borisflagell
5542d43fb9
Added support of duplicate fragment
...
Fragments sharing the same effect will now be merged in the summary.
2022-05-11 20:13:03 +02:00
nickofolas
770312b9df
Remove redundant arrow function
2022-05-09 19:34:36 -05:00
nickofolas
8baafe438d
Fix options sliders not sliding
2022-05-09 19:32:32 -05:00
nickofolas
dd949697df
Fix handle position
2022-05-09 19:26:20 -05:00
nickofolas
d4e97d786c
Various log box improvements
2022-05-09 18:15:23 -05:00
nickofolas
bc9bce0d2c
Tweaks to classes
2022-05-09 17:50:45 -05:00
Undeemiss
c2f381cc6e
Fix compilation error
...
I must have missed this file in the commit while having it changed
in my working directory, because the game compiled fine when I was
testing initially but not when I switched branches and came back.
2022-05-09 16:15:11 -05:00
Undeemiss
6748017dd8
Require Blade's Simulacrum be installed in order to take effect
...
The check for when an action is started was not set to ignore a
purchased but not yet installed Blade's Simulacrum. That is fixed
here.
2022-05-09 15:17:42 -05:00
Undeemiss
a1754da9f6
Random comment added to my coding contract so I can PR this branch
2022-05-09 15:04:09 -05:00
Undeemiss
b00301f4e1
Renamed BN mult CorporationSoftCap to CorporationSoftcap
...
Replaced all instances of "CorporationSoftCap" in src/ with
"CorporationSoftcap". If files outside of src/ must be changed, I
do not know what those would be.
2022-05-09 14:45:19 -05:00
Undeemiss
8a68633d9c
Throw an error when trying to charge stanek booster fragments
2022-05-09 14:29:42 -05:00
Dane Horn
a778015a21
formatting
2022-05-09 09:56:44 +02:00
Dane Horn
1675a2811c
ignore ctrl and alt keypresses
2022-05-09 09:55:41 +02:00
Dane Horn
05f2f267b1
reorder 0 territory gangs to the back of the list and reduce opacity
2022-05-09 08:11:22 +02:00
nickofolas
ebc6b52af5
Properly show stats with a BitNode mult of 0
2022-05-08 20:45:00 -05:00
Dane Horn
86b29237eb
add new function to detect key presses that can be ignored
2022-05-08 23:59:00 +02:00
Dane Horn
a64c271175
initial approach removing gangs with <= 0 territory
2022-05-08 22:59:36 +02:00
Alt
a6d578eb2e
Edit RAM cost in comment to equal actual RAM usage
2022-05-08 22:53:34 +02:00
Trambelus
6d63d6f44a
Fix infiltration rep BN mult calculation
2022-05-08 04:23:32 -04:00
Olivier Gagnon
c6806caca2
Wrap most of the API
2022-05-07 19:08:07 -04:00
nickofolas
dd0ff1b614
Fix check for player gang access
2022-05-07 17:51:02 -05:00
nickofolas
1147df8c75
Format
2022-05-07 17:34:50 -05:00
nickofolas
ce500f9bfa
Update SF description to reflect changes
2022-05-07 17:20:45 -05:00
nickofolas
d1498598a9
Fix conditional rendering of BN mults element
2022-05-07 17:16:47 -05:00
nickofolas
6d1a3bb47a
Fix naming inconsistencies
2022-05-07 16:54:55 -05:00
nickofolas
05f6e079cd
Fix hack money BN mult in PlayerMultipliers
2022-05-07 16:52:46 -05:00
nickofolas
c688e20876
Refactor character stats table
2022-05-07 16:51:34 -05:00
Olivier Gagnon
fb08139903
Implemented infinite loop safety net.
2022-05-07 17:43:45 -04:00
nickofolas
5d89f17e4a
Tweak max SF level code
2022-05-07 16:28:01 -05:00
nickofolas
d43ec1d501
Fix computation of BN level
2022-05-07 16:19:31 -05:00
nickofolas
1f8c5164d7
Update BN Mults UI and add section to Stats
2022-05-07 15:52:10 -05:00
nickofolas
b1f945ff8e
Refactor CharacterStats
a bit
2022-05-07 14:48:26 -05:00
nickofolas
ef29baf563
Refactor PlayerMultipliers.tsx
2022-05-07 12:46:04 -05:00
nickofolas
81912d7876
Fix defaultMultipliers being changed
2022-05-07 10:14:01 -05:00
borisflagell
cc6089092f
Fix Test error on Tooltip import (hopefully)
2022-05-07 15:35:27 +02:00
borisflagell
705a56f3bd
prettier
...
Add a summary to the stanek page
Tweak UI
Ran Prettier & lint, added a margin to a stanek page element
revert shit
2022-05-07 15:14:51 +02:00
nickofolas
3e9bcea9e4
Fix modal z-index
2022-05-06 11:35:23 -05:00
Snarling
fe1dd11269
Only mention number of threads if != 1
...
Fixes confusion mentioned here: https://discord.com/channels/415207508303544321/921120989000114257/971233305020231722
2022-05-06 09:15:48 -04:00
Snarling
99a0337a14
Dirty fix for available ram float errors
...
1MB added to available ram when checking if available is sufficient. All actual ram values in game are a multiple of 50MB so an extra 1MB can't ever allow additional script load to be ran.
2022-05-06 08:56:19 -04:00
Zoë Hoekstra
65889079b6
Add log entry when ui.clearTerminal() is ran
2022-05-06 12:41:02 +02:00
Zoë Hoekstra
472c9778df
Add ns.ui.clearTerminal for 0.2 GB
2022-05-06 12:29:21 +02:00
phyzical
10c67ab363
refactor resulted in it being backwards
2022-05-06 16:35:07 +08:00
hydroflame
22b6d0d5a0
Merge pull request #3613 from nickofolas/fix/nfg-level-application
...
AUGMENTATIONS: Fix NeuroFlux being applied improperly and migrate broken saves
2022-05-06 01:56:13 -04:00
jaype87
1a8e31ed09
fix formating
2022-05-06 01:06:53 +02:00
jaype87
5378e8cc38
sort and color grafting list
2022-05-06 00:44:05 +02:00
nickofolas
449ec4dee2
Add faction name to top of augs page
2022-05-05 09:23:10 -05:00
nickofolas
6d9dcfe81f
Merge branch 'dev' of github.com:danielyxie/bitburner into fix/nfg-level-application
2022-05-05 08:34:26 -05:00
nickofolas
73f26e2ae3
Reapply boosts in migration
2022-05-05 01:02:05 -05:00
nickofolas
0d72c363b5
Make it more obvious when augmentations are owned
2022-05-04 20:26:55 -05:00
nickofolas
965d5c7c20
Add migration for broken saves
2022-05-04 20:16:23 -05:00
nickofolas
78104b40ad
Fix missing logic for applying NFG
2022-05-04 20:07:12 -05:00
nickofolas
30d1fe29d7
Format
2022-05-04 15:04:01 -05:00
nickofolas
7d75093989
Init work types with new None
member
2022-05-04 15:03:02 -05:00
nickofolas
59982370cb
Implement CrimeType
enum
2022-05-04 14:48:49 -05:00
nickofolas
f45200b25e
Implement ClassType
and FactionWorkType
enums
2022-05-04 14:18:12 -05:00
nickofolas
4a8e99b170
Refactor WorkType
to an enum
2022-05-04 13:42:48 -05:00
nickofolas
cc5e89208e
Convert WIP root to use switch statement
2022-05-04 12:44:48 -05:00
nickofolas
bcb6176952
Merge branch 'dev' into improvement/work-in-progress-ui
2022-05-04 12:28:33 -05:00
nickofolas
2379233351
Fix faction augs cost check
2022-05-04 11:59:51 -05:00
Olivier Gagnon
36c7ef1ad7
support ASNI
2022-05-04 12:21:16 -04:00
hydroflame
9818a397bc
Merge pull request #2989 from phyzical/bugfix/2958
...
UI: FIX #2228,#2958 Fix tab highlights and highlight files not on home.
2022-05-04 12:10:43 -04:00
hydroflame
a88d79ef0a
Merge pull request #3486 from phyzical/bugfix/3485
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UI FIX #3485 - Allow bulk purchasing when smart supply is enabled
2022-05-04 12:10:00 -04:00
hydroflame
d43904ff5c
Merge pull request #3532 from borisflagell/UI-FIX-#2256-
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UI: FIX #2256 Hacknet server's upgrade tooltip were not handling RAM…
2022-05-04 12:09:27 -04:00
hydroflame
44641fee07
Merge pull request #3544 from phyzical/feature/refactor-augmentation
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REFACTOR: augmentation cost, rep cost and level to be calculated in place
2022-05-04 12:08:24 -04:00
hydroflame
fc3d89e51f
Merge pull request #3552 from Snarling/jobSwitchFix
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COMPANY: Fix #3551 Applying for a new job will not change active employer if player is performing company work
2022-05-04 12:08:03 -04:00
hydroflame
d96faf7225
Merge pull request #3565 from nickofolas/fix/isSpecial-filter
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AUGMENTATIONS: Fix `isSpecial` filter in helper (Removes NeuroFlux, Stanek's Gift, etc from gangs)
2022-05-04 12:02:47 -04:00
hydroflame
5d4241b120
Merge pull request #3568 from nickofolas/fix/grafting-stop-work
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GRAFTING: Fix Grafting not being handled in singularity stop work
2022-05-04 12:02:29 -04:00
hydroflame
6ffeb9c78d
Merge pull request #3569 from Undeemiss/aug-names-cleanup
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MISC: Remove comments that describe nonexistent augs
2022-05-04 12:02:08 -04:00
hydroflame
105ced26bf
Merge pull request #3570 from DavidGrinberg/dev
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CORPORATIONS: Expose makeProducts on NSDivision interface
2022-05-04 12:01:33 -04:00
hydroflame
103befe209
Merge pull request #3571 from Undeemiss/bb-point-achvmnt-name
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MISC: Correct BB Skill point achievement name
2022-05-04 12:00:20 -04:00
hydroflame
a3fe965771
Merge pull request #3572 from Undeemiss/exception-typo
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MISC: Fixed typo in exceptionAlert.ts
2022-05-04 11:58:27 -04:00
hydroflame
b0c9475b57
Merge pull request #3574 from DavidGrinberg/expose-material-sell-cost
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CORPORATIONS: Expose sales cost on NSMaterial interface
2022-05-04 11:58:12 -04:00
Olivier Gagnon
5e9b3b0c4f
Merge branch 'dev' of github.com:danielyxie/bitburner into dev
2022-05-04 11:57:44 -04:00
hydroflame
bffa166fc3
Merge pull request #3577 from phyzical/feature/WEB-3567
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FEATURE: added logic to allow quitJob to be called from singularity
2022-05-04 11:57:39 -04:00
hydroflame
70ae38360f
Merge pull request #3578 from phyzical/bugfix/3527
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BUGFIX: make bonustime for gang in miliseconds
2022-05-04 11:56:15 -04:00
Olivier Gagnon
100e81c8ab
Update documentation for employee
2022-05-04 11:56:04 -04:00
hydroflame
7e5ab8d9a6
Merge pull request #3581 from stalefishies/compression-contract-fix
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BUGFIX: Handle edge case in LZ compression code and fix docs
2022-05-04 11:53:29 -04:00
hydroflame
375a537344
Merge pull request #3584 from notacompsciguy/patch-1
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MISC: Fixed typos in game options
2022-05-04 11:53:12 -04:00
hydroflame
8b0ab7842d
Merge pull request #3587 from nickofolas/improvement/infiltration-ui
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INFILTRATION: Update gameplay UI
2022-05-04 11:52:02 -04:00
hydroflame
3f3e6a6261
Merge pull request #3590 from nzdjb/dev
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MISC: Correct typos in getScriptRam docs.
2022-05-04 11:51:17 -04:00
Olivier Gagnon
4056956c2a
fix documentation for getDarkwebPrograms
2022-05-04 11:51:03 -04:00
hydroflame
8705199714
Merge pull request #3601 from phyzical/bugfix/3598
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BUGFIX: sleeve stale object refence during augmentation
2022-05-04 11:49:53 -04:00
hydroflame
be9f67b38a
Merge pull request #3605 from Hoekstraa/key-to-keycode
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UI: FIX #3592 Sidebar and bash shortcuts now work on MacOS with US-like layouts
2022-05-04 11:49:17 -04:00
hydroflame
55392a4db7
Merge pull request #3607 from Hoekstraa/killall-safeguard
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API: Add safeguard to ns.killall(), preventing killing itself by default
2022-05-04 11:48:14 -04:00
Olivier Gagnon
84564100e9
increase donation counter
2022-05-04 11:47:11 -04:00
hydroflame
9f18e114d6
Merge pull request #3586 from danielyxie/better-ns-tutorial
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MISC: Make tutorial explain ns1 vs ns2 better
2022-05-04 11:46:49 -04:00
Zoë Hoekstra
5dee4980e0
Add safeguard toggle to ns.killall()
2022-05-04 17:11:08 +02:00
nickofolas
b8cb5f0991
Remove elapsed from crime WIP
2022-05-03 15:27:41 -05:00
Zoë Hoekstra
016a9a873f
Add keycode table and switch to event.code in select places
2022-05-03 15:59:46 +02:00
phyzical
0767043166
added logic to avoid stale object reference on sleeve during augmentation
2022-05-03 19:22:05 +08:00
nickofolas
e8a08424af
Fix typo
2022-05-02 17:57:50 -05:00
nickofolas
73d08973f9
Render faction money gain conditionally
2022-05-02 17:56:02 -05:00
nickofolas
d942d27a85
Reduce component usage in sleeve element
2022-05-02 17:49:10 -05:00
nickofolas
57673ae281
Add new progress bar to sleeve UI
2022-05-02 17:48:49 -05:00
nickofolas
e859759ebd
First pass on work in progress root
2022-05-02 17:31:40 -05:00
nickofolas
4c15b77d21
Update StatsRow
2022-05-02 17:05:25 -05:00
nickofolas
35fa6dcca1
Basic WorkInfo
implementation
2022-05-02 16:34:17 -05:00
nickofolas
05078ffb08
Move ProgressBar
component
2022-05-02 15:36:21 -05:00
nickofolas
762acfb7b5
Simplify conditionals
2022-05-02 11:38:20 -05:00
nzdjb
a3162eec0e
docs: Correct typos in getScriptRam docs.
2022-05-01 12:57:38 +12:00