Perttu Ahola
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4f71a9fbde
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Improve "compile on Windows" section in readme
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2011-11-05 14:48:32 +02:00 |
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Perttu Ahola
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4142b8c352
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Call this version 0.3.dev-20111104
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2011-11-04 22:16:36 +02:00 |
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Perttu Ahola
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d0fdfd44c5
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Add option to set water opaque (mainly for stylistic choice)
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2011-11-03 23:06:57 +02:00 |
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Perttu Ahola
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f5995337e8
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Fix flowing liquid spacing; water and lava next to each other will glitch a bit but it isn't as bad as this was
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2011-11-03 23:04:56 +02:00 |
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Perttu Ahola
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1469196d3b
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Update /README.txt, remove duplicate /doc/README.txt and update CMakeLists.txt to package /README.txt
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2011-11-03 21:36:42 +02:00 |
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Perttu Ahola
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e9fd3def90
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Make CONTENT_IGNORE to not block the view when occlusion culling
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2011-11-03 20:45:44 +02:00 |
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Perttu Ahola
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a2af490b7b
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Disable mipmapping because it is sometimes ugly
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2011-11-03 20:17:18 +02:00 |
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Perttu Ahola
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4964daa5be
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Possible fix to bases of islands/hills getting culled out too early
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2011-11-03 15:10:58 +02:00 |
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Perttu Ahola
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718086f383
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Tune occlusion culling a bit more
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2011-11-03 13:35:32 +02:00 |
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Perttu Ahola
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339b7588d2
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Tune occlusion culling a bit
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2011-11-03 13:35:09 +02:00 |
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Perttu Ahola
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0ac5f6a7ca
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Very simple occlusion culling
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2011-11-03 12:48:08 +02:00 |
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Perttu Ahola
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1726b82a16
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occlusion culling fix, a little reshaping of map rendering for more useful profiler output and dynamic profiler text size
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2011-11-02 18:13:56 +02:00 |
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Perttu Ahola
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03db16d55b
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Remove trailing / or \ in path_userdata (probably fixes world deletion on Windows)
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2011-11-02 13:43:00 +02:00 |
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Perttu Ahola
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0c20973c17
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Add 3d cloud checkbox in main menu (and rename setting from enable_2d_clouds to enable_3d_clouds)
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2011-11-02 12:50:21 +02:00 |
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Perttu Ahola
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f65d157786
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Set version to 0.3.0 and update changelog
0.3.0
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2011-11-01 16:54:01 +02:00 |
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Perttu Ahola
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899404f3b1
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Fix an obvious bug in utility.h
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2011-11-01 14:54:11 +02:00 |
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Perttu Ahola
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6aab526989
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Attempt a workaround to the network layer segfault
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2011-10-30 11:59:23 +02:00 |
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Perttu Ahola
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c349708eab
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Make it to compile on MSVC2010
0.3.dev-20111021
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2011-10-21 18:37:43 +03:00 |
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Perttu Ahola
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9c3e0a8040
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0.3.dev-20111021
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2011-10-21 18:29:13 +03:00 |
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Perttu Ahola
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7f25183936
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Some tuning in m_max_packets_per_second algorithm
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2011-10-21 11:52:26 +03:00 |
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Perttu Ahola
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4b6138e69b
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Improve Connection with threading and some kind of congestion control
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2011-10-20 23:04:09 +03:00 |
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Perttu Ahola
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b6fcbc5fba
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Default max_simultaneous_block_sends_server_total to 2 to make network not cough too much on the fixed block sending code
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2011-10-19 19:34:47 +03:00 |
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Perttu Ahola
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ed870a7237
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Fix apple inventory texture
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2011-10-19 02:36:46 +03:00 |
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Perttu Ahola
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3a06fb8831
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Fix and tune block sending
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2011-10-19 02:17:23 +03:00 |
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Perttu Ahola
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d47120aeb3
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Add enable_2d_clouds setting for usage on lower-end machines
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2011-10-18 23:55:55 +03:00 |
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Perttu Ahola
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9b907dd65a
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Try to tune fog to work well on high-end machines also
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2011-10-18 21:08:31 +03:00 |
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Perttu Ahola
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28f2fdb6de
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Fix possible NULL dereference in MobV2CAO::step
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2011-10-18 19:53:34 +03:00 |
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Perttu Ahola
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4e1055543c
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Tune map rendering and related diagnostics
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2011-10-18 19:18:01 +03:00 |
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Perttu Ahola
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8ead29a302
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set backface culling off again for torches, ladders, rails and signs
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2011-10-18 18:32:35 +03:00 |
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Perttu Ahola
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fe98fe342a
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...Make the the server buildable again after the last commit
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2011-10-18 17:20:54 +03:00 |
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Perttu Ahola
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554f7f120c
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Improve rendering and fix tiling in mesh generation
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2011-10-18 13:56:35 +03:00 |
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Perttu Ahola
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05ab58cd14
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Automate texture listing for texture atlas making
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2011-10-18 11:31:23 +03:00 |
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Perttu Ahola
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eae2d35ca5
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Fix client profiler print interval
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2011-10-18 10:36:52 +03:00 |
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Perttu Ahola
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85002883bd
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Better handling of SendFailedException in Connection
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2011-10-18 03:42:23 +03:00 |
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Perttu Ahola
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22b07bdb30
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Fix object duplication bug
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2011-10-18 02:58:15 +03:00 |
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Perttu Ahola
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fe338745a3
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Make active_block_range default to 2
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2011-10-18 00:41:17 +03:00 |
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Perttu Ahola
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6ce0c61dc0
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Fix possible NULL pointer access in MobV2CAO
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2011-10-18 00:41:02 +03:00 |
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Perttu Ahola
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78f4142f4f
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Add /clearobjects
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2011-10-18 00:01:50 +03:00 |
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Perttu Ahola
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ea1fda5ebc
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Made a scheme to get rid of the objects in the worst object flooded blocks
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2011-10-17 20:57:58 +03:00 |
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Perttu Ahola
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67db77b8b3
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Modify default active block range
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2011-10-17 20:41:43 +03:00 |
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Perttu Ahola
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64c4d00693
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F2 toggles profiler display in client
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2011-10-17 20:40:55 +03:00 |
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Perttu Ahola
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6661d9be1a
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Attempt to fix objects getting multiplicated by objects getting deactivated in a different block than where they were loaded and then the original block, from where the static object was removed, not getting saved at unload
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2011-10-17 20:19:37 +03:00 |
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Perttu Ahola
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c41f1c960b
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Fix minetest.conf.example a bit
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2011-10-17 20:04:35 +03:00 |
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Perttu Ahola
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9a62a909bc
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Add a log message to SEnv and make it load objects if there are < 51 of them, to load blocks that were limited to 50
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2011-10-17 19:44:28 +03:00 |
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Perttu Ahola
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93f4d2b3f1
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Catch SendFailedException when replying back in Connection::Receive()
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2011-10-17 18:02:26 +03:00 |
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Perttu Ahola
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558a133044
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Display RTT (round trip time, ping) on client status text
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2011-10-17 17:18:50 +03:00 |
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Perttu Ahola
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5037efdea9
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Add some rendering statistics to profiler
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2011-10-17 17:06:28 +03:00 |
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Perttu Ahola
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e9888c8e25
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Workaround for blocks having a huge amount of active objects; add log messages related to active objects for investigation
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2011-10-17 11:52:38 +03:00 |
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Perttu Ahola
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3daaff3a42
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Remove very floody log message of MobV2SAO
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2011-10-17 11:45:06 +03:00 |
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celeron55
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d39f98aeb0
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Improve active object handling log output
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2011-10-17 10:47:06 +03:00 |
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