.. |
compat
|
Update sapling alias compatibility
|
2021-08-12 01:09:24 +01:00 |
conv
|
Refactor: Split up terrain.lua, make subtable wea.terrain
|
2021-12-31 02:42:32 +00:00 |
erode
|
Refactor: Split up terrain.lua, make subtable wea.terrain
|
2021-12-31 02:42:32 +00:00 |
noise
|
Refactor: Split up terrain.lua, make subtable wea.terrain
|
2021-12-31 02:42:32 +00:00 |
sculpt
|
Refactor: Split up terrain.lua, make subtable wea.terrain
|
2021-12-31 02:42:32 +00:00 |
selection
|
cloud wand: Improve chat message text
|
2021-10-03 15:31:27 +01:00 |
wireframe
|
Fix shadowing error
|
2021-11-07 07:04:07 -08:00 |
airapply.lua
|
Implement //airapply
|
2021-07-15 02:17:14 +01:00 |
bonemeal.lua
|
//bonmeal: add optional node list constraint
|
2021-08-05 01:17:43 +01:00 |
copy.lua
|
Make //copy+ a thing using the new wea.parse.axes
|
2021-11-11 02:20:37 +00:00 |
count.lua
|
refactor: refactor utils/strings.lua into multiple files
|
2021-03-20 01:48:56 +00:00 |
ellipsoid2.lua
|
ellipsoid2: remove todo
|
2021-10-23 14:32:44 +01:00 |
ellipsoid.lua
|
ellipsoid: add comment
|
2021-10-13 22:50:37 +01:00 |
ellipsoidapply.lua
|
Finish initial //ellipsoidapply implementation
|
2020-09-20 21:19:29 +01:00 |
fillcaves.lua
|
fillcaves: treat liquids as air
|
2021-02-23 00:19:24 +00:00 |
floodfill.lua
|
//floodfill: remove debug
|
2021-08-07 02:31:21 +01:00 |
forest.lua
|
//forest: Fix redefining variable i in loop
|
2021-07-30 19:45:09 +01:00 |
hollow.lua
|
hollow: fix undefined variable
|
2021-01-31 21:30:13 +00:00 |
layers.lua
|
Refactor: Split up terrain.lua, make subtable wea.terrain
|
2021-12-31 02:42:32 +00:00 |
line.lua
|
Remove a whole bunch of stray debug print statements
|
2021-07-04 14:35:02 +01:00 |
maze2d.lua
|
comment debug logging
|
2021-12-27 01:58:01 +00:00 |
maze3d.lua
|
//maze3d: Fix accidental global variable definition
|
2021-07-30 19:46:33 +01:00 |
move.lua
|
//move+: fix leaving-source-behind problem
|
2021-12-31 13:38:13 +00:00 |
noiseapply2d.lua
|
Add //noiseapply
|
2021-08-07 23:01:15 +01:00 |
overlay.lua
|
//overlay: Don't place nodes above water
|
2021-03-02 00:09:46 +00:00 |
replacemix.lua
|
Upgrade //overlay to support a mix of nodes
|
2020-06-07 20:46:46 +01:00 |
scale_down.lua
|
scale_down: fix redefining posi_copy
|
2021-07-30 19:49:11 +01:00 |
scale_up.lua
|
//scale: fix more bugs, and also update the worldedit region after scaling
|
2021-02-18 02:18:34 +00:00 |
scale.lua
|
Fix directionality in worldedit region update when scaling down
|
2021-02-18 02:33:26 +00:00 |
spiral_circle.lua
|
//spiral2 circle: round down
|
2021-10-31 19:48:40 +00:00 |
spiral_square.lua
|
Add //spiral2, write glue for square spirals
|
2021-10-31 15:11:01 +00:00 |
subdivide.lua
|
Refactor table functions into subtable of wea
|
2021-06-28 00:56:29 +01:00 |
torus.lua
|
Bugfix/torus: fix hollow implementation; improve clarity
|
2021-05-18 15:22:52 +01:00 |
walls.lua
|
//walls: add optional thickness argument
|
2021-08-05 02:00:38 +01:00 |