Commit Graph

79 Commits

Author SHA1 Message Date
Olivier Gagnon
d6a7471e0b Added functions to create gang 2021-06-12 04:47:03 -04:00
Olivier Gagnon
16c8c78b54 Add installBackdoor 2021-05-07 02:13:33 -04:00
Olivier Gagnon
4d9439a007 Added getServerMaxRam and getServerUsedRam, deprecated getServerRam 2021-05-03 01:07:46 -04:00
Olivier Gagnon
d745150c45 all the lints 2021-05-01 03:17:31 -04:00
Olivier Gagnon
3fad505096 run auto fix lint 2021-04-29 23:52:56 -04:00
hydroflame
52a80ad236
v0.51.6 (#905)
* Make command `cd` without arguments an alias for `cd /` (#853)

In most shells `cd` without arguments takes you to the home directory
of the current user. I keep trying to do this due to muscle memory
from working in terminals, so I figured I'd make it do something useful.

There is no home directory in the game, but going to / is the closest
thing we have, since that is the starting point for the user in the
game.

* Add new `backdoor` terminal command (#852)

* Add the backdoor command to the terminal

This command will perform a manual hack without rewarding money. It will be used for the story, mainly for faction hacking tests

* Add tab completion for backdoor command

* Add help text for backdoor command

* Change condition syntax to be more consistent with others

* Extract reused code block so it is always called after actions

* Update documentation for new backdoor command

Modified references to manual hack as it isn't for factions anymore

* Remove extra parenthesis

* Rename manuallyHacked to backdoorInstalled

* Fix typo

* Change faction test messages to use backdoor instad of hack

* Rename more instances of manuallyHacked

* fixed typo in helptext of darkweb buy (#858)

* Fix typos and unify descriptions of augmentations (#859)

Made an attempt to...
- give all "+rep% company/faction" the same text
- make all augmentations with a single effect use a single line to describe the effect
- make all effects end with a period

* Made Cashroot starter kit display its tooltip with the money formatted properly and in gold

* fix typo in docs (#860)

* Initial code for Casino Card Deck implementation

* Casino Blackjack Implementation

* Update some tools (eslint, typescript)

* Blackjack code cleanup

* Update README_contribution

* Update ScriptHelpers.js (#861)

expand error message

* More augmentation typo fixes (#862)

* Add Netscript function getCurrentScript (#856)

Add netscript function that returns the current script.

* Added milestones menu to guide new players. (#865)

Milestone menu

* fix typos in milestones (#866)

Co-authored-by: sschmidTU <s.schmid@phonicscore.com>

* Corrupt location title when backdoor is installed (#864)

* Add corruptableText component

* Corrupt location title if backdoor is installed

* Formatting

* Add helper to check value of backdoorInstalled

Helper could be oneline but it would make it less readable

* Fix some formatting

* Add settings option to disable text effects

* Import useState

* getRunningScript (#867)

* Replaced getCurrentScript with getRunningScript

* Bunch of smaller fixes (#904)

Fix #884
Fix #879
Fix #878
Fix #876
Fix #874
Fix #873
Fix #887
Fix #891
Fix #895

* rework the early servers to be more noob friendly (#903)

* v0.51.6

Co-authored-by: Andreas Eriksson <2691182+AndreasTPC@users.noreply.github.com>
Co-authored-by: Jack <jackdewinter1@gmail.com>
Co-authored-by: Teun Pronk <5228255+Crownie88@users.noreply.github.com>
Co-authored-by: Pimvgd <Pimvgd@gmail.com>
Co-authored-by: Daniel Xie <daniel.xie@flockfreight.com>
Co-authored-by: Simon <33069673+sschmidTU@users.noreply.github.com>
Co-authored-by: sschmidTU <s.schmid@phonicscore.com>
2021-04-28 20:07:26 -04:00
hydroflame
db2bf79e3b
v0.51.1 (#835)
* infiltration use buttons instead of a links

* minor accessibility patch

* Hospitalization will not cost more than 10% of the players money.

* Adde hospitalization netscript function

* Removed the suggestion that the combat path will lead to Daedalus, it still will. But new players should not be told that this is a viable path to completing a BitNode.

* getMemberInformation now returns everything about the member.

* New netscript function to get the players hacknet server hash capacity

* yesno dialog box will not keep older messages anymore

* v0.51.1
2021-04-06 03:50:09 -04:00
hydroflame
e572c6dad8
v0.51.0 (#826)
* Hash upgrades and Bladeburner skills can now be clicked to copy to clipboard

* Aug purchase confirmation popup displays money in 0.000a format

* Character now displays hacknet server info properly

* Character,Info now displays hacknet server info correctly.

* Formulas (#825)

Formulas API v0.1

* Make all money the same color, same for reputation, format all numbers consistently.

* rename a lot of the formulas function to no longer contain calculate

* added hacking related formulas

* removed unused variable

* v0.51.0
2021-03-31 00:45:21 -04:00
Olivier Gagnon
28584c8461 executeCommand has been removed in favor of connect and manualHack, which is what people have been asking for. 2021-03-23 21:30:15 -04:00
Olivier Gagnon
1eddddd14f Added executeCommand netscript function 2021-03-23 16:02:34 -04:00
Olivier Gagnon
2ce6ff2041 work to make documentation unified. 2021-03-12 02:51:56 -05:00
Olivier Gagnon
cd972dabe3 crash now prints ns stack trace, workerscript now does the shouldLog check on its own, many ns function are way simpler. 2021-03-11 03:02:05 -05:00
Olivier Gagnon
e1aec379c1 getCrimeStats returns the inner stats of a crime 2021-03-07 22:22:23 -05:00
Olivier Gagnon
619db14622 Added gang.getTaskStats which returns the stats of a gang task 2021-03-07 22:12:02 -05:00
Olivier Gagnon
84423e6309 gang.getEquipmentStats added, returns equipment multipliers 2021-03-07 22:01:31 -05:00
Olivier Gagnon
bbe4f9c286 Pid resets to 1 when installing or destroying a BitNode. 2021-03-07 13:08:12 -05:00
Olivier Gagnon
dc402bef68 added getAugmentationStats to netscript, it returns the stat boost of an aug 2021-03-07 04:57:49 -05:00
Olivier Gagnon
64272c99fb Added softReset to netscript 2021-03-07 04:49:57 -05:00
danielyxie
042f926700 Minor bugfixes with killing Netscript scripts, and cleaned up text 2019-07-15 21:40:43 -07:00
danielyxie
3a374de210 killWorkerScript() now takes an optional argument for whether to rerenderUI. This is used to batch UI updates on killall() 2019-06-24 22:48:54 -07:00
danielyxie
4cc6437408 Updated WorkerScript-related code for the workerScripts array->map change 2019-06-24 22:48:54 -07:00
danielyxie
821725cf4d Initial commit for converting workerScripts pool to Map data structure 2019-06-24 22:48:54 -07:00
danielyxie
3b7f9c9fb0 Fixed issues with Active Scripts UI. Implemented event emitter for Active Scripts UI 2019-05-17 13:41:16 -07:00
danielyxie
c1ec3c5eba Finished refactoring Active Scripts UI into React/TypeScript. Currently untested 2019-05-16 23:44:59 -07:00
danielyxie
42804b0cd3 Refactored 'workerScripts' array and killWorkerScript() fn to be their own modules in TypeScript 2019-05-15 23:05:36 -07:00
danielyxie
fef7aaba8f Adding more directory-related unit tests. Several more bug fixes and QoL improvements 2019-05-14 01:35:37 -07:00
danielyxie
9dd68947f1 Added Dynamic RAM calculation unit tests 2019-05-10 02:24:50 -07:00
danielyxie
ece246b391 Converted mocha unit tests to run using mocha-webpack (mochapack) package 2019-05-09 19:03:13 -07:00
danielyxie
8a5b6f6cbc Refactored stock buying/selling code into its own file. Refactored WorkerScript & NetscriptEnvironment into their own Typescript classes. Refactored a ton of code to remove circular dependencies 2019-05-04 21:03:40 -07:00
Daniel Xie
78c3d0d060 Moved netscript files into src folder and renamed 2017-05-13 02:42:25 -05:00
Daniel Xie
55ded7d60c Rebalanced part tiem company position wages 2017-05-12 00:25:54 -05:00
Daniel Xie
c44b514342 If statements in NetScript should work now 2017-05-11 23:59:07 -05:00
Daniel Xie
3ac33cd9e7 Added commands for port breaking programs in Netscript 2017-05-10 23:20:17 -05:00
Daniel Xie
f2287b5696 Lots of changes, didn't keep track ofthem all 2017-05-10 12:42:46 -05:00
Daniel Xie
315940112c UI Improvements 2017-05-06 17:19:18 -05:00
Daniel Xie
66e4fa26a2 Added Dark web. Needs testing 2017-05-05 10:50:55 -05:00
Daniel Xie
c749c275f2 Playtesting - Minor rebalancing, UI improvements, and bug fixes 2017-05-05 09:21:08 -05:00
Daniel Xie
56ebfaf2bf refactored saving/loading by making it into a class. Tested and debugged prestige mechanic 2017-05-04 20:08:44 -05:00
Daniel Xie
8917284f27 Removed some console.log statements. Fixed bug with displaying Factions Content 2017-05-04 14:29:50 -05:00
Daniel Xie
3eccf23a41 Minor UI improvements, fixed job requirements to make them inline with multiplers of 5, rebalancing hacking times 2017-05-02 23:38:58 -05:00
Daniel Xie
36a261bd2e Rebalancing to job wages, hack time, and create program level requirements 2017-05-02 12:06:46 -05:00
Daniel Xie
6edd7f1a49 Added grow() command - it is untested and does not worki n offline yet. Some small rebalancing and UI changes 2017-05-02 11:28:54 -05:00
Daniel Xie
9fa616b61a More bugfixes for failed Netscript code 2017-05-01 12:04:30 -05:00
Daniel Xie
37a38c1e27 Fixed at least some of the bugs with Evaluator. needs more testing 2017-05-01 00:39:48 -05:00
Daniel Xie
53273596e2 Playtesting - Small UI improvements. Bug in evaluator that needs fixing 2017-04-27 17:01:26 -05:00
Daniel Xie
2e73efc6ef Playtesting - Fixes and rebalancing 2017-04-27 15:59:57 -05:00
Daniel Xie
d6c094f4de Playtesting - Rebalancing 2017-04-22 21:32:51 -05:00
Daniel Xie
c1c37f008e Playtesting - Fixed bugs and some rebalancing with foreign servers 2017-04-20 03:29:07 -05:00
Daniel Xie
77f386d14a Playtesting - Fixed some bugs, refactoring 2017-04-17 23:32:17 -05:00
Daniel Xie
ffda024431 fixe some bugs 2017-04-17 07:26:54 -05:00