Wuzzy
9b64834c6a
Devtest: Remove bumpmap/parallax occl. test nodes ( #10902 )
2021-02-04 21:43:29 +01:00
Vincent Robinson
f227e40180
Fix list spacing and size (again) ( #10869 )
2021-02-02 20:55:13 +01:00
sfan5
5c005ad081
devtest: Fix deprecated alpha usage
2021-01-29 17:34:41 +01:00
sfan5
edd8c3c664
Drop never documented 'alpha' property from nodedef
...
Includes minimal support code for practical reasons.
We'll need it for a slightly different purpose next commit.
2021-01-29 17:34:41 +01:00
Vincent Robinson
6a55c03dab
Make hypertext and textarea have proper scroll event propagation. ( #10860 )
2021-01-23 14:48:57 -08:00
Vincent Robinson
009e39e73b
FormSpec: Add list spacing, slot size, and noclip ( #10083 )
...
* Add list spacing, slot size, and noclip
* Simplify StyleSpec
* Add test cases
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2021-01-23 12:46:19 -08:00
Wuzzy
7f25823bd4
Allow "liquid" and "flowingliquid" drawtypes even if liquidtype=none ( #10737 )
2021-01-21 00:51:24 +01:00
hecks
dd5a732fa9
Add on_deactivate callback for luaentities ( #10723 )
2021-01-02 15:14:29 +01:00
Wuzzy
025035db5c
DevTest: Add food item to test food replacement ( #10642 )
2020-12-18 19:38:39 +01:00
Zughy
4d41ed0975
Semi-transparent background for nametags ( #10152 )
2020-12-14 23:49:30 +01:00
SmallJoker
af073438fd
Various documentation fixes ( #10692 )
...
set_sky: New feature, keep note about the old syntax
get_us_time: Document overflow
localplayer: Document "nil" behaviour before initialization
collision_box: Safe limit of "1.45"
2020-12-10 20:59:24 +01:00
Wuzzy
ee1853e9bc
Fix falling image of torchlike if paramtype2="none" ( #10612 )
2020-11-15 17:37:09 +01:00
SmallJoker
3356da0151
Add model[] formspec element ( #10320 )
...
Formspec element to display models, written by @kilbith, rebased and tweaked.
Co-authored-by: Jean-Patrick Guerrero <jeanpatrick.guerrero@gmail.com>
Co-authored-by: sfan5 <sfan5@live.de>
2020-11-04 21:46:18 +01:00
Vitaliy
707c8c1e95
Shaders for Android (GLES 2) ( #10506 )
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Shader support for OpenGL ES 2 devices (Android)
Co-authored-by: sfan5 <sfan5@live.de>
2020-10-25 18:01:03 +01:00
Paramat
4d9c9186ce
Devtest: Automatically enable zoom capability ( #10493 )
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Make minor improvements to the zoom testing chat command.
Delete incorrect line about creative mode from README.md.
2020-10-20 22:13:27 +01:00
Paramat
2f871e3b49
Devtest hand tool: Update capabilities, add creative mode capabilities ( #10484 )
2020-10-13 23:59:47 +01:00
HybridDog
c61c175e9c
Add bumpmapping and parallax occlusion testing nodes to devtest ( #9242 )
2020-10-09 19:13:42 +01:00
DS
f3ae45b2b2
Add a short_description to be used by mods ( #8980 )
2020-10-09 19:11:21 +01:00
HybridDog
2f4037752b
Add minetest.get_artificial_light and minetest.get_natural_light ( #5680 )
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Add more detailed light detection functions, a function to get the artificial light (torches) and a function to get the sunlight as seen by the player (you can specify timeofday).
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2020-10-06 20:49:46 +02:00
Elijah Duffy
7d3641021b
Lua API: Add register_on_chatcommand to SSM and CSM ( #7862 )
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Allows catching a chatcommand call just after the command and the
parameters are parsed but before its existence is checked and before the
corresponding function is run. Returning `true` from a callback function
will prevent default handling of the command leaving mods to handle the
command manually.
2020-10-03 17:38:08 +01:00
Wuzzy
9faeca3290
Devtest: Extend tooltips of many items and tools ( #10312 )
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Also show error message when using tools wrong
2020-09-04 20:50:03 +02:00
Wuzzy
b3ace8f197
Scale inventory image for scaled allfaces nodes ( #10225 )
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The inventory image size of the inventory image of nodes with drawtype allfaces (and related) is scaled as well if visual_scale is set (previously, the inventory image size was always the same)
2020-09-04 20:49:50 +02:00
Hugues Ross
9976f36b18
Make bgcolor tint button background images ( #9818 )
2020-08-29 16:41:19 +01:00
DS
98faeac5a7
Load media from subfolders ( #9065 )
2020-08-20 22:25:29 +02:00
Lars Müller
1c38027c3a
Fix precision not working in hud_change ( #10186 )
2020-08-12 11:51:50 +02:00
sfan5
9bba52c400
content_cao: Support texture animation for upright_sprite ( #10020 )
2020-07-30 17:39:57 +02:00
Wuzzy
3f702fa1a9
Fix undeclared global in devtest ( #10133 )
2020-07-02 19:05:06 +02:00
Danila Shutov
3a6dfda358
Make shading of CAOs optional ( #10033 )
2020-06-16 20:48:31 +01:00
sfan5
a21f9bb7e6
devtest: Improve tool and formspec usability
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also fix the yawsprite test entity
2020-06-08 21:17:40 +02:00
Wuzzy
51de4ae297
Devtest: Fix missing/incorrect liquid properties ( #9955 )
2020-05-30 00:46:57 +01:00
MoNTE48
34862a6442
Add disable_jump check for the player's feet
2020-05-29 22:53:58 +02:00
Wuzzy
65a6a316d0
Add minetest.is_creative_enabled
2020-05-29 22:45:40 +02:00
Paramat
ba553e22e4
Devtest game: Update biome registrations ( #9936 )
2020-05-26 23:11:33 +01:00
Wuzzy
1afd6d682a
Devtest: Fix crash in player unittest ( #9937 )
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Happened if player unittests run when player has exactly 3 HP
2020-05-26 19:49:02 +02:00
Wuzzy
083b285f43
Rename “Minimal development test” to “Development Test” ( #9928 )
2020-05-26 00:17:52 +02:00
Wuzzy
6456aba73f
Replacement for Minimal Development Test (PR) ( #9450 )
2020-05-24 14:46:26 +01:00
Hugues Ross
cb9a44ef89
Add 'content_offset' and 'padding' style properties for buttons ( #9661 )
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* Add padding and content_offset style properties to buttons
2020-05-02 13:32:02 +02:00
DS
241bf44260
Apply a scrollbar's default value to scroll containers ( #9699 )
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Fixes #9691 .
2020-04-18 17:20:20 +02:00
DS
0ac999ded7
Add scroll_container formspec element (redo) ( #9101 )
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New formspec elements:
- `scroll_container[<X>,<Y>;<W>,<H>;<scrollbar name>;<orientation>;<scroll factor>]`
- `scroll_container_end[]`
Other elements can be embedded in this element. Scrollbar must be placed manually.
2020-04-13 10:50:07 +02:00
Hugues Ross
f780bae05c
Formspecs: Add state-selection to style elements ( #9378 )
2020-04-11 21:39:30 +01:00
v-rob
13ad8e2a09
Formspecs: Add starting frame to animated_image
( #9411 )
2020-03-16 22:56:48 +01:00
v-rob
7dffd08c1a
Add multiple element selection to style
and style_type
( #9380 )
2020-03-01 14:39:57 +00:00
Hugues Ross
7ce21788f8
Add animated_image[] formspec element ( #9258 )
2020-02-15 15:33:18 +00:00
Hugues Ross
60544ac56f
Add 9-slice background support to button formspec elements ( #9290 )
2020-01-26 19:35:26 +00:00
SmallJoker
1892ff3c0d
StaticText/EnrichedString: Styling support ( #9187 )
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* StaticText/EnrichedString: Styling support
* Fix tooltip fg/bgcolor
* Fix default color for substr(), add unittests
2020-01-22 19:09:11 +01:00
Hugues Ross
9284313d17
Refactor to centralize GUIButton styling/rendering code ( #9090 )
2019-12-09 20:06:51 +00:00
random-geek
53ebd803c6
Change some rough/inappropriate language in comments ( #9061 )
2019-10-24 01:17:00 +01:00
Wuzzy
524442fc5e
Add 4 missing fallback/default textures ( #8845 )
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Processed using 'optipng -o7 -strip all '
2019-10-23 19:48:06 +02:00
Hugues Ross
69a2099c04
Add more visual feedback for button states ( #8916 )
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- Add style properties for overriding the the hovered/pressed state
- By default, hovered buttons are a lighter version of the base color
- By default, pressed buttons are a darker version of the base color
- Add hovered bg image support for image buttons (style property)
2019-10-12 18:44:23 +02:00
Paul Ouellette
120155f312
Fix some issues with minetest.clear_craft ( #8712 )
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* Fix some issues with minetest.clear_craft
- Fix memory leak
- Fix crafts with an output count not being cleared when clearing by
input.
- Fix recipe list being reversed when clearing by input.
* Add CraftInput::empty()
2019-08-10 23:28:00 +02:00