..
benchmark
Add lighting test and benchmark ( #12802 )
2022-09-26 06:49:08 -04:00
client
Reduce exposure of various internals ( #12885 )
2022-11-03 17:35:31 +01:00
content
Safety check the map's blocksize ( #12895 )
2022-10-27 19:31:42 -07:00
database
Avoid duplication of mod metadata in memory ( #12562 )
2022-09-26 17:03:43 -04:00
gui
Reduce exposure of various internals ( #12885 )
2022-11-03 17:35:31 +01:00
irrlicht_changes
Update my name
2022-06-16 21:38:32 +02:00
mapgen
Optimize lighting calculation ( #12797 )
2022-10-09 10:50:26 -04:00
network
Code optimizations / refactor ( #12704 )
2022-09-06 11:21:09 +01:00
script
Allow rotating entity selectionboxes ( #12379 )
2022-10-30 16:53:14 +01:00
server
Allow rotating entity selectionboxes ( #12379 )
2022-10-30 16:53:14 +01:00
threading
Fix synchronization issue at thread start
2022-05-02 20:54:55 +02:00
unittest
Speed up find_nodes_in_area ( #12845 )
2022-10-13 09:35:19 -04:00
util
Allow rotating entity selectionboxes ( #12379 )
2022-10-30 16:53:14 +01:00
activeobject.h
Removed some obsolete code ( #10562 )
2021-01-21 18:17:09 +00:00
activeobjectmgr.h
Add nametag background setting and object property ( #10937 )
2021-02-17 19:51:28 +00:00
ban.cpp
Add unittests on ActiveObject and BanManager class ( #6866 )
2018-01-01 18:48:52 +01:00
ban.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
chat_interface.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
chat.cpp
Chat weblink: remove comma as delimiter ( #12730 )
2022-09-10 12:21:15 +02:00
chat.h
Remove a few unused functions reported by callcatcher ( #11658 )
2021-10-12 20:12:20 +02:00
chatmessage.h
Travis: Update clang from 4.0 to 5.0 ( #6467 )
2017-10-09 11:32:06 +02:00
clientiface.cpp
Remove unused MapBlock functionality
2022-10-09 13:43:48 -04:00
clientiface.h
Fix password changing getting stuck if wrong password is entered once
2022-04-28 19:55:36 +02:00
cmake_config_githash.h.in
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
cmake_config.h.in
Run Minetest update checker on startup ( #7629 )
2022-08-02 21:34:17 +02:00
CMakeLists.txt
Check sizeof(int) and sizeof(size_t)
2022-10-23 21:59:12 +02:00
collision.cpp
Avert collision static detection rounding error ( #12822 )
2022-09-30 06:31:24 -04:00
collision.h
Expose collided objects in moveresult
2020-05-06 14:03:52 +02:00
config.h
Run Minetest update checker on startup ( #7629 )
2022-08-02 21:34:17 +02:00
constants.h
Raise max mapgen limit constant to align with mapblock size
2022-01-30 13:49:26 +01:00
content_mapnode.cpp
Modernize src/c* src/d* and src/e* files ( #6263 )
2017-08-17 23:02:50 +02:00
content_mapnode.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
content_nodemeta.cpp
(se)SerializeString: Include max length in the name
2020-10-01 09:52:59 +02:00
content_nodemeta.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
convert_json.cpp
Sort out cURL timeouts and increase default
2021-04-02 00:19:39 +02:00
convert_json.h
Sort out cURL timeouts and increase default
2021-04-02 00:19:39 +02:00
craftdef.cpp
Fix inconsistent craft replacements ( #9250 ) ( #12819 )
2022-09-30 06:30:39 -04:00
craftdef.h
Clean up craft replacements docs
2019-12-07 23:46:24 +01:00
daynightratio.h
Make natural night light as bright as MT 0.4.16 ( #9053 )
2019-10-18 21:54:44 +01:00
debug.cpp
Fix some misspellings ( #8104 )
2019-01-16 13:39:13 +01:00
debug.h
Remove DSTACK support ( #6346 )
2017-08-30 08:09:41 +02:00
defaultsettings.cpp
Improve bloom effect ( #12916 )
2022-11-02 09:09:48 +01:00
defaultsettings.h
Settings: Proper priority hierarchy
2021-01-29 17:32:35 +01:00
dummygamedef.h
Avoid duplication of mod metadata in memory ( #12562 )
2022-09-26 17:03:43 -04:00
dummymap.h
Add lighting test and benchmark ( #12802 )
2022-09-26 06:49:08 -04:00
emerge.cpp
Remove unused MapBlock functionality
2022-10-09 13:43:48 -04:00
emerge.h
Add more Prometheus metrics ( #12274 )
2022-05-09 21:20:58 +02:00
environment.cpp
Reduce exposure of various internals ( #12885 )
2022-11-03 17:35:31 +01:00
environment.h
Allow the ABM time budget to be configurable.
2020-08-18 16:04:32 -07:00
exceptions.h
Remove dead code ( #10845 )
2021-01-22 15:09:26 +00:00
face_position_cache.cpp
Modernize various files
2017-08-18 07:44:52 +02:00
face_position_cache.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
filesys.cpp
Code optimizations / refactor ( #12704 )
2022-09-06 11:21:09 +01:00
filesys.h
Refactor ModConfiguration
2022-07-14 22:12:54 +01:00
gamedef.h
Avoid duplication of mod metadata in memory ( #12562 )
2022-09-26 17:03:43 -04:00
gameparams.h
Add register dialog to separate login/register ( #12185 )
2022-06-05 17:47:38 +02:00
gettext.cpp
Gettext support on Android ( #11435 )
2021-08-08 18:59:07 +02:00
gettext.h
Fix various code & correctness issues ( #11815 )
2021-12-05 14:40:30 +01:00
gettime.h
Refactor local time getter functions ( #12221 )
2022-04-28 18:53:33 +02:00
httpfetch.cpp
Print announce error response ( #11878 )
2022-01-01 22:44:56 +01:00
httpfetch.h
Print announce error response ( #11878 )
2022-01-01 22:44:56 +01:00
hud.cpp
Readd basic_debug as a HUD flag ( #12020 )
2022-03-05 22:16:17 +01:00
hud.h
Readd basic_debug as a HUD flag ( #12020 )
2022-03-05 22:16:17 +01:00
inventory.cpp
Clean up Game::handleDigging() and some related parts
2022-09-30 14:02:14 +02:00
inventory.h
Clean up Game::handleDigging() and some related parts
2022-09-30 14:02:14 +02:00
inventorymanager.cpp
Fix error msg if craft replacement w/ full inv ( #12820 )
2022-09-29 20:34:51 +02:00
inventorymanager.h
Fix inventory swapping not calling all callbacks ( #9923 )
2020-09-04 20:49:07 +02:00
irr_aabb3d.h
Revert 6587 - Optimize entity-entity collision ( #7539 )
2018-07-08 21:30:55 +01:00
irr_ptr.h
Improve irr_ptr ( #10808 )
2021-01-24 14:40:34 +00:00
irr_v2d.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
irr_v3d.h
Revert 6587 - Optimize entity-entity collision ( #7539 )
2018-07-08 21:30:55 +01:00
irrlichttypes_bloated.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
irrlichttypes_extrabloated.h
Use true pitch/yaw/roll rotations without loss of precision by pgimeno ( #8019 )
2019-02-07 21:26:06 +00:00
irrlichttypes.h
Irrlicht support code maintenance
2021-03-31 13:15:47 +02:00
itemdef.cpp
Implement tool use sounds
2022-09-30 14:02:14 +02:00
itemdef.h
Implement tool use sounds
2022-09-30 14:02:14 +02:00
itemgroup.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
itemstackmetadata.cpp
Avoid duplication of mod metadata in memory ( #12562 )
2022-09-26 17:03:43 -04:00
itemstackmetadata.h
Avoid duplication of mod metadata in memory ( #12562 )
2022-09-26 17:03:43 -04:00
light.cpp
Fix light overflow of u8 if light is saturated at 255 ( #10305 )
2020-08-23 15:39:55 +02:00
light.h
Light curve: Simplify and improve code, fix darkened daytime sky ( #7693 )
2018-09-16 17:59:42 +01:00
lighting.h
Add API to control shadow intensity from the game/mod ( #11944 )
2022-03-26 16:58:26 +01:00
log.cpp
Add missing concurrency protection in logger ( #12325 )
2022-05-23 22:50:25 +02:00
log.h
Add missing concurrency protection in logger ( #12325 )
2022-05-23 22:50:25 +02:00
main.cpp
Remove unused MapBlock functionality
2022-10-09 13:43:48 -04:00
map_settings_manager.cpp
Mainmenu game-related changes ( #11887 )
2022-01-09 21:15:35 +01:00
map_settings_manager.h
Rework Settings to support arbitrary hierarchies ( #11352 )
2021-06-23 15:22:31 +02:00
map.cpp
Reduce exposure of various internals ( #12885 )
2022-11-03 17:35:31 +01:00
map.h
Speed up find_nodes_in_area ( #12845 )
2022-10-13 09:35:19 -04:00
mapblock.cpp
Reduce exposure of various internals ( #12885 )
2022-11-03 17:35:31 +01:00
mapblock.h
Reduce exposure of various internals ( #12885 )
2022-11-03 17:35:31 +01:00
mapnode.cpp
Optimize lighting calculation ( #12797 )
2022-10-09 10:50:26 -04:00
mapnode.h
Embed data directly in mapblocks
2022-10-09 13:43:48 -04:00
mapsector.cpp
ServerMap saving: cleanups ( #6274 )
2017-08-19 11:29:46 +02:00
mapsector.h
Minor clientmap improvements.
2020-10-19 09:31:09 -07:00
metadata.cpp
Avoid duplication of mod metadata in memory ( #12562 )
2022-09-26 17:03:43 -04:00
metadata.h
Avoid duplication of mod metadata in memory ( #12562 )
2022-09-26 17:03:43 -04:00
modchannels.cpp
Move the codebase to C++14
2022-02-26 14:39:41 +01:00
modchannels.h
Add session_t typedef + remove unused functions ( #6470 )
2017-09-27 19:47:36 +02:00
modifiedstate.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
mtevent.h
Darwin platform build fix ( #10376 )
2020-09-09 19:12:03 +02:00
nameidmapping.cpp
(se)SerializeString: Include max length in the name
2020-10-01 09:52:59 +02:00
nameidmapping.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
nodedef.cpp
Check for falling float
nodes in liquid transform ( #12862 )
2022-10-18 18:03:05 -04:00
nodedef.h
Check for falling float
nodes in liquid transform ( #12862 )
2022-10-18 18:03:05 -04:00
nodemetadata.cpp
Avoid duplication of mod metadata in memory ( #12562 )
2022-09-26 17:03:43 -04:00
nodemetadata.h
Avoid duplication of mod metadata in memory ( #12562 )
2022-09-26 17:03:43 -04:00
nodetimer.cpp
Code modernization: src/n*, src/o* ( #6280 )
2017-08-19 11:30:46 +02:00
nodetimer.h
Code optimizations / refactor ( #12704 )
2022-09-06 11:21:09 +01:00
noise.cpp
Inline triLinearInterpolationNoEase and triLinearInterpolation ( #12421 )
2022-06-11 20:01:30 +02:00
noise.h
Remove a few unused functions reported by callcatcher ( #11658 )
2021-10-12 20:12:20 +02:00
objdef.cpp
Allow ObjDefManager instances to be cloned
2020-05-05 19:26:59 +02:00
objdef.h
Fix remaining issues with mapgen scriptapi
2020-05-05 19:26:59 +02:00
object_properties.cpp
Allow rotating entity selectionboxes ( #12379 )
2022-10-30 16:53:14 +01:00
object_properties.h
Allow rotating entity selectionboxes ( #12379 )
2022-10-30 16:53:14 +01:00
particles.cpp
Allow looped animation to be used safely with old clients
2022-09-10 12:21:29 +02:00
particles.h
Explicitly initialize value of particle parameter. Fixes #12621 .
2022-08-02 23:51:50 +02:00
pathfinder.cpp
Reserve vectors before pushing and other code quality changes ( #11161 )
2021-04-05 13:38:31 +02:00
pathfinder.h
Reduce ServerEnvironment propagation ( #9642 )
2020-04-11 19:59:43 +02:00
player.cpp
Readd basic_debug as a HUD flag ( #12020 )
2022-03-05 22:16:17 +01:00
player.h
Physics overrides: Move values to a common struct ( #12591 )
2022-08-12 10:17:02 +01:00
porting_android.cpp
Android: Add support for sharing debug.txt ( #12370 )
2022-06-05 17:42:09 +01:00
porting_android.h
Android: Add support for sharing debug.txt ( #12370 )
2022-06-05 17:42:09 +01:00
porting.cpp
Add support for MINETEST_USERDATA environment variable ( #12639 )
2022-09-16 13:19:44 +02:00
porting.h
Slap u64 on everything time-y ( #10984 )
2021-02-24 12:05:17 +01:00
profiler.cpp
Minor profiler fixes.
2020-12-23 14:48:08 -08:00
profiler.h
Better F6 profiler ( #8750 )
2019-08-13 19:56:55 +02:00
raycast.cpp
Allow rotating entity selectionboxes ( #12379 )
2022-10-30 16:53:14 +01:00
raycast.h
Allow rotating entity selectionboxes ( #12379 )
2022-10-30 16:53:14 +01:00
reflowscan.cpp
Remove unused MapBlock functionality
2022-10-09 13:43:48 -04:00
reflowscan.h
Node definition manager refactor ( #7016 )
2018-02-10 21:04:16 +01:00
remoteplayer.cpp
Fix consistency of sky sun/moon texture behaviour
2022-01-22 11:18:34 -05:00
remoteplayer.h
Add API to control shadow intensity from the game/mod ( #11944 )
2022-03-26 16:58:26 +01:00
rollback_interface.cpp
Fix some reference counters (memleak) ( #8981 )
2019-09-24 19:05:28 +02:00
rollback_interface.h
Code modernization: src/p*, src/q*, src/r*, src/s* (partial) ( #6282 )
2017-08-19 14:25:35 +02:00
rollback.cpp
Fix possible unreliable behavior due to uninitialized variables
2022-05-10 22:36:25 +02:00
rollback.h
Remove a few unused functions reported by callcatcher ( #11658 )
2021-10-12 20:12:20 +02:00
serialization.cpp
Fix zlib (de)compressor memory leaks
2022-06-16 23:53:23 +02:00
serialization.h
Switch MapBlock compression to zstd ( #10788 )
2021-08-31 17:32:31 -07:00
server.cpp
Reduce exposure of various internals ( #12885 )
2022-11-03 17:35:31 +01:00
server.h
Reduce exposure of various internals ( #12885 )
2022-11-03 17:35:31 +01:00
serverenvironment.cpp
Reduce exposure of various internals ( #12885 )
2022-11-03 17:35:31 +01:00
serverenvironment.h
Add unittests for item movement code ( #11885 )
2022-09-27 16:22:11 -04:00
serverlist.cpp
Print announce error response ( #11878 )
2022-01-01 22:44:56 +01:00
serverlist.h
Use JSON for favorites, move server list code to Lua ( #10085 )
2021-01-22 15:08:57 +00:00
settings_translation_file.cpp
Update minetest.conf.example
2022-07-20 21:36:03 +02:00
settings.cpp
Enforce limits of settings that could cause buggy behaviour ( #12450 )
2022-07-09 22:32:08 +02:00
settings.h
Enforce limits of settings that could cause buggy behaviour ( #12450 )
2022-07-09 22:32:08 +02:00
skyparams.h
Allow to set maximum star opacity at daytime ( #11663 )
2022-07-02 19:57:48 +01:00
sound.h
Sounds: Various little improvements ( #12486 )
2022-07-09 22:32:24 +02:00
staticobject.cpp
Reduce exposure of various internals ( #12885 )
2022-11-03 17:35:31 +01:00
staticobject.h
Reduce exposure of various internals ( #12885 )
2022-11-03 17:35:31 +01:00
terminal_chat_console.cpp
Fix compiler warnings
2022-04-08 14:55:21 +01:00
terminal_chat_console.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
texture_override.cpp
Textures: introduce world-align overrides ( #12540 )
2022-08-13 08:52:16 +02:00
texture_override.h
Textures: introduce world-align overrides ( #12540 )
2022-08-13 08:52:16 +02:00
tileanimation.cpp
Allow looped animation to be used safely with old clients
2022-09-10 12:21:29 +02:00
tileanimation.h
Allow looped animation to be used safely with old clients
2022-09-10 12:21:29 +02:00
tool.cpp
Code optimizations / refactor ( #12704 )
2022-09-06 11:21:09 +01:00
tool.h
Add helper functions to make tool usable n times ( #12047 )
2022-06-03 21:47:04 +02:00
translation.cpp
Update my name
2022-06-16 21:38:32 +02:00
translation.h
Update my name
2022-06-16 21:38:32 +02:00
version.cpp
Fully remove bitmap font support ( #11863 )
2022-01-08 14:53:25 +01:00
version.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
voxel.cpp
Optimize lighting calculation ( #12797 )
2022-10-09 10:50:26 -04:00
voxel.h
VoxelArea: add_{x,y,z,p} must be static
2018-03-09 23:27:26 +01:00
voxelalgorithms.cpp
Remove unused MapBlock functionality
2022-10-09 13:43:48 -04:00
voxelalgorithms.h
Add lighting test and benchmark ( #12802 )
2022-09-26 06:49:08 -04:00