Brandon
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d55be9fa02
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Fix on_destruct to actually drop items.
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2020-06-22 15:56:43 -04:00 |
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Brandon
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f969bef0ea
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Swap on_blast to on_destruct
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2020-06-22 15:52:20 -04:00 |
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Booglejr
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5472b0403f
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Fix violent enderman when not in creative mode.
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2020-06-21 18:17:59 -05:00 |
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Brandon
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2cf0ea664b
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Fix on_blast method to drop items.
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2020-06-21 17:41:48 -04:00 |
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kay27
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80fcffcd38
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Fix Enderman's teleport by getting less nodes to pass PseudoRandom:next
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2020-06-21 13:10:10 -05:00 |
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Brandon
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a233977b35
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Fix stand not dropping when mined with pickaxe.
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2020-06-21 08:57:44 -04:00 |
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Brandon
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266713631a
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Correct sounds heard at distance and blast resistance for brewing stand.
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2020-06-21 08:39:08 -04:00 |
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Brandon
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44536dd75d
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put some rudementary night vision together
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2020-06-20 21:30:26 -04:00 |
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Brandon
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9836d631f9
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Cleaning up old files and using a night-vision lite method.
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2020-06-20 21:17:45 -04:00 |
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Brandon
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162faa7e60
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Add fire resistance groundwork.
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2020-06-20 21:00:57 -04:00 |
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Brandon
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7827e0019f
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Add check for player properties to ensure entity/player didn't die or leave.
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2020-06-20 18:11:35 -04:00 |
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Brandon
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95e4934c80
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Update brewing stand recipe - it can be built with cobble.
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2020-06-20 17:26:42 -04:00 |
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Brandon
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12d0c3019e
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Move timing functions out to globalstep
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2020-06-20 15:50:58 -04:00 |
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Brandon
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3dbaac7549
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Update invisibility potions and poisons to utilize globalstep. Seems smoother.
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2020-06-20 13:30:35 -04:00 |
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Brandon
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a8beeb9f9b
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Minor formatting.
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2020-06-20 12:02:42 -04:00 |
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Brandon
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e882dfc3c5
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Drop ghast tear and rabbit foot
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2020-06-20 10:51:36 -04:00 |
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Brandon
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ec2d700c95
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Prevent compound regeneration
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2020-06-20 10:16:00 -04:00 |
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Brandon
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d929ca19a8
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Add persistent particle spawner.
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2020-06-20 09:00:53 -04:00 |
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Brandon
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a5e3b259fa
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Keep poisons from killing the player and prevent compounding poison effects.
|
2020-06-19 20:22:32 -04:00 |
|
Wuzzy
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3ffd3f2246
|
Version 0.66.2
0.66.2
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2020-06-19 19:27:39 +02:00 |
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Wuzzy
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156a0c9cb0
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Fix possible nil bug in wieldview mod
|
2020-06-19 19:17:01 +02:00 |
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Brandon
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bd9fd780eb
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Add potion sprite effects when drinking
|
2020-06-18 21:04:31 -04:00 |
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Brandon
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70fd9db0c3
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Fix crash with non-player objects when adding player_physics attributes to object.
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2020-06-18 20:22:44 -04:00 |
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Brandon
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7dc36368b0
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Add poison. Update times/potency.
|
2020-06-18 20:08:00 -04:00 |
|
Brandon
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38a4e6ed89
|
Correct regeneration amount - 1/2 heart per cycle
|
2020-06-18 19:44:29 -04:00 |
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Brandon
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3ab5035312
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Add regeneration
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2020-06-18 18:14:51 -04:00 |
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Brandon
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d9e78e8ad9
|
Add water breathing.
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2020-06-18 17:59:36 -04:00 |
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Brandon
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58cde1c9e9
|
Correct super zombie.
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2020-06-18 17:17:56 -04:00 |
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Brandon
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4b23c2a15c
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Update potions for mob effects. Healing harms zombies, harming heals zombies.
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2020-06-18 16:56:19 -04:00 |
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Brandon
|
9f5bce29cb
|
Add more lingering options. Adjust lingering cloud size.
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2020-06-18 12:27:09 -04:00 |
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Brandon
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64cd19218f
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Cleanup brewing stand code. Add lingering base structure add splash river water and water.
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2020-06-18 07:43:50 -04:00 |
|
Brandon
|
3a361d4418
|
update readme
|
2020-06-17 22:30:37 -04:00 |
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Brandon
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5db4adb58f
|
fix readme - I don't want my e-mail plastered on the internet...
|
2020-06-17 22:29:34 -04:00 |
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Brandon
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69d93d362d
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Merge branch 'bzoss_brew' of https://git.minetest.land/Wuzzy/MineClone2 into bzoss_brew
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2020-06-17 22:24:18 -04:00 |
|
Brandon
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56a8940510
|
Correct for splash invisibility. Add weakness + and splash potions.
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2020-06-17 22:17:16 -04:00 |
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Brandon
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2c6f62354b
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pull potions out of init.lua to better organize
|
2020-06-17 17:50:18 -04:00 |
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Brandon
|
7c0996b03c
|
Correct issue with drinking potion not resulting in an empty bottle
|
2020-06-17 17:44:03 -04:00 |
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Brandon
|
454a9c231e
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Correct issues with splash potions disappearing immediately when thrown.
|
2020-06-17 17:36:15 -04:00 |
|
Brandon
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b8256cd447
|
remove redundant code and add lingering potions -TODO: Add lingering effect
|
2020-06-17 17:05:44 -04:00 |
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Brandon
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021492994a
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Update the available perturbations of brewing. Include splash enhancement.
|
2020-06-17 16:49:52 -04:00 |
|
Rootyjr
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7b9a79658d
|
Attempt to fix more crash errors.
|
2020-06-16 23:59:16 -05:00 |
|
Brandon
|
9fe15c7e12
|
Add invisibility II brewing and correct inversion table (no such thing as slowness +). Add poison to harming inversion. Reduced splash stack max.
|
2020-06-16 22:29:35 -04:00 |
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bzoss
|
54c1be724d
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Increase collision box to fix issues with splash potions not breaking at feet.
|
2020-06-16 08:25:42 -04:00 |
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bzoss
|
724ff56bbf
|
Fix a missed call to mcl_potions:invisible.
|
2020-06-16 08:13:10 -04:00 |
|
Wuzzy
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d0678d33f8
|
Use dungeons flag in mg_dungeons for MCL2 dungeons
|
2020-06-16 02:33:51 +02:00 |
|
Wuzzy
|
44dc28d522
|
Disable superflat by default
|
2020-06-16 01:52:51 +02:00 |
|
Wuzzy
|
2394809649
|
Respect player's choice of mg_flags
|
2020-06-16 01:46:07 +02:00 |
|
Wuzzy
|
6c47ec0b92
|
Mark mg_flags as disallowed mapgen setting
Because it's force-overwritten
|
2020-06-16 01:15:56 +02:00 |
|
Wuzzy
|
dded403409
|
Mapgen: Set biomes flag explicitly
|
2020-06-16 00:20:13 +02:00 |
|
Wuzzy
|
4524aee758
|
Fix controls mod crashing in 5.3.0-dev
|
2020-06-15 23:32:32 +02:00 |
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