.. |
cguittfont
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Clean up and tweak build system
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2015-03-27 15:00:48 -04:00 |
client
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Use UTF-8 instead of narrow
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2015-07-08 10:12:44 +02:00 |
gmp
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Build and link gmp correctly on MSVC
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2015-05-12 21:07:46 +02:00 |
json
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Build and link gmp correctly on MSVC
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2015-05-12 21:07:46 +02:00 |
jthread
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Clean up and tweak build system
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2015-03-27 15:00:48 -04:00 |
lua
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Clean up and tweak build system
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2015-03-27 15:00:48 -04:00 |
network
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Use UTF-8 instead of narrow
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2015-07-08 10:12:44 +02:00 |
script
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Use UTF-8 instead of narrow
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2015-07-08 10:12:44 +02:00 |
unittest
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Use UTF-8 instead of narrow
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2015-07-08 10:12:44 +02:00 |
util
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Use UTF-8 instead of narrow
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2015-07-08 10:12:44 +02:00 |
activeobject.h
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Ignore old entities from 0.3.
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2015-02-17 15:07:05 +01:00 |
ban.cpp
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Replace instances of std::map<std::string, std::string> with StringMap
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2015-05-19 16:10:49 -04:00 |
ban.h
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Replace instances of std::map<std::string, std::string> with StringMap
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2015-05-19 16:10:49 -04:00 |
camera.cpp
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Move globals from main.cpp to more sane locations
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2015-04-01 23:04:25 +10:00 |
camera.h
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Change error_message from wstring to string
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2015-03-27 20:24:04 -04:00 |
cavegen.cpp
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Cavegen: Cleanup code. Define constant for MGV7_LAVA_DEPTH
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2015-07-01 06:21:13 +01:00 |
cavegen.h
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Cavegen: Cleanup code. Define constant for MGV7_LAVA_DEPTH
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2015-07-01 06:21:13 +01:00 |
chat.cpp
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Remove unneccessary space for tab completion
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2015-06-16 07:16:22 +02:00 |
chat.h
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Add paste command (Ctrl-V) in GUIChatConsole
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2014-12-10 07:12:08 +01:00 |
client.cpp
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Clean-up Minimap code
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2015-07-08 01:50:31 -04:00 |
client.h
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Client: better m_proto_ver initialisation
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2015-07-07 17:03:26 +02:00 |
clientiface.cpp
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Make early protocol auth mechanism generic, and add SRP
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2015-05-11 18:40:27 +02:00 |
clientiface.h
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Small clientiface ASCII art improvements
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2015-05-24 16:33:22 +02:00 |
clientmap.cpp
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Improved parallax mapping. Generate heightmaps on the fly.
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2015-06-14 21:13:36 +02:00 |
clientmap.h
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Performance of main client loop up to 2x faster In places, up to 3 times faster
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2014-12-07 00:51:01 +10:00 |
clientmedia.cpp
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Move globals from main.cpp to more sane locations
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2015-04-01 23:04:25 +10:00 |
clientmedia.h
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Reduce indentation of HTTPFetchOngoing
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2014-09-18 21:54:22 -04:00 |
clientobject.cpp
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SAO: re-add old ActiveObjectTypes for a future migration layer
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2015-02-17 11:37:55 +01:00 |
clientobject.h
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SAO: re-add old ActiveObjectTypes for a future migration layer
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2015-02-17 11:37:55 +01:00 |
clientsimpleobject.h
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Update Copyright Years
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2013-02-24 20:15:24 +01:00 |
clouds.cpp
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Settings: pass name to callbacks by reference
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2015-07-09 08:25:17 +02:00 |
clouds.h
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Update clouds enable_3d_clouds when setting changed
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2015-07-09 08:24:51 +02:00 |
cmake_config_githash.h.in
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Clean up and tweak build system
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2015-03-27 15:00:48 -04:00 |
cmake_config.h.in
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Add LibGMP
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2015-05-11 17:48:33 +02:00 |
CMakeLists.txt
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Fix *BSD build with GNU iconv
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2015-06-29 12:32:01 +02:00 |
collision.cpp
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Use std::vector instead of std::set for Environment::getObjectsInsideRadius
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2015-04-16 18:37:29 +02:00 |
collision.h
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Add an option to disable object <-> object collision for Lua entities
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2013-07-20 20:43:11 +02:00 |
config.h
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Revert the upper-case PROJECT_NAME nonsense that was part of #2402
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2015-04-27 16:24:49 +02:00 |
constants.h
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Change format of screenshot names
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2015-03-31 16:24:25 +10:00 |
content_abm.cpp
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Move globals from main.cpp to more sane locations
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2015-04-01 23:04:25 +10:00 |
content_abm.h
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Update Copyright Years
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2013-02-24 20:15:24 +01:00 |
content_cao.cpp
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Use UTF-8 instead of narrow
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2015-07-08 10:12:44 +02:00 |
content_cao.h
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Fix some issues with animations, and allow non-looped animations to be defined
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2015-06-22 01:53:38 +02:00 |
content_cso.cpp
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Move texture_min_size even further down the pipe. Now, textures are JIT-upscaled using an image transformation, right at the time they're added to a mesh or particle; images used in 2D elements are left unscaled. This should fix any remaining issues with HUD elements.
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2015-03-31 16:56:33 +10:00 |
content_cso.h
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Update Copyright Years
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2013-02-24 20:15:24 +01:00 |
content_mapblock.cpp
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Move globals from main.cpp to more sane locations
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2015-04-01 23:04:25 +10:00 |
content_mapblock.h
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Update Copyright Years
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2013-02-24 20:15:24 +01:00 |
content_mapnode.cpp
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Replace instances of std::map<std::string, std::string> with StringMap
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2015-05-19 16:10:49 -04:00 |
content_mapnode.h
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Update Copyright Years
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2013-02-24 20:15:24 +01:00 |
content_nodemeta.cpp
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |
content_nodemeta.h
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |
content_sao.cpp
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Fix some issues with animations, and allow non-looped animations to be defined
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2015-06-22 01:53:38 +02:00 |
content_sao.h
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Fix some issues with animations, and allow non-looped animations to be defined
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2015-06-22 01:53:38 +02:00 |
convert_json.cpp
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Fix mod store rating
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2015-04-20 22:48:14 -04:00 |
convert_json.h
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Remove ugly curl struct pointer from jsonFetchValue signature
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2014-06-19 21:24:53 +02:00 |
craftdef.cpp
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Fix endless loop since grandparent commit
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2015-07-04 19:43:46 +02:00 |
craftdef.h
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Fix bug when craft input isn't replaced
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2015-06-22 19:30:35 +02:00 |
database-dummy.cpp
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Make the dummy backend only look up blocks once
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2015-03-08 03:16:40 -04:00 |
database-dummy.h
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Clean up database API and save the local map on an interval
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2015-03-06 00:20:45 -05:00 |
database-leveldb.cpp
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Clean up database API and save the local map on an interval
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2015-03-06 00:20:45 -05:00 |
database-leveldb.h
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Clean up database API and save the local map on an interval
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2015-03-06 00:20:45 -05:00 |
database-redis.cpp
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Improve Redis error messages
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2015-05-06 15:28:22 -04:00 |
database-redis.h
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Clean up database API and save the local map on an interval
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2015-03-06 00:20:45 -05:00 |
database-sqlite3.cpp
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Fix missing SQLite3 statement pointer initialization
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2015-04-07 00:31:41 -04:00 |
database-sqlite3.h
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Clean up database API and save the local map on an interval
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2015-03-06 00:20:45 -05:00 |
database.cpp
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Clean up database API and save the local map on an interval
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2015-03-06 00:20:45 -05:00 |
database.h
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Clean up database API and save the local map on an interval
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2015-03-06 00:20:45 -05:00 |
daynightratio.h
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Update Copyright Years
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2013-02-24 20:15:24 +01:00 |
debug.cpp
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Fix MSVC compile error
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2015-03-27 15:16:41 -04:00 |
debug.h
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For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives
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2015-03-07 22:41:47 +10:00 |
defaultsettings.cpp
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Add new leaves style - simple (glasslike drawtype)
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2015-07-08 11:20:07 +02:00 |
defaultsettings.h
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Implement proper font handling
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2014-11-30 17:50:09 +01:00 |
drawscene.cpp
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Add minimap feature
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2015-06-27 03:42:01 +02:00 |
drawscene.h
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Add minimap feature
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2015-06-27 03:42:01 +02:00 |
dungeongen.cpp
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Move globals from main.cpp to more sane locations
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2015-04-01 23:04:25 +10:00 |
dungeongen.h
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Shorten ManualMapVoxelManipulator to MMVManip
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2015-01-05 02:42:27 -05:00 |
emerge.cpp
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Revert the upper-case PROJECT_NAME nonsense that was part of #2402
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2015-04-27 16:24:49 +02:00 |
emerge.h
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Respect game mapgen flags and save world noise params
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2015-03-07 15:53:39 -05:00 |
environment.cpp
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Generic CAO cleanups and renames for clarification
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2015-06-20 03:37:30 +02:00 |
environment.h
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Generic CAO cleanups and renames for clarification
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2015-06-20 03:37:30 +02:00 |
event_manager.h
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Update Copyright Years
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2013-02-24 20:15:24 +01:00 |
event.h
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Update Copyright Years
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2013-02-24 20:15:24 +01:00 |
exceptions.h
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Replace PRNG assertions with PrngException
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2015-04-27 01:24:37 -04:00 |
filecache.cpp
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Network Layer 7 rework (Packet handling)
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2015-02-10 20:04:08 +10:00 |
filecache.h
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Rewrite client media download and support hash-based remote download
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2013-12-13 18:05:20 +01:00 |
filesys.cpp
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Windows: Fix some warnings.
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2015-07-09 01:52:28 +02:00 |
filesys.h
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Add mod security
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2015-05-16 18:32:31 -04:00 |
fontengine.cpp
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Settings: pass name to callbacks by reference
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2015-07-09 08:25:17 +02:00 |
fontengine.h
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Use UTF-8 instead of narrow
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2015-07-08 10:12:44 +02:00 |
game.cpp
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Settings: pass name to callbacks by reference
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2015-07-09 08:25:17 +02:00 |
game.h
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Change error_message from wstring to string
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2015-03-27 20:24:04 -04:00 |
gamedef.h
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Biomes: Remove referenced biomes from Decorations on clear
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2015-04-16 23:38:05 -04:00 |
gameparams.h
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main.cpp rework * Move ClientLauncher class to a dedicated file * ClientLauncher now owns print_video_modes and speed_tests functions (they are only called by him) * Move GameParams to shared/gameparams.h because it's shared between server and client and launcher need to know it * Move InputHandlers class to client/inputhandler.h * Cleanup includes
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2015-02-12 15:00:03 +01:00 |
genericobject.cpp
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Fix some issues with animations, and allow non-looped animations to be defined
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2015-06-22 01:53:38 +02:00 |
genericobject.h
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Fix some issues with animations, and allow non-looped animations to be defined
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2015-06-22 01:53:38 +02:00 |
gettext.cpp
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Use UTF-8 instead of narrow
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2015-07-08 10:12:44 +02:00 |
gettext.h
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Use UTF-8 instead of narrow
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2015-07-08 10:12:44 +02:00 |
gettime.h
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Update timestamp to include date
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2015-03-25 02:30:17 +10:00 |
guiChatConsole.cpp
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Move globals from main.cpp to more sane locations
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2015-04-01 23:04:25 +10:00 |
guiChatConsole.h
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Remove unused variables to make clang happy
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2015-02-12 11:13:27 +01:00 |
guiEngine.cpp
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Use UTF-8 instead of narrow
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2015-07-08 10:12:44 +02:00 |
guiEngine.h
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Replace instances of std::map<std::string, std::string> with StringMap
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2015-05-19 16:10:49 -04:00 |
guiFileSelectMenu.cpp
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Use UTF-8 instead of narrow
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2015-07-08 10:12:44 +02:00 |
guiFileSelectMenu.h
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Fix win32/msvc i18n (quite UGLY version, blame Microsoft)
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2013-11-11 19:56:49 +01:00 |
guiFormSpecMenu.cpp
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Add MoveSomewhere inventory action
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2015-06-23 20:18:41 +02:00 |
guiFormSpecMenu.h
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Add list-rings
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2015-06-16 14:51:26 +02:00 |
guiKeyChangeMenu.cpp
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Close keybind settings menu with esc
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2015-06-30 21:04:06 +02:00 |
guiKeyChangeMenu.h
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Reduce gettext wide/narrow and string/char* conversions
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2015-02-05 03:24:22 -05:00 |
guiMainMenu.h
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Allow SIGINT to kill mainmenu again
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2013-08-19 15:49:36 +02:00 |
guiPasswordChange.cpp
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Use UTF-8 instead of narrow
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2015-07-08 10:12:44 +02:00 |
guiPasswordChange.h
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Update Copyright Years
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2013-02-24 20:15:24 +01:00 |
guiscalingfilter.cpp
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Fix crash caused by null texture in GUI formspec/HUD.
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2015-04-02 23:56:46 +10:00 |
guiscalingfilter.h
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Clean scaling pre-filter for formspec/HUD.
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2015-04-01 00:01:05 -04:00 |
guiTable.cpp
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Use UTF-8 instead of narrow
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2015-07-08 10:12:44 +02:00 |
guiTable.h
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Add formspec table
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2014-01-13 18:11:08 -05:00 |
guiVolumeChange.cpp
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Move globals from main.cpp to more sane locations
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2015-04-01 23:04:25 +10:00 |
guiVolumeChange.h
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Fix all warnings reported by clang
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2014-04-15 21:34:53 +02:00 |
httpfetch.cpp
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Replace instances of std::map<std::string, std::string> with StringMap
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2015-05-19 16:10:49 -04:00 |
httpfetch.h
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Replace instances of std::map<std::string, std::string> with StringMap
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2015-05-19 16:10:49 -04:00 |
hud.cpp
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Use UTF-8 instead of narrow
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2015-07-08 10:12:44 +02:00 |
hud.h
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Make hud use fontengine too
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2014-11-30 18:06:54 +01:00 |
imagefilters.cpp
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Fix some minor details from 6d61375
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2015-04-01 00:19:10 -04:00 |
imagefilters.h
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Clean scaling pre-filter for formspec/HUD.
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2015-04-01 00:01:05 -04:00 |
intlGUIEditBox.cpp
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Add utf-8 conversion utilities and re-add intlGUIEditBox
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2015-06-13 19:49:55 +02:00 |
intlGUIEditBox.h
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Add utf-8 conversion utilities and re-add intlGUIEditBox
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2015-06-13 19:49:55 +02:00 |
inventory.cpp
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Remove compile warning
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2015-06-25 15:50:31 +02:00 |
inventory.h
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Add MoveSomewhere inventory action
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2015-06-23 20:18:41 +02:00 |
inventorymanager.cpp
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Inventory manager style cleanup and further checks
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2015-07-01 17:03:02 +02:00 |
inventorymanager.h
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Add MoveSomewhere inventory action
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2015-06-23 20:18:41 +02:00 |
irr_aabb3d.h
|
Update Copyright Years
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2013-02-24 20:15:24 +01:00 |
irr_v2d.h
|
Update Copyright Years
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2013-02-24 20:15:24 +01:00 |
irr_v3d.h
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SAPI/Noise: Add PerlinNoiseMap:getMapSlice() function
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2015-05-17 04:04:17 -04:00 |
irrlichttypes_bloated.h
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |
irrlichttypes_extrabloated.h
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |
irrlichttypes.h
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Fix builds failing on BSD-like (such as OSX) due to an irrlicht bug (temporary fix)
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2014-12-09 20:40:52 +10:00 |
itemdef.cpp
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Replace instances of std::map<std::string, std::string> with StringMap
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2015-05-19 16:10:49 -04:00 |
itemdef.h
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Make range of tools configureable
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2013-07-20 20:37:59 +02:00 |
itemgroup.h
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |
keycode.cpp
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Move globals from main.cpp to more sane locations
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2015-04-01 23:04:25 +10:00 |
keycode.h
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Add support for Android 2.3+
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2014-06-29 18:17:56 +02:00 |
light.cpp
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Change lower limit of display_gamma to 1.0 (linear light)
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2015-05-11 02:03:09 +10:00 |
light.h
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Add display_gamma option for client
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2014-12-31 02:44:31 +10:00 |
localplayer.cpp
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Only retrieve always_fly_fast setting once
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2015-05-30 22:29:36 +02:00 |
localplayer.h
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Add some missing getter functions to the lua API
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2015-05-28 16:46:35 +02:00 |
log.cpp
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Move globals from main.cpp to more sane locations
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2015-04-01 23:04:25 +10:00 |
log.h
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Move globals from main.cpp to more sane locations
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2015-04-01 23:04:25 +10:00 |
logoutputbuffer.h
|
Update Copyright Years
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2013-02-24 20:15:24 +01:00 |
luaentity_common.h
|
Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
main.cpp
|
Revert the upper-case PROJECT_NAME nonsense that was part of #2402
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2015-04-27 16:24:49 +02:00 |
mainmenumanager.h
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Move globals from main.cpp to more sane locations
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2015-04-01 23:04:25 +10:00 |
map.cpp
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Record MapBlock modification reasons as flags instead of strings
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2015-05-17 22:14:26 -04:00 |
map.h
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Add core.find_nodes_with_meta() script API
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2015-05-05 16:21:59 -04:00 |
mapblock_mesh.cpp
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Clean-up Minimap code
|
2015-07-08 01:50:31 -04:00 |
mapblock_mesh.h
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Add minimap feature
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2015-06-27 03:42:01 +02:00 |
mapblock.cpp
|
Generic CAO cleanups and renames for clarification
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2015-06-20 03:37:30 +02:00 |
mapblock.h
|
Mapblock: nodecount refactor
|
2015-05-31 06:24:41 +02:00 |
mapchunk.h
|
Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
mapgen_singlenode.cpp
|
Respect game mapgen flags and save world noise params
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2015-03-07 15:53:39 -05:00 |
mapgen_singlenode.h
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Respect game mapgen flags and save world noise params
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2015-03-07 15:53:39 -05:00 |
mapgen_v5.cpp
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Mgv5/mgv7 caves: Remove sand found in underground tunnels
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2015-06-27 03:36:40 +01:00 |
mapgen_v5.h
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Mapgen objects: Enable heatmap and humidmap for all biome api mapgens
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2015-06-20 04:16:17 +01:00 |
mapgen_v6.cpp
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Mgv6: Don't create air gap in tundra at y = 48 in custom high terrain
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2015-06-18 04:18:15 +01:00 |
mapgen_v6.h
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Mgv6: Enable snowbiomes by default. Double biome noise spread. 3 octaves, 0.5 persistence for humidity
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2015-05-26 02:08:06 +01:00 |
mapgen_v7.cpp
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Mgv7: Auto-set lowest mountain generation level
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2015-07-08 00:49:04 +01:00 |
mapgen_v7.h
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Mgv7: Auto-set lowest mountain generation level
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2015-07-08 00:49:04 +01:00 |
mapgen.cpp
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Mapgen objects: Enable heatmap and humidmap for all biome api mapgens
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2015-06-20 04:16:17 +01:00 |
mapgen.h
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Biome API: Increase heat and humidity noise spreads to 1000
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2015-06-30 07:04:18 +01:00 |
mapnode.cpp
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RotateAlongYAxis: For facedir case, return if param2 >= 4
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2015-05-03 03:43:51 +01:00 |
mapnode.h
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Optimise MapBlockMesh related functions
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2015-02-23 23:20:31 +10:00 |
mapsector.cpp
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For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives
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2015-03-07 22:41:47 +10:00 |
mapsector.h
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Replace std::list by std::vector into ClientMap::updateDrawList, Map::timerUpdate and ServerMap::save().
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2015-02-17 15:28:49 +01:00 |
mesh.cpp
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Automated whitespace error fix for last commit
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2015-06-14 23:15:20 +02:00 |
mesh.h
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Port createForsythOptimizedMesh from Irrlicht 1.8
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2014-11-23 00:51:08 +01:00 |
mg_biome.cpp
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NodeResolver: Remove NodeResolveMethod
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2015-05-07 02:36:01 -04:00 |
mg_biome.h
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Split ObjDef/ObjDefManager out to objdef.cpp
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2015-05-18 22:30:25 -04:00 |
mg_decoration.cpp
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Biome API decorations: 'spawnby' searches a 3D neighbourhood
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2015-07-08 22:44:10 +01:00 |
mg_decoration.h
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Split ObjDef/ObjDefManager out to objdef.cpp
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2015-05-18 22:30:25 -04:00 |
mg_ore.cpp
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Fix sign-compare compiler warnings in mg_ore.cpp
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2015-04-20 22:57:30 -04:00 |
mg_ore.h
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Split ObjDef/ObjDefManager out to objdef.cpp
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2015-05-18 22:30:25 -04:00 |
mg_schematic.cpp
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Schematics: Fix probability values for .mts version 1
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2015-05-15 16:20:30 -04:00 |
mg_schematic.h
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Schematics: Add per-node force placement option
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2015-05-09 18:44:00 -04:00 |
minimap.cpp
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Clean-up Minimap code
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2015-07-08 01:50:31 -04:00 |
minimap.h
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Clean-up Minimap code
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2015-07-08 01:50:31 -04:00 |
modalMenu.h
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Remove m_ext_ptr in GUIFormSpecMenu, replaced by refcount mechanism
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2014-10-24 21:14:48 +02:00 |
modifiedstate.h
|
Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
mods.cpp
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Move globals from main.cpp to more sane locations
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2015-04-01 23:04:25 +10:00 |
mods.h
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Remove ugly curl struct pointer from jsonFetchValue signature
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2014-06-19 21:24:53 +02:00 |
nameidmapping.cpp
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
|
2013-08-14 21:03:33 +02:00 |
nameidmapping.h
|
Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
nodedef.cpp
|
Add new leaves style - simple (glasslike drawtype)
|
2015-07-08 11:20:07 +02:00 |
nodedef.h
|
Add minimap feature
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2015-06-27 03:42:01 +02:00 |
nodemetadata.cpp
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Replace instances of std::map<std::string, std::string> with StringMap
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2015-05-19 16:10:49 -04:00 |
nodemetadata.h
|
Replace instances of std::map<std::string, std::string> with StringMap
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2015-05-19 16:10:49 -04:00 |
nodetimer.cpp
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Use std::string::empty() instead of size() where applicable
|
2014-12-12 15:16:24 -05:00 |
nodetimer.h
|
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
|
2013-08-14 21:03:33 +02:00 |
noise.cpp
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Noise: Fix interpolation at negative coordinates
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2015-05-17 00:04:51 -04:00 |
noise.h
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Noise: Make buffer size parameters unsigned
|
2015-05-15 16:20:30 -04:00 |
objdef.cpp
|
Fix Windows build, clean up included headers
|
2015-05-22 20:37:59 +02:00 |
objdef.h
|
Fix Windows build, clean up included headers
|
2015-05-22 20:37:59 +02:00 |
object_properties.cpp
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Add offset to automatic_face_movement_dir
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2013-09-10 23:31:44 +02:00 |
object_properties.h
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Add offset to automatic_face_movement_dir
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2013-09-10 23:31:44 +02:00 |
particles.cpp
|
fix infinite spawners
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2015-04-18 20:14:34 +02:00 |
particles.h
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Replace std::list to std::vector into tile.cpp (m_texture_trash) and move tile.hpp to src/client/
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2015-03-05 11:59:40 +01:00 |
pathfinder.cpp
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Fix pathfinder to produce more useful paths
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2015-05-03 22:36:11 -04:00 |
pathfinder.h
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
|
2013-08-14 21:03:33 +02:00 |
player.cpp
|
Add list-rings
|
2015-06-16 14:51:26 +02:00 |
player.h
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Fix code style from recent commits and add misc. optimizations
|
2015-07-02 23:14:30 -04:00 |
porting_android.cpp
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Android: Backport changes from stable-0.4
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2015-03-14 19:59:14 +01:00 |
porting_android.h
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Add support for Android 2.3+
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2014-06-29 18:17:56 +02:00 |
porting.cpp
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Fix code style from recent commits and add misc. optimizations
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2015-07-02 23:14:30 -04:00 |
porting.h
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Little coding style fix on porting.h
|
2015-07-10 19:04:05 +02:00 |
profiler.cpp
|
Move globals from main.cpp to more sane locations
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2015-04-01 23:04:25 +10:00 |
profiler.h
|
Move globals from main.cpp to more sane locations
|
2015-04-01 23:04:25 +10:00 |
quicktune_shortcutter.h
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Create faster key cache for main game loop (client)
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2014-11-10 12:26:19 +10:00 |
quicktune.cpp
|
Cleanup jthread and fix win32 build
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2013-12-01 16:25:46 +01:00 |
quicktune.h
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Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
rollback_interface.cpp
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Record MapBlock modification reasons as flags instead of strings
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2015-05-17 22:14:26 -04:00 |
rollback_interface.h
|
Clean up rollback
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2014-11-19 16:21:59 -05:00 |
rollback.cpp
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Clean up rollback
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2014-11-19 16:21:59 -05:00 |
rollback.h
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Fix struct vs. class in forward declarations
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2014-12-08 09:06:31 +01:00 |
serialization.cpp
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Add compression API
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2014-09-20 14:02:54 -04:00 |
serialization.h
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Fix a crash (assert) when client set serial version < 24 in INIT
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2015-01-27 16:55:25 +01:00 |
server.cpp
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Use UTF-8 instead of narrow
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2015-07-08 10:12:44 +02:00 |
server.h
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Fix code style from recent commits and add misc. optimizations
|
2015-07-02 23:14:30 -04:00 |
serverlist.cpp
|
Move globals from main.cpp to more sane locations
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2015-04-01 23:04:25 +10:00 |
serverlist.h
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Send real port to server list
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2015-01-23 21:38:34 +10:00 |
serverobject.cpp
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Send Inventory packet on event, don't check it at each AsyncRunStep.
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2015-03-04 11:29:39 +01:00 |
serverobject.h
|
Fix some issues with animations, and allow non-looped animations to be defined
|
2015-06-22 01:53:38 +02:00 |
settings.cpp
|
Add mod security
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2015-05-16 18:32:31 -04:00 |
settings.h
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Settings: pass name to callbacks by reference
|
2015-07-09 08:25:17 +02:00 |
shader.cpp
|
Shaders fixes and cleanup relief mapping code.
|
2015-07-02 21:36:45 +02:00 |
shader.h
|
Unite nodes shaders.
|
2014-06-15 05:40:33 +02:00 |
sky.cpp
|
Move globals from main.cpp to more sane locations
|
2015-04-01 23:04:25 +10:00 |
sky.h
|
Fix use of uninit data in Sky and (potentially) GUIChatConsole constructors
|
2015-01-18 13:16:01 +01:00 |
socket.cpp
|
Link against shlwapi.lib and unify linker input sources for Windows
|
2015-04-08 12:56:53 -04:00 |
socket.h
|
Fix unit tests failing if IPv6 not available
|
2014-11-02 02:27:26 -05:00 |
sound_openal.cpp
|
For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives
|
2015-03-07 22:41:47 +10:00 |
sound_openal.h
|
Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
sound.cpp
|
Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
sound.h
|
Update Copyright Years
|
2013-02-24 20:15:24 +01:00 |
staticobject.cpp
|
Use std::vector instead of std::list in StaticObjectList and MutexedMap::getValues()
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2015-03-04 17:22:37 +01:00 |
staticobject.h
|
For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives
|
2015-03-07 22:41:47 +10:00 |
strfnd.h
|
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
|
2013-08-14 21:03:33 +02:00 |
subgame.cpp
|
Move globals from main.cpp to more sane locations
|
2015-04-01 23:04:25 +10:00 |
subgame.h
|
Fix game minetest.conf default settings
|
2015-03-18 13:03:02 -04:00 |
threads.h
|
Always use builtin JThread library
|
2013-09-15 23:00:01 -04:00 |
tool.cpp
|
Fix inversion of full_punch_interval
|
2014-07-02 16:48:11 +02:00 |
tool.h
|
New damage system, add damageGroups to ToolCapabilities, bump protocol version
|
2013-03-29 20:14:09 +01:00 |
touchscreengui.cpp
|
Clean scaling pre-filter for formspec/HUD.
|
2015-04-01 00:01:05 -04:00 |
touchscreengui.h
|
Clean scaling pre-filter for formspec/HUD.
|
2015-04-01 00:01:05 -04:00 |
treegen.cpp
|
Minimal: Add snow biome and jungleleaves nodes. Add mapgen aliases
|
2015-06-12 08:20:19 +01:00 |
treegen.h
|
Treegen: Add pine tree. Force place trunks
|
2015-04-01 22:54:49 +01:00 |
version.cpp
|
Clean up and tweak build system
|
2015-03-27 15:00:48 -04:00 |
version.h
|
Clean up and tweak build system
|
2015-03-27 15:00:48 -04:00 |
voxel.cpp
|
Optimise MapBlockMesh related functions
|
2015-02-23 23:20:31 +10:00 |
voxel.h
|
For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives
|
2015-03-07 22:41:47 +10:00 |
voxelalgorithms.cpp
|
Remove emerge and speedup addArea by using memcopy instead of one by one assignment
|
2014-06-23 00:13:41 +02:00 |
voxelalgorithms.h
|
Migrate to STL containers/algorithms.
|
2013-03-11 19:08:39 -04:00 |
wieldmesh.cpp
|
Fix typo in WieldMesh::setItem()
|
2015-05-08 23:30:56 -04:00 |
wieldmesh.h
|
Add a check for animation when getting an extruded mesh
|
2015-05-04 02:11:36 -04:00 |