Commit Graph

85 Commits

Author SHA1 Message Date
OgelGames
7f20e5dcb7
add fake player check (#86) 2022-11-20 16:44:50 +01:00
EmptyStar
eebee34fa0
Preserve fall_damage_add_percent when setting player armor (#81) 2022-09-07 22:01:18 +02:00
tenplus1
e1a262ba20
add feather falling (#73)
* add feather falling

add feather falling

* add feather falling to init.lua

add feather falling routine to globalstep

* add feather falling to readme

add feather falling to readme
2022-04-02 17:16:23 +02:00
lortas
44778d7861
add nether armor and nether shield (#65)
* add texture files for nether based 3d_armor
* add texture files for nether based shield
* perpare for nether armor
* add nether armor
* add translation for nether armor
* add translation for nether armor
* add nether shield
* add nether shield translation
* add nether armor texture preview info
* add nether shield texture preview info
* add nether to settingtypes.txt
* add german translation for armor
* add german translation for shields
* Nether armor stats modified.
* Modify Nether Shield Stats

* Update inline documentation
2021-11-10 10:15:55 +01:00
Jordan Irwin
c790b20169
Add Support for Generating HTML Documentation with LDoc (#58)
* Add Python scripts to generate temp files that can be parsed by LDoc
* Add config & script for generating HTML docs with LDoc...
* Add Lua docstrings for API & items
* Add workflow for building API reference docs on gh-pages branch
* Add LDoc's default stylesheet
* LDoc: make navigation panel fixed
2021-07-30 16:12:29 +02:00
OgelGames
a897f7e72f
fix callbacks not being called by armor.equip() and armor.unequip() (#59) 2021-07-30 16:02:59 +02:00
Jordan Irwin
ac7615212b
Reduce skin_mod visibility (#53) 2021-07-13 20:50:22 +02:00
Jordan Irwin
1dec1f2153
Add armor.set_skin_mod() to set the skin mod name manually (#51)
Useful for skin mod forks that do not use the same name.
2021-06-23 17:28:29 +02:00
tenplus1
0dffd62fb0
add nether lava to fire protection (#52)
adds nether lava and lava crust to fire protection list.
2021-06-14 11:56:05 +02:00
Jordan Irwin
a0cf12bbd0
Add setting to disable armor visuals on player model (#48)
* Add setting to disable armor visuals on player model
2021-05-27 09:11:04 +02:00
SmallJoker
e75af55f7e Fix translation nonsense in minetest.log
.. and document the armor warning when used with skinsdb
2021-03-24 19:21:39 +01:00
Sirrobzeroone
e7abacc94e
Add armor set and armor set bonus setting (#41)
- Add settingtypes of:
  -  armor_set_elements
  - armor_set_multiplier
- Add check to armor.registration_armor for "_materialname", print msg to debug if not found
- Complete change to how an armor set is calculated
- Set elements linked to settingtypes no longer hard linked to num armor.elements
- Set multiplier linked to settingtypes no longer hard coded
- Readme.MD updated:
  - Addition of the 2 new settingtypes
  - Addition of "Armor Material" topic
2021-01-11 15:34:28 +01:00
Sirrobzeroone
3ddcbae968 Fix for #34 - Divide Armor Wear by # Pieces
See Details contained in #34

Note1: I split out the fix for Issue 13 and it had been applied
Note2: I will also do a seperate pull request for Issue 30

From what I udnerstand smaller specific pull requests allow for reversion of specific additions and features much more easily. Please do correct me if I have the wrong end of the stick on this.
2020-12-26 20:25:55 +01:00
Sirrobzeroone
291f0eb23a
Torch Damage Switchable (#29)
Turn torch fire damage off if fire damage/protection enabled
Minor fixes to README.MD after further testing.
2020-12-13 13:07:39 +01:00
Sirrobzeroone
3b97763fdc temporary workaround for #24 2020-12-11 10:23:05 +01:00
Thomas--S
7436fcdffe
Improve API for third party mods (#21)
* Add `armor:update_skin(player_name)` function (useful for skin mods)
* Add option to prevent physics override (useful for Techage Jetpack mod)
* Add documentation
2020-10-12 07:47:57 +02:00
OgelGames
3f1a952afb
Fix not being able to place armor on anvil (#19)
* fix not being able to place armor on anvil
* check for node on_rightclick on armor equip
2020-10-01 20:09:31 +02:00
OgelGames
7f63df230c
fix armor equip/unequip (#17) 2020-09-24 14:08:17 +02:00
Giov4
294338d3b0
Added the possibility to wear the armor on rightclick (#16)
* Added the possibility to wear the armor on rightclick
* Added equip, unequip and get_weared_armor_elements functions

Co-authored-by: Giov4 <brancacciogiovanni1@gmail.com>
2020-09-22 07:45:39 +02:00
Giov4
9459400474
Italian translation corrections + armor:remove_all (#15)
* Added armor:remove_all function
* Corrected README.txt
* Corrected italian translation
* Simplified Italian translation further
* CRUSHFIX: Replaced self.function with self:function

Co-authored-by: Giov4 <brancacciogiovanni1@gmail.com>
2020-09-19 13:30:39 +02:00
Olivier Dragon
7fc9966945 Move armor.get_translator to API 2020-08-31 07:41:59 +02:00
Olivier Dragon
4dc9a81ec2 Change intllib for v5 minetest.get_translator 2020-08-31 07:41:59 +02:00
BuckarooBanzay
0da0088889 Merge branch 'master' of https://github.com/Panquesito7/minetest-3d_armor 2020-05-01 16:30:35 +02:00
orbea
a6b89e7929 Fix count when armor is destroyed. 2020-04-29 11:10:11 +02:00
BuckarooBanzay
f81cb10f20 add luacheck and integration test workflows / fix luacheck errors
partially attends to https://github.com/pandorabox-io/pandorabox.io/issues/444 (the ObjectRef issue)
2020-02-13 12:26:32 +01:00
SmallJoker
a05eae3782 Preserve immortal group for per-player damage 2019-10-07 20:12:58 +02:00
Panquesito7
4adc602704
Update api.lua 2019-06-17 13:03:27 -05:00
Panquesito7
e248752ee4
Use newer functions from MT/MTG 5.0.0+
These commits create more compatibility with MT/MTG 5.0.0+.
However, these commits (may) break compatibility with the 0.4-series.
2019-06-16 15:17:21 -05:00
stujones11
1d22612664 Bump version to 0.4.13 2019-03-05 20:01:01 +00:00
stujones11
656bcf30bc Bump version to 0.4.12 2018-06-10 19:39:38 +01:00
stujones11
579e64a5e7 Code tidy 2018-06-02 22:13:41 +01:00
stujones11
f960fc1a41 Only validate armor inventory after user changes 2018-06-02 18:59:32 +01:00
stujones11
1f11a28ad4 More armor callback fixes 2018-05-24 19:06:27 +01:00
stujones11
a5ddc3e60a Move comment :) 2018-05-23 21:40:06 +01:00
stujones11
83f3e01efa Run callbacks based on validated inventory 2018-05-23 20:15:09 +01:00
stujones11
e4b12558d4 Ammendment to 21b5c685051d5681de7a526ed7b30992556878b5 2018-05-19 21:35:15 +01:00
stujones11
21b5c68505 Validate and clean armor inventory before saving 2018-05-19 20:25:27 +01:00
stujones11
21716ffd31 Display correct heal attribute level, fixes #137 2018-05-13 16:52:29 +01:00
tenplus1
4210cafff3 add POVA support (#138)
* add POVA support

Add support for POVA player overrides.

* add POVA support

Add support for POVA player overrides.
2018-05-07 14:41:40 +01:00
stujones11
b9c8681e14 Bump version to 0.4.11 2018-02-11 17:13:25 +00:00
micheal65536
59b26b37f9 Fix item duplication vulnerability 2018-02-11 16:12:22 +00:00
stujones11
4fc51971d1 Fix registered group level display 2018-01-10 19:16:23 +00:00
stujones11
688e21f285 Bump version to 0.4.10 2017-10-21 17:57:12 +01:00
stujones11
d5896a04e2 Check that player inventory returns a valid table 2017-10-20 20:17:37 +01:00
fat115
ae448c150c added complete intllib support (i18n)
added french translation
2017-08-08 18:09:27 +01:00
stujones11
0454d72c72 Ensure valid inventory table when setting armor 2017-08-01 19:03:17 +01:00
stujones11
9fa95b2e2c Run update callbacks when player visuals change, closes #113 2017-08-01 18:48:06 +01:00
stujones11
43c9984d57 Do not drop armor in uloaded areas 2017-08-01 18:42:04 +01:00
Alexander Weber
db8fb5ebd4 bugfix and small optimization 2017-06-21 17:47:24 +01:00
Alexander Weber
2150fcea8d return the png suffix in get_player_skin for complete texture definition to support more complex textures
Note the armor.get_player_skin() could be redefined in other mods to privide the more complex textures
2017-06-21 17:47:24 +01:00