hydroflame
b66d7e7d51
Merge branch 'dev' into FIX#3366
2022-07-21 16:17:08 -04:00
hydroflame
5d3955de50
Merge pull request #3795 from borisflagell/FIX#3794
...
SLEEVE: FIX #3794 Sleeve were getting less shocked when hospitalized (was positive, should have detrimental)
2022-07-21 02:15:17 -04:00
Olivier Gagnon
6b630753f0
nuke some use of any
2022-07-14 19:00:10 -04:00
Olivier Gagnon
5629c16def
extract multipliers in its own type
2022-07-14 18:43:33 -04:00
Olivier Gagnon
f7805c4a51
convert faction work to new work system
2022-07-12 01:54:19 -04:00
borisflagell
2f1d47b466
SLEEVE: FIX #3794
2022-05-29 21:17:04 +02:00
borisflagell
8af4fb1d5a
UI: Fix #3366 Sleeve UI would sometime display the stat in TaskSelector while working out.
...
fixes #3366
Sleeve.gymStatType will now be constrainded to the following values by Sleeve.workoutAtGym() :
"none" , "str", "def", "dex", "agi". (could previously be anything inputted by player through API)
Sleeve.updateGainTaskRate() and TaskSelector.tasks's initializer block will now use a switch, expecting one of those value, instead of reevaluating the string.
(fixing commit issue)
2022-05-24 15:08:47 +02:00
Olivier Gagnon
27a8582df8
balance infiltrate synthoids
2022-05-20 18:18:42 -04:00
Olivier Gagnon
42dcbf889e
fix typo
2022-05-20 17:28:21 -04:00
rderfler
77073836cb
Merge remote-tracking branch 'upstream/dev' into dev
2022-05-06 22:44:24 -04:00
rderfler
7cf21629a7
Address review
...
Add ns function setToBladeburnerAction
Formatting updates
fix sleeves using player stamina
Correct supporting sleeve causing error
2022-04-30 15:25:36 -04:00
phyzical
a7a725de22
merge dev
2022-04-26 20:58:39 +08:00
rderfler
46c6884c89
Make Infiltrate synthoids a little more clear
...
By adding a short description
2022-04-25 15:48:02 -04:00
rderfler
5f46775950
Cant stop wont stop studying
...
Correct merge, and known bug that prevents stopping studying
2022-04-25 13:41:43 -04:00
rderfler
e381e857a5
Merge remote-tracking branch 'upstream/dev' into dev
2022-04-25 13:32:38 -04:00
nickofolas
d576d5e063
Reset Sleeve task if faction becomes gang
2022-04-24 20:25:09 -05:00
rderfler
332b803332
Fmt and lint
2022-04-14 15:28:13 -04:00
phyzical
db97125d22
remove level, base cost and rep requirment from base augmentation obj
...
* added in place calculations for cost and level of augmentations given player context
* removed redundant logic for dynamically calculating cost,rep and level against the augmentation object
* replaced references to startingCost to baseCost as it is now always whatever it started at
2022-04-15 01:39:38 +08:00
rderfler
9d18118208
Format, but git forgot this last time
2022-04-14 12:00:17 -04:00
rderfler
0406272942
Clean up
...
linter
2022-04-14 11:57:01 -04:00
rderfler
d1388a62aa
Merge branch 'dev' of https://github.com/rderfler/bitburner into dev
2022-04-14 11:41:02 -04:00
rderfler
2613948bad
Add bladeburner actions to sleeves
...
This adds bladeburner actions to sleeves. In addition this bulked out the IPerson functionality and updated bladeburner functions to be more sleeve compatible
2022-04-14 11:40:59 -04:00
Olivier Gagnon
48f80f25d6
fmt and lint
2022-04-06 19:30:08 -04:00
phyzical
7a6e7ed992
added early out for when faction isnt found
2022-03-05 13:56:11 +08:00
Thomas B
c6573fb19d
Reset Location Upon Reset
2022-02-03 08:50:08 -05:00
Olivier Gagnon
88b4a7d862
bugfix
2021-11-05 17:12:52 -04:00
Olivier Gagnon
48988e228e
track money more precisely.
2021-10-27 14:18:33 -04:00
Olivier Gagnon
e52eff7771
fix sleeve criming
2021-10-18 14:59:18 -04:00
Olivier Gagnon
ac3a6b9a6f
setToCommitCrime sleeve works with rough crime name
2021-10-11 17:12:08 -04:00
Olivier Gagnon
f9afff57b2
fix ram miscalc
2021-10-09 15:07:42 -04:00
Olivier Gagnon
2bf47c60df
fix sleeve consuming too much time at once.
2021-10-09 14:31:06 -04:00
Olivier Gagnon
81fd2c1236
remove log
2021-10-03 21:34:56 -04:00
Olivier Gagnon
1fdb5c33c7
fix sleeves not being able to work at volhaven
2021-10-01 22:42:31 -04:00
Olivier Gagnon
50cf362b3b
v0.55.0
2021-10-01 16:22:33 -04:00
Olivier Gagnon
14e6dd0158
sleeves to mui
2021-09-26 20:55:38 -04:00
Olivier Gagnon
06f716c0fa
moved a bunch of files
2021-09-25 14:42:57 -04:00
Olivier Gagnon
69c9b20e68
sleeve ui says bonus time and sleeves cant consume all bonus time at once.
2021-09-24 23:02:27 -04:00
Olivier Gagnon
83f785a791
build popups
2021-09-12 23:23:09 -04:00
Olivier Gagnon
add19d353e
sidebar is react, fix a few bugs
2021-09-11 01:54:19 -04:00
Olivier Gagnon
d5c9306395
Convert sleeves to react, fix shock recovery bug
2021-09-09 21:38:05 -04:00
Olivier Gagnon
2a13db39c7
fix sleeve memory bug
2021-09-08 23:47:34 -04:00
David Edmondson
cfbdae6def
Switch ts and babel for swc-loader
...
Replace old <> assertion syntax
2021-09-04 16:57:49 -07:00
Olivier Gagnon
a18bdd6afc
prettify, sorry for the big ass commit
2021-09-04 19:09:30 -04:00
Olivier Gagnon
0f266eaa42
v0.59.10
2021-05-31 17:34:23 -04:00
Olivier Gagnon
674ce17834
fix nearly all lint errors now
2021-05-29 14:48:56 -04:00
Olivier Gagnon
218a9dd250
Sleeves earnings is now tracked in Character Stats Money
2021-05-17 22:03:48 -04:00
Olivier Gagnon
a14a694df3
Fix sleeves not being to work out at volhaven
2021-05-03 00:27:12 -04:00
Olivier Gagnon
d745150c45
all the lints
2021-05-01 03:17:31 -04:00
Olivier Gagnon
3fad505096
run auto fix lint
2021-04-29 23:52:56 -04:00
Olivier Gagnon
7232a786ed
Intelligence rework, most intelligence gain have been multiplied by at least 100, if not more. All intelligence use have been reviewed and often boosted but by a percentage. Typically this means intelligence gives a 2-6% boost to everything for normal players and around 13% for int farmers.
2021-03-20 05:29:53 -04:00