f150e4c988 Correct minetest version in README.md 2017-10-24 21:19:10 +01:00
stujones11
503f44ac70 Fix libpng sRGB profile warnings 2017-10-21 22:01:28 +01:00
AntumDeluge
eb7a52daff Replace deprecated function 'intllib.Getter':
- Check first for 'intllib.make_gettext_pair', otherwise continue using
function 'intllib.Getter'.
2017-08-01 19:18:54 +01:00
AntumDeluge
753be543f1 Replace deprecated methods:
- 'setting_get' with 'settings:get'
- 'setting_getbool' with 'settings:get_bool'
- 'setting_set' with 'settings:set'
2017-08-01 19:18:32 +01:00
AntumDeluge
35db060560 Ignore Eclipse project files & directories 2017-08-01 19:18:17 +01:00
stujones11
fd77253816 Ensure valid inventory table when setting armor 2017-08-01 19:04:06 +01:00
stujones11
f6502ba32b Run update callbacks when player visuals change, closes #113 2017-08-01 18:49:44 +01:00
stujones11
aa9984b789 Do not drop armor in uloaded areas 2017-08-01 18:44:09 +01:00
stujones11
afce9f1140 Add support for multiskin mod 2017-05-10 20:35:46 +01:00
stujones11
ea29ec6f6f Register armor after mod compat tests, fixes #106 2017-05-10 20:33:49 +01:00
stujones11
793c74856f Fix nil index in on_damage callback version-0.4.9 2017-05-03 17:56:32 +01:00
stujones11
47734969e2 Bump version to 0.4.9 2017-04-28 19:06:38 +01:00
stujones11
1af0bb60f8 Rename on_punch callback to avoid potential conflict with nodes 2017-04-21 18:33:30 +01:00
stujones11
a11b3302e1 Move armor initialization back out of the api 2017-04-19 21:53:13 +01:00
stujones11
664d9fbfef Increase fleshy level of wood and cactus leggings 2017-04-19 19:42:12 +01:00
stujones11
4dd7e41749 Add damage method and update README.txt 2017-04-19 19:00:00 +01:00
stujones11
df429ee487 Run inventory equip callbacks before set_player_armor 2017-04-16 19:34:09 +01:00
stujones11
7566ecccee Initialize armor after all on_joinplayer callbacks have run 2017-04-16 16:52:49 +01:00
stujones11
99bc8cf2d3 Reverse order of stack and index in callbacks for consistency 2017-04-15 20:44:05 +01:00
stujones11
a2ec13e28d Only allow armor items in the armor inventory 2017-04-15 18:00:10 +01:00
stujones11
065815eec1 Include stack index it armor item callbacks 2017-04-15 17:54:39 +01:00
stujones11
16b0ee2d9e Register adminshield alias for consistency 2017-04-14 20:19:38 +01:00
stujones11
64f8b3cd58 Fix OOM crash with admin shield 2017-04-14 17:08:08 +01:00
stujones11
74ef6c5759 Shields: check valid hitter 2017-04-13 21:29:57 +01:00
stujones11
b741b7426b More player validity checks 2017-04-13 20:34:55 +01:00
stujones11
db312b3245 Code styling 2017-04-13 20:11:15 +01:00
stujones11
de2c47f334 More protection from un-initialized player crashes 2017-04-13 19:47:43 +01:00
stujones11
b4283f6e60 Fix string concatenation in UI form, resolves #104 2017-04-13 17:21:16 +01:00
stujones11
888fbacb49 Prevent potentially bogus warning 2017-04-11 21:26:06 +01:00
stujones11
50453aa5a6 Fix warnings 2017-04-11 20:55:28 +01:00
stujones11
b45fbd0f2a Log warning if initialization fails and validate armor.def for UI 2017-04-11 20:42:58 +01:00
stujones11
9ffcc19fd7 Improve player initialization and increase default delay 2017-04-11 19:34:06 +01:00
Alexander Weber
6359b0a0ed bugfix: the count was lost 2017-04-10 18:24:27 +01:00
stujones11
4dbe76312b Hazmat suit: updates and fixes 2017-04-09 20:43:55 +01:00
stujones11
20edce6c55 Better balance of armor weights 2017-04-09 18:49:44 +01:00
stujones11
6e58d1280b Add minor physics penalties to metal armors 2017-04-09 18:37:55 +01:00
stujones11
20d4728829 Only reciprocate damage of valid tool items 2017-04-09 18:07:53 +01:00
stujones11
7cfd744ff3 Respect flammable group when fire is protection enabled 2017-04-09 17:34:22 +01:00
stujones11
a76a35f177 Fix regression with heal_multiplier config 2017-04-09 16:25:52 +01:00
stujones11
e5e926a02e Use metal sounds for enhanced shields 2017-04-09 15:43:35 +01:00
stujones11
3951c833da More documentation ammendments 2017-04-09 15:00:48 +01:00
stujones11
e9a2c57826 Correction to example code 2017-04-08 22:32:46 +01:00
stujones11
5508a26dbf Bugfix: shields crash with nil method, fixes #102 2017-04-08 22:28:52 +01:00
stujones11
0ec7858937 Add punch damage groups and effects 2017-04-08 21:32:56 +01:00
stujones11
1e059f2557 Bugfix: recognise boolean false in configuration 2017-04-05 17:51:50 +01:00