ancientmarinerdev
3aed71fb85
Piglins no longer aggro for enchanted gold armour
2023-05-12 22:21:56 +00:00
ancientmarinerdev
d42260cea3
Fix dropped out bamboo lines from translation work
2023-05-11 23:49:46 +01:00
3raven
9518d47662
(french) translation enhancements ( #3643 )
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- Add missing translation
- Fix broken translations
- Fix unacurate description
- Correct/improve/change for cohesion french translation
Translations templates have been updated,other translations must be updated.
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### Testing
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Co-authored-by: 3raven <elise_declerck@laposte.net>
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3643
Reviewed-by: AFCMS <afcm.contact@gmail.com>
Co-authored-by: 3raven <3raven@noreply.git.minetest.land>
Co-committed-by: 3raven <3raven@noreply.git.minetest.land>
2023-05-11 22:39:49 +00:00
ancientmarinerdev
09619a62ee
Clean up is_as_cliff code and convert to new style vector part 2
2023-05-11 20:22:49 +01:00
ancientmarinerdev
31e6e38013
Clean up is_as_cliff code and convert to new style vector
2023-05-11 20:22:49 +01:00
ancientmarinerdev
8092fd573c
Cleanup self.acc code and convert to new style vectors
2023-05-11 20:22:19 +01:00
ancientmarinerdev
7726e576f0
Remove oopsie
2023-05-11 17:30:28 +00:00
ancientmarinerdev
d920441a01
Reduce network activity for elytra flying rocket particles
2023-05-11 17:30:28 +00:00
ancientmarinerdev
39872f8ef6
Fix hoglin reach and view_range
2023-05-11 16:33:55 +00:00
ancientmarinerdev
0787d7a988
Remove duplicate code that has been moved.
2023-05-11 16:33:55 +00:00
ancientmarinerdev
8a771ebfce
Allow adjustment of attack frequency. Reduce attack frequency of Hoglins. Move on_step and do_states functionality off of the attack timer on to their own timer.
2023-05-11 16:33:55 +00:00
megustanlosfrijoles
d14c074d6c
Add spanish translations ( #3678 )
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I'm working on adding more translations. I made this pull request to let everyone now I'm working on this.
So far I've completed 1 file/mod
Co-authored-by: José Muñoz <dr.cabra@disroot.org>
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3678
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
Co-authored-by: megustanlosfrijoles <dr.cabra@disroot.org>
Co-committed-by: megustanlosfrijoles <dr.cabra@disroot.org>
2023-05-10 23:12:37 +00:00
ancientmarinerdev
ff426412ef
Fix sheep wool farm crash
2023-05-10 22:37:55 +00:00
ancientmarinerdev
3785dcda48
Beds mesecons dependency incorrectly named
2023-05-09 23:34:07 +00:00
ancientmarinerdev
ea4ea3f05e
Standardise despawn logic and add asserts. Add persistent flag for mobs that have been interacted with.
2023-05-09 22:24:40 +00:00
ancientmarinerdev
6f75932a4b
Fix crash when parrot sits on shoulder
2023-05-09 21:43:54 +00:00
ancientmarinerdev
8b45cb2672
Remove slimes from mushroom islands
2023-05-09 14:56:51 +01:00
ancientmarinerdev
be8d9122ee
Fix crash when creeper explodes in minecart
2023-05-07 21:11:48 +01:00
ancientmarinerdev
fb9a630a5b
Hostile mobs should lose aggro if they cannot see their target
2023-05-06 21:51:47 +00:00
Mikita Wiśniewski
387b79e582
Remove useless comments
2023-05-05 07:41:50 +07:00
Mikita Wiśniewski
21694879be
Clean-up mcl_bamboo code
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make it less dramatic ('Bamboo Door.') and fix inventory_image inconsistency with trapdoors
2023-05-05 07:41:50 +07:00
SmokeyDope
3b64ceb5b2
add barrel sounds ( #3670 )
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This PR Adds sounds to opening and closing barrels. The sounds are properly attributed in the 'attribution.txt' file. They are published under Creative Commons 0 (CC0) and the source for them is [here](https://freesound.org/people/quantumriver/sounds/552153/ )
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3670
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
Co-authored-by: SmokeyDope <smokey@tilde.team>
Co-committed-by: SmokeyDope <smokey@tilde.team>
2023-05-04 21:48:07 +00:00
ancientmarinerdev
938ee7a832
Pick highest y and kick it up a little for visual spice and to fix occassional drop falling into floor
2023-05-01 16:53:00 -05:00
ancientmarinerdev
c48510244e
Before merging same stacks, move to middle to show merging occurs.
2023-05-01 16:53:00 -05:00
ancientmarinerdev
52e64a6f75
Fix issue with drops turning black due to clipping into walls and floors
2023-05-01 16:53:00 -05:00
cora
13df9ec46c
Fix crash when using a named spawn egg
2023-04-27 21:16:19 +00:00
PrairieWind
b001e4e06f
Make elytra active checks use groups instead
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So that modders can easily add their own varients of elytra that work
2023-04-27 20:53:49 +00:00
FlamingRCCars
1a7f9fe8ec
Make elytra enchantable
2023-04-27 20:53:49 +00:00
MrRar
ec5b0903be
Make enchanted elytra usable
2023-04-27 20:53:49 +00:00
megustanlosfrijoles
7dc09e3ebd
Add spanish translations ( #3659 )
...
I just added some translations to Spanish that were missing
Co-authored-by: José Muñoz <dr.cabra@disroot.org>
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3659
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
Co-authored-by: megustanlosfrijoles <dr.cabra@disroot.org>
Co-committed-by: megustanlosfrijoles <dr.cabra@disroot.org>
2023-04-27 19:50:10 +00:00
ancientmarinerdev
b15482012e
Implement review feedback.
2023-04-27 18:05:44 +00:00
chmodsayshello
a8c989edd8
don't get all objects in radius
2023-04-27 18:05:44 +00:00
chmodsayshello
1a1473e8c0
insert missing end
2023-04-27 18:05:44 +00:00
chmodsayshello
80cde37e65
remove empty lines and unneeded code
2023-04-27 18:05:44 +00:00
chmodsayshello
181cb73e45
remove commented out code
2023-04-27 18:05:44 +00:00
chmodsayshello
198eb630e1
replace globalstep with abm
2023-04-27 18:05:44 +00:00
chmodsayshello
5db1e1876c
playerbound music toggle (between 94e554aa1a and 5481f0109c)
2023-04-25 17:24:17 +02:00
Johannes Fritz
cdb2bc20b0
solar panels: No crash when minetest.get_natural_light() return nil
2023-04-20 12:25:45 +00:00
ancientmarinerdev
b374301ebf
Throttle applies to default or custom sleep message
2023-04-19 13:25:42 +00:00
chmodsayshello
326e805798
update translation stuff
2023-04-19 13:25:42 +00:00
chmodsayshello
65aa185ffa
global 'bed button' cooldown
2023-04-19 13:25:42 +00:00
ancientmarinerdev
3b1464ecc8
Tweak leaf generator numbers to catch missed jungle leaves
2023-04-16 17:50:22 +01:00
ancientmarinerdev
1015f5a569
Optimize folliage fixes code
2023-04-16 16:20:45 +00:00
ancientmarinerdev
31b65bac91
Move generator code to functions to aid in profiling
2023-04-16 16:20:45 +00:00
FossFanatic
01ac9ad685
Add old method back for foliage
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This commit adds back the old `set_node` method for the foliage, since the foliage is much more difficult to work with via the VoxelManip method due to them being part of schematics that could span across mapblocks in some cases.
The old method will complement the new one by running after the VoxelManip has done its job, and fixes any foliage that the VoxelManip had missed.
2023-04-16 16:20:45 +00:00
FossFanatic
d28dcb1b10
Another small change to account for mangrove leaves
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This one should actually work as expected.
2023-04-16 16:20:45 +00:00
FossFanatic
aac6af4c20
Small change to account for mangrove leaves
2023-04-16 16:20:45 +00:00
FossFanatic
d8d83dd21c
Make vines use voxelmanip colouring as well
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This commit adds some code to the `set_foliage_palette` function which checks for the `param2` of the foliage node in question to see whether or not said `param2` value is `0` upon first being generated.
If it isn't, then it's safe to assume that said foliage is a vine, and therefore needs to use the other method of calculating the final `param2` value.
2023-04-16 16:20:45 +00:00
FossFanatic
76bf98b26c
Use voxelmanip to set the correct param2 for nodes
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Voxelmanip is now used to set the correct `param2` for the nodes which use biome colouring or, in the case of seagrass, the correct meshoption.
2023-04-16 16:20:44 +00:00
FossFanatic
d53ea65da8
Remove some code
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Some code has been moved to `mcl_mapgen_core` for consistency.
2023-04-16 16:20:44 +00:00