ROllerozxa
258ae99491
Apply texture pack main menu textures immediately ( #12018 )
2022-02-12 20:24:20 +01:00
Wuzzy
10cf2f3edd
Add support for 'seed' in disallow_mapgen_settings ( #12023 )
2022-02-12 20:23:58 +01:00
Lars Müller
ad1da994b2
Increase max objects per block defaults ( #12055 )
2022-02-08 19:33:10 +01:00
Gaël C
0dd8e8c242
Noise params serialization fixup
2022-02-08 19:30:49 +01:00
Lars Müller
1ee37148a8
Fix types of get_mapgen_setting_noiseparams ( #12025 )
2022-02-04 20:28:43 +01:00
rubenwardy
c61998bd20
Revert "Disable dynamic shadows for the 5.5.0 release" ( #12032 )
2022-01-31 21:48:14 +00:00
Lars Mueller
1e4d6672be
Fix builtin statbar backgrounds
...
see #12000
2022-01-31 16:35:30 -05:00
rubenwardy
128f6359e9
Use virtual paths to specify exact mod to enable ( #11784 )
2022-01-30 22:40:53 +00:00
sfan5
5e4a01f2de
Update credits for 5.5.0 release ( #12001 )
2022-01-30 21:33:08 +01:00
sfan5
5da204f5bc
Get rid of basic_debug
last minute
...
This isn't a revert but rather just disables the codepaths. also see #12011
2022-01-30 21:32:49 +01:00
Wuzzy
9d3135a21b
Update German builtin translation
2022-01-30 13:50:07 +01:00
Wuzzy
777fb616b6
Update builtin translation templates
2022-01-30 13:50:07 +01:00
ROllerozxa
172acce352
Fix Minetest logo when installed system-wide
2022-01-30 13:49:52 +01:00
sfan5
a9bccb964f
Raise max mapgen limit constant to align with mapblock size
2022-01-30 13:49:26 +01:00
SmallJoker
a27362de6a
Disable dynamic shadows for the 5.5.0 release
...
The dynamic shadows are yet not in the desired state to justify the
inclusion into version 5.5.0. A stable release is long overdue, hence
this allows fixes to continue in 5.6.0-dev to finally release an
acceptable version of the dynamic shadows feature.
Reverting this commit is highly recommended to proceed in development.
2022-01-29 18:42:55 -05:00
SmallJoker
47735c273c
Builtin: Sanity-check /time inputs ( #11993 )
...
This enforces the documented bounds for the /time command.
2022-01-27 22:23:14 +01:00
sfan5
4f6f09590c
Free arguments of cancelled minetest.after() jobs
2022-01-19 23:30:18 +01:00
SmallJoker
7c321ad7f5
Main menu: Fix automatic dependency enables on doubleclick
...
When mods were toggled by double-click, the hard dependencies were no longer enabled automatically.
However, the 'Enabled' checkbox did still work. This commit restores the behaviour as seen before commit c401a06
2022-01-19 18:52:27 +01:00
sfan5
4c8c649779
Mainmenu game-related changes ( #11887 )
...
fixes:
* Switching between games does not immediately hide creative mode / damage buttons if so specified
* World creation menu has a game selection list even though the menu already provides a gamebar
* Showing gameid in world list is unnecessary
* Choice of mapgen parameters in menu persists between games (and was half-broken)
2022-01-09 21:15:35 +01:00
sfan5
76dbd0d2d0
Fully remove bitmap font support ( #11863 )
...
Freetype is now a build requirement.
2022-01-08 14:53:25 +01:00
Desour
1965628705
Fix vector.from_string returning a table without vector metatable
2022-01-02 22:15:41 -05:00
Vincent Robinson
4a16ab3585
Improve TTF support for pixel-style fonts ( #11848 )
2021-12-30 12:54:21 -08:00
Vitaliy
9b650b9efb
Add more neighbors on mesh update ( #6765 )
2021-12-29 22:59:53 +01:00
Jude Melton-Houghton
1b664dd870
Use defined evaluation order in profiler
...
See https://github.com/LuaJIT/LuaJIT/issues/238
2021-12-19 17:03:07 +01:00
sfan5
8c99f2232b
Don't let HTTP API pass through untrusted function
...
This has been a problem since the first day, oops.
2021-12-18 20:37:13 +01:00
sfan5
1c5ece8334
Fix eat sound not playing if eating last of stack
2021-12-15 15:36:19 +01:00
sfan5
84efe279bb
Fix URL escaping in content store
2021-12-13 17:33:35 +01:00
Wuzzy
76aa6103e3
Update German locale translation
2021-12-10 12:24:53 +01:00
Wuzzy
1ab3eadd87
Update builtin locale
2021-12-10 12:24:53 +01:00
Wuzzy
80c3c7e642
Improve error message if using "/help --" ( #11796 )
2021-12-01 20:22:46 +01:00
Corey Powell
413be76c63
Implemented disconnect_player ( #10492 )
...
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2021-11-26 19:19:40 +00:00
ROllerozxa
c85aa0030f
Remove unused Direct3D shader error/warning ( #11793 )
2021-11-26 19:33:24 +01:00
ExeVirus
52bfbf6ed0
Allow for Game-Specific Menu Music ( #11241 )
2021-11-22 17:26:46 +00:00
Riceball LEE
693f98373b
Localize error messages in mainmenu ( #11495 )
...
Co-authored-by: sfan5 <sfan5@live.de>
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2021-11-01 12:27:46 +00:00
Wuzzy
6910c8d920
Fix number of tool uses being off by 1..32767 ( #11110 )
2021-10-31 22:33:33 +00:00
Isabelle COWAN-BERGMAN
532d5b21fd
Add joystick layout for DragonRise GameCube controller ( #11467 )
2021-10-31 19:17:47 +01:00
sfan5
660e63dbae
Fix item duplication if player dies during interact callback (alternative) ( #11662 )
2021-10-25 20:30:27 +02:00
sfan5
a78124831f
Fix incorrect error message in core.encode_png
2021-10-22 10:55:18 +02:00
sfan5
6de8d77e17
Move instead of copy during content install if possible
2021-10-07 00:20:01 +02:00
sfan5
2b5075f0e2
Move archive extraction in content store to async job
2021-10-07 00:20:01 +02:00
emixa-d
9fab5d594c
Add "MINETEST_MOD_PATH" environment variable ( #11515 )
...
This adds an environment variable MINETEST_MOD_PATH.
When it exists, Minetest will look there for mods in addition to ~/.minetest/mods/.
2021-10-07 00:19:41 +02:00
HybridDog
53e126ac49
List only jpg and png as screenshot format options ( #11675 )
...
The other formats are no longer supported in Minetest Irrlicht.
2021-10-05 21:54:13 +02:00
Pedro Gimeno
d7e7ade0f6
Add an option -t
to force text output in /help
...
This also improves detection of whether formspecs are available.
2021-10-01 16:22:05 +02:00
Wuzzy
918fbe3ec1
Update builtin locale files ( #11650 )
2021-09-26 18:04:39 +02:00
Wuzzy
bc7d05581b
Fix several typos in settingtypes.txt ( #11623 )
2021-09-26 18:04:19 +02:00
TheBrokenRail
3dcf9e963e
Touch UI support for desktop builds ( #10729 )
2021-09-26 18:04:09 +02:00
sfan5
16a62426d6
Add feature table entry for new dynamic media API
2021-09-19 13:54:06 +02:00
DS
2cefe51d3b
Split vector.new into 3 constructors
2021-09-10 23:16:16 +02:00
sfan5
bbfae0cc67
Dynamic_Add_Media v2 ( #11550 )
2021-09-09 16:51:35 +02:00
Wuzzy
ff9945dc6e
Fix falling mesh nodes being half size ( #11389 )
2021-09-01 22:20:57 +02:00