Commit Graph

467 Commits

Author SHA1 Message Date
Sumyjkl
9cd454f9d7 magma no longer damages player on halfslabs 2022-07-26 23:16:14 +10:00
Elias Fleckenstein
e7898352d8 Remove mobs_mc_gameconfig 2022-05-27 02:44:39 +02:00
Elias Fleckenstein
f6a40ffb78
Run tools/strip_trailing_whitespace.sh 2022-05-26 07:29:28 +02:00
Elias Fleckenstein
e0f70b54ec Remove _cmi_is_mob 2022-05-25 23:13:33 +02:00
kay27
dc4ccf91cc lift clouds to 384 in valleys mapgen
Valleys has a much higher average elevation than v7 often leading
to "normal" looking terrain being in the clouds. This lifts the
clouds up higher.
2022-04-19 10:23:10 +00:00
kabou
a9a3f01a0e Tiny comment fix. 2022-03-19 03:16:15 +01:00
kabou
8518ce2c19 Add support for group:supported_node
* Add support for `group:supported_node` to CORE/mcl_attached.
  Supported nodes are nodes that can be placed on any node that does not
  have the `drawtype = "airlike"` attribute.
* Copy the `drop_attached_node()` function from minetest/builtin, so
  that the override function provides the same behavior when nodes drop.
* Add comments to CORE/mcl_attached and to the functions defined in it.
* Add more local aliases for global minetest.* functions.
* If the original function returns true, it is not necessary anymore
  to perform more tests and the override function can simply return true
  immediately.
2022-03-19 02:32:13 +01:00
Nils Dagsson Moskopp
66bb209ad1 Fix TGA file writing on Windows
Before this patch, the tga_encoder mod would write corrupted TGA files
on Windows: Bytes that looked like newlines were replaced by a carriage
return and a newline.
2022-02-28 16:58:59 +00:00
Emojigit
ba172f0847 mcl_explosions 2022-02-23 23:58:05 +01:00
AFCMS
61f4c5b885
apply @kay27 fix to mcl_util.drop_items_from_meta_container 2022-02-22 18:08:26 +01:00
AFCMS
c64d0e4558
simplify random dropping position code 2022-02-22 18:08:24 +01:00
AFCMS
61e54ed617
rename mcl_util.drop_items_container_get to drop_items_from_meta_container 2022-02-22 18:08:24 +01:00
AFCMS
80fb59f9ac
add barrel 2022-02-22 18:08:22 +01:00
NO11
8db28c1337 Update get_pointed_thing function 2022-02-17 15:30:41 +00:00
NO11
d46a96c43a Merge branch 'master' into buckets+ 2022-02-17 14:48:07 +00:00
NO11
ad99746d99 Add get_pointed_thing function 2022-02-17 14:35:51 +00:00
AFCMS
da4952a125
wip mcl_damage documentation 2022-02-13 21:31:04 +01:00
AFCMS
5bedae49d6 walkover fixes 2022-01-20 22:55:36 +01:00
Elias Fleckenstein
ec7e245b9d
Various fixes to the enchanting and loot system
- enchanted loot generated by mapgen now uses PseudoRandom for randomness
- prevent fishing loot from generating loot 32767 times (!!!) when only 1 is needed
- bows and fishing rods obtained from the treasure section of fishing loot are now enchanted
- there is now a function to uniform enchant items other than books
2021-12-07 17:57:18 +01:00
Elias Fleckenstein
92686e5412
Fix broken mcl_util.calculate_durability 2021-12-02 17:28:19 +01:00
iliekprogrammar
f61143758e
Fix small typo in API.md 2021-11-10 12:54:28 +08:00
iliekprogrammar
fa22ec4dd0
Add helper functions to update/merge tables. 2021-11-10 02:50:49 +08:00
Nils Dagsson Moskopp
4926c0560d
Speed up TGA encoding by creating fewer strings 2021-11-04 15:38:56 +01:00
Nils Dagsson Moskopp
23ca11c8e1
Use RLE compression in tga_encoder 2021-11-04 15:38:26 +01:00
NO11
6d22262c53 Merge branch 'master' into totem_particles 2021-10-25 17:09:24 +00:00
NO11
e4af02ea52 Add function to replace mobs 2021-10-05 04:15:48 +00:00
NO11
ecfb615c89 Merge branch 'master' into totem_particles 2021-07-12 19:02:02 +00:00
cora
c558e30ea5 Fix server crash when players dig unknown nodes
Digging unknown nodes crashes the Clamity Minetest server, which
runs modified Minetest: https://github.com/ClamityAnarchy/minetest
Crashes did occur with commit d5434bf008 of that Minetest version.

This commit makes unknown nodes explicitly not harvestable.
2021-07-08 15:33:24 +02:00
NO11
1471521709 Merge branch 'master' into totem_particles 2021-07-07 09:49:33 +00:00
AFCMS
e81da3c4ff fix some mods using "core" insteed of "minetest" 2021-06-12 00:18:52 +02:00
NO11
1e0ffed26b Merge branch 'master' into totem_particles 2021-06-07 17:16:41 +00:00
Elias Fleckenstein
e5bdf230d5 Merge pull request 'Add polish translation' (#1542) from marcin-serwin/MineClone2:polish-translation into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1542
2021-06-04 16:51:43 +00:00
NO11
7464b8ff48 Add bonemeal particle texture 2021-06-03 18:04:54 +00:00
marcin-serwin
cbe8583cef Merge branch 'master' into polish-translation 2021-06-02 10:14:25 +00:00
NO11
a65db15b5c Totem particle textures 2021-05-29 19:21:15 +00:00
AFCMS
cd33d406b2 fix many codestyle issues (functions, strings, modpaths) 2021-05-29 16:12:33 +02:00
Elias Fleckenstein
c57ead6985 Use next() instead of one-time loop to fix luacheck warning in mcl_util.calculate_durability 2021-05-26 20:56:00 +02:00
AFCMS
9e074af07f unify code style [1] 2021-05-25 12:52:25 +02:00
AFCMS
981f3d5d74 fix some codestyle issues 2021-05-25 10:51:46 +02:00
AFCMS
3f3abbbee1 speedup mcl_particles code 2021-05-25 09:09:16 +02:00
AFCMS
00f4cfa5b5 simplify mcl_util code 2021-05-25 01:33:26 +02:00
AFCMS
0cc11d0bbb [mcl_loot] fix warnings 2021-05-25 01:28:10 +02:00
AFCMS
f61102279f [_mcl_autogroup] fix warnings 2021-05-25 01:26:26 +02:00
AFCMS
f5a91f7c24 [biomeinfo] fix warnings 2021-05-25 01:23:41 +02:00
AFCMS
540508638c rewrite flowlib to be more efficient 2021-05-25 01:22:25 +02:00
AFCMS
03c9c0b830 [mcl_explosion] fix warnings 2021-05-25 00:57:42 +02:00
AFCMS
36f3c26139 [walkover] fix warnings 2021-05-25 00:55:14 +02:00
Elias Åström
067affcabb Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2 2021-05-18 19:33:05 +02:00
Elias Åström
4d13eddcd6 Adjust explosion entity damage hitbox
In mcl_explosions the hitbox used for calculating the damage of an
entity is its collisionbox multiplied by two.  This commit removes the
multiplication by two because that makes explosion damage behave weirdly
in some circumstances.  It was most likely implemented that way because
of a misinterpretation of the Minecraft wiki.
2021-05-18 19:31:08 +02:00
Elias Åström
f7052943ec Fix rays not being cast in a specific direction
A bug was introduced in 679e2b1b which caused explosions to not cast
rays for environment destruction in the (+X, +Y, +Z) direction.  This
commit fixes that.
2021-05-18 19:29:03 +02:00
AFCMS
d5ec2ccbd8 fix doc 2021-05-13 23:09:47 +02:00
AFCMS
0ad03acf46 improve mcl_worlds API 2021-05-13 22:55:17 +02:00
Elias Fleckenstein
4b327bcf99 Minor fix to prevent writing the damage reason approval field into MCL damage reason and calling passive damage handlers on dead players 2021-05-05 14:41:23 +02:00
Elias Fleckenstein
35a2a2b912 Workaround to prevent double death messages 2021-05-05 13:27:30 +02:00
Elias Fleckenstein
f53ff8418f mcl_damage: HP check guard in non-modifier on_hpchange callback and usage of raw tostring for deactivated objects for death messages 2021-05-05 13:24:23 +02:00
Elias Fleckenstein
f5b2a5f5c1 Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2 2021-05-05 09:25:20 +02:00
Elias Fleckenstein
be0cf5788d mcl_util.deal_damage: Only deal damage to players / mobs that are not already dead 2021-05-05 09:24:51 +02:00
Elias Fleckenstein
1eaf662833 Add updated tga_encoder 2021-05-02 17:47:46 +02:00
Elias Fleckenstein
bd74dbe321 Revert "Use PNG instead of TGA"
This reverts commit ca9cd8cbe0fff0ab40121d6067fb075559b12860.
The TGA was faster and produced smaller files.
2021-05-02 13:03:18 +02:00
Elias Fleckenstein
ca9cd8cbe0 Use PNG instead of TGA 2021-05-02 12:55:04 +02:00
Elias Fleckenstein
5d3e74c844 Remove useless tga_encoder files 2021-05-01 17:20:23 +02:00
Elias Fleckenstein
c6e80b5882 Add Real Maps 2021-05-01 16:52:16 +02:00
Elias Fleckenstein
199488cc74 Add nil check for crash prevention 2021-04-29 11:18:22 +02:00
NO11
7a00e8acf7 New particle textures for sponge 2021-04-28 14:32:40 +00:00
Elias Fleckenstein
edc89898bb Integrate fire resistance 2021-04-25 20:51:13 +02:00
Elias Fleckenstein
302175691a Integrate death messages 2021-04-25 16:42:38 +02:00
Elias Fleckenstein
6aecae6eea Simplify damage pipeline; Add on_death and on_damage callbacks 2021-04-25 13:50:07 +02:00
Elias Fleckenstein
9f7b371bfc Merge branch 'master' into damage 2021-04-22 13:29:32 +02:00
Elias Fleckenstein
acbdc937b4 Fix crash when trying to explode an unknown node 2021-04-22 13:19:44 +02:00
Elias Fleckenstein
c9b4ddb923 Add command damage type (This is Non-MC) 2021-04-18 20:22:18 +02:00
Elias Fleckenstein
53b0ad7347 Implement magic damage 2021-04-18 20:21:11 +02:00
Elias Fleckenstein
d9195cc520 Redesign damage modifier execution 2021-04-18 20:08:08 +02:00
Elias Fleckenstein
d08a226a51 Integrate critical hits 2021-04-18 19:50:48 +02:00
Elias Fleckenstein
2827542002 Implement food poisoning damage properly~ 2021-04-18 18:49:00 +02:00
Elias Fleckenstein
3ad5b30ea5 Add cramming and fireworks damage types for future use 2021-04-18 17:38:19 +02:00
Elias Fleckenstein
4f0bb444fe Integrate armor stand 2021-04-18 16:03:23 +02:00
Elias Fleckenstein
5d9bb7cacd Fix armor not actually protecting lol 2021-04-14 19:06:11 +02:00
Elias Fleckenstein
ad3defdfb3 Merge branch 'master' into damage 2021-04-14 18:29:42 +02:00
Elias Fleckenstein
c41bd3932c Add global smoke spawning API 2021-04-14 18:14:21 +02:00
Elias Fleckenstein
875bb3db84 Use fire-like damage types properly 2021-04-14 17:20:51 +02:00
Elias Fleckenstein
ce0148d9a8 Rewrite armor; new damage system 2021-04-14 15:46:52 +02:00
Marcin Serwin
2221f89696 Add polish translation of mcl_explosions 2021-04-12 09:58:07 +02:00
Elias Fleckenstein
f350fa6272 Add bossbars 2021-04-06 14:50:34 +02:00
AFCMS
28402ca663 store tool wield scale in a global var 2021-04-05 10:16:56 +02:00
AFCMS
0740854b5d Merge branch 'master' into doc-refactoring 2021-03-30 22:28:48 +02:00
kay27
cb2aae5a55 [mcl_mapgen_core] Redesign, mostly to remove water from End and restore static lvm_buffer to speed it up 2021-03-28 22:57:11 +04:00
AFCMS
890a569b13 add API documentation to mcl_worlds 2021-03-28 07:40:36 +02:00
AFCMS
cdb67d96a6 add API documentation to mcl_explosions 2021-03-28 01:00:18 +01:00
AFCMS
6f9c1856b8 add API documentation to mcl_colors (!) 2021-03-28 00:48:24 +01:00
AFCMS
e56d9d2ab8 add API documentation to controls 2021-03-28 00:44:36 +01:00
AFCMS
52939ff6a4 add API documentation to flowlib (part 5) 2021-03-28 00:32:52 +01:00
AFCMS
39ac3f208d add API documentation to flowlib (part 4) 2021-03-28 00:25:54 +01:00
AFCMS
2a5dcd1634 add API documentation to flowlib (part 3) 2021-03-28 00:23:57 +01:00
AFCMS
19db2a479f add API documentation to flowlib (part 2) 2021-03-28 00:18:19 +01:00
AFCMS
fb50b256ed add API documentation to flowlib (part 1) 2021-03-28 00:12:41 +01:00
AFCMS
ce123d4676 add API documentation to mcl_autogroup 2021-03-28 00:02:35 +01:00
Elias Åström
0d7c2c4988 Fix #1358 for real 2021-03-23 12:02:00 +01:00
kay27
03feb36558 Improve Nether Portals (#1315) (as a squash)
Remove Nether portal caches, https://git.minetest.land/MineClone2/MineClone2/issues/1210

Store all exits from Nether portals in quick-access table

Implement proper Nether portal search, using the table, https://git.minetest.land/MineClone2/MineClone2/issues/1055

Store Nether portal exits table in mod storage

Remove exits from table on Nether portal destruction

Align destination area to [map chunks 5x5x5](https://git.minetest.land/MineClone2/MineClone2/wiki/World-structure%3A-positions%2C-boundaries%2C-blocks%2C-chunks%2C-dimensions%2C-barriers-and-the-void) to avoid lots of ```emerge_area()``` calls

Support Nether roof, https://git.minetest.land/MineClone2/MineClone2/issues/1267

Implement better suitable place search, https://git.minetest.land/MineClone2/MineClone2/issues/1126

Implement object queue not to trigger the same search again

Avoid lava lakes, https://git.minetest.land/MineClone2/MineClone2/issues/1126

Add ```/spawnstruct nether_portal``` chat command
Co-Authored-By: kay27 <kay27@noreply.git.minetest.land>
Co-Committed-By: kay27 <kay27@noreply.git.minetest.land>
2021-03-21 23:14:33 +00:00
Elias Åström
0996a83ba0 Assert that both parts of mcl_autogroup exist 2021-03-20 19:32:04 +01:00
Elias Åström
1621c23308 Rename "tool_multiplier" to "speed" for tools 2021-03-20 19:25:47 +01:00
Elias Åström
10154d5778 Fix #1348 2021-03-20 11:02:16 +01:00
Elias Åström
0f2c487dca Remove _mcl_autogroup depends on mcl_autogroup
It looks like the dependency might cause problems with the mod loading
order and lead to situations were _mcl_autogroup is not loaded after all
the other mods.  Because _mcl_autogroup begins with an underscore it
should always be loaded after mcl_autogroup anyways.
2021-03-18 13:59:22 +01:00
Elias Åström
bfe51316ee Merge branch 'mcl_autogroups' 2021-03-18 13:43:58 +01:00
Elias Åström
13268965ee Update README.txt in _mcl_autogroup 2021-03-18 13:40:56 +01:00
Elias Åström
521f96b4ab Use mod.conf for mcl_autogroup and _mcl_autogroup 2021-03-18 13:36:25 +01:00
Elias Åström
c8b543991f Automatically assign nodes to creative_breakable
If they belong to any digging group.
2021-03-18 11:35:40 +01:00
Elias Åström
4c46eb2b4b Make tools without toolcaps do damage as hand
If the tool_capabilities defaults to {} if unspecified the tool, then
users will not be able to attack with the tool at all.  This solves that
by including the damage_group and full_punch_interval from the hand into
the tool_capabilities when it is nil.
2021-03-18 11:35:40 +01:00
Elias Åström
fe770c19a5 Fix crash when tool_capabilities is nil 2021-03-18 11:35:40 +01:00
Elias Åström
0112825a9f Localize variables in _mcl_autogroup 2021-03-18 11:35:40 +01:00
Elias Åström
cff0130506 Rename _mcl_autogroup_groupcaps to _mcl_diggroups 2021-03-18 11:35:40 +01:00
Elias Åström
7b93f68ed8 Fix typo 2021-03-18 11:35:40 +01:00
Elias Åström
ece4c892f4 Force tools to include levels in their diggroups 2021-03-18 11:35:40 +01:00
Elias Åström
bec1f786a6 Improve documentation of mcl_autogroup 2021-03-18 11:35:40 +01:00
Elias Åström
6458565bf9 Move mcl_util.hash to a local function
It is probably unlikely it will be useful at other places in Mineclone2.
2021-03-18 11:35:40 +01:00
Elias Åström
5193730652 Truncate groupcaps_hash to 8 Base64 digits 2021-03-18 11:35:40 +01:00
Elias Åström
e77473e800 Make changes to the mcl_autogroup API
Group levels are now specified as a list of names when registering a
digging group.  Digging groups which do not have specified levels will
support tools having two levels, 0 and 1 where 0 means the tool can dig
but not harvest the node and 1 means it can also harvest the node.  If
more levels are required one has to specifiy them when registering the
digging group.
2021-03-18 11:35:40 +01:00
Elias Åström
922bdbc601 Use hashing for more efficient groupcaps updating
This adds the metadata field "groupcaps_hash" to tools enchanted with
efficiency.  This value contains a hash of the groupcaps field in
tool_capabilities.  This value gets compared to the expected hash value
to determine if the tools tool_capabilities should be updated according
to commit af31f8189e8e5c2b.

This commit makes efficiency more efficient.
2021-03-18 11:35:40 +01:00
Elias Åström
b47733507d Fix tools not taking wear when rightclicking
Added the API function mcl_autogroup.get_wear which is used to get the
tool wear for digging a node of a group.  This is used by mcl_tools to
compute the wear of shovels and shears when rightclicking to create
grass paths and carve pumpkins.
2021-03-18 11:35:29 +01:00
Elias Åström
f0528b11d7 Make mcl_enchanting use the new mcl_autogroups
The function mcl_autogroups.get_groupcaps is used by mods to get the
groupcaps for tools with efficiency enchantments.  This function is used
by mcl_enchanting when enchanting tools with efficiency.
2021-03-18 11:34:26 +01:00
Elias Åström
503b3a8149 Fix some nodes not being diggable
Previously some nodes like "mcl_flowers:double_grass_top" would be
undiggable.  This was because they did not define _mcl_hardness and it
was not defaulted to 0 in all parts of _mcl_autogroup.
2021-03-18 11:34:26 +01:00
Elias Åström
5b5a254b1a Fix tool uses not being set in _mcl_autogroups 2021-03-18 11:34:26 +01:00
Elias Åström
0c90dda04c Rename register_digtime_group to register_diggroup 2021-03-18 11:34:26 +01:00
Elias Åström
fa86d4e5eb Change comments for mcl_autogroup 2021-03-18 11:34:20 +01:00
Elias Åström
f8461d5e90 Remove mcl_autogroups.get_groupcaps
Requiring tool definitions to call a function in _mcl_autogroup means
that they need to be loaded after _mcl_autogroup.  This can cause
problems because _mcl_autogroup needs to be loaded after all tool and
node definitions are completed.

Because of this the API is changed so tool definitions instead put the
data used to generate groupcaps in the custom field
_mcl_autogroup_groupcaps.  _mcl_autogroup will then go through all
registered tools and update the groupcaps for every tool where this
field is present.  This means that no mod ever has to depend on
_mcl_autogroup.
2021-03-18 11:33:18 +01:00
Elias Åström
fb6f5eae7a Rewrite mcl_autogroup
These changes are primarly made to make mcl_autogroup more efficient.
Previously enchanted tools required storing around 21 kB of metadata due
to the way the previous version of the mod was implemented.  This caused
a lot of lag and a huge amount of network traffic.  With the changes
enchanted tools won't require more than 1 kB of metadata.

The mod is also rewritten to use an API to register digging groups and
compute the groupcaps for tools.  This will make it easier for modders
to register custom digging groups.

The mod is now split up into two parts.  One part called "mcl_autogroup"
to implement the API for registering custom digging groups, and the
other part called "_mcl_autogroup" which contains most of the code which
has to be loaded after most mods.
2021-03-18 11:32:18 +01:00
AFCMS
ae18ca7602 fix wrong value in walkover 2021-03-17 10:48:59 +01:00
AFCMS
f35f80d79a fix walkover 2021-03-16 17:31:29 +01:00
AFCMS
2da8be9f78 optimise walkover part2 2021-03-16 11:22:13 +01:00
AFCMS
71bb18cd76 walkover optimisation part1 2021-03-16 11:07:17 +01:00
AFCMS
4b2c963222 performances improvement for mcl_explosions 2021-03-15 01:20:22 +01:00
AFCMS
671de95357 improve performances of controls 2021-03-15 00:35:58 +01:00
AFCMS
787d997e51 fix warnings in mcl_explosion 2021-03-11 23:08:51 +01:00
Elias Fleckenstein
2125c51c9c Fix mcl_util.get_color 2021-03-05 10:20:19 +01:00
Elias Fleckenstein
09671b7ac9 Add simple color validator / parser 2021-03-05 09:37:27 +01:00
Elias Fleckenstein
d57db0444f Use mod.conf in all mods, part 1 2021-03-04 15:22:14 +01:00
Elias Fleckenstein
713f933a99 Merge branch 'master' of https://git.minetest.land/Wuzzy/MineClone2 2021-03-04 10:26:27 +01:00
Elias Fleckenstein
ee084f33a7 Add mcl_colors 2021-03-04 10:26:17 +01:00
Elias Åström
53041a0d62 Add setting to bypass protection in mcl_explosions 2021-02-28 16:06:48 +01:00
kay27
47db5c5917 Make mcl_loot/get_random_slots() deterministic 2021-02-22 21:58:35 +04:00
kay27
89e55e9065 Add sub-map generators queue, fix https://git.minetest.land/MineClone2/MineClone2/issues/993 and https://git.minetest.land/MineClone2/MineClone2/issues/1060 2021-02-22 03:15:32 +04:00
Elias Åström
5972322639 Remove backward compatible names in explosion info
Appears like they were not used anywhere.
2021-02-16 21:36:37 +01:00
Elias Åström
d5ea06bb47 Fix center of bounding box calculation 2021-02-16 21:33:26 +01:00
kay27
3b196da12f Speedup placing villages 1/2 (update mcl_tools through Gitea, as direct push doesn't work) 2021-02-10 13:04:49 +00:00
Elias Åström
948438bd1c Add max_blast_resistance to mcl_explosions.explode
If the option is specified, then the explosion will treat all
non-indestructible nodes as having a blast resistance of no more than
the value of the option.
2021-01-26 17:04:22 +01:00
Elias Åström
34274486c7 Add griefing option to mcl_explosions.explode
When set to false explosions will only affect entities and not destroy
nodes.
2021-01-26 17:04:22 +01:00
Elias Åström
e3d2284485 Refactor some stuff in mcl_explosions 2021-01-26 17:04:22 +01:00
Elias Åström
4a07b0607f Improve API of mcl_explosions.explode
Replace the 'no_sound' and 'no_particle' options in the 'info' parameter
with 'sound' and 'particles'.  But also has backwards compatability for
the old parameter names.
2021-01-26 17:04:22 +01:00
Elias Åström
c907df9669 Tiny code style cleanup in mcl_explosions 2021-01-26 17:04:22 +01:00
Elias Åström
5ecb56452e Fix creeper explosions only doing 1/2 heart damage
The solution was to move the creeper explosions to originate from the
center of the creepers collisionbox and not its entity position.
2021-01-26 17:04:22 +01:00
MysticTempest
41bd803185 Add support for mcimported worlds by clearing out singlenode mapgen, and adding a toggleable fix for converted double_plants. 2021-01-26 17:04:22 +01:00