Michael Ficocelli
fe87f1f628
IPVGO: Bugfixes ( #1193 )
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* IPVGO: Explicitly link the generated API documentation in the algorithm design doc
* IPVGO: Fix missing factions in netscript docs
* IPVGO: Linting
* IPVGO: Ensure resetBoardState() logs that a new game has started
2024-03-27 22:02:53 -07:00
catloversg
8553bcb8fc
MISC: Support compression of save data ( #1162 )
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* Use Compression Streams API instead of jszip or other libraries.
* Remove usage of base64 in the new binary format.
* Do not convert binary data to string and back. The type of save data is SaveData, it's either string (old base64 format) or Uint8Array (new binary format).
* Proper support for interacting with electron-related code. Electron-related code assumes that save data is in the base64 format.
* Proper support for other tools (DevMenu, pretty-save.js). Full support for DevMenu will be added in a follow-up PR. Check the comments in src\DevMenu\ui\SaveFileDev.tsx for details.
2024-03-27 21:08:09 -07:00
David Walker
75dabd10be
NETSCRIPT: add formulas.hacking.growAmount() ( #1090 )
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Also, improve docs.
2024-03-26 03:26:50 -07:00
Michael Ficocelli
d8de22a273
IPVGO: Nerf overly-difficult handicap, [issue #1169 ] misc bugfixes ( #1188 )
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* IPVGO: Nerf overly-difficult handicap on 5x5 board
* IPVGO: Tweak 5x5 handicap
2024-03-25 16:12:35 -07:00
catloversg
714c1cc9d6
CORPORATION: Update documentation ( #1191 )
2024-03-25 14:49:43 -07:00
adeilt
08097aaf09
CORPORATION: more granular office size upgrades ( #1179 )
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Allows corporation.upgradeOfficeSize to increase the size of a Corporation office by a non-multiple of 3 and also be charged a corresponding amount of corporate funds. See #1166 for details of current behavior.
2024-03-24 17:37:08 -07:00
catloversg
db226ce0b8
MISC: Remove isString utility function ( #1185 )
2024-03-23 02:46:52 -07:00
catloversg
c5581e92bc
MISC: Make text file (txt, json) clickable when using ls ( #1172 )
2024-03-23 02:45:48 -07:00
catloversg
7c4cd7ef86
MISC: Update devDependencies ( #1186 )
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Removing unused dependencies
2024-03-22 16:52:34 -07:00
Snarling
28a4af0ddc
Changelog update ( #1184 )
2024-03-21 21:36:18 -04:00
Snarling
0c2a59bb6c
CREDITS: Add d0sboots as documented maintainer ( #1183 )
2024-03-21 18:32:02 -04:00
catloversg
99f7a4cc7b
IPvGO: Fix API documentation ( #1171 )
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Proper fix for table pre layout
2024-03-21 14:39:37 -07:00
catloversg
35a34470a2
CORPORATION: update documentation ( #1182 )
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Tweak several formulas
2024-03-21 14:37:50 -07:00
catloversg
c637d0e4e4
SINGULARITY: Fix API documentation ( #1181 )
2024-03-21 14:27:13 -07:00
Caldwell
803afc5244
SLEEVES: add nextCompletion to SleeveInfiltrationWork ( #1177 )
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* add nextCompletion to InfilWork
and make nextCompletion in BladeburnerWork uniform with other promisePairs
2024-03-20 23:11:12 -07:00
catloversg
bbd942ceca
MISC: Suggest automatic translation systems not translate our game ( #1180 )
2024-03-20 20:39:23 -04:00
Michael Ficocelli
1e5f7184a2
IPVGO: Remove current game history from savefile, re-implement superko ( #1175 )
2024-03-20 20:37:20 -04:00
catloversg
fc8958af83
MISC: Remove jquery ( #1167 )
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Changes wget, which was the only thing using it.
2024-03-20 14:20:29 -07:00
Michael Ficocelli
6b9f9ef7fa
IPVGO: Balance: Reduce base bonuses, increase SF 14.1 to compensate ( #1176 )
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* IPVGO: Balance: Reduce base bonuses, increase SF 14.1 to compensate
* Fix ts doc format
* Do not show "No AI" opponent in stat summary page
2024-03-20 14:12:35 -07:00
Michael Ficocelli
dd4b54406c
IPVGO: Bugfix: Require special opponent to be on the fixed size board ( #1170 )
2024-03-19 14:23:50 -04:00
Michael Ficocelli
d81358c80f
IPVGO: Add support to netscript API for game state, current player, and alternate ways to check/wait on AI turn ( #1142 )
2024-03-19 14:07:15 -04:00
LJ
6aaeb6b59e
Fix sing function for bn14 ( #1168 )
2024-03-18 00:54:20 -04:00
Michael Ficocelli
edf8e24046
IPvGO: Bugfix: ensure the 'No Ai' white player can still pass, and fix missing dead nodes ( #1165 )
2024-03-17 14:15:53 -07:00
gmcew
c0662599b3
MISC: Stanek UI description corrections ( #1161 )
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Corrected description on charging efficacy against threadcount and time
From https://github.com/bitburner-official/bitburner-src/issues/689 , description has been corrected to reflect the scaling for highestCharge and numCharge
2024-03-14 18:51:32 -07:00
catloversg
7ef7b692d0
MISC: Filter servers in autocomplete data ( #1164 )
2024-03-14 17:55:06 -04:00
FoGsesipod
25ac8432fc
BUGFIX: spawn() log reads "seconds" instead of "milliseconds" ( #1158 )
2024-03-11 15:25:02 -07:00
Snarling
0457081908
Changelog + generate docs
2024-03-11 13:14:33 -04:00
Snarling
162310f005
UI: Fix go colors for light theme ( #1155 )
2024-03-11 13:13:22 -04:00
Michael Ficocelli
c703b71871
IPVGO: Ensure that the player has the prerequisites to face the secret opponent ( #1157 )
2024-03-11 12:57:44 -04:00
Snarling
e9d1ddfaf3
SAVEGAME: Reduce size of savefile ( #1148 )
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Storing less info in the save for Factions/Companies if it's still the default info
2024-03-11 08:58:10 -04:00
LJ
4d5401f62e
4 ( #1152 )
2024-03-10 07:36:20 -04:00
adeilt
de5c1bbf98
DOC: Add namespaced example to disableLog doc. ( #1150 )
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It probably won't be used that often, but "ui.setTheme" seemed the least spoilery function name to use as an example.
2024-03-09 15:25:48 -08:00
User670
c93205fec6
MISC: add a missing word in a comment in crime.ts ( #1145 )
2024-03-08 11:53:14 -08:00
LJ
09c5ec7769
GANG: Correctly display effects of justice tasks on wanted gain rate ( #1144 )
2024-03-07 23:46:25 -05:00
Michael Ficocelli
33af6685f8
IPVGO: Fix displayed maximum favor in tooltip to update with player bitnode status ( #1143 )
2024-03-07 23:46:08 -05:00
Shy
d2dd6916b1
allow json ( #1137 )
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Allow creating .json files.
Also added the json language server so syntax highlighting and validation works with the ingame editor
2024-03-06 15:52:32 -08:00
Snarling
863ac2c8c0
Historical changelog update for hotfix
2024-03-06 16:33:21 -05:00
Michael Ficocelli
1547581c24
IPVGO: Fix self-capture move evaluation ( #1140 )
2024-03-06 16:23:16 -05:00
Snarling
1755b7cd7f
2.6.1dev initial state
2024-03-05 20:54:11 -05:00
Snarling
0bf01aacab
RELEASE: 2.6.0 ( #1136 )
v2.6.0
2024-03-05 20:46:46 -05:00
Snarling
69babf02b2
Changelog before 2.6.0
2024-03-05 20:18:22 -05:00
Snarling
d61e12fdd1
API: Minor followup changes for #1059 ( #1135 )
2024-03-05 19:42:55 -05:00
Shy
4aaf845fca
API: make ns.atExit add the callback to an array instead of setting it ( #1059 )
2024-03-05 19:22:45 -05:00
Snarling
4f4c6fe7e5
Move heart.break out of Extra.ts ( #1133 )
2024-03-04 18:36:14 -05:00
Snarling
d801743842
Generate missing docs
2024-03-04 09:51:34 -05:00
LJ
a5f5c81912
API: Add karma to ns.getPlayer() & document ns.heart.break() ( #1131 )
2024-03-04 09:35:54 -05:00
LJ
65082f677e
Update rm command help text ( #1132 )
2024-03-04 09:30:03 -05:00
catloversg
ffc34387f0
CORPORATION: Add documentation ( #1121 )
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This ports the PDF manual by @catloversg into .md form, so it can be used in-game and via browsing on GitHub.
It also adds MathJax rendering to in-game docs, so that the math formulas can be rendered. (GitHub already supports this natively.)
2024-03-04 03:10:18 -08:00
Bart Kuijper
6a3d22d7bd
CONTRACTS: createDummyContract returns filename ( #1129 )
2024-03-01 23:12:04 -05:00
LJ
4c7f192645
UI: Infiltration rewards default to the faction you're currently working for ( #1114 )
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* Better infiltration victory faction default
* Better condition for "none" default
* Fix default faction type.
2024-02-28 16:37:27 -08:00