Commit Graph

7650 Commits

Author SHA1 Message Date
omuretsu
4f83d6a58a 2.3.1 dev start 2023-05-25 18:55:04 -04:00
omuretsu
7f6b96fda0 Hotfix
Prevent crash due to renamed files not being able to re-launch automatically
2023-05-25 18:16:10 -04:00
omuretsu
f75c185d39 Final 2.3.0 v2.3.0 2023-05-25 16:45:51 -04:00
David W
97ea35bd5b
Clarify exec needs script to be on remote server (#512) 2023-05-25 16:27:56 -04:00
Nikolai Korolev
b72eb125f2
DOC: Fix parameter name in documentation (#525) 2023-05-25 16:26:43 -04:00
omuretsu
f3c32d70f2 Fix order of operations for electron build script 2023-05-24 12:10:29 -04:00
Nikolai Korolev
708950350a
DOC: Fix link on main page of documentation (#520) 2023-05-22 05:41:05 -04:00
Snarling
87f2ae459d
UI: Better support for custom player React content (#513) 2023-05-22 05:28:24 -04:00
omuretsu
0d55b957f1 Small cat fix
cat no longer shows error message for no file found when a message or literature file was found
2023-05-22 01:52:01 -04:00
Aloït R
8dad2e746f
Fix missing bracket (#519) 2023-05-21 10:07:29 -04:00
Nikolai Korolev
7cbde69da8
DOC: Fix typos (#517) 2023-05-21 10:06:29 -04:00
David Walker
9d9f6b4dcd
Fix incorrect progress (#516) 2023-05-21 10:04:40 -04:00
Nikolai Korolev
2e9dc32deb
DOC: Specify optional parameters in hacknet functions (#515) 2023-05-18 01:28:56 -04:00
omuretsu
75706d273a Build fix
Two files somehow missed saving their renaming.
2023-05-17 18:36:49 -04:00
omuretsu
c1f842e5c7 More corporation renaming
Just renaming files / functions. Industries are the static categories that divisions can operate within, divisions are the actual branches of the company. A lot of stuff was still written as if Industries are the actual branches of the company, which is even less accurate now that a corporation is allowed to have multiple divisions operating in the same industry.

Also removed the incorrect tooltip description of what tea does (it's now just a flat +2 increase)
2023-05-17 17:28:24 -04:00
omuretsu
27a6b619eb Lint fix
Also reduce unnecessary imports
2023-05-16 11:41:55 -04:00
omuretsu
00522fb8f3 Fix infinite loop detection
Also debounce it with the ram calc to improve performance
2023-05-16 11:27:11 -04:00
omuretsu
b44050cfec Fix oldcorp loading 2023-05-16 08:36:14 -04:00
omuretsu
f4655b8e1b Typo fix 2023-05-15 23:12:17 -04:00
omuretsu
6c730d46f4 Dev branch always show changelog regardless of location 2023-05-15 23:05:36 -04:00
omuretsu
df237b0842 Fix Stanek fix 2023-05-15 23:01:19 -04:00
omuretsu
21162c8cdd Fix stanek not recalculating stats immediately on game load 2023-05-15 22:55:57 -04:00
omuretsu
ce9ceb05a3 Revert hostname in tail titlebar 2023-05-15 20:26:18 -04:00
omuretsu
48396bf8cb Changelog update 2.3 2023-05-15 18:39:01 -04:00
Snarling
2ae3ac52f1
CORPORATION: Corp changes prior to 2.3 finalization (#503) 2023-05-15 18:06:57 -04:00
David Walker
e2e9b084bc
SETTINGS: Add an autoexec setting (#505) 2023-05-09 00:13:05 -04:00
omuretsu
4e07900c5a Fix hacknet level base cost constant 2023-05-05 23:22:54 -04:00
Snarling
ebae35b1fb
CODEBASE: Expand lint rules, and Aliases are stored as maps (#501) 2023-05-05 03:55:59 -04:00
Snarling
d25254caf1
BUGFIX: Prevent crash that could occur with server named runningScripts (#502) 2023-05-03 20:19:56 -04:00
omuretsu
003be33886 Lint fix 2023-05-03 07:31:29 -04:00
omuretsu
3c996a47ea Fully remove formatCode function (trim on script save) 2023-05-03 07:21:23 -04:00
David Walker
ad5a1c4bac
NETSCRIPT: Revert FormattedCode type (#500) 2023-05-03 07:13:35 -04:00
Ryan McEntire
6e028a0744
DOC: Grammar and spelling fixes (#499) 2023-05-02 11:49:42 -04:00
David Walker
8b7166e4ed
UI: Fix (most) perf issues in Active Scripts (#498) 2023-04-30 19:31:29 -04:00
Ryan McEntire
2f46831ad1
DOC: Grammar & language fixes for v2.0.0 migration (#495) 2023-04-30 17:37:28 -04:00
Snarling
802f2f1c66 Blacklist some more special characters
Also improved readability of the valid character section by using escapeRegExp
2023-04-28 15:33:05 -04:00
Snarling
8f684fa74c Changelog and markdown update 2023-04-28 14:45:55 -04:00
Snarling
e1aff1a315 Lint fix 2023-04-28 11:49:05 -04:00
Snarling
350679bc83 Program path bugfix + wget use contentFile 2023-04-28 11:42:35 -04:00
Snarling
8fd4eee8e9 Fix wget with text file target 2023-04-28 11:14:29 -04:00
David Walker
aa7facd4ba
NETSCRIPT: Greatly speed up script launching, and remove the limitation unique args per script (#440)
* Remove the limitation unique args per script
* Internal changes to how runningScripts are stored on the server, to make common usage faster.
2023-04-27 18:21:06 -04:00
Snarling
f81297dcd6
ls display is responsive (#492) 2023-04-26 15:18:26 -04:00
Snarling
d9ef53e2e8 Fix SF12 wrong multipliers applied 2023-04-25 09:31:53 -04:00
Snarling
ae2b8cf87e Fix build test passing on failed builds 2023-04-25 09:12:17 -04:00
Snarling
6024c81113
NETSCRIPT: add ns.getResetInfo(#490)
* Move lastAugReset and lastNodeReset back to main API under getResetInfo, also included currentNode.
* The associated properties are deprecated on getPlayer()
2023-04-25 05:22:36 -04:00
Snarling
62adaf3006
Various bugfix/cleanup (#489)
* parseCommands no longer removes excess whitespace (it was unneeded and also had a bug in it relating to commands that ended in a quote mark)
* more documentation and some variable renaming
* Fix script editor focus bug on navigating to the editor from sidebar
* Fix initialization for lastNodeReset and lastAugReset
2023-04-24 15:48:49 -04:00
omuretsu
9004b12256 Actually fix quoted string args 2023-04-24 13:21:58 -04:00
omuretsu
c4776753f1 Fix quoted section detection 2023-04-24 13:05:50 -04:00
omuretsu
3106c03b5b Fix broken run command 2023-04-24 12:54:09 -04:00
David Walker
be4b0267a6
TERMINAL: Greatly improve ANSI handling (#485)
- Add support for 2;r;g;b color codes (much easier to deal with
  than 5;x256 style codes)
- Fix 40-47 (standard background colors) so that they work
- Add support for italic
- Add support for empty arguments interpreted as 0
  (0 is still not supported for "reset style", since it's not needed
  with our non-standard usage of resetting styles on every escape
  sequence, and it might cause compat issues)
- Fix ordering of 0-15 in the x256 colors to match the standard. The
  "main" colors (selected via 30-37 for FG and 40-47 for BG) are still
  artificially bright for FG, kept for compatibility, but there's no
  reason to screw up the x256 colors. (Hopefully usage of that section
  should be small anyway.)
2023-04-24 11:04:37 -04:00