.. |
CMakeLists.txt
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Sound refactor and improvements (#12764)
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2023-06-16 20:15:21 +02:00 |
l_areastore.cpp
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Consolidate API object code (#12728)
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2022-10-04 08:31:36 -04:00 |
l_areastore.h
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Fix typos and en_US/en_GB inconsistency in various files (#12902)
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2022-11-09 11:57:19 -05:00 |
l_auth.cpp
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Auth API: Error when accessed prior to ServerEnv init (#11398)
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2021-06-30 20:42:26 +02:00 |
l_auth.h
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Replace auth.txt with SQLite auth database (#7279)
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2018-08-05 13:13:38 +02:00 |
l_base.cpp
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Refactor how script api reads current mod name
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2024-02-15 11:06:21 +01:00 |
l_base.h
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Lua on each mapgen thread (#13092)
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2024-02-13 22:47:30 +01:00 |
l_camera.cpp
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Delete clang-format files and comments (#14079)
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2023-12-15 10:23:44 +01:00 |
l_camera.h
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Consolidate API object code (#12728)
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2022-10-04 08:31:36 -04:00 |
l_client_sound.cpp
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Sound refactor and improvements (#12764)
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2023-06-16 20:15:21 +02:00 |
l_client_sound.h
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Sound refactor and improvements (#12764)
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2023-06-16 20:15:21 +02:00 |
l_client.cpp
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Refactor how script api reads current mod name
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2024-02-15 11:06:21 +01:00 |
l_client.h
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Refactor how script api reads current mod name
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2024-02-15 11:06:21 +01:00 |
l_craft.cpp
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Async environment for mods to do concurrent tasks (#11131)
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2022-05-02 20:56:06 +02:00 |
l_craft.h
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Async environment for mods to do concurrent tasks (#11131)
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2022-05-02 20:56:06 +02:00 |
l_env.cpp
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Allow optional actor ObjectRef value in node interaction calls (#14505)
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2024-04-05 13:00:50 +02:00 |
l_env.h
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Allow optional actor ObjectRef value in node interaction calls (#14505)
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2024-04-05 13:00:50 +02:00 |
l_http.cpp
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Allow sync HTTP fetches to be interrupted to fix hanging (#14412)
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2024-03-12 20:09:43 +01:00 |
l_http.h
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Fix broken server startup if curl is disabled (#12046)
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2022-02-04 20:29:28 +01:00 |
l_internal.h
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Async environment for mods to do concurrent tasks (#11131)
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2022-05-02 20:56:06 +02:00 |
l_inventory.cpp
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Fix InvRef bugs and add unit tests (#14591)
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2024-04-28 00:13:44 +02:00 |
l_inventory.h
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Consolidate API object code (#12728)
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2022-10-04 08:31:36 -04:00 |
l_item.cpp
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Introduce std::string_view into wider use (#14368)
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2024-02-17 15:35:33 +01:00 |
l_item.h
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Add wear bar color API (#13328)
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2024-02-02 21:21:00 +01:00 |
l_itemstackmeta.cpp
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Add wear bar color API (#13328)
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2024-02-02 21:21:00 +01:00 |
l_itemstackmeta.h
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Add wear bar color API (#13328)
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2024-02-02 21:21:00 +01:00 |
l_localplayer.cpp
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Add physics overrides for walk speed and Fast Mode (#14475)
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2024-04-30 13:50:01 +02:00 |
l_localplayer.h
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Add function to get all HUD elements (#14042)
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2024-01-14 17:46:29 +01:00 |
l_mainmenu_sound.cpp
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Sound refactor and improvements (#12764)
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2023-06-16 20:15:21 +02:00 |
l_mainmenu_sound.h
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Sound refactor and improvements (#12764)
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2023-06-16 20:15:21 +02:00 |
l_mainmenu.cpp
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Better handling of temporary folders
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2024-04-06 12:10:21 +02:00 |
l_mainmenu.h
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Move values the mainmenu caches to dedicated files (#14433)
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2024-03-30 11:06:28 +01:00 |
l_mapgen.cpp
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Add minetest.get_gen_notify to mapgen env (#14568)
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2024-04-30 13:50:18 +02:00 |
l_mapgen.h
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Lua on each mapgen thread (#13092)
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2024-02-13 22:47:30 +01:00 |
l_metadata.cpp
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MetaData: restore undocumented set_string behaviour (#14396)
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2024-02-25 16:03:05 +01:00 |
l_metadata.h
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Add MetaDataRef:get_keys (#12841)
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2022-11-15 16:45:12 +01:00 |
l_minimap.cpp
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Fix compiler warnings
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2024-02-24 12:39:12 +01:00 |
l_minimap.h
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Consolidate API object code (#12728)
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2022-10-04 08:31:36 -04:00 |
l_modchannels.cpp
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Delete clang-format files and comments (#14079)
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2023-12-15 10:23:44 +01:00 |
l_modchannels.h
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Consolidate API object code (#12728)
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2022-10-04 08:31:36 -04:00 |
l_nodemeta.cpp
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Make MapEditEvent more complete
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2022-12-24 08:24:59 -05:00 |
l_nodemeta.h
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Consolidate API object code (#12728)
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2022-10-04 08:31:36 -04:00 |
l_nodetimer.cpp
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Consolidate API object code (#12728)
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2022-10-04 08:31:36 -04:00 |
l_nodetimer.h
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Consolidate API object code (#12728)
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2022-10-04 08:31:36 -04:00 |
l_noise.cpp
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Add API for restoring PseudoRandom and PcgRandom state (#14123)
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2024-01-16 23:20:52 +01:00 |
l_noise.h
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Add API for restoring PseudoRandom and PcgRandom state (#14123)
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2024-01-16 23:20:52 +01:00 |
l_object.cpp
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Add physics overrides for walk speed and Fast Mode (#14475)
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2024-04-30 13:50:01 +02:00 |
l_object.h
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Add function to get all HUD elements (#14042)
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2024-01-14 17:46:29 +01:00 |
l_particleparams.h
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Consolidate API object code (#12728)
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2022-10-04 08:31:36 -04:00 |
l_particles_local.cpp
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Implement vector and node conversion in Lua (#12609)
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2022-10-18 18:01:44 -04:00 |
l_particles_local.h
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Modernize include guards and add missing ones (#9898)
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2020-05-23 13:23:05 +02:00 |
l_particles.cpp
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Implement vector and node conversion in Lua (#12609)
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2022-10-18 18:01:44 -04:00 |
l_particles.h
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C++ modernize: Pragma once (#6264)
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2017-08-17 22:19:39 +02:00 |
l_playermeta.cpp
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Delete clang-format files and comments (#14079)
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2023-12-15 10:23:44 +01:00 |
l_playermeta.h
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Consolidate API object code (#12728)
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2022-10-04 08:31:36 -04:00 |
l_rollback.cpp
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SAPI: Mark all Lua API functions requiring envlock
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2015-10-25 23:06:48 -04:00 |
l_rollback.h
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C++ modernize: Pragma once (#6264)
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2017-08-17 22:19:39 +02:00 |
l_server.cpp
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Add world-independent storage directory for mods (#12315)
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2024-03-24 17:18:58 +00:00 |
l_server.h
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Add world-independent storage directory for mods (#12315)
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2024-03-24 17:18:58 +00:00 |
l_settings.cpp
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Remove a misleading MutexAutoLock in l_to_table
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2023-06-05 12:01:08 +02:00 |
l_settings.h
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Settings menu improvements regarding default values (#13489)
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2023-05-18 20:32:26 +02:00 |
l_storage.cpp
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Rename "mod metadata" to "mod storage" everywhere
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2022-11-24 17:58:25 -05:00 |
l_storage.h
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Rename "mod metadata" to "mod storage" everywhere
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2022-11-24 17:58:25 -05:00 |
l_util.cpp
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Expose SHA256 algorithm to Lua (#14403)
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2024-02-25 18:12:23 +01:00 |
l_util.h
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Expose SHA256 algorithm to Lua (#14403)
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2024-02-25 18:12:23 +01:00 |
l_vmanip.cpp
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Lua on each mapgen thread (#13092)
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2024-02-13 22:47:30 +01:00 |
l_vmanip.h
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Minor script api fixes/cleanups
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2023-06-23 09:05:26 +02:00 |