nickofolas
f45200b25e
Implement ClassType
and FactionWorkType
enums
2022-05-04 14:18:12 -05:00
nickofolas
4a8e99b170
Refactor WorkType
to an enum
2022-05-04 13:42:48 -05:00
nickofolas
bcb6176952
Merge branch 'dev' into improvement/work-in-progress-ui
2022-05-04 12:28:33 -05:00
hydroflame
44641fee07
Merge pull request #3544 from phyzical/feature/refactor-augmentation
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REFACTOR: augmentation cost, rep cost and level to be calculated in place
2022-05-04 12:08:24 -04:00
hydroflame
fc3d89e51f
Merge pull request #3552 from Snarling/jobSwitchFix
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COMPANY: Fix #3551 Applying for a new job will not change active employer if player is performing company work
2022-05-04 12:08:03 -04:00
hydroflame
5d4241b120
Merge pull request #3568 from nickofolas/fix/grafting-stop-work
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GRAFTING: Fix Grafting not being handled in singularity stop work
2022-05-04 12:02:29 -04:00
hydroflame
bffa166fc3
Merge pull request #3577 from phyzical/feature/WEB-3567
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FEATURE: added logic to allow quitJob to be called from singularity
2022-05-04 11:57:39 -04:00
phyzical
0767043166
added logic to avoid stale object reference on sleeve during augmentation
2022-05-03 19:22:05 +08:00
nickofolas
d942d27a85
Reduce component usage in sleeve element
2022-05-02 17:49:10 -05:00
nickofolas
57673ae281
Add new progress bar to sleeve UI
2022-05-02 17:48:49 -05:00
phyzical
711955c112
added logic to allow quitJob to be called from singularity
2022-04-28 19:05:56 +08:00
phyzical
af8284381c
merge base
2022-04-27 19:00:42 +08:00
nickofolas
a87bfb0de6
Handle grafting in singularity stop work
2022-04-26 20:11:41 -05:00
hydroflame
d0d700077a
Merge pull request #3545 from nickofolas/improvement/purchase-augs-ui
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UI: Redesign purchasable Augmentations
2022-04-26 11:16:13 -04:00
phyzical
a7a725de22
merge dev
2022-04-26 20:58:39 +08:00
phyzical
8a9a206895
one more lint
2022-04-26 20:52:57 +08:00
phyzical
21a105eb49
linting
2022-04-26 20:49:12 +08:00
phyzical
510a2c2ff7
augmentation isSpecial adjustments
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* adjust faction helper to not longer require blacklisting, instead rely on isSpecial
* added neruflux and TRP as special augs
* made SOA augs special
2022-04-26 20:44:09 +08:00
nickofolas
9f001b25d2
Merge branch 'dev' into improvement/purchase-augs-ui
2022-04-25 12:11:51 -05:00
hydroflame
11da3106ec
Merge pull request #3557 from nickofolas/fix/sleeve-gangs-crash
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SLEEVES: Fix issues with Sleeve UI crashing when Sleeve task faction becomes gang faction
2022-04-25 12:03:43 -04:00
hydroflame
6e9f33470b
Merge pull request #3528 from borisflagell/FIX-#3415-Manage-Gang-button-improvements.-
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UI: FIX #3415 Tweak Manage Gang button visibility
2022-04-25 11:27:45 -04:00
hydroflame
8e222fd58e
Merge pull request #3539 from nickofolas/fix/ns-aug-graft-time
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API: Fix inconsistent return value in `ns.grafting.getAugmentationGraftTime`
2022-04-25 11:27:09 -04:00
borisflagell
684f4126e5
Update GraftingRoot.tsx
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Fixes #3313
Add rerendering to the GraftingRoot page. => Graft button will now dynamically enable/disable when player's money update above/below aug's price.
2022-04-25 05:36:45 +02:00
nickofolas
e11a8fddd8
Use lg
Container width
2022-04-24 22:06:40 -05:00
nickofolas
79d6d77f98
Add task UI guard
2022-04-24 20:38:07 -05:00
nickofolas
d576d5e063
Reset Sleeve task if faction becomes gang
2022-04-24 20:25:09 -05:00
Snarling
9fec222c61
Revert change in startWork
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Original change was committed accidentally. PR is focused only on applyForWork.
2022-04-24 06:57:31 -04:00
Snarling
ac719dc0d2
Update PlayerObjectGeneralMethods.tsx
2022-04-23 23:55:47 -04:00
Snarling
759c57b29a
applyForJob streamline and fix logic
2022-04-23 23:48:01 -04:00
nickofolas
c6cb70a117
Fix displayed Aug cost for sleeves
2022-04-23 10:49:20 -05:00
borisflagell
90dc8bbc3a
Streamlining GangKarmaRequirement constant
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As suggested by phyzical :
The GangKarmaRequirement const was declared locally in the PlayerObjectGangMethod.ts file.
It's now part of the GangConstants object in the gang/data/constant.ts file.
Allowing it to be referenced in the FactionRoot.tsx tooltip.
2022-04-23 15:55:15 +02:00
borisflagell
ff3493e184
Update src/PersonObjects/Player/PlayerObjectGangMethods.ts
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Co-authored-by: ApamNapat <ApamNapat@users.noreply.github.com>
2022-04-23 15:39:19 +02:00
nickofolas
e6df46e520
Fix spelling
2022-04-22 23:27:05 -05:00
phyzical
cdfbda1379
merge dev
2022-04-23 10:26:51 +08:00
nickofolas
a7d980c2dd
Polish sleeve aug modal and faction aug page
2022-04-22 19:48:40 -05:00
nickofolas
b193953b98
Augs prereqs now include all augs in succession
2022-04-22 19:18:35 -05:00
nickofolas
cb34afbe5b
Remove old sleeve owned augs grid
2022-04-22 18:21:58 -05:00
nickofolas
fd6c5fa1dc
Implement display for owned augs
2022-04-22 18:20:50 -05:00
nickofolas
bb78326dd9
Skip pre-reqs and exclusives in sleeve modal
2022-04-22 17:09:14 -05:00
nickofolas
de78060ff9
Update sleeve modal width
2022-04-22 16:51:42 -05:00
nickofolas
7347aac225
Merge branch 'dev' of github.com:danielyxie/bitburner into improvement/purchase-augs-ui
2022-04-22 16:45:15 -05:00
Olivier Gagnon
9fdfb77dd4
Update infiltrators
2022-04-22 15:30:49 -04:00
nickofolas
f12a117f06
Further design updates
2022-04-22 13:21:20 -05:00
nickofolas
8b34d2776a
Implement standardized grafting time calcs
2022-04-21 21:48:18 -05:00
nickofolas
304e7e69d5
Implement graft time calc helper function
2022-04-21 21:31:43 -05:00
borisflagell
e05617d9d3
UI FIX #3415
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fixes #3415
2022-04-21 00:18:15 +02:00
phyzical
8e1300d69d
Merge branch 'dev' into feature/add-infiltration-faction
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# Conflicts:
# src/Netscript/RamCostGenerator.ts
2022-04-20 20:10:05 +08:00
Olivier Gagnon
eb778aafa9
refactor bitnode multiplier code to have less side effect.
2022-04-19 17:17:08 -04:00
Snarling
bd07dea516
Fix quitting active job
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When quitting active job, if there is another job, set the first remaining job as active.
2022-04-18 19:55:37 -04:00
phyzical
82610c0c44
Merge branch 'feature/add-infiltration-faction' into feature/refactor-augmentation
2022-04-15 14:26:00 +08:00