Commit Graph

566 Commits

Author SHA1 Message Date
ancientmarinerdev
01c8009c6a Tidy on_step function 2023-01-11 01:07:18 +00:00
ancientmarinerdev
59694ebc7c Fix merge conflict 2023-01-06 13:52:03 +00:00
ancientmarinerdev
2527479401 Clean up on isle 5, please 2023-01-06 02:59:02 +00:00
ancientmarinerdev
325a666c62 Added pathfinder constants to make it easier to tweak 2023-01-06 02:59:02 +00:00
ancientmarinerdev
e9b54e85c2 Pathfinding clean up 2023-01-06 02:59:02 +00:00
ancientmarinerdev
4324fe2489 Villager will now path from one house to another in search of available job or bed 2023-01-06 02:59:02 +00:00
ancientmarinerdev
d6804bf4b7 Fix distance to target issue, and refactor pathing actions 2023-01-06 02:59:02 +00:00
ancientmarinerdev
87f04bdd9f Prevent attempting to path through 2 doors until code supports it. Clean up also. 2023-01-06 02:59:02 +00:00
ancientmarinerdev
29cd73cb84 Pathfinding through door should also check door closest to position so villager can leave current house 2023-01-06 02:59:02 +00:00
ancientmarinerdev
5c0a763b83 Optimisation - Only check for town bell if ready to path 2023-01-06 02:59:02 +00:00
ancientmarinerdev
9b1ceebf0d Villagers will now pathfind to town bell that isn't on the ground 2023-01-06 02:59:02 +00:00
ancientmarinerdev
f8ae702ce4 Function name consistency 2023-01-02 00:58:23 +00:00
ancientmarinerdev
5faf060122 Fix crash and remove unused duplicate variables 2023-01-02 00:54:08 +00:00
ancientmarinerdev
8c648d1fc3 Refactor mob_step and do_states 2023-01-02 00:00:40 +00:00
ancientmarinerdev
e6e898671a Merge pull request 'add japanese translation' (#3149) from SakuraRiu/MineClone2:master into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3149
Reviewed-by: Michieal <michieal@noreply.git.minetest.land>
2022-12-29 22:14:48 +00:00
kabou
6756ee340c Mob spawning chatcommand refactoring.
* Put calculations that are only used conditionally inside the
  related `if` block.
* Make code logic more explicit.
* Take logging statement out of return value assignment.
* Remove duplicate assignment.
* Fix a typo in the function's description.
2022-12-29 02:13:57 +00:00
kabou
0c454a34c9 Use vectors in get_next_mob_spawn_pos() 2022-12-29 02:13:57 +00:00
Riu Sakura
2b61231f82 add japanese translation 2022-12-19 15:33:31 +09:00
ancientmarinerdev
254caaff37 Merge conflict fixes for release 0.81.1 2022-12-14 21:38:53 +00:00
CyberMango
f7f2b97b13 Fixed #2313 - baby mobs cant jump over blocks.
Simply removed a line that specifies they shouldnt do that.
2022-12-10 19:54:44 +02:00
ancientmarinerdev
e408dd45e5 Remove easter egg taking 3% of processing 2022-12-09 19:30:06 +00:00
cora
9508cd4c25 Fix creeper crash 2022-11-29 03:28:19 +01:00
cora
318da7e3c9 Fix local go_to_pos call 2022-11-28 03:26:51 +01:00
cora
ebf214c043 Check if spawndef exists when spawning 2022-11-27 14:53:17 +01:00
cora
7bd0b5a9b1 Some more missing arg fixes 2022-11-27 14:53:16 +01:00
cora
bc496a8682 Finally indent register_mob and make registered mobs global 2022-11-27 14:53:16 +01:00
cora
a3415647d4 Fix do_jump call in combat.lua 2022-11-27 14:53:16 +01:00
cora
4909ef6ff7 Restructure on_step a bit 2022-11-27 14:53:16 +01:00
cora
3c6d79ecb3 Add entity name to debug box 2022-11-27 14:53:16 +01:00
cora
6948b77226 move debug/nametag code back to api.lua 2022-11-27 14:53:16 +01:00
cora
90321ee578 Fix leftover local do_attack call 2022-11-27 14:53:16 +01:00
cora
2b691dea07 Fix some more global var warnings 2022-11-27 14:53:16 +01:00
cora
c25287e493 Some cleanup 2022-11-27 14:53:16 +01:00
epCode
762f64a4d1 Fix mob rotation glitching out near 0/360 in degrees
The problem mainly was that the set_yaw function was not allowing for negitive values.
2022-11-27 14:53:16 +01:00
cora
db63f1c453 fix leftover pi shortcut 2022-11-27 14:53:16 +01:00
cora
faa38ffab8 Fix some warnings 2022-11-27 14:53:16 +01:00
cora
19d6d43b39 move on_blast default to mob default def 2022-11-27 14:53:16 +01:00
cora
28b6fcf289 Move detach_child to mount.lua 2022-11-27 14:53:16 +01:00
cora
80490b4c11 Move smooth rotation to separate function 2022-11-27 14:53:16 +01:00
cora
5e177c61f6 Move on_step despawning to separate function 2022-11-27 14:53:16 +01:00
cora
c9c2b874be move relative animation speed to separate function 2022-11-27 14:53:16 +01:00
cora
18c415f6a0 put head swivel in separate function 2022-11-27 14:53:16 +01:00
cora
49670d1d28 put water flow code in separate function 2022-11-27 14:53:16 +01:00
cora
a25cd921f2 move do_states to movement.lua 2022-11-27 14:53:16 +01:00
cora
91b5b6266c move stray particle spawner func to effects 2022-11-27 14:53:16 +01:00
cora
148b30694f Fix monster_attack and some other settings issues 2022-11-27 14:53:16 +01:00
cora
f4374d9efd Fix item drops 2022-11-27 14:53:16 +01:00
cora
b41d6a1cae Fix mob_punch 2022-11-27 14:53:16 +01:00
cora
6548b7fe47 move stray pathfinding funcs to pathfinding file 2022-11-27 14:53:16 +01:00
cora
c7681af53e Move registration functions to init.lua 2022-11-27 14:53:16 +01:00