Commit Graph

376 Commits

Author SHA1 Message Date
rubenwardy
9cc341e91f
Update contentdb_url to content.minetest.net 2018-05-13 21:41:02 +01:00
rubenwardy
87ad4d8e7f
Add online content repository
Replaces mods and texture pack tabs with a single content tab
2018-04-19 20:14:53 +01:00
Muhammad Rifqi Priyo Susanto
326eeca306 Android: Replace movement buttons with joystick (#7126)
* Android: Replace movement buttons with joystick

Replace movement control buttons (arrows at bottom left screen) with virtual joystick.
Joystick has 8 directions (same as keyboard). Basically, just map it to keyboard input.
Joystick applies only on left 1/3 of screen.
Joystick's position can be fixed by enabling fixed_virtual_joystick setting.
Three new images:
(1) placeholder joystick,
(2) joystick container (background), and
(3) joystick cursor.
Remove unused images: movement control buttons (*_arrow.png).
New data type: touch_gui_joystick_move_id

Joystick's fixed position is spaced one button size from bottom and from left of screen.
Remove unused variable: m_joystick_downlocation
2018-04-10 22:55:17 +02:00
you
540e07e3ef Fix missing warningstream (or similar problem) (#7034)
Use the --color command line parameter instead of a setting for coloured logs

This fixes the missing warningstream bug, g_settings->get mustn't be used there.
Also, the decision about en- or disabling log colours fits better to the command line parameters than minetest settings.
2018-03-04 17:34:36 +01:00
ThomasMonroe314
501f936b37 Switch F3 to use 'enable_fog' setting 2018-02-08 15:40:16 +01:00
PorygonZRocks
0e4c467a82 Add main_menu_style setting 2018-02-08 15:38:24 +01:00
Lars Hofhansl
fad263dec9 Revert "Add an active object step time budget #6721"
This reverts commit 9c669016d1578a5c62f932c6ccb7a2b4b1e21f0a.
See #6907
2018-01-12 23:47:39 -08:00
rubenwardy
0bcc2f33eb Add check to pause game on lost window focus 2017-12-26 21:53:45 +00:00
Ezhh
26c7e98e3d Adjust default console height
#6797
2017-12-17 04:38:54 +00:00
Loïc Blot
308bb69eef
CSM fixes: load mods after flavours & add flavour to block mod loading (#6738)
* CSM fixes: load mods after flavours & add flavour to block mod loading

* Don't permit to load mods twice

* Prepare builtin integrity global algorithm

* Add missing doc & use a nicer byteflag for LOAD_CLIENT_MODS flavour

* flag typo fix

* Invert CSM_FL_LOOKUP_NODES & CSM_FL_LOAD_CLIENT_MODS ids
2017-12-11 17:33:44 +01:00
Lars Hofhansl
9c669016d1 Add an active object step time budget #6721
This can be set via the active_object_interval option.
2017-12-06 12:21:54 -08:00
you
e049405fdc Add coloured logs (#4549)
The setting log_colour can be used to en-/disable or autodetect it.
2017-12-06 18:50:39 +01:00
paramat
f470cb7270 Zoom: Set zoom FOV per-player using a player object property
Remove player object property 'can zoom'.
Add player object property 'zoom fov'.
Remove clientside setting for 'zoom fov'.
Object property default is 15 degrees in creative mode, zoom disabled
in survival mode.

Needed due to zoom now loading and/or generating distant world
according to zoom FOV.

Update object properties serialisation version to 3.
2017-12-04 02:25:10 +00:00
paramat
03c11a73d8 Light curve: Add and tune mid boost gaussian
Create a closer match to the light curve of 0.4.16 stable.
Results in darker shadows while maintaining the 'brightness' and light
spread.
2017-11-27 01:28:29 +00:00
Esteban I. RM
792e013eaf
don't pass g_settings around, and use it directly 2017-10-17 19:22:09 +02:00
Esteban I. RM
0e8ee84d74
Implement #6096 2017-10-17 19:21:32 +02:00
Vitaliy
75320e7e88 Real global textures (#6105)
* Real global textures

* Add world-aligned textures
* Update minimal to support world-aligned tiles
* Update minimal
2017-10-15 09:34:14 +02:00
Rob Blanckaert
3c93a56e16 Add setting for near plane distance. (#6395)
* Allow setting the near plane

* - Add near_plane limit of 0.5 to prevent x-ray.
- Add more details to near_plane setting.
2017-10-07 15:11:48 +02:00
DTA7
9eb163ab4f Add mute setting (toggled by the mute key and in the volume menu) (#6415)
* Add mute setting (toggled by the mute key and in the volume menu)
2017-09-26 08:17:50 +02:00
Loïc Blot
6f1c907204 Implement mod communication channels (#6351)
Implement network communication for channels

* Implement ModChannel manager server side to route incoming messages from clients to other clients
* Add signal handler switch on client & ModChannelMgr on client to handle channels
* Add Lua API bindings + client packet sending + unittests
* Implement server message sending
* Add callback from received message handler to Lua API using registration method
2017-09-26 00:11:20 +02:00
DTA7
45e9f80811 Correct tooltip_append_itemstring terminology (#6421) 2017-09-16 18:42:17 +02:00
DTA7
808ada11db Add setting to display the itemstring after the tooltip in the inventory. (#6413)
* Add setting to display the itemstring after the tooltip in the inventory.
2017-09-15 14:31:32 +02:00
SmallJoker
ee9a442ecc Network: Remove large parts of deprecated legacy code (#6404)
Also remove the setting 'send_pre_v25_init'
Keep old enum entries for obsolete commands
2017-09-12 19:48:09 +02:00
SmallJoker
745a90dc84 Server: Calculate maximal total block sends dynamically (#6393)
The block sends per client is 1/2 when reaching the maximal player count.
2017-09-09 00:36:48 +02:00
Rui
87c5a3fb2f Remove DSTACK keybind setting (#6378) 2017-09-05 20:00:36 +02:00
paramat
a383eb0eb9 World start time: Add setting for this, default unchanged 2017-09-04 05:10:52 +01:00
Loïc Blot
1b3e4e1736 Formspec: Add options to set background color and opacity (fullscreen mode + default mode) (#5493)
* Formspec: Add options to set background color and opacity (fullscreen mode)

* Enhance previous comment: Set formspec background when regenerate UI.

* This permit to do the calcul only at regen and override it with bgcolor tag
* Add a setting for default background color into formspec, separated from fullscreen
* Add a little performance gain on formspecs using a const ref instead of copying formspec string
2017-08-29 19:25:16 +02:00
Loïc Blot
3cea7a349a Network cleanup (#6310)
* Move Connection threads to dedicated files + various cleanups

* ConnectionReceiveThread::processPacket now uses function pointer table to route MT packet types
* Various code style fixes

* Code style with clang-format

* Various SharedBuffer copy removal

* SharedBuffer cannot be copied anymore using Buffer
* Fix many SharedBuffer copy (thanks to delete operator)
2017-08-25 15:53:56 +02:00
Ben Deutsch
397a701f98 Safe digging and placing (#6127)
* Setting: Safe digging and placing

* New setting 'safe_dig_and_place' under Controls
* If set, digging and placing will not auto-repeat
* Releasing buttons unblocks the respective action again
* Useful for inexperienced users in creative mode where default
  repeat times may be too short

* Safe placing (right click repetition) does not need a guarding flag

* Added new setting to minetest.conf.example
2017-08-24 08:30:46 +02:00
Loïc Blot
13e995b811 Modernize src/c* src/d* and src/e* files (#6263)
* Modernize src/c* src/d* and src/e* files

* default operator
* redundant init
* delete default constructors on CraftDefinition childs (never used)
* fix some missing init values
* const ref fix reported by clang-tidy
* ranged-based for loops
* simple conditions & returns
* empty stl function instead of size
* emplace_back stl function instead of push_back + construct temp obj
* auto for some iterators
* code style fixes
* c++ stl headers instead of C stl headers (stdio.h -> cstdio)
2017-08-17 23:02:50 +02:00
Loïc Blot
9bd18874a1 Reduce dedicated server step to 0.09 (#6252)
Minetest performance improvement has been huge since months, server step reduction will permit to handle client events a little bit faster without too many penalty costs due to core engine
2017-08-17 19:16:02 +02:00
Vitaliy
9c8fec83af New lighting curve (#5279)
* New lighting curve

* Make polynomial lighting curve

* Update default lighting settings
2017-08-17 00:23:20 +02:00
Ben Deutsch
9ef9c72e5a Remove cloud_height setting
With the cloud API, the cloud_height setting has become obsolete
and replaceable by a mod. It, and supporting code, can be
removed.
2017-08-12 19:37:53 +01:00
Wuzzy
640ba77276 Make direct item selection keys freely bindable 2017-07-30 18:24:45 +01:00
paramat
5f37efbec4 Window size: use 1024x600 to avoid a smaller UI
The change from 800x600 to 1024x576 (16:9) was a reduction in height which caused
user interface to become smaller.
Continue to use width 1024 as it is a common small screen width.
2017-07-18 22:11:34 +01:00
Loïc Blot
79f19b8369 [CSM] Add flavour limits controlled by server (#5930)
* [CSM] Add flavour limits controlled by server

Server send flavour limits to client permitting to disable or limit some Lua calls

* Add limits for reading nodedefs and itemdefs

* flavour: Add lookup node limits

* Merge get_node_or_nil into get_node.

Sending fake node doesn't make sense in CSM, just return nil if node is not available for any reason

* Add node range customization when noderange flavour is enabled (default 8 nodes)

* Limit nodes range & disable chat message sending by default

* Bump protocol version
2017-07-18 21:39:55 +02:00
Loic Blot
84aa845911
Revert "CSM: Revert "[CSM] Add send_chat_message and run_server_chatcommand""
This reverts commit bdac12761cd92960c3df83c932aa610f2322215f.
2017-07-15 09:28:10 +02:00
paramat
fafa51202c Default window size: Increase to 1024x576, aspect ratio 16:9 2017-07-15 01:36:37 +01:00
rubenwardy
bdac12761c CSM: Revert "[CSM] Add send_chat_message and run_server_chatcommand"
Original PR: #5747.
This reverts commit 39f4a2f607d44738d60db84eba4b30e3d7450204.
2017-07-15 01:35:18 +01:00
Elijah Duffy
dc3ca09e0e Remove remaining modstore code (#6120) 2017-07-14 20:37:58 +02:00
paramat
ab746b0704 Dungeons: Add setting to prevent projecting dungeons
Prevents dungeons generating into ignore nodes in ungenerated mapchunks,
which can occasionally result in a dungeon projecting from the terrain.
2017-07-02 13:33:21 +01:00
kilbith
1d1d922a7a Add Arm Inertia (#6050) 2017-06-26 20:03:48 +02:00
red-001
25ae0739ed Add a server-sided way to remove color codes from incoming chat messages (#5948)
These code be generated by CSM, a modded client or just copy and pasted by the player.

Changes
- Update configuration example and setting translation file.
- Remove colour codes before logging chat.
- Add setting to remove colour codes before processing the chat.
2017-06-10 13:49:44 +02:00
Paramat
0a5c3c2852 Autorun: Change to 'autoforward' (#5926)
Minetest does not have 'run'.
Automatic forwards is very often used while flying or swimming, so a general
word is more suitable.
2017-06-08 09:57:00 +02:00
Vincent Glize
dd0a058e1f Snake case for screen options in minetest.conf (#5792) 2017-06-03 22:02:07 +02:00
Pierre-Adrien Langrognet
39f4a2f607 [CSM] Add send_chat_message and run_server_chatcommand API functions (#5747)
* [CSM] Add send_chat_message and run_server_chatcommand API functions

* Add client-side chat message rate limiting

* Limit out chat queue size

* [CSM] Add minetest.clear_out_chat_queue API function and .clear_chat_queue chatcommand

* Last fixes/cleanups before merge
2017-05-21 23:06:51 +02:00
Wuzzy
07c17db114 Add configurable key bindings for hotbar scrolling, and for changing volume. 2017-05-06 21:21:59 +02:00
Loïc Blot
21e0a049f8 Save minetest screen width/height options when modified (#5683)
* Save minetest screen width/height options when modified

* Add autosave_screensize setting (default true)

* Fix @SmallJoker comments
2017-05-05 13:47:11 +02:00
Louis Pearson
db17225a97 Footsteps without view bobbing (#5645)
* Remove redundant view_bobbing setting

Also fixes bug where disabling view_bobbing disables footstep sounds.

* Removes redundant view_bobbing setting

Setting view_bobbing amount to 0 is now the only way to
turn view_bobbing on and off. Also fixed a bug where footstep
sounds would not play when view_bobbing was disabled.
2017-04-25 21:11:51 +10:00
Perttu Ahola
04cc9de8f2 MeshUpdateQueue: Add a MapBlock cache that minimizes the amount of MapBlock copying done in the main thread
Cache size is configurable by the meshgen_block_cache_size (default 20 MB).

New profiler stats:
- MeshUpdateQueue MapBlock cache hit %
- MeshUpdateQueue MapBlock cache size kB

Removes one type of stutter that was seen on the client when received MapBlocks
were being handled. (the "MeshMakeData::fill" stutter)

Kind of related to at least #5239

Originally preceded by these commits, now includes them:
- Move the mesh generator thread into src/mesh_generator_thread.{cpp,h}
- mesh_generator_thread.cpp: Update code style
- MeshUpdateThread: Modify interface to house a different implementation: Actual functionality will be changed by next commits.
- MeshMakeData: Add fillBlockData() interface (so that caller can fill in stuff from eg. a MapBlock cache)
2017-04-17 14:58:29 +03:00