10804 Commits

Author SHA1 Message Date
Gregor Parzefall
e5a5d5a672 Fix various cases of double-escaped error messages 2023-06-05 11:59:37 +02:00
Riley Adams
29b7aea38b Cavegen y biome check (#13472) 2023-06-05 11:59:22 +02:00
sfan5
1ef9fc9d1f Bump used IrrlichtMt version 2023-06-04 20:36:46 +02:00
Muhammad Rifqi Priyo Susanto
7221de6ede Option to invert direction or disable mouse wheel for hotbar item selection
More changed callbacks for the settings are added in readSettings(). Those are also deregistered when the Game object is destroyed.
2023-05-31 12:40:00 +07:00
Treer
8cd1296049 Add additional texture modifiers (#10100)
* Adjust hue, saturation, and lightness
* Colorize using hue, saturation, and lightness
* Adjust contrast & brightness
* Hard light
* Overlay
* Screen
* Create texture of a given size and color
2023-05-29 20:17:39 +01:00
lhofhansl
a8ec6092e2 Load blocks and objects behind player when in third-persion front-view (#13431) 2023-05-29 10:26:42 -07:00
Gregor Parzefall
fc3d6c1dd9 Place nodes with single tap on Android (+ bugfix) (#13187)
Don't place nodes when closing button bars.
Update docs (also in-game).
Rename "Default controls" -> "Controls" in Android pause menu since players can't change them (normally), so calling them "default" doesn't make sense.
2023-05-29 12:30:30 +07:00
lhofhansl
6832bf044e Avoid jittering when player is attached (#12439)
* Avoid very jittering when player is attached.

Co-authored-by: sfan5 <sfan5@live.de>
Co-authored-by: Vitaliy <numzer0@yandex.ru>
2023-05-28 11:36:34 -07:00
ROllerozxa
394dd9ffa5 Fix settings dialog not resetting filter when closed (#13513) 2023-05-27 15:35:01 +01:00
sfan5
8cccd75e81 Android build via CMake (#13528)
* the thing

* the thing 2
2023-05-26 15:21:23 +02:00
Thresher
00c647e4cc Convert spaces to tabs (#13506)
* Convert spaces to tabs

* Desour reviews 1-3 fix

* Desour fixes

* Undo alignment changes
2023-05-26 15:13:57 +02:00
ROllerozxa
f4cb16cc2d Disable desynchronize_mapblock_texture_animation by default (#13514) 2023-05-26 13:48:37 +02:00
Zughy
d6eb6ff973 Reset player lighting when passing no arguments (#13525)
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2023-05-26 13:47:16 +02:00
Zughy
b60d38b7f9 Reset day/night ratio even when passing no arguments (#13524)
* reset day_night_ratio when passing zero fields

* Update lua_api.md

---------

Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2023-05-26 13:45:42 +02:00
Thresher
180ec92ef9 Remove trailing whitespace (#13505) 2023-05-18 20:34:18 +02:00
SmallJoker
95a9f4ab7c Inventory: Allow InvRef:set_list with new_size >= old_size (#13497)
Fixes a regression introduced by enforced checks to work with
valid pointers within inventory actions.
2023-05-18 20:32:55 +02:00
Gregor Parzefall
f393214fef Settings menu improvements regarding default values (#13489)
The reset button now removes the setting from minetest.conf instead of setting it to its default value.
The reset button is now shown whenever a value is present in minetest.conf
Float settings now get a .0 suffix if they have no decimal places.
2023-05-18 20:32:26 +02:00
savilli
5ba70cf5ef Fix crash on handling wallmounted nodes with invalid param2 (#13487) 2023-05-18 20:31:04 +02:00
Zemtzov7
35112f2453 Disable vertical movement when both jump and sneak keys are pressed (#13426) 2023-05-18 20:30:21 +02:00
Gregor Parzefall
15fb4cab15 Fix Android segfault when game exits before TouchScreenGUI is initalized 2023-05-11 22:51:16 +02:00
sfan5
15445a0fbe Raise and clean up _WIN32_WINNT constant 2023-05-11 22:51:01 +02:00
Wuzzy
80574cdbe8 Fix rotation of 4dir in schematic placement (#13432) 2023-05-11 22:50:52 +02:00
Stvk imension
3de54039ae Document Android controls (#13061) 2023-05-11 22:50:38 +02:00
Buckaroo Banzai
65692ad1b5 Add min/max protocol version to minetest.get_version() (#13482) 2023-05-06 16:16:21 +01:00
rubenwardy
bc4fc6d648 Fix shadows dropdown and clean up shader settings (#13481) 2023-05-03 22:28:02 +01:00
rubenwardy
ad37df7f2e Fix crash when multiple mods with the same name provide settings 2023-05-01 21:39:12 +01:00
rubenwardy
d35672e78e Redesign/unify mainmenu settings interface 2023-05-01 17:11:41 +01:00
Zughy
a421a1d764 Add setting icons 2023-05-01 17:11:41 +01:00
DS
bec9c68bf3 Release invlist resizelock while doing the recursive callback in move_somewhere mode (#13470)
Fixes a crash in popular creative inventory mods that set the list when you put
something into trash.
2023-04-30 18:20:48 +02:00
lhofhansl
b35aa10579 Guarantee ActiveObjectMgr::m_active_object is not modified while iterating (#13468)
Currently if a mod creates new active objects in on_deactivate the server could crash.
2023-04-28 11:17:48 -07:00
Desour
7f6b09dce8 Use json forward-declarations 2023-04-27 18:50:33 +02:00
Desour
8b73743baa Reduce number of recursively included headers
This should improve compilation speed.

Things changed:
* Prefer forward-declarations in headers.
* Move header-includes out of headers if possible.
* Move some functions definitions out of headers.
* Put some member variables into unique_ptrs (see Client).
2023-04-27 18:50:33 +02:00
Desour
e9e8eed360 GUIChatConsole: Use primary selection 2023-04-27 18:50:17 +02:00
Desour
062b4d036a GUIEditBox: Use primary selection 2023-04-27 18:50:17 +02:00
AFCMS
d197ff0f9d Use Lua code blocks in lua_api.md 2023-04-26 20:09:08 +02:00
rubenwardy
9c90358912 Split compilation instructions from README.md (#13457) 2023-04-25 21:02:02 +01:00
SmallJoker
0fb6dbab36 InventoryManager: Disallow resizing or deleting inventory lists that are in use (#13360)
Naive solution to prevent InventoryList UAF and OOB ItemStack access caused by shrink/clear operations on InventoryLists within callbacks of an inventory action.

Co-authored-by: Desour <ds.desour@proton.me>
2023-04-22 17:42:36 +02:00
rubenwardy
4158b72971 Add ability to override item images using meta (#12614) 2023-04-17 19:44:41 +01:00
rubenwardy
8c2c7fadbf Add lua_api.txt to point to new file 2023-04-16 20:23:53 +01:00
rubenwardy
b1786e88ac Use .md extension for markdown files
Linking to line numbers is brittle, linking to sections/headings is better.

If you still want to link to a line number, you can append ?plain=1 to GitHub's URL
2023-04-16 20:23:53 +01:00
rubenwardy
5cd6a22dd3 Update settingtypes (#13428)
* Move settings to correct sections
* Improve titles and descriptions
* Make defaults in settingtypes.txt and defaultsettings.cpp match

Fixes #9002
2023-04-14 22:32:25 +01:00
rubenwardy
b89077187b Fix ContentDB page not being reset when changing type
Fixes #13362
2023-04-14 20:34:03 +01:00
rubenwardy
c5fb50298a Prevent installing mods when there is no base game (#13429) 2023-04-14 20:23:25 +01:00
Desour
ccd696c49a Throw Hocroft-Karp onto shapeless recipes 2023-04-14 21:10:09 +02:00
Desour
50e91b882c Add some simple unittests for shapeless recipes
Note: devtest also has craft unittests (see devtest/mods/unittests/crafting.lua),
      but those aren't run at load-time.
2023-04-14 21:10:09 +02:00
DS
ae7271b725 Fix background[] pos-offset lower-right-corner being at least (1,1) (#13320)
IGUIElement has a MinSize for the RelativeRect, which is at least (1,1).
This means a pos offset of (0,0) will cause a seemingly off-by-1 error at the
lower right corner, and (0.1,0.1) for example will just not work on the lower
right corner.
Ergo, we can't use the AbsoluteRect for storing the pos offset.
2023-04-14 21:05:09 +02:00
DS
d49d80a4a0 Store whether window is maximized (#12861) 2023-04-14 21:04:03 +02:00
cat-master21
0b08e1b1d2 AppImageBuilder.yml: add script section and update to Jammy (#13078) 2023-04-14 13:00:20 +01:00
Lars
f9b1176fa9 Track server's max AsyncRunStep 2023-04-14 00:09:48 +01:00
Lars
3d232e2345 Add MAX profiler option 2023-04-14 00:09:48 +01:00