Starbeamrainbowlabs
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c1fce81bc3
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post_marker_wall: @module → @namespace
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2023-12-31 17:08:36 +00:00 |
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Starbeamrainbowlabs
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b42c8f2641
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Bugfix: fix crash in pos_marker_wall/delete
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2023-08-20 16:46:30 +01:00 |
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Starbeamrainbowlabs
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f590304995
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post_marker: comment debug logging
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2023-08-19 13:49:13 +01:00 |
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Starbeamrainbowlabs
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f4471dfa8e
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Does this finally fix the zombie marker wall bug?
only time will tell.
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2023-08-19 00:58:58 +01:00 |
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Starbeamrainbowlabs
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76c02cd42f
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update more comments
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2023-08-03 14:37:05 +01:00 |
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Starbeamrainbowlabs
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125638a079
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pos_marker, pos_marker_wall: default to 1 hp
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2023-08-01 00:27:07 +01:00 |
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Starbeamrainbowlabs
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7be2fb125e
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add more debug logging
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2023-08-01 00:16:36 +01:00 |
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Starbeamrainbowlabs
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6231132055
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pos_marker: debug logging; set health = 0
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2023-08-01 00:14:43 +01:00 |
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Starbeamrainbowlabs
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564785ddf6
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When any segment of the marker wall is punched, unmark the entire wall
Fixes #102
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2023-07-31 18:22:00 +01:00 |
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Starbeamrainbowlabs
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5505575cf9
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Fix regions not remembering their state and being unresettable
This fix means that wwe require minetest 5.2 as a minimum rather than 5.1
ref https://rubenwardy.com/minetest_modding_book/en/quality/common_mistakes.html#be-careful-when-storing-objectrefs-ie-players-or-entities
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2023-07-18 00:35:07 +01:00 |
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Starbeamrainbowlabs
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61403108d6
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disable a bunch of debug logging
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2023-07-01 02:46:08 +01:00 |
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Starbeamrainbowlabs
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92fd201b42
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pos_marker_lua: add last_reset to properly clear huge regions
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2023-07-01 01:11:56 +01:00 |
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Starbeamrainbowlabs
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b3f7ae9d7c
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pos_marker_wall: add support for customising sides displayed
...it's not exposed in the UI yet tho.
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2023-06-30 02:08:46 +01:00 |
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Starbeamrainbowlabs
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277da67dda
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marker wall: got it!
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2023-06-29 01:49:15 +01:00 |
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Starbeamrainbowlabs
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a173edfbc4
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wall markers: it shouldn't work, but it does
....I'll take it!
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2023-06-29 01:22:50 +01:00 |
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Starbeamrainbowlabs
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c622fb554f
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Hook in the new marker wall system
it works!
now for the other walls.
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2023-06-29 00:39:55 +01:00 |
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Starbeamrainbowlabs
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f7530da608
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initial pos marker wall for +x only
it's not hooked up yet.
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2023-06-27 21:45:48 +01:00 |
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Starbeamrainbowlabs
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61e04952e0
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move pos marker textures. will this help #90?
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2023-06-27 20:16:04 +01:00 |
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Starbeamrainbowlabs
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cfc1fe3639
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huh, weird. evidently we need all the checks ever
ref #88
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2023-01-11 02:32:01 +00:00 |
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Starbeamrainbowlabs
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97bb896829
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fixup, ref #88
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2023-01-11 02:25:41 +00:00 |
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Starbeamrainbowlabs
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58dd3ea875
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Bugfix new marker system: properly check that the lua entity is a thing
Missing ()
Might fix #88, but needs testing.
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2023-01-11 02:18:06 +00:00 |
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Starbeamrainbowlabs
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7a14e8a590
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comment all the debug prints
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2022-09-25 01:57:41 +01:00 |
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VorTechnix
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98a74c63dc
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fixed colour offset bug and refactored hex values
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2022-09-20 08:59:49 -07:00 |
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Starbeamrainbowlabs
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7f2be74580
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position markers: colourise numbers
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2022-09-20 03:21:55 +01:00 |
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Starbeamrainbowlabs
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fd1e3fb20f
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fix crash on punching new position marker
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2022-09-20 02:17:11 +01:00 |
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Starbeamrainbowlabs
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47b1c44b38
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Upgrade position system, add initial position markers
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2022-09-19 23:18:49 +01:00 |
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