Olivier Gagnon
cb31954b08
v0.53.0
2021-09-09 22:57:37 -04:00
Olivier Gagnon
7f1d39a298
the world map is used every place a travel is done
2021-09-09 22:06:59 -04:00
Olivier Gagnon
f77ab4e871
engine work
2021-09-09 13:48:21 -04:00
Olivier Gagnon
b7e07bc7f2
convert all hacknet to ts
2021-09-09 03:17:01 -04:00
Olivier Gagnon
2a13db39c7
fix sleeve memory bug
2021-09-08 23:47:34 -04:00
Olivier Gagnon
7bc0764d5d
noselect some blade stuff
2021-09-07 16:49:11 -04:00
Olivier Gagnon
c5af4f8177
remove debug log
2021-09-07 13:29:35 -04:00
Olivier Gagnon
f7adadd671
Blade action count replenishes more consistently
2021-09-07 13:15:27 -04:00
Olivier Gagnon
506122f5b8
fmt, remove corp routing, lint
2021-09-06 15:06:08 -04:00
Olivier Gagnon
a18bdd6afc
prettify, sorry for the big ass commit
2021-09-04 19:09:30 -04:00
Olivier Gagnon
6e013e4e6a
Change money to automatically color grey when something cannot be bought.
2021-09-04 03:27:31 -04:00
hydroflame
d936f68c7a
Merge pull request #1111 from brubsby/patch-2
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Update all general actions to have infinity count
2021-08-31 16:24:57 -04:00
brubsby
b372f23b6e
Update getActionEstimatedSuccessChance
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ns.bladeburner.getActionEstimatedSuccessChance("general", "Diplomacy") returned [-1, -1] (as well as "Hyperbolic Regeneration Chamber"), even though both tasks automatically succeed. Also Training and Field Analysis both previously returned [1, 1].
2021-08-27 17:06:01 -05:00
brubsby
02a21cf2d9
Update all general actions to have infinity count
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ns.bladeburner.getActionCountRemaining("general", "Diplomacy") currently returns -1. I think it'd be more intuitive if all the general actions returned Infinity, instead of just two of them
2021-08-27 16:13:22 -05:00
Olivier Gagnon
79345a49b4
Bladeburner automation status always displays the commands, even when disabled
2021-08-25 11:50:33 -04:00
Olivier Gagnon
5d59620dce
click to copy every bladeburner action
2021-08-23 11:42:14 -04:00
Olivier Gagnon
6d2b8b4f6f
v0.52.8
2021-08-23 02:09:49 -04:00
Olivier Gagnon
a564957092
v0.52.7
2021-08-21 14:00:28 -04:00
Olivier Gagnon
dcddc0c2d5
fix a few things
2021-08-20 14:39:24 -04:00
Olivier Gagnon
df457a0c6e
v0.52.5
2021-08-19 16:37:59 -04:00
Olivier Gagnon
1a1a43c1ce
v0.52.4
2021-08-19 01:45:26 -04:00
Olivier Gagnon
fa78b3f421
Fix React list without keys, fix int miscalculation of blade skills.
2021-08-17 23:52:18 -04:00
Olivier Gagnon
9af9bf58b6
fix final bugs
2021-08-17 23:28:40 -04:00
Olivier Gagnon
99afb156fa
Refactoring mostly done, still a few bugs and test to do.
2021-08-17 23:28:40 -04:00
Olivier Gagnon
8d550157bc
Blade is fully converted to React but now it needs refactoring.
2021-08-17 23:28:40 -04:00
Olivier Gagnon
4865563f26
Almost done converting blade to react.
2021-08-17 23:28:40 -04:00
Olivier Gagnon
cc8de58cff
More converting blade to react.
2021-08-17 23:28:40 -04:00
Olivier Gagnon
58ada6d128
converting the giant Bladeburner object.
2021-08-17 23:28:40 -04:00
Olivier Gagnon
ae6f95b59a
The blade UI is fully converted to React, the business logic is left to do.
2021-08-17 23:28:40 -04:00
Olivier Gagnon
99d4f17cdb
work on blade to react
2021-08-17 23:28:40 -04:00
Olivier Gagnon
33f0efd49c
converting more blade to react
2021-08-17 23:28:40 -04:00
Olivier Gagnon
988ca37764
converting more blade to react/ts
2021-08-17 23:28:40 -04:00
Olivier Gagnon
0e9d7450c9
Converting bladeburner to react
2021-08-17 23:28:40 -04:00
Olivier Gagnon
674ce17834
fix nearly all lint errors now
2021-05-29 14:48:56 -04:00
Pimvgd
5bf21c0ab2
Update GeneralActions.ts
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typo fix
2021-05-18 21:16:32 +02:00
Pimvgd
f49aff05d7
typo fixes for blackops
2021-05-02 23:44:59 +02:00
Olivier Gagnon
d745150c45
all the lints
2021-05-01 03:17:31 -04:00
Olivier Gagnon
3fad505096
run auto fix lint
2021-04-29 23:52:56 -04:00
hydroflame
135df8703c
V0.51.4 ( #847 )
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* BladeBurner
* nerfed int exp gained.
Documentation
* purchaseServer specifies what happens on failure.
* Fixed typo in recommended bitnode page.
* Removed misleading ram requirements for hacking factions.
Netscript
* growthAnalyze handles Infinity correctly.
Misc.
* Faction Augmentation will list how much reputation is required even after
that goal has been reached.
* Removed dollar sign in travel agency confirmation.
* Fixed typo in alpha-omega.lit
* the game save text no longer obstruct the save game and options button
* the text editors now remember where your cursor was and restores it when loading the same script again.
* v0.51.4
2021-04-19 21:26:51 -04:00
Olivier Gagnon
7232a786ed
Intelligence rework, most intelligence gain have been multiplied by at least 100, if not more. All intelligence use have been reviewed and often boosted but by a percentage. Typically this means intelligence gives a 2-6% boost to everything for normal players and around 13% for int farmers.
2021-03-20 05:29:53 -04:00
Olivier Gagnon
d6016f490c
bladeburner slowly being converted to typescript, added ScriptHackMoneyGain multiplier which is the money you actually gain from script hacks, not money drained, important for BN8
2021-03-13 15:10:55 -05:00