VorTechnix
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4cf30a0e74
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updated @return on sort
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2021-08-05 10:41:35 -07:00 |
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VorTechnix
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533519d318
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streamlined getsign
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2021-08-05 10:40:36 -07:00 |
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VorTechnix
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b20c8f9af1
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Merge branch 'main' into VorTechnix
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2021-08-01 07:03:31 -07:00 |
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Starbeamrainbowlabs
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a9b746986a
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fixup
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2021-07-31 16:08:01 +01:00 |
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Starbeamrainbowlabs
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07c55dc740
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split_shell: comment debug
also, in 45def53 we fixed a bug with quotes being left behind at the and
of a string
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2021-07-31 16:07:48 +01:00 |
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Starbeamrainbowlabs
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45def53294
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various commands: Upgrade to use wea.split_shell
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2021-07-31 16:03:04 +01:00 |
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Starbeamrainbowlabs
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8c76b3b760
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Queue: fix accessing undefined variable result
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2021-07-30 19:57:16 +01:00 |
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Starbeamrainbowlabs
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f0e1111b7c
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tokenise_commands: fix luacheck issue
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2021-07-30 19:56:44 +01:00 |
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Starbeamrainbowlabs
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0164a9b9eb
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wea.parse.map: fix autoconverting to number / bool
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2021-07-30 19:56:01 +01:00 |
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Starbeamrainbowlabs
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05eaf01912
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nodes.lua: fix shadowing definition of loop variable i on line 22
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2021-07-30 19:54:57 +01:00 |
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Starbeamrainbowlabs
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3ac0fa14f9
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is_airlike: Fix accessing undefined global variable
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2021-07-30 19:54:13 +01:00 |
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Starbeamrainbowlabs
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a8e0a3088b
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lru_benchmark: fix luacheck errors
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2021-07-30 19:53:29 +01:00 |
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Starbeamrainbowlabs
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3c414f2dbd
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Fix more issues discovered by luacheck
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2021-07-30 19:52:36 +01:00 |
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VorTechnix
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8225199520
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renamed axes.lua to player.lua
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2021-07-28 18:06:10 -07:00 |
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Starbeamrainbowlabs
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bd1da727a4
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Integrate split_shell into worldeditadditions
...it's not used anywhere yet though
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2021-07-28 18:32:41 +01:00 |
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Starbeamrainbowlabs
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b708fec2db
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fixup
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2021-07-28 18:07:21 +01:00 |
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Starbeamrainbowlabs
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6a77b3cd21
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split_shell: fix escape handling by unwinding escaping by 1 level
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2021-07-28 17:54:44 +01:00 |
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Starbeamrainbowlabs
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c282e286bb
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split_shell: correctly handle escaping edge cases
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2021-07-28 17:49:18 +01:00 |
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Starbeamrainbowlabs
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31a4d89a49
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TEST: implement split_shell
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2021-07-28 17:39:09 +01:00 |
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VorTechnix
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415f36013f
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comment tweak
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2021-07-27 19:56:29 -07:00 |
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VorTechnix
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af07a158a8
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shaved some milliseconds off split
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2021-07-23 18:05:54 -07:00 |
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VorTechnix
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72513b350a
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revert to fsplit
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2021-07-23 10:46:23 -07:00 |
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VorTechnix
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ce1ba27728
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new split function
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2021-07-22 13:29:41 -07:00 |
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VorTechnix
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40f0e437fb
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Merge branch 'main' into VorTechnix
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2021-07-21 12:38:18 -07:00 |
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Starbeamrainbowlabs
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73e07eb013
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bit polyfill: tiny tweak
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2021-07-19 00:26:52 +01:00 |
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Starbeamrainbowlabs
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9020948dc5
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bit polyfill: fix undeclared global accessed warning
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2021-07-19 00:26:19 +01:00 |
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VorTechnix
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0b01520118
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sets (not working)
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2021-07-18 12:39:48 -07:00 |
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Starbeamrainbowlabs
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5c7b5432d9
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Add bit polyfill from https://github.com/Rabios/polyfill.lua
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2021-07-17 21:31:31 +01:00 |
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VorTechnix
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c57e8e6558
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Merge branch 'main' into VorTechnix
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2021-07-15 13:27:30 -07:00 |
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Starbeamrainbowlabs
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0fef39d707
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Vector3: Implement __concat operator overloading
Now you can do this:
local v = wea.Vector3.new(3, 4, 5)
print(v.."yay")
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2021-07-15 02:18:21 +01:00 |
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Starbeamrainbowlabs
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aeea17524d
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benchmark the new LRU cache implementation
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2021-07-13 23:42:19 +01:00 |
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Starbeamrainbowlabs
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81957070f9
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Implement an LRU cache
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2021-07-13 23:42:08 +01:00 |
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Starbeamrainbowlabs
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e799a2ea61
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Refactor Queue implementation into separate file
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2021-07-13 22:02:34 +01:00 |
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Starbeamrainbowlabs
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8891c47e98
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wea.parse.map: fix crash if keywords isn't specified
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2021-07-13 00:22:35 +01:00 |
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Starbeamrainbowlabs
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40173b2647
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Vector3: default to 0 for unspecified args
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2021-07-04 23:30:29 +01:00 |
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Starbeamrainbowlabs
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30f7927af4
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Delete failed test :-( :-( :-( :-( :-( :-( :-( :-( :-( :-( :-(
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2021-07-04 16:13:55 +01:00 |
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Starbeamrainbowlabs
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457f436a09
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Failed implementation of xoshiro256++ becaause Lua doesn't have an integer type :-( :-( :-( :-( :-( :-( :-(
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2021-07-04 16:13:32 +01:00 |
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Starbeamrainbowlabs
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0b0595a1d3
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Remove a whole bunch of stray debug print statements
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2021-07-04 14:35:02 +01:00 |
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Starbeamrainbowlabs
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0212950d87
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wea.apply_heightmap_changes: fix loop
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2021-07-04 14:30:22 +01:00 |
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Starbeamrainbowlabs
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1d82013d86
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//noise2d: add sin; sort out apply_mode as number
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2021-07-04 13:21:13 +01:00 |
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Starbeamrainbowlabs
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b2eb76d280
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//noise2d works!
...just.
Next up more engines and documentation
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2021-07-03 22:53:16 +01:00 |
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Starbeamrainbowlabs
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ad8d8eab6b
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wea.format.map: use tostring on values to avoid crashes
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2021-07-03 14:44:59 +01:00 |
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Starbeamrainbowlabs
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ee2e5716eb
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Implement more of the noise command backend
It's still not hooked up yet though, and there's no command parsing
logic either
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2021-07-03 01:44:36 +01:00 |
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Starbeamrainbowlabs
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cae75ec5a2
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Add moar comments
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2021-07-03 00:42:19 +01:00 |
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VorTechnix
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f709d12b75
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Update table_tostring.lua
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2021-06-30 22:11:34 -07:00 |
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VorTechnix
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484b7532eb
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fixed table.tostring
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2021-06-30 11:59:19 -07:00 |
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Starbeamrainbowlabs
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1984c67295
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Vector3, Face, Mesh: unconditionally return class
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2021-06-28 01:00:38 +01:00 |
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Starbeamrainbowlabs
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db7b20d485
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Refactor table functions into subtable of wea
Also, you can return a value from dofile()!!!!
This changes everything.
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2021-06-28 00:56:29 +01:00 |
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Starbeamrainbowlabs
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624abc899b
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node_distribution: add missing \n
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2021-06-27 23:52:16 +01:00 |
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Starbeamrainbowlabs
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810d3049ee
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format.make_ascii_table: make filename match function name
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2021-06-27 23:52:05 +01:00 |
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