est31
a57d83b46a
Ask auth handler to create auth when a default password is set
...
-> Fix server crash with protocol >=25 if a default password is set.
-> Remove some useless and possibly confusion causing code for the TOCLIENT_FIRST_SRP packet handler
2015-07-21 18:12:28 +02:00
Loic Blot
fa7fe510d9
Remove profiler.h include where it's not needed. Remove some unreachable and very old code
2015-07-21 08:10:43 +02:00
Elia Argentieri
5ebb4237e2
Added get_player_velocity() method. Fixes #1176
2015-07-20 05:40:44 +02:00
est31
7bbb9b066a
MoveItemSomewhere double bugfix
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-> Fix bug where MoveSomewhere from an infinite source would fill the destination inventory with copies of itself.
-> Fix bug where MoveSomewhere would needlessly call callbacks.
-> Remove trailing whitespaces
2015-07-19 06:23:41 +02:00
paramat
4046f3e302
Cavegen: Mgv6: No small caves entirely above ground
...
Mgv5/mgv7: Remove 'should make cave hole' feature
Remove ravine code
2015-07-19 02:47:11 +01:00
TeTpaAka
e47f390e0d
Refactor particle code to remove the while loops
...
Replaces while loops with proper getfield calls
2015-07-18 14:54:07 +02:00
TeTpaAka
dd2e08e117
Make acc and vel deprecated in add_particle and search for acceleration and velocity instead
...
The doc and the actual behaviour differed.
2015-07-18 07:57:20 +02:00
TeTpaAka
8d03301138
Fix invisible player when the attached entity is removed
2015-07-18 07:41:43 +02:00
Kahrl
9c76f379ac
Display an access denied message when client detects a server timeout
2015-07-17 12:06:30 +02:00
est31
bf7174f3f9
Server kicks: make messages configurable, cache wstring
2015-07-17 06:37:16 +02:00
nerzhul
f9dbec6edf
Kick players when shutting down server and there is a crash due to a Lua stack exception
2015-07-16 20:27:42 +02:00
RealBadAngel
655fc6010f
Fix relief mapping issues
2015-07-16 15:36:48 +02:00
Kahrl
b30e8d8ec6
Make serialization error message translatable
...
Also don't show "probably running a different version" message in simple singleplayer mode
2015-07-14 19:01:33 +02:00
Loic Blot
8ac0cf500f
connection.cpp: remove unused constructor
2015-07-14 18:33:20 +02:00
kwolekr
515e7028ac
Increase limit of serialized long strings
2015-07-14 03:22:16 -04:00
kwolekr
5006ce8260
Remove raw message output on AOM deserialization failure
...
Improve TOCLIENT_ACTIVE_OBJECT_MESSAGES robustness for handling invalid data
2015-07-13 23:29:29 -04:00
kwolekr
6f07f79c2f
Add more robust error checking to deSerialize*String routines
...
Add serializeHexString()
Clean up util/serialize.cpp
2015-07-13 22:38:01 -04:00
paramat
66ea356e68
Mgv6/treegen: (Re)Add fallback nodes for compatibility with subgames
2015-07-13 19:41:26 +01:00
kwolekr
1a1774a105
Fix damage flash when damage disabled
2015-07-10 15:58:57 -04:00
kwolekr
8eb272cea3
Misc. minor fixes
2015-07-10 15:58:57 -04:00
Loic Blot
e6f0178e83
Little coding style fix on porting.h
2015-07-10 19:04:05 +02:00
est31
cb8978fb1d
Settings: pass name to callbacks by reference
...
Spare some copies.
2015-07-09 08:25:17 +02:00
est31
4ece2b9e32
Update clouds enable_3d_clouds when setting changed
2015-07-09 08:24:51 +02:00
Diego Martinez
13e100e1d8
Windows: Fix some warnings.
2015-07-09 01:52:28 +02:00
paramat
b51738177e
Biome API decorations: 'spawnby' searches a 3D neighbourhood
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The neighbours checked are the 8 nodes horizontally surrounding the decoration base
and the 8 nodes horizontally surrounding the ground node below the decoration
2015-07-08 22:44:10 +01:00
RealBadAngel
39439cbd3d
Add new leaves style - simple (glasslike drawtype)
2015-07-08 11:20:07 +02:00
est31
b0784ba871
Use UTF-8 instead of narrow
...
Use wide_to_utf8 and utf8_to_wide instead of wide_to_narrow and narrow_to_wide at almost all places.
Only exceptions: test functions for narrow conversion, and chat, which is done in a separate commit.
2015-07-08 10:12:44 +02:00
kwolekr
e234d8b378
Clean-up Minimap code
...
- Fixed race conditions
- Fixed null dereference
- Fixed out-of-bounds array access
- MinimapMapblock is now allocated and added to update queue only when enabled
- Removed dependency on LocalPlayer
- Fixed code style
- Simplified expressions and program logic
- Cleaned minimap object interfaces
2015-07-08 01:50:31 -04:00
paramat
ba15c98e4d
Mgv7: Auto-set lowest mountain generation level
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Lowest level of base terrain determines mountain generation in mapchunk
Change some positional function arguments from int to s16
2015-07-08 00:49:04 +01:00
est31
d92d376148
Client: better m_proto_ver initialisation
...
Previously, m_proto_ver was set to the serialisation version
inside the legacy init packet.
Now, if the server doesn't send a protocol version (protocols < 25),
we set m_proto_ver to some value < 25 and > 0.
2015-07-07 17:03:26 +02:00
ShadowNinja
a93838707a
Use minetest logging facilities for irrlicht log output
2015-07-05 01:05:24 +02:00
paramat
d786a272c0
Mgv7: Lower base of mountain generation to -112 and define constant
2015-07-04 20:21:19 +01:00
est31
64dc053209
Fix endless loop since grandparent commit
2015-07-04 19:43:46 +02:00
est31
96989e0a6a
Craftdef: Use numbers instead of iterators
...
Use numbers instead of iterators to traverse various vectors.
2015-07-04 16:28:21 +02:00
TeTpaAka
87b9cdab07
Fix missing check for 0 in craft replacements
2015-07-04 14:33:49 +02:00
kwolekr
7b171ea2be
Fix code style from recent commits and add misc. optimizations
2015-07-02 23:14:30 -04:00
RealBadAngel
8a85e5e58d
Shaders fixes and cleanup relief mapping code.
2015-07-02 21:36:45 +02:00
est31
2e44873ac9
Inventory manager style cleanup and further checks
2015-07-01 17:03:02 +02:00
est31
b2160bcecd
Disable mesh cache by default
2015-07-01 13:50:25 +02:00
paramat
c0dafa1c10
Cavegen: Cleanup code. Define constant for MGV7_LAVA_DEPTH
2015-07-01 06:21:13 +01:00
est31
9e3e6dc5ec
Make m_blocks_cache private
...
@RealBadAngel has removed all outside access of the cache.
2015-06-30 21:34:23 +02:00
est31
370a33686a
Defer minimap update when shape changed
2015-06-30 21:14:28 +02:00
est31
842579eb8c
Close keybind settings menu with esc
2015-06-30 21:04:06 +02:00
paramat
91f95fd4df
Biome API: Increase heat and humidity noise spreads to 1000
2015-06-30 07:04:18 +01:00
est31
29dda9f356
Add UpdateThread and use it for minimap and mesh threads
2015-06-29 15:00:19 +02:00
kwolekr
4e28c8d3c8
Fix *BSD build with GNU iconv
2015-06-29 12:32:01 +02:00
rubenwardy
0d65ee878c
Add Lua errors to error dialog
2015-06-29 04:47:35 +02:00
RealBadAngel
0a90fedabc
Bugfix: minimap was updated only with loading new blocks, allow forced updates with changing player pos
2015-06-28 14:45:47 +02:00
RealBadAngel
b160f8dfe7
Minimap update
2015-06-28 12:17:36 +02:00
est31
420125debd
Remove busy polling inside minimap thread
2015-06-27 19:20:25 +02:00