phyzical
af8284381c
merge base
2022-04-27 19:00:42 +08:00
hydroflame
d0d700077a
Merge pull request #3545 from nickofolas/improvement/purchase-augs-ui
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UI: Redesign purchasable Augmentations
2022-04-26 11:16:13 -04:00
phyzical
a7a725de22
merge dev
2022-04-26 20:58:39 +08:00
phyzical
8a9a206895
one more lint
2022-04-26 20:52:57 +08:00
phyzical
510a2c2ff7
augmentation isSpecial adjustments
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* adjust faction helper to not longer require blacklisting, instead rely on isSpecial
* added neruflux and TRP as special augs
* made SOA augs special
2022-04-26 20:44:09 +08:00
nickofolas
9f001b25d2
Merge branch 'dev' into improvement/purchase-augs-ui
2022-04-25 12:11:51 -05:00
nickofolas
e11a8fddd8
Use lg
Container width
2022-04-24 22:06:40 -05:00
nickofolas
79d6d77f98
Add task UI guard
2022-04-24 20:38:07 -05:00
nickofolas
d576d5e063
Reset Sleeve task if faction becomes gang
2022-04-24 20:25:09 -05:00
nickofolas
c6cb70a117
Fix displayed Aug cost for sleeves
2022-04-23 10:49:20 -05:00
nickofolas
e6df46e520
Fix spelling
2022-04-22 23:27:05 -05:00
phyzical
cdfbda1379
merge dev
2022-04-23 10:26:51 +08:00
nickofolas
a7d980c2dd
Polish sleeve aug modal and faction aug page
2022-04-22 19:48:40 -05:00
nickofolas
cb34afbe5b
Remove old sleeve owned augs grid
2022-04-22 18:21:58 -05:00
nickofolas
fd6c5fa1dc
Implement display for owned augs
2022-04-22 18:20:50 -05:00
nickofolas
bb78326dd9
Skip pre-reqs and exclusives in sleeve modal
2022-04-22 17:09:14 -05:00
nickofolas
de78060ff9
Update sleeve modal width
2022-04-22 16:51:42 -05:00
nickofolas
7347aac225
Merge branch 'dev' of github.com:danielyxie/bitburner into improvement/purchase-augs-ui
2022-04-22 16:45:15 -05:00
Olivier Gagnon
9fdfb77dd4
Update infiltrators
2022-04-22 15:30:49 -04:00
nickofolas
f12a117f06
Further design updates
2022-04-22 13:21:20 -05:00
phyzical
db97125d22
remove level, base cost and rep requirment from base augmentation obj
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* added in place calculations for cost and level of augmentations given player context
* removed redundant logic for dynamically calculating cost,rep and level against the augmentation object
* replaced references to startingCost to baseCost as it is now always whatever it started at
2022-04-15 01:39:38 +08:00
phyzical
c3a3994658
rename augmentation to static augmentation
2022-04-15 01:19:51 +08:00
phyzical
c70f59ac54
merge dev
2022-04-07 16:27:23 +08:00
Olivier Gagnon
48f80f25d6
fmt and lint
2022-04-06 19:30:08 -04:00
phyzical
80edb744bf
added logic to rewward and invite to infiltrators on infil completion
2022-03-23 23:23:01 +08:00
hydroflame
15badafd37
Merge pull request #3184 from nickofolas/improvement/sleeve-and-clash-ui
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Sleeve and Territory UI refresh
2022-03-19 11:23:28 -04:00
phyzical
44ea479043
update constants
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* added OperationNames
* added faction names
* used citynames where appropriate
2022-03-19 16:09:59 +08:00
nickofolas
a205f42d88
Finalize (?) sleeves
2022-03-16 17:35:04 -05:00
nickofolas
2524b429ec
Merge branch 'dev' of github.com:danielyxie/bitburner into improvement/sleeve-ui
2022-03-16 16:48:13 -05:00
Olivier Gagnon
d6ac7f44c2
Sleeves can no longer buy augs that can't help them.
2022-03-16 15:09:31 -04:00
nickofolas
230d68aab2
Implement common stats row element
2022-03-12 15:49:07 -06:00
nickofolas
07a61c38a4
Clean up imports
2022-03-10 23:02:32 -06:00
nickofolas
7b309c2624
Refactor sleeve stats row to JSX element
2022-03-10 22:47:18 -06:00
nickofolas
8ce1660f8a
Fix missing newline at EOL
2022-03-10 22:21:02 -06:00
nickofolas
5d6952dbac
First iteration of sleeves UI improvements
2022-03-10 22:14:11 -06:00
hydroflame
6a09cbd2ce
Merge pull request #2933 from phyzical/bugfix/1954
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added filter for possibleFactions to filter factions without tasks
2022-03-10 22:13:24 -05:00
hydroflame
4518b3a7cb
Merge pull request #3070 from phyzical/bugfix/2832-2
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Sleeve fix for when faction isnt found
2022-03-08 16:32:10 -05:00
BB
2c3e0985c4
Simplified some relative imports
2022-03-06 05:05:55 +01:00
phyzical
7a6e7ed992
added early out for when faction isnt found
2022-03-05 13:56:11 +08:00
hydroflame
76f965911d
Merge pull request #2938 from reacocard/fix-sleeve-augs
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Don't check only gangs for sleeve augs
2022-03-01 11:19:06 -05:00
Ayla Ounce
5fbe4b0f26
Don't check only gangs for sleeve augs
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It is possible for a player to qualify for an aug through a faction and
not the gang, e.g. when the gang is newly formed and still getting up to
speed. So, we need to consider both gang qualifications and faction
qualifications when constructing the sleeve augmentation list.
2022-02-07 14:40:44 -08:00
phyzical
4af4634ada
added filter for possibleFactions to filter factions without tasks
2022-02-07 19:48:28 +08:00
Thomas B
c6573fb19d
Reset Location Upon Reset
2022-02-03 08:50:08 -05:00
Martin Fournier
6dba1db3c9
Display bonus time in sleeve detailed stats panel
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Also adds a field to modify the stored cycles in the dev menu.
2022-01-21 07:50:41 -05:00
nickofolas
ab841f7530
Refactor for ... in
loops
2022-01-15 18:45:03 -06:00
Olivier Gagnon
0306397f53
fix buying negative memory
2021-12-08 18:25:49 -05:00
Olivier Gagnon
0114c92829
fix decimal
2021-11-11 21:35:26 -05:00
hydroflame
70ffe25bb4
Revert "bunch of bugfixes"
2021-11-11 20:06:05 -05:00
Olivier Gagnon
d91d7c564e
bunch of bugfixes
2021-11-11 19:56:09 -05:00
Olivier Gagnon
58d652da54
fix something about covenant sleeve purchases
2021-11-05 21:57:41 -04:00