Commit Graph

5012 Commits

Author SHA1 Message Date
paramat
ba15c98e4d Mgv7: Auto-set lowest mountain generation level
Lowest level of base terrain determines mountain generation in mapchunk
Change some positional function arguments from int to s16
2015-07-08 00:49:04 +01:00
est31
d92d376148 Client: better m_proto_ver initialisation
Previously, m_proto_ver was set to the serialisation version
inside the legacy init packet.

Now, if the server doesn't send a protocol version (protocols < 25),
we set m_proto_ver to some value < 25 and > 0.
2015-07-07 17:03:26 +02:00
ShadowNinja
a93838707a Use minetest logging facilities for irrlicht log output 2015-07-05 01:05:24 +02:00
paramat
d786a272c0 Mgv7: Lower base of mountain generation to -112 and define constant 2015-07-04 20:21:19 +01:00
est31
64dc053209 Fix endless loop since grandparent commit 2015-07-04 19:43:46 +02:00
jeanpatrick.guerrero@gmail.com
c53520aa31 Fix attempt to start a world when no world is selected/created 2015-07-04 17:09:26 +02:00
est31
96989e0a6a Craftdef: Use numbers instead of iterators
Use numbers instead of iterators to traverse various vectors.
2015-07-04 16:28:21 +02:00
TeTpaAka
87b9cdab07 Fix missing check for 0 in craft replacements 2015-07-04 14:33:49 +02:00
kwolekr
7b171ea2be Fix code style from recent commits and add misc. optimizations 2015-07-02 23:14:30 -04:00
Sokomine
0a0378fece Set server_announce to world.mt and respect modes when changing subgame 2015-07-02 23:03:42 +02:00
RealBadAngel
8a85e5e58d Shaders fixes and cleanup relief mapping code. 2015-07-02 21:36:45 +02:00
Sokomine
75d2cfef5c Fix world.mt not written when selecting mode 2015-07-01 19:50:24 +02:00
est31
2e44873ac9 Inventory manager style cleanup and further checks 2015-07-01 17:03:02 +02:00
est31
b2160bcecd Disable mesh cache by default 2015-07-01 13:50:25 +02:00
paramat
c0dafa1c10 Cavegen: Cleanup code. Define constant for MGV7_LAVA_DEPTH 2015-07-01 06:21:13 +01:00
est31
d75009a758 Add android tools environment to gitignore
Previously, if you did `make envpaths` (as described in README.android), the new file got listed by git as new file.
2015-07-01 04:12:55 +02:00
est31
9e3e6dc5ec Make m_blocks_cache private
@RealBadAngel has removed all outside access of the cache.
2015-06-30 21:34:23 +02:00
est31
370a33686a Defer minimap update when shape changed 2015-06-30 21:14:28 +02:00
est31
842579eb8c Close keybind settings menu with esc 2015-06-30 21:04:06 +02:00
est31
29b0dc89e6 Fix single click world select 2015-06-30 20:09:29 +02:00
jeanpatrick.guerrero@gmail.com
85f3d575ec Fix bugs in mainmenu 2015-06-30 18:11:38 +02:00
paramat
91f95fd4df Biome API: Increase heat and humidity noise spreads to 1000 2015-06-30 07:04:18 +01:00
est31
29dda9f356 Add UpdateThread and use it for minimap and mesh threads 2015-06-29 15:00:19 +02:00
kwolekr
4e28c8d3c8 Fix *BSD build with GNU iconv 2015-06-29 12:32:01 +02:00
rubenwardy
0d65ee878c Add Lua errors to error dialog 2015-06-29 04:47:35 +02:00
RealBadAngel
1455267c9e Bugfix: variable type mismatch 2015-06-28 21:11:54 +02:00
RealBadAngel
0a90fedabc Bugfix: minimap was updated only with loading new blocks, allow forced updates with changing player pos 2015-06-28 14:45:47 +02:00
RealBadAngel
b160f8dfe7 Minimap update 2015-06-28 12:17:36 +02:00
est31
420125debd Remove busy polling inside minimap thread 2015-06-27 19:20:25 +02:00
paramat
36163d9653 Mgv5/mgv7 caves: Remove sand found in underground tunnels
Add missing check for max_stone_y to mgv5 cavegen
Tunnels now carve through sand below water_level
2015-06-27 03:36:40 +01:00
RealBadAngel
ffd16e3fec Add minimap feature 2015-06-27 03:42:01 +02:00
est31
3376d2e114 Remove compile warning
Thanks @TeTpaAka for pointing this out.
2015-06-25 15:50:31 +02:00
est31
3d43df99f1 Return to ignore 2015-06-24 22:47:41 +02:00
rubenwardy
b13809f0c0 Use frame instead of words 'no screenshot available' 2015-06-24 07:33:38 +02:00
Loic Blot
c6766b275f Typo fix on previous @est31 commit 2015-06-23 23:17:47 +02:00
est31
3a89e25fe0 Small TOCLIENT_HELLO logging fix
Fix grammar error and missing number conversion for version.
Also add deployed protocol to log line.
2015-06-23 21:14:48 +02:00
est31
2c1fd29884 Add MoveSomewhere inventory action
Improve shift+click experience
2015-06-23 20:18:41 +02:00
Craig Davison
bc55ef337c Use actionstream instead of errorstream when failing to emerge player 2015-06-23 19:25:06 +02:00
est31
6f8bdda90e Fix string conversion error message 2015-06-23 15:04:14 +02:00
TeTpaAka
17ba584fe2 Fix bug when craft input isn't replaced 2015-06-22 19:30:35 +02:00
Zheyu Shen
0b76e85a71 Update Chinese translation 2015-06-22 19:25:01 +02:00
MirceaKitsune
660fa516bf Fix some issues with animations, and allow non-looped animations to be defined 2015-06-22 01:53:38 +02:00
paramat
622918d8a8 Mgv7: Edit noise parameters. Fewer octaves, larger spreads. 2015-06-21 04:34:19 +01:00
RealBadAngel
53efe2ef42 Remove textures vertical offset. Fix for area enabling parallax. 2015-06-21 00:11:09 +02:00
est31
a31d08be55 Android: use loop inside makefile to spare repetition 2015-06-20 07:48:17 +02:00
est31
14f4cd0ef9 Small CAO improvements
-> remove the old parent as @kahrl suggested
-> use indices no iterator as @kwolekr suggested
2015-06-20 06:58:07 +02:00
paramat
70da8a940b Mapgen objects: Enable heatmap and humidmap for all biome api mapgens 2015-06-20 04:16:17 +01:00
figec
d7190df07e More correct wrap_rows implementation 2015-06-20 03:41:51 +02:00
est31
dd91b3d6fb Generic CAO cleanups and renames for clarification
* Use enum for GENERIC_CMD_*
* Rename m_attachements to attachement_parent_ids (public member and clearer name)
* Rename GENERIC_CMD_SET_ATTACHMENT to GENERIC_CMD_ATTACH_TO
* USHRT_MAX + 1 buffer sizes to prevent overflows as @kahrl suggested
* Remove unneccessary m_id from GenericCAO (shadowing protected superclass member for no reason) as @kahrl suggested
2015-06-20 03:37:30 +02:00
est31
40226e5274 Make attached objects visible in 3rd person view 2015-06-20 02:59:53 +02:00