Commit Graph

2379 Commits

Author SHA1 Message Date
kno10
a67938904e small code cleanups 2024-12-01 00:53:42 +01:00
kno10
63c83cf440 also cleanup mount.lua 2024-12-01 00:53:42 +01:00
kno10
83cec7ed23 some more cleanups, from code review 2024-12-01 00:53:42 +01:00
kno10
084211d87e code cleanups 2024-12-01 00:53:42 +01:00
kno10
5b27cb80fe movement improvements, door opening 2024-12-01 00:53:42 +01:00
kno10
e78f5cdbe9 further movement tweaks 2024-12-01 00:53:42 +01:00
kno10
e4deb9c7b5 Movement and path finding improvements. 2024-12-01 00:53:42 +01:00
kno10
77c6c34d0e Mob pushing improvements 2024-12-01 00:53:42 +01:00
kno10
b91f48b419 add and use turn_by/turn_in_direction methods 2024-12-01 00:53:42 +01:00
kno10
5eda59dc13 reduce code duplication, add mob:stand() 2024-12-01 00:53:42 +01:00
kno10
8c2289686d cleanups 2024-12-01 00:53:42 +01:00
kno10
67055959c6 fix delay=0 in combat code, tune turning parameters 2024-12-01 00:53:42 +01:00
kno10
995f1386db More help getting out of water 2024-12-01 00:53:42 +01:00
kno10
1ac53b9c2a More movement code cleanups.
Closes #4506 #4502
2024-12-01 00:53:42 +01:00
kno10
114a7d2b17 More cleanup and improvements to movement code 2024-12-01 00:53:42 +01:00
kno10
33454d7545 More movement code improvements. 2024-12-01 00:53:42 +01:00
kno10
05d6a283a0 Try to reduce how much mobs fall off cliffs.
See #4464 and many more.
2024-12-01 00:53:41 +01:00
kno10
ef763e396c Adjust bones, animations slightly from b3d data.
Initialize bones on spawn.

Note: to obatin bone values, try in Blender

"%.3f, %.3f, %.3f" % tuple((bpy.context.object.pose.bones["head.control"].head - bpy.context.object.pose.bones["head.control"].tail) * Vector((1,-1,1)))

or

"{0:.3f}, {1:.3f}, {2:.3f}".format(*(bpy.context.object.pose.bones["head.control"].head - bpy.context.object.pose.bones["head.control"].tail) @ bpy.context.object.pose.bones["head.control"].matrix * Vector((1,-1,1)))
2024-12-01 00:31:48 +01:00
kno10
c6c77766e3 Rewrite the head swivel code math 2024-12-01 00:31:48 +01:00
teknomunk
2f4e23e403 Add parenthesis for clarity, check pos before using, endermen->rovers in comment 2024-11-30 09:03:36 -06:00
teknomunk
835f97a61e Add mcl_burning.is_affected_by_sunlight(), rework mob light/sunlight damage and burning code 2024-11-28 21:03:18 +01:00
teknomunk
42b7dc9ce8 Switch to using not mcl_burning.is_affected_by_rain() 2024-11-28 21:03:18 +01:00
teknomunk
a643424726 Specify rain damage for rovers 2024-11-28 21:03:18 +01:00
seventeenthShulker
ae263a19c9 Remove unnecessary raycast from rover (and use the mcl_burning api where we can) 2024-11-28 21:03:18 +01:00
seventeenthShulker
14a0546dce Whoopsie 2024-11-28 21:03:18 +01:00
seventeenthShulker
dc8219fe31 Check mobs are not touching nodes in group:puts_out_fire BEFORE burninating. Should fix the remaining flashing (see #3655). 2024-11-28 21:03:18 +01:00
seventeenthShulker
387b6941a9 Change burning API to check whether weather is actually happening (e.g. hot biomes) 2024-11-28 21:03:18 +01:00
seventeenthShulker
b976c535ae Fix flashing fire on burning mob during rain/thunder 2024-11-28 21:03:18 +01:00
seventeenthShulker
ad21b3ecc3 Rovers now take damage and teleport away when it is thundering.
And fix somewhere else that ignored thunder.
2024-11-28 21:03:18 +01:00
teknomunk
b582afeb1f Update documentation for Minetest rename to Luanti (#4706)
This updates the VoxeLibre documentation by replacing "Minetest" with "Luanti" and updating links.

Done:
* Update "Minetest" in documentation and comments to "Luanti"
* Update links to forums, ContentDB and Luanti project web page

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4706
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-11-28 20:55:48 +01:00
kno10
fb3c85e289 Improve stalker textures (#4674)
- don't change back to default texture when falling, but rather keep the previous texture
- use a colorized default texture for gaps in the texture

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4674
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-11-10 12:02:20 +01:00
kno10
b540e6c77b Improve head swivel code (#4622)
* Utilize the minetest 5.9.0 API that uses radians not degree.
* Simplify computations to make this more efficient, in particular by querying and updating the bone position less frequently.
* Resolves minetest warning `Deprecated call to set_bone_position, use set_bone_override instead` in this location, but other uses remain.
* `mcl_util.set_bone_position` not modified, because it redundantly compares to the previous rotation once more.

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4622
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-11-10 02:41:55 +01:00
kno10
ae7995d195 Fix axolotl attacking water mobs (#4675)
Also avoid jumping out of the water closes #4644

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4675
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <kno10@noreply.git.minetest.land>
Co-committed-by: kno10 <kno10@noreply.git.minetest.land>
2024-10-27 14:10:11 +01:00
kno10
e293cbe631 Better handling of touching_ground for bouncing on beds (#4689)
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4689
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-10-27 14:03:50 +01:00
teknomunk
614518c6cd Revert minetest.add_entity() -> mcl_mobs.spawn() from #4445 (#4679)
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4679
Reviewed-by: kno10 <kno10@noreply.git.minetest.land>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-10-08 15:34:30 +02:00
kno10
253a06fa08 Fix mob egg double-spawns (#4657)
If you spawn a mob clicking on a wall, two mobs will be spawned.

To reproduce: face a stack of stones, with a spawn egg click on the side of a stone. It does not happen when you click the top of a node, because spawning below fails and only the second one succeeds.

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4657
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <kno10@noreply.git.minetest.land>
Co-committed-by: kno10 <kno10@noreply.git.minetest.land>
2024-09-30 19:21:40 +02:00
kno10
dcfd31d17a Avoid random jumps when standing due to gravity (fewer villagers on the roofs) (#4547)
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4547
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-09-30 11:22:31 +02:00
teknomunk
0b62c827aa Remove has_room debug data 2024-09-16 13:32:06 +02:00
teknomunk
626bdd13d8 Change several places where mobs are created to use mcl_mobs.spawn() instead of minetest.add_entity() 2024-09-16 13:32:06 +02:00
teknomunk
31a3788ce1 Address review comments 2024-09-16 13:32:06 +02:00
teknomunk
e65370b845 Fixes 2024-09-16 13:32:06 +02:00
teknomunk
6c50e0a82b Fix volume used for room check during spawn, make mcl_mobs.spawn check for room before adding entity, change iron golems and mob spawners to use mcl_mobs.spawn 2024-09-16 13:32:06 +02:00
teknomunk
8ef08128b1 Add short circuit if sub-node space check isn't possible: 2024-09-16 13:32:06 +02:00
teknomunk
15efd00a29 Replace second call to minetest.find_nodes_in_area with checking top layer for matching nodes, change p2 calculation to use ceil(value) - 1, fix dx*dy*dz calculation 2024-09-16 13:32:06 +02:00
teknomunk
fa3df0d8c6 Add check for presence of minetest.get_node_boxes before attempting sub-node space checks 2024-09-16 13:32:06 +02:00
teknomunk
c41ce8ba59 Make spiders require 3x1x3 space to spawn 2024-09-16 13:32:06 +02:00
teknomunk
4d58f63485 Implement partial node spawning check 2024-09-16 13:32:06 +02:00
teknomunk
fa09b65010 Add most of the code for sub-node accurate spawning volume check (needs a function to calculate bounding box height of nodes) 2024-09-16 13:32:06 +02:00
teknomunk
d8d39ffd52 Add spawnbox parameter that overrides collision box for spawn volume checks 2024-09-16 13:32:06 +02:00
teknomunk
b6aafedf25 Fix space check function has_room() in mcl_mobs/spawning.lua so it allows spiderproofing 2024-09-16 13:32:06 +02:00
Mikita Wiśniewski
178cb9340d Clean-up set_string(..., nil) usage (fixes #4639) (#4641)
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4641
Reviewed-by: kno10 <kno10@noreply.git.minetest.land>
Co-authored-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-committed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
2024-09-16 12:12:55 +02:00
kno10
66b7a52d47 Make zombies and skeletons not float (#4512)
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4512
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-09-15 23:14:10 +02:00
teknomunk
1707eef672 Fix two additional dependency issues 2024-09-15 22:25:44 +02:00
kno10
f9290c6493 drop entirely 2024-09-15 22:21:23 +02:00
kno10
52124bd201 FIX spawning 2024-09-15 22:21:23 +02:00
kno10
7d763b7257 more mob spawn code improvements 2024-09-09 20:33:03 +02:00
kno10
bdd3ae2cd8 avoid spawning ground mobs in shallow water 2024-09-09 20:33:03 +02:00
kno10
2e1df31399 Refactor and clean up spawn checks, optimize. 2024-09-09 20:33:03 +02:00
kno10
382a35bb44 delay biome check when spawning 2024-09-09 20:33:03 +02:00
kno10
6c38823606 More randomness for slime chunks (#4466)
Use a classic pseudo-random hashing approach, by multiplication of chunk numbers
with large primes that should be more random.
- make slime density (as 1 in N) and maximum light level (default: no limit) configurable
- Allow using a 3d chunking system where y is also used for hashing

This does *not* modify spawn frequency, only the chunk logic.

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4466
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-09-09 19:58:54 +02:00
JoseDouglas26
38822aba0a Piglin brutes are not immune to fire and lava (#4378)
Thank you again WillConker

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4378
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: JoseDouglas26 <josedouglas20002014@gmail.com>
Co-committed-by: JoseDouglas26 <josedouglas20002014@gmail.com>
2024-09-08 14:01:05 +02:00
kno10
d85febdb15 Cactus damage cleanup, drop redundant conditions (#4625)
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4625
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-09-08 05:21:42 +02:00
kno10
ebee85db7e Fix incorrect usages of math.random (#4621)
random() does not support float arguments

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4621
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-09-07 14:58:12 +02:00
kno10
593a095a5f Fix "generateImagePart" warning (#4624)
Placing the texture at -16 with width 16 means it is not used. At most -14 may be used (0 indexed, I believe) if you want to retain 2x2 pixels.

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4624
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <kno10@noreply.git.minetest.land>
Co-committed-by: kno10 <kno10@noreply.git.minetest.land>
2024-09-05 09:31:03 +02:00
teknomunk
0a83c73fe0 Restore inadvertantly removed translations 2024-08-31 16:39:43 +02:00
teknomunk
e9632b5317 Start adding next round of German translations 2024-08-31 16:39:43 +02:00
kno10
12214c5bd6 Allow salmon, tropical fish, witch huts in rivers (#4605)
As witch huts use flag "liquid_surface", place_on only can be water. If we want on-shore witch huts, this needs to be solved differently.
Also, probably no witch huts in deep ocean swamp water?

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4605
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-08-31 10:16:43 +02:00
JoseDouglas26
95653a0676 ipairs to pairs 2024-08-27 13:11:08 +02:00
JoseDouglas26
b141f7c0a4 new special field to solve drop bug 2024-08-27 13:11:08 +02:00
THE-NERD2
86e3446407 Update mount.lua to fix horse riding problem (#4580)
Previously, horses would continue to move even after the movement key was released. This was because mcl_mobs.drive was returning before stopping the horse. This commit makes mcl_mobs.drive stop the horse before returning.

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4580
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: THE-NERD2 <pdp9729@gmail.com>
Co-committed-by: THE-NERD2 <pdp9729@gmail.com>
2024-08-16 22:21:18 +02:00
kno10
77382d930e Typo in setting name, default should be false (#4492)
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4492
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: kno10 <kno10@noreply.git.minetest.land>
Co-committed-by: kno10 <kno10@noreply.git.minetest.land>
2024-08-03 17:52:51 +02:00
OgelGames
0012bdb71e Clear itemstring when picking up or merging items (#4530)
Prevents possible item duplication with other mods. Matches the behavior of the default `__builtin:item`.

See also https://github.com/mt-mods/pipeworks/issues/130

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4530
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: OgelGames <ogelgames@noreply.git.minetest.land>
Co-committed-by: OgelGames <ogelgames@noreply.git.minetest.land>
2024-07-31 03:26:28 +02:00
kno10
b8d7139792 Fix iron golem attack animation (#4542)
C.f. MCLA

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4542
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-07-31 03:18:53 +02:00
WillConker
9d5b46c28a Slow ender dragon regeneration (#4481)
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4481
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: WillConker <waj01@joanes.net>
Co-committed-by: WillConker <waj01@joanes.net>
2024-07-31 02:56:33 +02:00
kno10
80a6a6efb0 Choose direction vectors uniformly for spawning (#4467)
The previous code was biased towards placing mobs on top or below the
player, because it chose the theta inclination angle uniformly,
but the sphere is more narrow at the top and bottom.

This code is also simpler.

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4467
Reviewed-by: teknomunk <teknomunk@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-07-31 02:30:29 +02:00
teknomunk
3928e12634 Fix two more crashes, stray space 2024-06-24 03:06:26 +02:00
teknomunk
304550d90c Fix parameter name 2024-06-24 03:06:26 +02:00
teknomunk
0a2336ad82 Handle conversion of mobs that were incorrectly converted 2024-06-24 03:06:26 +02:00
teknomunk
7e0afd7e21 Remove debug logging 2024-06-24 03:06:26 +02:00
teknomunk
15fa925aae More fields to strip 2024-06-24 03:06:26 +02:00
teknomunk
4935f5fdda Add debug logging 2024-06-24 03:06:26 +02:00
teknomunk
41032ec999 Use correct variable name 2024-06-24 03:06:26 +02:00
teknomunk
d64ee18f75 Strip some fields from the mob's staticdata on conversion 2024-06-24 03:06:26 +02:00
teknomunk
1942384fe5 Move object remove after position check 2024-06-24 03:06:26 +02:00
teknomunk
9b50dd6565 Update to use new_object instead of obj 2024-06-24 03:06:26 +02:00
teknomunk
a88951ac6a More safety checks 2024-06-24 03:06:26 +02:00
teknomunk
bc343769ee Add guard to prevent crash when converting old mobs and the minetest fails to create the new entity 2024-06-24 03:06:26 +02:00
the-real-herowl
72435933e4 Add defensive check (#4437)
This fixes #4436 and possible other unnoticed crashes by adding a defensive check.

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4437
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: the-real-herowl <wiktor_t-i@proton.me>
Co-committed-by: the-real-herowl <wiktor_t-i@proton.me>
2024-06-15 03:51:03 +02:00
teknomunk
beccbacc73 Fix Stalker texture generation (#4343)
This fixes stalker texture generation when the stalker is standing on a node that uses a texture using a texture modifier.

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4343
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-06-01 20:23:38 +00:00
teknomunk
ecf12b85cc Fix undefined global warning for variable distance in spawning code (#4348)
Fixes the warning about an undeclared global that occurs the first time a mob attempts to spawn.

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4348
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-05-31 09:54:59 +00:00
teknomunk
add9cbe3bc Fix mob spawner crash (#4337)
This fixes #4336 crash at login about mcl_mobspawners. Also adds an API call, `mcl_mobs.register_conversion` for converting one mob into another and updates rovers and stalkers to use this API call.

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4337
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-05-30 08:29:12 +00:00
the-real-herowl
2bd24120e9 Stalker texture building fix (#4322)
Added a defensive check for stalker texture building.

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4322
2024-05-25 11:57:05 +00:00
teknomunk
0a14a74860 Fix crash when converting endermen to rovers (#4318)
Fixes a crash that occurs when automatically converting endermen to rovers.

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4318
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-05-24 10:32:19 +00:00
the-real-herowl
a499d292f8 Finish renames (#4314)
Fix crash caused by unfinished renaming in #4282

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4314
Co-authored-by: the-real-herowl <wiktor_t-i@proton.me>
Co-committed-by: the-real-herowl <wiktor_t-i@proton.me>
2024-05-22 19:18:10 +00:00
the-real-herowl
018814c362 Added a few mobitems
* one droppable from strays
* the rest will get their mobs in a later update
* added alternative ways to get the items
* added recipes for potions that use these items
2024-05-22 21:03:43 +02:00
the-real-herowl
651fb74be1 Fix a crash 2024-05-22 21:03:43 +02:00
the-real-herowl
664993ca75 Fixed mob drops not having proper description 2024-05-22 21:03:43 +02:00
the-real-herowl
d306260c7e Guardian fixes 2024-05-22 21:03:43 +02:00
the-real-herowl
747bf16a94 Migrated mobs to the new effects API 2024-05-22 21:03:43 +02:00
the-real-herowl
e36b7f413b Strays now use frost arrows 2024-05-22 21:03:43 +02:00