..
meshgen
Move client-specific files to 'src/client' ( #7902 )
2018-11-28 20:01:49 +01:00
render
Move client-specific files to 'src/client' ( #7902 )
2018-11-28 20:01:49 +01:00
activeobjectmgr.cpp
Add an activeobject manager to hold active objects ( #7939 )
2018-12-13 20:18:54 +01:00
activeobjectmgr.h
Add an activeobject manager to hold active objects ( #7939 )
2018-12-13 20:18:54 +01:00
camera.cpp
Move client-specific files to 'src/client' ( #7902 )
2018-11-28 20:01:49 +01:00
camera.h
Move client-specific files to 'src/client' ( #7902 )
2018-11-28 20:01:49 +01:00
client.cpp
Remove unnecessary CSM warning ( #8485 )
2019-04-28 00:44:26 +01:00
client.h
Fix particle spawners not visible since CSM spawner implementation ( #8289 )
2019-03-01 20:16:11 +01:00
clientenvironment.cpp
Consistent HP and damage types ( #8167 )
2019-02-10 23:03:26 +00:00
clientenvironment.h
Consistent HP and damage types ( #8167 )
2019-02-10 23:03:26 +00:00
clientevent.h
Fix particle spawners not visible since CSM spawner implementation ( #8289 )
2019-03-01 20:16:11 +01:00
clientlauncher.cpp
Fix cloud color in loading screen and main menu ( #8174 )
2019-02-04 19:11:02 +00:00
clientlauncher.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
clientmap.cpp
Move client-specific files to 'src/client' ( #7902 )
2018-11-28 20:01:49 +01:00
clientmap.h
Move client-specific files to 'src/client' ( #7902 )
2018-11-28 20:01:49 +01:00
clientmedia.cpp
Fix clang tidy error due to incorrect use of quotes for character
2019-03-06 14:41:37 +00:00
clientmedia.h
Remove remote media compatibility mode. ( #8044 )
2019-01-04 00:26:08 +01:00
clientobject.cpp
Move client-specific files to 'src/client' ( #7902 )
2018-11-28 20:01:49 +01:00
clientobject.h
Move client-specific files to 'src/client' ( #7902 )
2018-11-28 20:01:49 +01:00
clouds.cpp
Move client-specific files to 'src/client' ( #7902 )
2018-11-28 20:01:49 +01:00
clouds.h
Move client-specific files to 'src/client' ( #7902 )
2018-11-28 20:01:49 +01:00
CMakeLists.txt
Add an activeobject manager to hold active objects ( #7939 )
2018-12-13 20:18:54 +01:00
content_cao.cpp
Fix persistent ^[brighten after damage again ( #5739 )
2019-05-26 09:54:26 +02:00
content_cao.h
Fix persistent ^[brighten after damage again ( #5739 )
2019-05-26 09:54:26 +02:00
content_cso.cpp
Move client-specific files to 'src/client' ( #7902 )
2018-11-28 20:01:49 +01:00
content_cso.h
Move client-specific files to 'src/client' ( #7902 )
2018-11-28 20:01:49 +01:00
content_mapblock.cpp
Move client-specific files to 'src/client' ( #7902 )
2018-11-28 20:01:49 +01:00
content_mapblock.h
Move client-specific files to 'src/client' ( #7902 )
2018-11-28 20:01:49 +01:00
event_manager.h
Client eventmanager refactor ( #7179 )
2018-03-30 18:32:52 +02:00
filecache.cpp
Move client-specific files to 'src/client' ( #7902 )
2018-11-28 20:01:49 +01:00
filecache.h
Move client-specific files to 'src/client' ( #7902 )
2018-11-28 20:01:49 +01:00
fontengine.cpp
Fix crash if display resolution is not set ( #7950 )
2018-12-08 16:26:04 +01:00
fontengine.h
Move client-specific files to 'src/client' ( #7902 )
2018-11-28 20:01:49 +01:00
game.cpp
Make autoforward simulate the 'up' key ( #8249 )
2019-05-21 19:50:00 +01:00
game.h
Move client-specific files to 'src/client' ( #7902 )
2018-11-28 20:01:49 +01:00
gameui.cpp
Improve readability of debug menu by using '|' ( #8488 )
2019-04-27 12:45:44 +02:00
gameui.h
Fix GameUI flag value regression introduced by a78659ed0529226ad937f5e241ad72ba93702959
2018-05-29 08:34:09 +02:00
guiscalingfilter.cpp
Optimize string (mis)handling ( #8128 )
2019-05-18 17:19:13 +02:00
guiscalingfilter.h
Optimize string (mis)handling ( #8128 )
2019-05-18 17:19:13 +02:00
hud.cpp
Optimize string (mis)handling ( #8128 )
2019-05-18 17:19:13 +02:00
hud.h
Optimize string (mis)handling ( #8128 )
2019-05-18 17:19:13 +02:00
imagefilters.cpp
Move client-specific files to 'src/client' ( #7902 )
2018-11-28 20:01:49 +01:00
imagefilters.h
Move client-specific files to 'src/client' ( #7902 )
2018-11-28 20:01:49 +01:00
inputhandler.cpp
Extend pitch fly mode to swimming ( #7943 )
2018-12-31 00:07:30 +00:00
inputhandler.h
Game refactor [4/X]: keycache is now owned by InputHandler
2018-01-20 16:38:38 +01:00
joystick_controller.cpp
Move files to subdirectories ( #6599 )
2017-11-08 23:56:20 +01:00
joystick_controller.h
Fix some gcc 7.3 reported warnings
2018-03-23 22:12:48 +01:00
keycode.cpp
Move client-specific files to 'src/client' ( #7902 )
2018-11-28 20:01:49 +01:00
keycode.h
Move client-specific files to 'src/client' ( #7902 )
2018-11-28 20:01:49 +01:00
keys.h
Extend pitch fly mode to swimming ( #7943 )
2018-12-31 00:07:30 +00:00
localplayer.cpp
Make autoforward simulate the 'up' key ( #8249 )
2019-05-21 19:50:00 +01:00
localplayer.h
Extend pitch fly mode to swimming ( #7943 )
2018-12-31 00:07:30 +00:00
mapblock_mesh.cpp
Fix texture rotation for wallmounted nodeboxes
2019-03-19 22:36:51 +01:00
mapblock_mesh.h
Move client-specific files to 'src/client' ( #7902 )
2018-11-28 20:01:49 +01:00
mesh_generator_thread.cpp
Move client-specific files to 'src/client' ( #7902 )
2018-11-28 20:01:49 +01:00
mesh_generator_thread.h
Move client-specific files to 'src/client' ( #7902 )
2018-11-28 20:01:49 +01:00
mesh.cpp
Move client-specific files to 'src/client' ( #7902 )
2018-11-28 20:01:49 +01:00
mesh.h
Move client-specific files to 'src/client' ( #7902 )
2018-11-28 20:01:49 +01:00
minimap.cpp
Move client-specific files to 'src/client' ( #7902 )
2018-11-28 20:01:49 +01:00
minimap.h
Move client-specific files to 'src/client' ( #7902 )
2018-11-28 20:01:49 +01:00
particles.cpp
Fix particle spawners not visible since CSM spawner implementation ( #8289 )
2019-03-01 20:16:11 +01:00
particles.h
Fix particle spawners not visible since CSM spawner implementation ( #8289 )
2019-03-01 20:16:11 +01:00
renderingengine.cpp
Fix crash if display resolution is not set ( #7950 )
2018-12-08 16:26:04 +01:00
renderingengine.h
Provide Xorg/net wm process ID ( #7445 )
2018-06-17 10:41:07 +02:00
shader.cpp
Require 'waving = 3' in a nodedef to apply the liquid waving shader ( #8418 )
2019-03-27 00:18:43 +00:00
shader.h
Move client-specific files to 'src/client' ( #7902 )
2018-11-28 20:01:49 +01:00
sky.cpp
Draw all horizons and sky base, in front of stars ( #7932 )
2018-12-06 03:56:35 +00:00
sky.h
Move client-specific files to 'src/client' ( #7902 )
2018-11-28 20:01:49 +01:00
sound_openal.cpp
Make sounds stop playing when entering game or mainmenu
2018-03-24 16:05:26 +01:00
sound_openal.h
Cleanup sound manager class ( #7158 )
2018-03-24 15:45:25 +01:00
sound.cpp
Cleanup sound manager class ( #7158 )
2018-03-24 15:45:25 +01:00
sound.h
Cleanup sound manager class ( #7158 )
2018-03-24 15:45:25 +01:00
tile.cpp
Optimize string (mis)handling ( #8128 )
2019-05-18 17:19:13 +02:00
tile.h
Require 'waving = 3' in a nodedef to apply the liquid waving shader ( #8418 )
2019-03-27 00:18:43 +00:00
wieldmesh.cpp
Fix more transparency issues with ogles2 driver ( #8005 )
2018-12-20 23:40:17 +01:00
wieldmesh.h
Add object visual type 'item' ( #7870 )
2018-12-11 02:57:04 +00:00