Commit Graph

245 Commits

Author SHA1 Message Date
Montandalar
16bf166902
Update bookshelf on inventory move (#3039)
Otherwise the empty book slot icon does not get replaced
2023-06-07 16:20:47 +02:00
Lars Mueller
cd6ea53a52 Update bookshelf infotext on put and take inv actions 2023-06-06 18:07:37 +02:00
Lars Müller
833ed77620
Validate & sanitize formspec fields (#3022) 2023-04-08 18:13:45 +02:00
fluxionary
79d38078a5
Remove paramtype2="glasslikeliquidlevel" from glass nodes (#2963) 2022-07-02 11:58:01 +02:00
nixnoxus
0c2ee1e41d
Deduplicate player action logging, silence fake player actions (#2941) 2022-05-06 20:04:55 +02:00
An0n3m0us
42baede13f
Add specific groups to different types of grass (#2852) 2021-04-02 19:13:44 +02:00
An0n3m0us
0a90bd8a0e
Fix wield image for coral and kelp nodes (#2850) 2021-03-17 12:16:39 +01:00
sfan5
aa9cc39317 Update game APIs for use_texture_alpha deprecation 2021-02-07 11:48:05 +01:00
sfan5
08b13c9efb Fix deprecated alpha / use_texture_alpha use 2021-02-07 11:48:05 +01:00
An0n3m0us
e1e793d4da
Correct name of acacia mese postlight (#2800) 2021-01-30 15:20:40 +01:00
An0n3m0us
b648af479f
default: Add missing nodes to list (#2799) 2021-01-30 15:20:11 +01:00
Maksim
e6aec880de
Use Minetest 5.3 'minetest.is_creative_enabled' API (#2795) 2020-12-13 18:59:19 +01:00
Paramat
720d4c8e3f
Do not apply waving shader to bush leaves (#2753) 2020-10-20 22:30:57 +01:00
Wuzzy
6605724fe1
Add icons for invisible nodes (#2718) 2020-09-30 16:41:04 +01:00
An0n3m0us
befed5525a
Replace some sounds with new sounds (#2605) 2020-08-29 01:16:36 +01:00
An0n3m0us
686fdb5c06
Add different woods to mese posts (#2599) 2020-08-16 13:21:22 +02:00
Paramat
e8a7e75319
Make dry grass spread on default:dirt again (#2687) 2020-06-16 20:42:45 +01:00
HybridDog
190f7fdac9
Add a missing article to the sign action message (#2651) 2020-04-29 21:11:21 +02:00
Paramat
52c6921cb2
Make default:snow collisionbox half of nodebox height (#2647) 2020-04-14 19:09:24 +02:00
Paramat
4243d28846
Clarify descriptions of dry grass, dry dirt 2020-04-06 21:03:57 +01:00
An0n3m0us
7fc7fa4843
Transform brick top texture to align bricks correctly (#2607) 2020-04-06 15:19:52 +02:00
Andrey2470T
34b410319e
Increase speed of flowing water/river water animations
To visually match the 1 node per second spread of flowing water.
2020-02-14 00:01:15 +00:00
OgelGames
0f764bf447 Coral 'on place': Pass node to 'on rightclick', not node name 2019-11-28 02:01:19 +00:00
Lars Hofhansl
6042e963f7 Increase (ocean) water opacity to 191 2019-10-12 18:35:56 +02:00
sfan5
b4c7522248
Fix more translation strings (#2487) 2019-09-18 20:38:27 +02:00
An0n3m0us
1f7ea89cb6 Add missing infotext to nodes (#2477) 2019-09-14 20:30:26 +02:00
sfan5
888383a812 Fix water no longer waving
broken by bb9279ccb843937bc8001ce333e3ccb71b0dba2d
2019-09-14 14:30:44 +02:00
sfan5
e4adb01fbf
Fix and improve translation strings (#2471) 2019-09-12 19:03:10 +02:00
Yves Quemener
bb9279ccb8 Add support for MT 5 game translation (rebasing ) (#2466)
rebased #2368
2019-09-10 19:09:51 +02:00
TumeniNodes
a5bde8e9ba Default: Use " " instead of ' ' for item names 2019-07-31 00:16:44 +01:00
TumeniNodes
c32b8adaa3 Add 'dry dirt' and 'dry dirt with dry grass' nodes for savanna biome 2019-07-26 17:50:44 +01:00
SmallJoker
95aaec6670 Allow opening chests when wielding corals
Code simplification by combining the on_place functions.
2019-07-12 20:01:27 +01:00
SmallJoker
0f771a27c3 Allow overriding default.after_place_leaves and default.grow_sapling 2019-06-07 20:35:24 +01:00
Paramat
dfe6fd6560
Restrict waving liquid shader to normal water 2019-03-27 02:17:32 +00:00
Paramat
1ca25eec9d
Kelp, coral sounds: Add missing 'footstep'. Use quiet 'dig', 'dug'
Footstep sounds as sand or cubic coral nodes.
Dig and dug sounds as leaves but much lower gain to be suitable for
underwater.
2019-02-16 21:18:01 +00:00
Auke Kok
6b2887e3bf Limit sign length to 512 (~6 lines of 80 char or so).
Players can enter unlimited text into the field, causing lag and
potentially locking up clients. I have not found any negative effects
server side, other than the large storage needed to store the long
text.
2019-02-07 23:57:42 -08:00
Paramat
2033b2cc65
'permafrost_with_stones/moss' drops itself instead of permafrost
Previously they were not collectable or creatable.
A simple temporary solution for MTG 5.0.0.
2019-02-05 00:24:04 +00:00
random-geek
6e0e2b8be9 Textures: Update permafrost to new dirt, improve stones, add stones side 2019-02-03 19:14:13 +00:00
Paramat
7fa03c7a9b
Fix small pine leafdecay: New schematics, new leafdecay radius
Fix small pine leafdecay: New schematics, new leafdecay radius
2019-01-04 04:12:07 +00:00
Paramat
8af8dc49a0
Remove uses of default.gui_bg/bg_img/slots
Keep their definitions, to not break mods, but move them to legacy.lua.
2019-01-03 01:57:13 +00:00
Paramat
6688ddf6d4
Add large cactus seedling
Alter 'large cactus' schematic to place another force-placed cactus node,
to replace the cactus seedling on growth.
Make schematic 5x7x5 to solve rotation, placement and protection check
issues.
Add a y-slice probability for height variation.

Growth time is tuned to not make this a faster way to obtain cactus nodes
compared to normal cactus farming.
Seedling texture by Extex101.

Use sapling/seedling description in protection intersection message in
'sapling_on_place' function.
2019-01-02 02:18:50 +00:00
Paramat
ec248d3cb0
Remove now-unused 'puts out fire' group 2018-12-08 04:00:38 +00:00
Ezhh
21f5eaade0
Add plantlike_rooted coral 2018-11-15 00:49:16 +00:00
Paramat
58f6994e08
Liquid sources: Backface-cull sides and base. Remove unused special tiles
Fixes most z-fighting caused by underwater nodeboxes.
Special tiles were for 'new style water' (lowered water level) which was
removed a few years ago.
2018-10-27 13:57:16 +01:00
random-geek
ab1a79b13c Add blueberry bushes 2018-10-09 20:54:22 +01:00
Ezhh
e10e0f94d6
Remove cave ice from creative inventory 2018-09-21 18:52:55 +01:00
Paramat
20b433881b
New wider apple tree schematic
Precisely reduce trees and logs per mapchunk division to compensate.
2018-08-20 23:56:00 +01:00
TumeniNodes
9318c71659 Biomes: Add pine bush to taiga and snowy grassland
Replaces 'bush' in snowy grassland.
2018-07-13 01:17:07 +01:00
Paramat
d4b0b73ae0
Move chests to a new file. Update credits for chests and torches
Move chests code out of nodes.lua and into a new file.
Credit torch code, and chest and torch models in README.txt.
Remove 'torches' mod text from torch.lua.
Minor cleanups in README.txt.
2018-07-10 23:02:22 +01:00
Paramat
513609dcfd
Fence rails: Add fence rail textures
Minor clean up of README.txt, including deletion of credits for removed
torch textures.
2018-07-08 22:22:07 +01:00