borisflagell
978351df26
Update HashUpgradesMetadata.tsx
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Update "Increase maximum money" description to document a change made in v0.56.0 : adding a soft cap on max money increase above the $1t mark.
(well, the changelog did actually say above 10t, but current source code use 10e12...)
2022-04-23 14:06:29 +02:00
nickofolas
e6df46e520
Fix spelling
2022-04-22 23:27:05 -05:00
nickofolas
46613a07cb
Change rotate method to work in chrome
2022-04-22 22:58:03 -05:00
phyzical
15dca70afd
one more conflict with hydros changes to SOA
2022-04-23 10:47:19 +08:00
phyzical
00bb387036
few regressions from hydros changes
2022-04-23 10:34:41 +08:00
phyzical
cdfbda1379
merge dev
2022-04-23 10:26:51 +08:00
nickofolas
304151f910
Fix TRP being listed as graftable
2022-04-22 19:59:27 -05:00
nickofolas
a7d980c2dd
Polish sleeve aug modal and faction aug page
2022-04-22 19:48:40 -05:00
nickofolas
b193953b98
Augs prereqs now include all augs in succession
2022-04-22 19:18:35 -05:00
nickofolas
cb34afbe5b
Remove old sleeve owned augs grid
2022-04-22 18:21:58 -05:00
nickofolas
fd6c5fa1dc
Implement display for owned augs
2022-04-22 18:20:50 -05:00
nickofolas
60bfc6d2a7
First round of modal fixes
2022-04-22 18:02:26 -05:00
nickofolas
bb78326dd9
Skip pre-reqs and exclusives in sleeve modal
2022-04-22 17:09:14 -05:00
nickofolas
46e5738f0a
Change exclusive aug icon
2022-04-22 17:04:14 -05:00
nickofolas
4d1f5c657a
Check isSpecial
for exclusive aug tooltip
2022-04-22 16:58:06 -05:00
nickofolas
de78060ff9
Update sleeve modal width
2022-04-22 16:51:42 -05:00
nickofolas
f6a9eb746a
Move elements around for clarity
2022-04-22 16:51:36 -05:00
nickofolas
ec53a80551
Update after merge
2022-04-22 16:47:12 -05:00
nickofolas
7347aac225
Merge branch 'dev' of github.com:danielyxie/bitburner into improvement/purchase-augs-ui
2022-04-22 16:45:15 -05:00
hydroflame
69781359d5
Merge pull request #3543 from danielyxie/infiltrators
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INFILTRATION: New faction, Shadows of Anarchy, provides various augs to help infiltrations.
2022-04-22 17:37:17 -04:00
hydroflame
ab0d37c990
Merge branch 'dev' into infiltrators
2022-04-22 17:33:35 -04:00
Olivier Gagnon
de05245e2a
lint
2022-04-22 17:31:46 -04:00
Olivier Gagnon
bc890c31c5
lint
2022-04-22 17:20:01 -04:00
Olivier Gagnon
f6e5f719d1
infiltration API fixes.
2022-04-22 17:12:14 -04:00
nickofolas
e77654158b
Redesign the redesign
2022-04-22 15:14:34 -05:00
Olivier Gagnon
9fdfb77dd4
Update infiltrators
2022-04-22 15:30:49 -04:00
nickofolas
f12a117f06
Further design updates
2022-04-22 13:21:20 -05:00
nickofolas
7853144b18
Initial changes to purchaseable augs
2022-04-22 12:50:51 -05:00
Staszek Welsh
86034bddce
Add new coding contract descriptions to docs
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Add descriptions for the following contracts:
* HammingCodes: Integer to Encoded Binary
* HammingCodes: Encoded Binary to Integer
* Proper 2-Coloring of a Graph
2022-04-22 18:43:34 +01:00
Staszek Welsh
174d17a5e2
Add compression coding contracts
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Add three new contracts:
* Compression I: RLE Encoding
* Compression II: LZ Decoding
* Compression III: LZ Encoding
as well as associated utility functions
2022-04-22 17:31:52 +01:00
nickofolas
bececf7a6f
Move purchaseable aug files around
2022-04-22 11:19:47 -05:00
JP Sugarbroad
c6327ee682
add better typing to Electron.tsx
2022-04-21 23:50:49 -07:00
nickofolas
8b34d2776a
Implement standardized grafting time calcs
2022-04-21 21:48:18 -05:00
Undeemiss
b7f78b11dd
BREAKING: Capitalized the E in the hamming code encoding contract
2022-04-21 21:38:04 -05:00
nickofolas
304e7e69d5
Implement graft time calc helper function
2022-04-21 21:31:43 -05:00
hydroflame
5490d8c837
Merge pull request #3533 from Undeemiss/minor-typo-on-old-doc
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DOCUMENTATION: FIX #3516 "cannot" misspelled as "cannnot"
2022-04-21 17:08:29 -04:00
Undeemiss
11f65fdcba
Fixed typo of "cannot" as "cannnot"
2022-04-21 15:24:36 -05:00
borisflagell
a7045a2343
Update HacknetServerElem.tsx
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Actually ran prettier this time.
Apparently fixed my lint install : no error, no warning.
2022-04-21 19:20:16 +02:00
borisflagell
421e7b8c74
Update FactionRoot.tsx
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Run Prettier
Manually fixed trailing space for lint test
2022-04-21 18:51:04 +02:00
borisflagell
4fa65322fe
Update HacknetServerElem.tsx
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Run prettier.
Run lint : no error. One warning about typescript versionning.
2022-04-21 18:37:47 +02:00
borisflagell
ceac0090cf
UI: FIX #2256 Hacknet server's upgrade tooltip were not handling RAM usage correctly.
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Fix #2256 by using the correct formula to calculate the hashrate increase.
Slightly revamp tooltip to display both theoric and effective increase.
Add a discreet tooltip to the Production line which display details about hashrate and ram usage.
Tested by running two script by intermittence on a loop on the hacknet server.
Value displayed stay coherent all along.
2022-04-21 18:19:04 +02:00
hydroflame
9b6b9e96cd
Merge pull request #3531 from Undeemiss/2-coloring-description
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CODINGCONTRACT: Updated description of 2-coloring contract
2022-04-21 11:50:05 -04:00
Undeemiss
dabf7098db
Reworded "plotting functions" as simply "plotting"
2022-04-21 10:40:21 -05:00
Undeemiss
399f8614e8
Formatted and linted; I forgot to last commit
2022-04-21 10:35:14 -05:00
Undeemiss
f482e0c4a9
Updated description of 2-coloring contract
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Fixed a couple of incorrect statements in the 2-coloring contract
description, as well as rephrasing some things for clarity.
2022-04-21 10:32:57 -05:00
hydroflame
b7e319f360
Merge pull request #3530 from Undeemiss/2-coloring-contract
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CODINGCONTRACT: New "Proper 2-Coloring of a Graph" contract
2022-04-21 00:48:46 -04:00
hydroflame
11fef3825c
Merge pull request #3519 from taralx/patch-3
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MISC: Adjust deps to current usage
2022-04-21 00:32:34 -04:00
Undeemiss
6685e8dc46
Added a description for the 2-coloring contract
2022-04-20 22:06:32 -05:00
Undeemiss
8d026e4f10
Randomized the order of the edges as well as the vertices
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Previously, edge order would stay constant while vertex order was
shuffled. This way, there is even less opportunity for a player to
reverse-engineer the initial bipartite graph.
2022-04-20 21:23:55 -05:00
Undeemiss
951221578a
Implemented no solution case of 2-coloring contract checker
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Implemented a greedy 2-coloring algorithm to check whether a given
graph is 2-colorable. The algorithm is only used if the player
provides "[]" as their answer; other answers will be checked using
the previously implemented validation code.
2022-04-20 20:54:07 -05:00