stujones11
64ec3dcf93
Allow armor textures to be specified by the tool definition
2015-12-04 18:42:42 +00:00
stujones11
e1caf0ab0c
Bump version to 0.4.5
2015-11-15 22:56:53 +00:00
stujones11
a44d1a2530
Add 'listring' support for inventory mods, closes #38
2015-11-15 21:50:27 +00:00
stujones11
16bc6232ca
Add support for unified inventory 'ui_full' privilege
2015-11-15 19:18:21 +00:00
stujones11
6efe3bf116
Merge pull request #40 from CraigyDavi/prevent-admin-drops
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Prevent admin armor from being dropped
2015-10-30 01:46:19 +08:00
Craig Davison
67867e78ec
Prevent admin armor from being dropped
2015-10-29 14:19:59 +00:00
stujones11
64f6be4d61
Bugfix: invalid capture index with non-english player names, resolves #39
version-0.4.4
2015-10-17 19:20:28 +01:00
stujones11
741faf3520
Fix support for crafting modpack
2015-09-09 19:07:31 +01:00
stujones11
1c56ee4bd6
Merge pull request #31 from tenplus1/patch-2
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dtime glitches
2015-08-08 18:05:02 +01:00
stujones11
40a3c1e0c4
Include Technic Armor in README.md
2015-07-25 19:11:36 +01:00
stujones11
ae7ad422a5
Belated version string update (oopsie)
2015-07-15 20:52:56 +01:00
stujones11
bad1452e87
Register fire-node overrides at start-up
2015-07-15 19:00:16 +01:00
tenplus1
7cefc1a7ba
dtime glitches
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sometimes dtime isn't registering when armor.update_armor is called and so it never checks for fire resistance on armor meaning cactus is fireproof if ethereal mod is found... we cant have that :) replaced dtime with ARMOR_UPDATE_TIME and it works fine :)
2015-07-15 16:57:17 +01:00
stujones11
8f2badeec3
Add support for unified inventory 'lite' mode
2015-07-01 19:21:14 +01:00
stujones11
734e01e847
Only check for fire damage if valid delta time
2015-05-15 18:39:32 +01:00
stujones11
4eabd8512a
Only round the drop position for bones (deja vu)
2015-05-06 20:59:22 +01:00
stujones11
14a0eb8cca
Fix armor damage when using fire protection (my bad)
2015-05-06 20:06:07 +01:00
stujones11
e1ffdd6a0d
Add technic shields by poet.nohit
2015-05-06 19:03:40 +01:00
tenplus1
306f193db6
Stop dropped armor disappearing into ground
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This stops dropped armor disappearing into ground at times...
2015-05-06 18:41:40 +01:00
stujones11
6704431499
Bump version to 0.4.4
2015-05-04 19:24:34 +01:00
stujones11
bc0ea6b5bf
Add technic armor by poet.nohit
2015-05-04 18:42:46 +01:00
stujones11
0fc71201b4
Add crystal armor and fire protection by TenPlus1
2015-05-04 17:08:40 +01:00
stujones11
d107708bec
Fix Lua escape sequence, resolves #28
2015-05-01 18:06:43 +01:00
stujones11
bd2ebac24e
Merge pull request #27 from indriApollo/master
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add support for inventory_enhanced
2015-04-26 12:23:24 +01:00
leroux raphael
ebe159ac2c
add support for inventory_enhanced
2015-04-25 18:45:59 +02:00
stujones11
1d1534b416
Merge pull request #25 from indriApollo/master
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Add support for wardrobe mod
2015-04-25 15:53:35 +01:00
leroux raphael
91602ed6f2
Add support for wardrobe mod
2015-04-25 14:28:45 +02:00
stujones11
2b0ce6f63e
Check node is not nil before indexing
2015-04-17 19:41:15 +01:00
stujones11
3badcea0d9
Merge pull request #24 from Pilcrow182/master
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drop armor if no bones node is found
2015-04-17 19:38:26 +01:00
Pilcrow182
d2f32beebb
drop armor if no bones node is found
2015-04-16 21:57:07 -05:00
stujones11
b3f755f7d7
Merge pull request #23 from Pilcrow182/master
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Put aromr drops into a single loop, fix #22
2015-04-15 18:57:15 +01:00
Pilcrow182
dec92749f9
Put aromr drops into a single loop, fix #22
2015-04-14 18:22:22 -05:00
stujones11
9da2395586
More error logging improvements, fix #21
2015-04-02 20:59:45 +01:00
stujones11
6942aa37d2
Drop excess armor items when bones are full
2015-03-21 17:48:09 +00:00
stujones11
7da9d81963
Merge pull request #20 from ExeterDad/master
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smaller b3d export
2015-03-20 18:20:27 +00:00
ExeterDad
905fc9fcb0
smaller b3d export
2015-03-18 20:50:54 -04:00
stujones11
b8e5d0adde
Fix inverted normal on inner right arm
2015-03-18 18:37:04 +00:00
stujones11
58337c0404
Better skin mod support and more preview bug fixes
2015-03-08 18:29:17 +00:00
stujones11
87af6e0c68
Fix missing preview image when using simple_skins mod
2015-03-08 15:21:37 +00:00
stujones11
70d353bb6c
Merge pull request #19 from Calinou/optimize_textures
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Optimize textures using OptiPNG
2015-02-22 13:54:28 +00:00
Calinou
6e0fbc8bb2
Optimize textures using OptiPNG
2015-02-22 10:13:06 +01:00
ExeterDad
9c2b9c9b5a
Character model improvements. Extruded shields - closes #18
2015-02-21 16:34:49 +00:00
stujones11
b8be801b94
Bump version to 0.4.3
2015-02-20 21:27:47 +00:00
stujones11
679888398f
Craft wooden armor from any type of wood [group:wood]
2015-02-20 15:09:30 +00:00
stujones11
c03cefbc87
Don't show admin armor in the creative inventory
2015-02-19 22:11:03 +00:00
stujones11
d95f494a94
Add some wieldview bug fixes from Carbone game by Calinou
2015-02-19 22:01:09 +00:00
stujones11
195d138da5
Use b3d armor model export by ExeterDad
2015-02-19 21:08:24 +00:00
stujones11
dd9c63e4ca
Merge pull request #17 from ExeterDad/master
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unlinked textures in 3d_amor_character blend file, and created 3d_amor ....
2015-02-19 20:56:26 +00:00
ExeterDad
358e4a2467
unlinked textures in 3d_amor_character blend file, and created 3d_amor .b3d export
2015-02-19 14:59:44 -05:00
stujones11
3dd43c7c6f
Update shields to use the ARMOR_MATERIALS table
2015-02-19 19:18:34 +00:00