Commit Graph

768 Commits

Author SHA1 Message Date
Loïc Blot
170dd409cb
Fix particle spawners not visible since CSM spawner implementation (#8289)
* Drop the ID mapper, use a big u64 instead. This will permit to resync server ids properly with the manager code
* Modernize some code parts (std::unordered_map, auto)
* generate id on client part on U32_MAX + 1 ids, lower are for server ids
2019-03-01 20:16:11 +01:00
Loïc Blot
111f1dc9c5 Revert "Revert CSM particles commit to fix particle spawner bug for 5.0.0 (#8288)"
This reverts commit 01cd63bd3bca0192dab2834faf414b022706a77e.
2019-02-26 08:53:53 +01:00
Paramat
01cd63bd3b
Revert CSM particles commit to fix particle spawner bug for 5.0.0 (#8288)
Reverts 5dab7426451842793b183fbd961ad2ae83c8acbd
"[CSM] Add functions to create particles and particlespawners."
2019-02-26 04:26:25 +00:00
rubenwardy
a8311ad57f Fix extract zip writing lowercase files (#8221) 2019-02-14 20:03:45 +00:00
SmallJoker
ffb17f1c9a Consistent HP and damage types (#8167)
Remove deprecated HUDs and chat message handling.
Remove unused m_damage variable (compat break).
HP: s32 for setter/calculations, u16 for getter.
2019-02-10 23:03:26 +00:00
rubenwardy
572ba83b30 Content store: Fix storage leak by storing screenshots in cache (#8137) 2019-01-31 16:35:55 +00:00
Paul Ouellette
ded522b2ee Fix pkgmgr game install with RUN_IN_PLACE=0 (#8113) 2019-01-26 14:12:20 +01:00
DS
07c1c72aae Fix wrong code comment (#8061)
"Get core.registered_on_chat_messages" to "Get core.registered_on_player_receive_fields" where `core.registered_on_player_receive_fields` is gotten
2019-01-06 17:21:04 +01:00
SmallJoker
a122ba0ef4 Fix various bugs (Anticheat, Lua helpers) (#8013)
* Fix various bugs (Anticheat, Lua helpers)

Anticheat: Use camera position instead of player position for shoot line calculations
Lua helpers: Increase 'i' to not overwrite earlier added table values

* Remove lag compensation

* * 1.5 for larger selection boxes
2019-01-06 10:24:44 +01:00
SmallJoker
bba4563d89 Proselytize the network. Use IEEE F32 (#8030)
* Proselytize the network. Use IEEE F32
* Remove unused V2F1000 functions
2019-01-03 17:04:26 +01:00
HybridDog
c6f784f43b Add minetest.load_area (#8023) 2018-12-31 00:32:54 +00:00
Loïc Blot
a5197eaebc
CSM: add requested CSM_RF_READ_PLAYERINFO (#8007)
* CSM: add requested CSM_RF_READ_PLAYERINFO

This new CSM limit permit to limit PLAYERINFO read from server.

It affects get_player_names call
2018-12-24 10:51:10 +01:00
SmallJoker
2a69f874da reportMetadataChange; Silence clang warnings 2018-12-21 19:05:29 +01:00
rubenwardy
f318366c20 Fix ContentDB packages timing out by using download_file instead (#7891) 2018-12-11 04:43:14 +00:00
SmallJoker
3d66622772
Send only changed node metadata to clients instead of whole mapblock (#5268)
Includes newer style changes and fixes by est31

Improve the block position de-serialization
Add type NodeMetadataMap
2018-12-04 20:37:48 +01:00
Quentin Bazin
5f1cd555cd Move client-specific files to 'src/client' (#7902)
Update Android.mk
Remove 'src/client' from include_directories
2018-11-28 20:01:49 +01:00
Michael Muller
ddd9317b73 Clean up stack after script_get_backtrace (#7854)
script_get_backtrace() was leaving its return value on the stack, corrupting
subsequent lua operations for functions that did not immediately return.

This problem can specifically be observed in the case of multiple "groupcaps"
entries, each of which provides the legacy "maxwear" property.  These cause a
backtrace and thus pollute the stack for the following lua_next() call.
2018-11-28 20:01:01 +01:00
CoderForTheBetter
faa358e797 Add Lua methods 'set_rotation()' and 'get_rotation()' (#7395)
* Adds Lua methods 'set_rotation()' and 'get_rotation'. Also changed some method names to be more clear. Instead of an f32 being sent over network for yaw, now a v3f is sent for rotation on xyz axes. Perserved Lua method set_yaw/setyaw so that old mods still work, other wise to set yaw they would need to switch to set_rotation(0, yaw, 0).
2018-11-28 09:38:50 +01:00
rubenwardy
b1112f663b Content store: Add setting to filter non-free packages (#7766)
Defaulting to hiding in order to help with Debian/etc distribution.
This could be changed at a later date.
2018-11-08 21:59:56 +00:00
Paramat
622e2235ee
clear_craft: Return false if recipe not found, don't throw error (#7804) 2018-10-24 15:03:21 +01:00
SmallJoker
0a5e77132a
Add core.remove_detached_inventory (#7684)
Breaks backwards compatibility for good
Bump protocol version
2018-10-10 20:48:58 +02:00
SmallJoker
81c06dea9b markAliasDeprecated: Fix MSVC build 2018-09-11 19:32:10 +02:00
Paramat
766fb7b46e
Particles: Make collision with objects optional (#7682)
Also set it to false for node dig particles, as they are often created
and high in number.

Improve particle documentation.
2018-09-08 00:38:35 +01:00
Dániel Juhász
325bf68041 Raycast: export exact pointing location (#6304)
* Return intersection point in node coordinates.
* Clarify 'intersection_point' documentation
2018-08-16 20:10:08 +02:00
Ben Deutsch
153fb211ac Replace auth.txt with SQLite auth database (#7279)
* Replace auth.txt with SQLite auth database
2018-08-05 13:13:38 +02:00
HybridDog
741e3efaf5 LuaVoxelManip: Throw warning or error instead of silently doing nothing (#7567)
Error on missing parameter.
Warning when using a method on the incorrect type of LuaVoxelManip.
2018-08-02 19:54:44 +01:00
rubenwardy
14011bdc7a
Add protocol_version and supported package types to ContentDB urls 2018-07-29 00:26:03 +01:00
nOOb3167
9537cfd3f8 Add a MSVC / Windows compatible snprintf function (#7353)
Use sizeof where applicable for mt_snprintf
2018-07-22 21:56:06 +02:00
Loïc Blot
a61e1a4dbc
Lua templating reading (part 4): s16, v2s16, v2f (#7512) 2018-07-08 23:06:33 +02:00
SmallJoker
49509d2f74
Log deprecated Lua function calls (#7491) 2018-07-01 12:31:49 +02:00
Loïc Blot
eef62c82a2
Modernize lua read (part 2 & 3): C++ templating assurance (#7410)
* Modernize lua read (part 2 & 3): C++ templating assurance

Implement the boolean reader
Implement the string reader
Also remove unused & unimplemented script_error_handler
Add a reader with default value
2018-06-30 17:11:38 +02:00
red-001
227c71eb76 Fix memory leaks in mod storage (#7500) 2018-06-30 17:11:04 +02:00
Vitaliy
9f19b7d936 Fix world deletion (#7494)
* Fix world deletion
2018-06-30 15:13:53 +02:00
Loic Blot
d7f873bc8d
Fix a memleak before assertion in l_get_mod_storage 2018-06-30 10:32:02 +02:00
red-001
e36af6f969 Fix mod channels crash (#7481) 2018-06-27 17:45:40 +02:00
SmallJoker
db42542e27 Rename CSM flavours to restrictions
& Satisfy LINT
2018-06-26 15:38:42 +02:00
rubenwardy
ca502fc274
Update to new ContentDB API 2018-06-18 20:47:38 +01:00
number Zero
2c0d8b25dd Fix narrow/utf8 difference in incoming/outcoming messages 2018-06-10 10:33:53 +02:00
Loïc Blot
ccc3af128c
CSM/SSM: Add on_mods_loaded callback (#7411)
* CSM/SSM: Add on_mods_loaded callback
2018-06-06 12:53:59 +02:00
Loïc Blot
180e551c56
Modernize lua read (part 1): C++ templating insurance (#7394)
* Modernize lua read (part 1): C++ templating assurance

Implement the float reader
2018-06-04 22:38:07 +02:00
Loïc Blot
162ffd7fba
Fix isNan on setYaw Lua call (#7380)
* Fix isNan on setYaw Lua call
2018-05-31 22:52:08 +02:00
you
22df02d25b Fix missing ignore textures (#7326) 2018-05-20 14:51:50 +02:00
rubenwardy
122eed7a34
Add screenshots to online content browser 2018-05-20 00:25:17 +01:00
rubenwardy
3eb363f813
Add updating to online content browser 2018-05-16 21:52:12 +01:00
SmallJoker
a1598e1b83 Fix segfault in player migration and crash in log_deprecated
Makes log_deprecated work when triggered from no function
2018-05-14 21:19:52 +02:00
SmallJoker
d99a033fd6
Fix builtin inventory list crash when size = 0 (#7297) 2018-05-05 22:37:07 +02:00
SmallJoker
ba91624d8c
Allow damage for attached objects, add attach/detach callbacks (#6786)
* Allow right-clicking on attached LuaEntities
2018-04-30 18:43:49 +02:00
rubenwardy
0b5b32b026 MetaDataRef: Add contains() and get() (#7214) 2018-04-30 18:42:51 +02:00
rubenwardy
87ad4d8e7f
Add online content repository
Replaces mods and texture pack tabs with a single content tab
2018-04-19 20:14:53 +01:00
Paramat
746ca41f58
Biome API / dungeons: Add biome-defined dungeon nodes
Add new biome fields 'node_dungeon', 'node_dungeon_alt', 'node_dungeon_stair'.
If 'node_dungeon' is not defined dungeons fall back to classic behaviour.

Remove messy and imprecise dungeon material code from 'generateBiomes()'.
Code deciding dungeon materials is now in 'generateDungeons()' and uses the
biome at mapchunk centre for more precision.

Remove hardcoded 'MG_STONE' types as long intended.
2018-04-07 22:09:54 +01:00