Commit Graph

2835 Commits

Author SHA1 Message Date
Wuzzy
dfc4a950c6 Remove unused mesa ores 2017-09-10 02:49:02 +02:00
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3ad6b03f68 Generate semi-random mese strata 2017-09-10 02:44:47 +02:00
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18f916f3c5 Refactor and simplify mesa generation code 2017-09-10 00:55:32 +02:00
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f0b87379d3 Generate blue orchids only up to Y=5 in v6
But increase noise offset to 0. This spawn strategy emulates swamplands.
2017-09-09 21:05:40 +02:00
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2916b28f87 Comment the biomes code in mcl_biomes 2017-09-09 19:30:22 +02:00
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fa75eda9cf Add stone beach biome 2017-09-09 19:01:04 +02:00
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6427c72b95 New biomes: Extreme Hills and 2 variants
Extreme Hills
Extreme Hills+
Extreme Hills M (gravel field)
2017-09-09 11:42:15 +02:00
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44725be4bb Fix fern generating virtually everywhere 2017-09-09 08:17:24 +02:00
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22131e588e Generate the new acacias 2017-09-09 08:15:49 +02:00
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f64423e983 Redo acacia schematics completely 2017-09-09 08:06:02 +02:00
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01f5cc7515 Add mega spruces to sapling growth 2017-09-09 05:35:32 +02:00
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e433be1472 Add mega taiga spruces and more spruces 2017-09-09 05:04:39 +02:00
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52f22ac58f Make melons rarer in non-v6 mapgens 2017-09-09 01:34:37 +02:00
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0ceecec7c3 Add jungle edge biome 2017-09-09 01:13:21 +02:00
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a5a73ea12d Add flower forest beach 2017-09-09 00:30:02 +02:00
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edf42043db Generate alliums in flower forest only 2017-09-09 00:22:59 +02:00
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f61ecab98e Add flower forest biome 2017-09-09 00:19:24 +02:00
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8182c2f2f7 Fix broken help entries for huge mushroom blocks 2017-09-08 23:07:39 +02:00
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c3278d679d Generate giant mushrooms with 1/12 chance 2017-09-08 23:01:04 +02:00
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6d7ef151be Improve huge mushroom schematics, varying height 2017-09-08 22:17:03 +02:00
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f9bc27967d Generate lily pads also in 2 node deep water in swamps 2017-09-08 22:04:05 +02:00
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0259353b6f Rework vine gen code and gen vines in swampland 2017-09-08 21:45:22 +02:00
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fc2d9b3d32 Add swampland biome 2017-09-08 19:54:24 +02:00
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03ab34405f Rename jungle-related biomes 2017-09-08 18:52:08 +02:00
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4c4ebabea9 Add mushroom island shore 2017-09-08 17:56:04 +02:00
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ea9a34337a Freeze water in cold beaches 2017-09-08 17:51:56 +02:00
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8c2b1df005 Only use sand for riverbeds 2017-09-08 17:44:45 +02:00
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96a3474c40 Disable cart spawning cuz error message spam 2017-09-08 16:32:33 +02:00
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d55f83346e Fire on bedrock in the End is now eternal 2017-09-08 15:28:38 +02:00
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56e07cd010 Localize liquiddef variable in mcl_buckets 2017-09-08 15:03:56 +02:00
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8f916ac429 Fix 2 variable bugs in mcl_biomes 2017-09-08 07:41:14 +02:00
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237541789b Spawn fossils in fixed height range 2017-09-08 05:49:24 +02:00
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152327bb2a Fossil schematics: ~7% chance to lose bone block 2017-09-08 05:16:12 +02:00
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86db1a8a0e Generate fossils in deserts 2017-09-08 05:06:42 +02:00
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11b56dfb51 Prevent desert temple spawning on beaches 2017-09-08 04:33:30 +02:00
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22a1b0a5d2 Convert desert temple structure to schematic file 2017-09-08 04:30:47 +02:00
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0dd4d501ef Move villages into schematic, fix bad nodes 2017-09-08 03:31:20 +02:00
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ef1bce1609 Document fossil schematic sizes 2017-09-08 01:39:14 +02:00
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576a31ac7f Stop fossil schematics replacing air 2017-09-08 01:34:33 +02:00
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8576d36a2c Generate ice spikes in v6 2017-09-08 00:38:55 +02:00
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3db3193494 Disable grass spread functions for snowed dirtlike 2017-09-08 00:13:20 +02:00
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5c906f4af6 Update sounds of snowed dirtlike blocks 2017-09-07 06:57:55 +02:00
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93fdf83c07 Remove saplings from temp helper recipes 2017-09-07 04:43:01 +02:00
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14a276033d v6: Add otherwise ungettable saplings into chests 2017-09-07 04:38:50 +02:00
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196d5a35a7 Remove unused oak schematics 2017-09-07 03:27:22 +02:00
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02679a02df Fix cactus not hurting player if above 2017-09-06 21:42:37 +02:00
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661b586a64 Refactor snow cover code 2017-09-06 19:46:51 +02:00
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9fb148f8bf Make grass block and friends snowed if placed below snow cover 2017-09-06 19:33:39 +02:00
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576af661b1 Refactor code of snowed nodes 2017-09-06 19:19:25 +02:00
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b88ae2f1e4 Refactor mcl_mapgen_core and improve mg performace 2017-09-06 08:36:01 +02:00