v-rob
4f45bfd08b
Add scrollbaroptions FormSpec element ( #8530 )
2019-12-06 20:51:10 +00:00
Pierre-Yves Rollo
cf7fda0083
Add z-index management to HUD
2019-12-06 20:31:26 +00:00
sfan5
c44318a253
[CSM] Fix and improve minetest.get_language()
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Previously this method would accidentally reset the locale
and break everything.
2019-11-11 14:06:48 +01:00
sfan5
2c4cf508a9
[CSM] Implement minetest.get_csm_restrictions()
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fixes #8068
2019-11-11 14:06:48 +01:00
sfan5
b57dc70769
[CSM] Expose more env functions
2019-11-11 14:06:48 +01:00
sfan5
4d668f32a6
Call on_secondary_use when object is right-clicked
2019-11-10 13:12:31 +01:00
sfan5
485b669840
[CSM] Remove non-functional minetest.get_day_count()
2019-11-09 16:08:38 +01:00
sfan5
7e649f985c
Corrections to client_lua_api.txt
2019-11-09 16:08:38 +01:00
sfan5
b1f2a69382
Introduce get_modpath() for CSM
2019-11-09 16:08:38 +01:00
DS
5506e97ed8
Formspec: draw order and clipping for all elements ( #8740 )
2019-11-07 20:11:01 +01:00
sfan5
15a030ec9f
Improve documentation around banning ( #9088 )
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* Fix ban chatcommand description
* Correct ban API documentation
2019-11-05 19:24:51 +01:00
Pierre-Yves Rollo
72416a6a1f
Formspec: add hypertext element
2019-11-03 11:45:33 +01:00
random-geek
f2e62298a5
Change some usages of "deprecated" to "obsolete" ( #9062 )
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"Deprecated" means that something is still in use, but is unsupported and needs to be removed.
"Obsolete" means it is already out of use.
2019-10-29 19:23:12 +01:00
random-geek
cd35949cd0
Remove legacy file format documentation
2019-10-23 20:53:24 +02:00
random-geek
2f3c96b38d
Remove legacy flat-file map code
2019-10-23 20:53:24 +02:00
Hugues Ross
69a2099c04
Add more visual feedback for button states ( #8916 )
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- Add style properties for overriding the the hovered/pressed state
- By default, hovered buttons are a lighter version of the base color
- By default, pressed buttons are a darker version of the base color
- Add hovered bg image support for image buttons (style property)
2019-10-12 18:44:23 +02:00
sfan5
894008ce6f
Continue with 5.2.0-dev
2019-10-12 15:49:06 +02:00
SmallJoker
dee22104b7
Revert "Fix the bgcolor formspec element ( #8716 )" ( #9018 )
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This reverts commit 1db3d252cff9e8d61fecf1052d7497813851da51.
Temporary solution until a compatible solution is found to define both - formspec and fullscreen backgrounds.
2019-10-06 14:50:45 +02:00
Paramat
653d7b8112
Document node drop tool filtering by string matching as deprecated ( #9009 )
2019-09-30 21:34:43 +01:00
rubenwardy
07bdd6049b
Fix error message caused by adding new parameter to background ( #8922 )
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Adds background9[] element to keep backwards compatibility in formspec prepends.
2019-09-29 13:40:59 +02:00
sfan5
70f9e1aafa
Punchwear (improved) ( #8959 )
2019-09-22 22:12:21 +02:00
SmallJoker
fec30e37ac
Fix AreaStore's IDs persistence ( #8888 )
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Improve documentation
Read old formats
Fix free ID function. Return first gap in map
2019-09-21 17:54:52 +02:00
SmallJoker
5fa614d97e
Wieldhand: Specify which ItemStack to use ( #8961 )
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Makes 'get_wield_item' to return the "main" ItemStack
2019-09-21 11:44:24 +02:00
Anand S
47da640d77
Add support for per-player FOV overrides and multipliers
2019-09-19 20:14:16 +02:00
DS
1db3d252cf
Fix the bgcolor formspec element ( #8716 )
2019-09-15 17:14:31 +01:00
SmallJoker
9acd36bf99
Formspecs: Introduce formspec_version to mods
2019-09-14 19:43:08 +02:00
SmallJoker
e97cbcf34d
Lua API documentation: Various fixes ( #8914 )
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Remove unusable 'minetest.setting_*' from client_lua_api.txt
lua_api.txt:
- Define the 'mod.conf' format
- More precise 'settingtypes.txt' format reference
- Document special sound files 'player_*damage'
- Group, sort and add 'not_in_creative_inventory' special group
- Define the 'Settings' format
- Warning about incorrect byte saving in 'StorageRef'
- Note about non-persistent player definitions fields
- Better 'leveldiff' and 'level' group description
2019-09-08 18:43:49 +02:00
ANAND
52e3b4bc72
lua_api.txt: Improve privilege definition ( #8912 )
2019-09-08 12:34:44 +02:00
Paul m. p. P
5c97eeabac
doc/client_lua_api: Clarify how client side api and mods start ( #8822 )
2019-09-05 13:06:22 +02:00
DS
0013f064ad
Various fixes to lua_api.txt ( #8878 )
2019-09-01 20:12:22 +02:00
DS
049256573b
Document world format version 28 (private nodemeta) ( #8857 )
2019-08-31 14:47:12 +02:00
DS
f3fd85aafb
Document luaentity pitch and roll in world format ( #8864 )
2019-08-30 19:40:32 +02:00
Beha
99ca72e9df
Clarify docs regarding pointed_thing and get_pointed_thing_position ( #8766 )
2019-08-30 19:40:08 +02:00
Paul Ouellette
008b80fe1c
Add ItemStack:get_description() to get tooltip ( #8847 )
2019-08-24 18:38:02 +02:00
ANAND
75d44ef1e8
lua_api.txt: Add link to Minetest Modding Book ( #8826 )
2019-08-20 21:15:12 +02:00
upsilon
b2065756cf
Add function minetest.read_schematic
2019-08-14 13:15:41 +02:00
rubenwardy
91114b562f
Add support for set_formspec_prepend in main menu ( #8611 )
2019-08-12 19:16:35 +02:00
sfan5
291e7730cf
Add player knockback on punch to builtin
2019-08-10 19:44:27 +02:00
sfan5
cf64054390
Implement adding velocity to player from Lua
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The intended usecase is knockback, but there's potential for more.
2019-08-10 19:44:27 +02:00
ANAND
d1c27c7e80
Allow customizing chat message format ( #8529 )
2019-08-08 17:04:46 +01:00
rubenwardy
4f7fa8d417
Add formspec testing to test mod in minimal
2019-08-03 19:36:30 +01:00
rubenwardy
9541165752
Add styles to most elements
2019-08-03 19:36:30 +01:00
rubenwardy
ec3795a55c
Add style[] tag with button support
2019-08-03 19:36:30 +01:00
Wuzzy
ec3142af99
Group "immortal" also protects players from damage
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Document new meaning of immortal=1 for players
Disable breathing if player is immortal
Hide builtin statbars if player immortal (delayed)
Co-authored-by: ClobberXD <ClobberXD@gmail.com>
2019-08-01 14:45:23 +02:00
Beha
50052fced5
lua_api.txt clarifications regarding mapgen object index IDs and handles. ( #8713 )
2019-07-29 14:09:29 +02:00
Alex
a8446d29e8
Document 'wield_item' entity property ( #8694 )
2019-07-26 19:43:54 +02:00
Paramat
9e00584730
Improve documentation of mapgen aliases ( #8693 )
2019-07-20 02:54:42 +01:00
HybridDog
71db715ba5
Add vector.dot and vector.cross
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Mostly copied from MarkuBu's code
2019-07-16 21:44:42 +02:00
SmallJoker
47492386ec
Docs: Clarify where to check for 'protection_bypass' ( #8675 )
2019-07-14 13:23:38 +02:00
ANAND
3a8ac9b031
Document ObjectRef:remove under Lua entity ( #8659 )
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This was previously documented under the general ObjectRef section with a note that this won't work on players. So I think this would fit better with Lua entity-only methods.
This PR also changes the title of the Lua entity-only section from `LuaEntitySAO-only` to `Lua entity only`.
2019-07-08 03:27:56 +01:00