kabou
55009c257e
Use new vectors
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* Use vector.new instead of xyz table.
2022-02-19 21:18:01 +01:00
kabou
51ca60c097
Change custom node attribute name.
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* Rename _compost_level to _mcl_compost_level
2022-02-19 21:18:01 +01:00
kabou
f22baafaa6
Add player object check.
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* Add one more check if player object is an actual player.
2022-02-19 21:18:01 +01:00
kabou
ffc2c94096
Add help alias
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* Add help alias for the ready type composter
2022-02-19 21:18:01 +01:00
kabou
cea821b2fa
Comment fixes.
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* Improve comments, some typo fixes.
2022-02-19 21:18:01 +01:00
kabou
64608f50f8
Update mod description and fix comment.
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* Make mod description more descriptive.
* Minor comment tweak.
2022-02-19 21:18:01 +01:00
kabou
3257014e00
Add missing melon block.
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* Add melon block to the compostabiles list.
2022-02-19 21:18:01 +01:00
kabou
06274518bf
Add player object check.
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* Handle the case where a mob somehow "clicks" on a composter and we get
an invalid player object passed.
2022-02-19 21:18:01 +01:00
kabou
8d79d16531
Update mod deps.
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* Add dpendency on mcl_dye for the bone meal particle spawner
2022-02-19 21:18:01 +01:00
kabou
1f7697b6f5
Typo fix.
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* it's a spruceSapling (thanks NO11)
2022-02-19 21:18:01 +01:00
kabou
64203c38a6
Update documentation.
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* Make a mention of the one second delay before composter readies.
2022-02-19 21:18:01 +01:00
kabou
4cf88abe4c
Fix composter item image.
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* Less is more (thanks AFCMS)
2022-02-19 21:18:01 +01:00
kabou
df8576e77c
mcl_composters initial commit
...
Implements a composter block with crafting recipe, and some more
uncraftable blocks representing various stages of filling.
Adds a list of items that can be used with the composter and the chances
of these items adding a layer to the composter.
Implements methods to add compostable items to the composter, to update
the composter to various levels of compost and to harvest an item of
bone meal when the composter is ready.
Textures were taken from XSSheep/Nova_Wostra Pixel Perfection texture
pack.
2022-02-19 21:18:01 +01:00
NO11
c40c05f594
Exact MC behavior
2022-02-17 15:32:58 +00:00
NO11
d46a96c43a
Merge branch 'master' into buckets+
2022-02-17 14:48:07 +00:00
NO11
3cfcd1355f
Add missing dependency
2022-02-17 14:42:01 +00:00
NO11
4707cd4526
Correct bucket behavior
2022-02-17 14:36:48 +00:00
AFCMS
c59bea211d
fix some typos
2022-02-13 21:31:03 +01:00
AFCMS
5aa18d573e
document mcl_armor function (WIP)
2022-02-13 21:31:03 +01:00
AFCMS
13f8fd457c
document manual armor creation
2022-02-13 21:31:03 +01:00
AFCMS
2b820d7756
mcl_armor.register_set()
documentation
2022-02-13 21:31:02 +01:00
Elias Åström
4ca89cfcae
Update groupcaps_hash function to minetest.sha1
2022-02-12 20:08:03 +01:00
Elias Åström
a6c5c8a72a
Call update_groupcaps from load_enchantments
...
This avoids the need to call the function from on_enchant for unbreaking
and efficiency.
2022-02-12 19:43:01 +01:00
Elias Åström
d898b02c8b
Fix #1922
2022-02-12 19:43:01 +01:00
AFCMS
2690094a95
allow placement of lanterns on chains
2022-02-10 11:45:08 +01:00
AFCMS
23873f31f1
add french translation of mcl_lanterns
2022-02-09 22:19:24 +01:00
AFCMS
749d4f1a4b
add lanterns translation template
2022-02-09 22:15:44 +01:00
AFCMS
8817d51d64
minecraft like lanterns placement limitations
2022-02-09 22:11:50 +01:00
AFCMS
9b375aa9e8
attemp to fix lanterns placement
2022-02-09 18:19:46 +01:00
AFCMS
7fbdd71081
obtimize glass detail images
2022-02-09 12:21:28 +01:00
AFCMS
9cc088c940
fix lantern light value to fit minetest limit
2022-02-08 23:00:45 +01:00
AFCMS
6572a8c908
add lanterns, crafts, placement mechanism, doc entries
2022-02-08 22:56:20 +01:00
AFCMS
ffa9d2d0fd
add basic chains and lantern model and API
2022-02-08 10:58:25 +01:00
NO11
627c37cd97
Fix pumpkin hud
2022-01-02 12:37:20 +00:00
NO11
7cc7fb1331
Make removing of arrow entities also work with mobs, remove arrows on respawn
2022-01-02 11:06:29 +00:00
NO11
7b46225176
Remove arrow entities when the player joins to prevent killing on startup (working fix)
2022-01-01 22:59:21 +00:00
NO411
7b47a15e34
Remove arrow entities when the player leaves to prevent killing on startup
2021-12-30 14:04:53 +01:00
AFCMS
a7e471de62
framed stained glass
2021-12-23 18:02:43 +01:00
AFCMS
12830781f8
Merge branch 'master' into connected_glass
2021-12-23 17:29:53 +01:00
Elias Fleckenstein
e2360204a7
Revert "fixed daylightsensor's register_abms"
...
This reverts commit 5a4abcbcb7d7aef5d61dbc54c9a783cd9b494ce7.
2021-12-12 15:55:52 +01:00
chmodsayshello
5a4abcbcb7
fixed daylightsensor's register_abms
...
By changing the check if a normal/inverted daylightsensor should update by turning on and off, I made them workling again
2021-12-10 13:59:31 +00:00
kay27
0c8e5dc7a4
Disable Nether portal node rotation by screwdriver
2021-12-10 03:52:14 +04:00
Elias Fleckenstein
e4feb233e0
Fix hopper dupe
2021-12-09 18:20:24 +01:00
Elias Fleckenstein
ec7e245b9d
Various fixes to the enchanting and loot system
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- enchanted loot generated by mapgen now uses PseudoRandom for randomness
- prevent fishing loot from generating loot 32767 times (!!!) when only 1 is needed
- bows and fishing rods obtained from the treasure section of fishing loot are now enchanted
- there is now a function to uniform enchant items other than books
2021-12-07 17:57:18 +01:00
Elias Fleckenstein
b3958a956d
Refactor random enchantment selection code
2021-12-07 16:16:07 +01:00
Elias Fleckenstein
882db9f873
Remove unused and completely unlogical enchantment_level paramenter from get_possible_enchantments
2021-12-07 15:49:12 +01:00
Elias Fleckenstein
261faafb7c
Fix get_possible_enchantments to not return incompatible enchantments, even if treasure enchantments are allowed
2021-12-07 15:47:23 +01:00
Elias Fleckenstein
e6b200aaf3
Fix access to ender inventory without an ender chest
2021-12-02 16:19:59 +01:00
Elias Fleckenstein
d3015edeb9
Fix reference dupes for droppers and dispensers
2021-11-29 19:12:49 +01:00
Glaucos Ginez
9edf277905
Fix mobs spawn count
2021-11-21 22:13:24 -03:00
Elias Fleckenstein
b0aceae73d
Fix reference dupe glitches
2021-11-19 15:22:40 +01:00
Elias Fleckenstein
6ca5799565
Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2
2021-11-17 18:25:19 +01:00
Elias Fleckenstein
30528b0a2c
Fix crash when opening a chest with an unknown node on top
2021-11-17 18:25:12 +01:00
NO11
642b9db035
localize wielditem in crossbow.lua ( Fix #1901 )
2021-11-13 15:19:34 +00:00
NO11
490e40d042
Bone meal particles: add some velocity, correct glow
2021-11-12 15:41:09 +00:00
NO11
9e4e7f0695
Merge branch 'master' into bone_meal
2021-11-12 15:02:13 +00:00
NO11
2a08f31435
Use particlespawners for better performance (sponge particles)
2021-11-12 14:09:59 +00:00
NO11
8979230c42
Several fixes for applying bone meal to grass
2021-11-10 17:15:27 +00:00
Elias Fleckenstein
a7bc460fae
Fix boat and enchanting book texture glitches / warnings
2021-11-09 17:39:39 +01:00
NO11
30ce6f8a77
Fix typo min -> max
2021-11-08 13:16:20 +00:00
NO11
5b52deaa8a
Merge branch 'master' into bone_meal
2021-11-06 13:38:20 +00:00
NO11
7bbc1e9951
Add API.md for bone meal API
2021-11-06 13:34:22 +00:00
Elias Fleckenstein
0dd780ee2a
Merge pull request 'Implement grass palette conversion, Add sugar cane colorisation' ( #1889 ) from EliasFleckenstein03/MineClone2:tint into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1889
2021-11-06 13:29:39 +00:00
NO11
1b259f928b
Add simple bone meal API
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- callback api
- particle api
2021-11-06 13:12:03 +00:00
Elias Fleckenstein
970988cb39
Add sugar cane colorisation
2021-11-03 19:58:50 +01:00
Elias Fleckenstein
34f329a9d5
TextureConverter: Implement grass palette conversion
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Source: https://minecraft.fandom.com/wiki/Tint
Since the MineClone2 biomes do not entirely match with the Minecraft ones I picked the Minecraft biomes that seem to match them best.
This also changes the palette index of the nether to match the desert instead of the mesa biome
and changes the color of grass blocks in item form to the default minecraft one.
2021-11-03 19:57:21 +01:00
Elias Fleckenstein
a4e73886d5
Rework XP API
2021-11-03 19:36:57 +01:00
NO11
6025a3d7d4
Merge branch 'master' into totem_particles
2021-10-28 09:06:09 +00:00
NO11
19689dd857
Use enchanted golden apple for thing banner
2021-10-26 16:50:10 +00:00
NO11
b78e7b3e4d
Merge branch 'master' into totem_particles
2021-10-26 14:48:07 +00:00
Elias Fleckenstein
30f7c638f3
mcl_enchanting: Add spanish translations and update template
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Credit to: todoporlalibertad <todoporlalibertad@riseup.net>
Reviewed by j45
2021-10-25 22:55:48 +02:00
NO11
eccba76732
Use math.floor instead of math.round
2021-10-25 20:25:34 +00:00
NO11
6d22262c53
Merge branch 'master' into totem_particles
2021-10-25 17:09:24 +00:00
NO11
7489010152
Use particlespawners instead of single particles
2021-10-25 17:08:38 +00:00
NO11
dafe860e56
simple totem particles
2021-10-24 19:31:51 +00:00
epCode
1c458a2e72
Add crossbows
2021-10-15 12:00:37 -07:00
NO11
9ccf8de606
Fix crash on startup if mcl_playersSleepingPercentage is not defined ( #1874 )
2021-10-09 14:41:56 +00:00
NO11
19b5a5aac7
Merge pull request 'Add playersSleepingPercentage server setting ( Fix #920 )' ( #1861 ) from NO11/MineClone2:beds into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1861
2021-10-07 15:14:03 +00:00
NO11
fe91d7f3e0
use mcl_util.replace_mob function to simplify dispenser code
2021-10-05 04:15:48 +00:00
AFCMS
e9437e9e1e
fix crash then using function in _mcl_armor_[texture, preview]
tool field
2021-09-29 21:06:51 +02:00
NO11
16c73c1cb6
Add forgotten =
2021-09-28 13:16:19 +00:00
NO11
03be736566
Dont skip night if no players are in bed
2021-09-27 20:13:12 +00:00
NO11
e83438e42c
Update mcl_bed README.txt
2021-09-21 18:19:07 +00:00
NO11
df1d8077e6
Some fixes for mcl_beds
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- remove enable_bed_night_skip setting (mcl_playersSleepingPercentage setting can be used to enable disable night skip)
- make it possible to change mcl_playersSleepingPercentage ingame
- fix weird bug which allowed only numbers <= 0
2021-09-21 18:07:36 +00:00
AFCMS
b0cf07a020
Mise à jour de 'mods/ITEMS/mcl_core/locale/mcl_core.ru.tr'
2021-09-20 07:59:00 +00:00
AFCMS
e36a8c5acf
Mise à jour de 'mods/ITEMS/mcl_core/locale/mcl_core.pl.tr'
2021-09-20 07:58:25 +00:00
AFCMS
b2af00db22
Mise à jour de 'mods/ITEMS/mcl_core/locale/mcl_core.es.tr'
2021-09-20 07:57:04 +00:00
AFCMS
e8134345d4
Mise à jour de 'mods/ITEMS/mcl_core/locale/mcl_core.de.tr'
2021-09-20 07:56:25 +00:00
AFCMS
e0c7e938de
Mise à jour de 'mods/ITEMS/mcl_core/locale/mcl_core.fr.tr'
2021-09-20 07:55:51 +00:00
ztianyang
ac8383dd4b
Merge branch 'master' into emerald-desc
2021-09-20 01:54:00 +00:00
NO11
c22c2063ad
Merge branch 'master' into beds
2021-09-12 12:53:01 +00:00
NO11
410b7c7844
Update german translation for mcl_beds
2021-09-12 12:52:26 +00:00
NO11
9f9799d96e
Update template.txt in mcl_beds
2021-09-12 12:50:54 +00:00
NO11
cd84c472dc
Add translation support.
2021-09-12 12:49:39 +00:00
NO11
89ff666a6a
Add playersSleepingPercentage server setting ( Fix #920 )
2021-09-12 12:21:18 +00:00
NO11
1a5339e907
Only use the shears once in dispenser if there are more mobs in front of the dispenser
2021-09-08 14:22:53 +00:00
NO11
aa930dc2b8
Merge pull request 'Fix strange behaviour when filling end portal with bedrock inside ( #1749 )' ( #1853 ) from NO11/MineClone2:end_portal into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1853
2021-09-07 18:04:05 +00:00
NO11
79463738f6
Merge pull request 'Make it possible to use shears in the dispenser for mobs ( Fix #1233 )' ( #1854 ) from NO11/MineClone2:dispenser into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1854
2021-09-07 18:03:19 +00:00
NO11
f41cea71fd
Make it possible to use shears in the dispenser for mobs ( Fix #1233 )
2021-09-06 13:30:08 +00:00
NO11
5fedd914fb
Fix strange behaviour when filling end portal with bedrock inside ( #1749 )
2021-09-04 19:14:08 +00:00