Commit Graph

6411 Commits

Author SHA1 Message Date
Wuzzy
51bf4a6e26
Perform some quality assurance for translation strings (#11375) 2021-06-23 17:35:50 +01:00
sfan5
c60a146e22
Rework Settings to support arbitrary hierarchies (#11352) 2021-06-23 15:22:31 +02:00
SmallJoker
a8b7c8ff38 Server: Ignore whitespace-only chat messages 2021-06-22 19:47:18 +02:00
SmallJoker
2db6b07de1
Inventory: show error on invalid list names (#11368) 2021-06-20 17:21:50 +02:00
sfence
b10091be9b
Add min_y and max_y checks for Active Block Modifiers (ABM) (#11333)
This check can be used by ABM to reduce CPU usage.
2021-06-20 17:21:35 +02:00
pecksin
1805775f3d
Make chat web links clickable (#11092)
If enabled in minetest.conf, provides colored, clickable (middle-mouse or ctrl-left-mouse) weblinks in chat output, to open the OS' default web browser.
2021-06-20 17:20:24 +02:00
updatepo.sh
cb5dd0dae4 Update minetest.conf.example and dummy translation file 2021-06-16 18:27:45 +02:00
sfan5
edf098db63 Drop --videomodes, fullscreen_bpp and high_precision_fpu settings
These have been pointless for a while.
2021-06-16 17:41:34 +02:00
Liso
c47313db65
Shadow mapping render pass (#11244)
Co-authored-by: x2048 <codeforsmile@gmail.com>
2021-06-06 18:51:21 +02:00
DS
8f085e02a1
Add metatables to lua vectors (#11039)
Add backwards-compatible metatable functions for vectors.
2021-06-04 21:22:33 +02:00
sfan5
e15cae9fa0 fontengine: Fix crash loading PNG/XML fonts from paths without dot
fixes #11096
2021-06-01 19:47:41 +02:00
SmallJoker
c9144ae5e2
Add core.compare_block_status function (#11247)
Makes it possible to check the status of the mapblock in a future-extensible way.
2021-05-30 20:24:12 +02:00
Lars Müller
89f3991351
Fix base64 validation and add unittests (#10515)
Implement proper padding character checks
2021-05-30 20:23:12 +02:00
sfan5
f30dcdb504 Fix procession ordering issue in content_cao 2021-05-30 11:40:14 +02:00
sfan5
758e3aa1ca Fix background color of formspec text fields 2021-05-30 11:40:14 +02:00
sfan5
a0047d6edc script: Replace calls to depreated luaL_openlib 2021-05-30 11:40:14 +02:00
sfan5
a12017c564 Provide exact error message if postgres connection string missing 2021-05-30 11:40:14 +02:00
SmallJoker
5bf72468f3
UnitSAO: Prevent circular attachments 2021-05-29 11:44:48 +02:00
Wuzzy
ff48619a85 Fix cloud fog being broken for high clouds 2021-05-29 11:44:31 +02:00
savilli
673c29f7ea
Fix client crash on when con::PeerNotFoundException is thrown (#11286) 2021-05-24 19:40:35 +02:00
SmallJoker
93f43c890b GUIEditBox: Allow selecting and copying read-only texts 2021-05-22 14:39:41 +02:00
sfan5
b56a028d6b Fix curl_timeout being ignored for Lua HTTP fetches 2021-05-17 17:12:30 +02:00
Dmitry Marakasov
53dca4f95f
Use --image-base instead of -Ttext-segment for lld linker on FreeBSD (#9367) (#11263) 2021-05-15 10:15:03 +02:00
sfan5
2443f1e235 Fix overlays for 2D-drawn items
fixes #11248
2021-05-08 19:44:43 +02:00
lhofhansl
7c2826cbc0
Fix build for newer versions of GCC (#11246) 2021-05-06 19:24:30 +02:00
Loic Blot
225d4541ff fix: extractZipFile is not part of Client but more generic.
This solve a crash from mainmenu while extracting the zip
2021-05-06 16:01:52 +02:00
sfan5
08f1a7fbed Use Irrlicht functions to query npot texture support 2021-05-05 22:49:44 +02:00
Loic Blot
de85bc9227 fix: some code tidy about includes & irr namespaces 2021-05-03 19:49:19 +02:00
Loic Blot
48d5abd5be refacto: remove get_gui_env & draw_load_screen from RenderingEngine singleton 2021-05-03 19:49:19 +02:00
Loic Blot
a93712458b fix: don't use RenderingEngine singleton when it's possible 2021-05-03 19:49:19 +02:00
Loic Blot
5a02c376ea refacto: RenderingEngine::get_scene_manager() is now not callable from singleton
This permits to make evidence that we have some bad object passing on various code parts. I fixed majority of them to reduce the scope of passed objects

Unfortunately, for some edge cases i should have to expose ISceneManager from client, this should be fixed in the future when our POO will be cleaner client side (we have a mix of rendering and processing in majority of the client objects, it works but it's not clean)
2021-05-03 19:49:19 +02:00
Loic Blot
ccdd886e27 refacto: Hud: make driver, client, player, inventory, tsrc private & drop unused guienv
also fix c_content.h, on client it includes the src/client/hud.h instead of src/hud.h, which leads to wrong file dependency on the lua stack
2021-05-03 19:49:19 +02:00
Loic Blot
a47a00228b refacto: drop unused Hud::smgr 2021-05-03 19:49:19 +02:00
Loic Blot
809e68fdc0 refacto: don't use RenderingEngine singleton on CAO
* we don't need on CAO side more than SceneManager, and temporary. Pass only required SceneManager as a parameter to build CAO and add them to the current scene
* Use temporary the RenderingEngine singleton from ClientEnvironment, waitfor for better solution
* Make ClientActiveObject::addToScene virtual function mandatory to be defined by children to ensure we don't forget to properly define it
2021-05-03 19:49:19 +02:00
Loic Blot
1bc855646e refacto: protect some RenderingEngine::get_scene_manager
* protect it from Camera, Sky, ClientMap object calls
* rename Game::sky to Game::m_sky
2021-05-03 19:49:19 +02:00
Loic Blot
258101a910 refacto: RenderingEngine is now better hidden
* No more access to the singleton instance from everywhere (RenderingEngine::get_instance dropped)
* RenderingEngine::get_timer_time is now non static
* RenderingEngine::draw_menu_scene is now non static
* RenderingEngine::draw_scene is now non static
* RenderingEngine::{initialize,finalize} are now non static
* RenderingEngine::run is now non static
* RenderingEngine::getWindowSize now have a static helper. It was mandatory to hide the global get_instance access
2021-05-03 19:49:19 +02:00
Loic Blot
74125a74d3 refacto: hide mesh_cache inside the rendering engine
This permit cleaner access to meshCache and ensure we don't access to it from all the code
2021-05-03 19:49:19 +02:00
Loic Blot
e0716384d6 refacto: add RenderingEngine::cleanupMeshCache
This permits to prevent client to own the mesh cache cleanup logic. It's better in RenderingEngine
2021-05-03 19:49:19 +02:00
Loic Blot
e34d28af9f refacto: rendering engine singleton removal step 1 (filesystem)
Make the RenderingEngine filesystem member non accessible from everywhere

This permits also to determine that some lua code has directly a logic to extract zip file. Move this logic inside client, it's not the lua stack role to perform a such complex operation

Found also another irrlicht <1.8 compat code to remove
2021-05-03 19:49:19 +02:00
Loic Blot
bc1888ff21 fix: drop old irrlicht <1.8 compat on Client::loadMedia 2021-05-03 19:49:19 +02:00
Vincent Robinson
074e6a67de
Add minetest.colorspec_to_colorstring (#10425) 2021-04-23 21:37:24 +02:00
sfan5
3e2145d662 Fix two CMake build issues
* PostgreSQL fallback code missed the includes (closes #11219)
* build failed when Freetype enabled but not found
2021-04-21 20:26:43 +02:00
sfan5
a24899bf2d
Look for PostgreSQL library properly and fix CI 2021-04-20 19:50:34 +02:00
sfan5
1da73418cd
Enable cleanTransparent filter for mipmapping and improve its' algorithm (#11145) 2021-04-20 19:50:19 +02:00
Wuzzy
90a7bd6a0a
Put torch/signlike node on floor if no paramtype2 (#11074) 2021-04-20 19:50:03 +02:00
Seth Traverse
16e5b39e1d
Add a key to toggle map block bounds (#11172)
It's often useful to know where the map block boundaries are for doing server admin work and the like.
Adds three modes: single mapblock, range of 5, and disabled.
2021-04-20 19:23:31 +02:00
sfan5
0077982fb7
GLES fixes (#11205)
* Consistently set float precision for GLES

* Enable DPI scaling on Windows+GLES
2021-04-18 16:07:13 +02:00
sfan5
623f0a8613 Isolate library tables between sandbox and insecure env 2021-04-18 16:06:42 +02:00
sfan5
52c0384bd1 Fix ignored OpenGLES2 include path and cmake warning 2021-04-16 23:39:16 +02:00
SmallJoker
bbe120308f
Attachments: Avoid data loss caused by set_attach() in callbacks (#11181) 2021-04-13 20:02:18 +02:00
sfan5
4d0fef8ae8
Buildbot changes to allow out-of-tree builds (#11180)
* Do proper out-of-tree builds with buildbot
* Don't write to bin/ for cross builds
     * This allows safely building multiple builds from the same source dir, e.g. with the buildbot.
* Disable Gettext (by default) and Freetype (entirely) for server builds
2021-04-11 17:10:06 +02:00
Wuzzy
4b8209d9a4
Modifying fall damage via armor group (#11080)
Adds a new fall_damage_add_percent armor group which influences the fall damage in addition to the existing node group.
2021-04-11 17:09:37 +02:00
sfan5
0abc1e98ed
Fix server favorites not saving when client/serverlist/ doesn't exist already (#11152) 2021-04-09 22:36:10 +02:00
Wuzzy
e89e6c8380 Don't reseed stars when changing star count 2021-04-09 22:33:45 +02:00
yw05
85163b531f
Make edit boxes respond to string input (IME) (#11156)
Make edit boxes respond to string input events (introduced in minetest/irrlicht#23) that are usually triggered by entering text with an IME.
2021-04-05 15:56:29 +02:00
sfan5
19c283546c Don't apply connection timeout limit to locally hosted servers
fixes #11085
2021-04-05 15:21:43 +02:00
SmallJoker
c11208c4b5
Game: Scale damage flash to max HP
The flash intensity is calculated proportionally to the maximal HP.
2021-04-05 13:38:50 +02:00
sfan5
f0bad0e2ba
Reserve vectors before pushing and other code quality changes (#11161) 2021-04-05 13:38:31 +02:00
sfan5
024d47e0d3
CGUITTFont optimizations (#11136) 2021-04-02 00:20:16 +02:00
sfan5
34888a914e
Sort out cURL timeouts and increase default 2021-04-02 00:19:39 +02:00
sfan5
1e4913cd76
Irrlicht support code maintenance 2021-03-31 13:15:47 +02:00
sfan5
0d90ed6d92
Draw items as 2D images (instead of meshes) when possible 2021-03-30 21:50:39 +02:00
Lars Müller
88d1fcfe23
Block & report player self-interaction (#11137) 2021-03-30 21:49:50 +02:00
SmallJoker
f4118a4fde
Consistent title bar + render information in mainmenu (#10764) 2021-03-30 21:49:15 +02:00
Wuzzy
6c9be39db0
Fix wield image of plantlike_rooted (#11067) 2021-03-30 00:27:46 +02:00
Vitaliy
3b78a22371
Degrotate support for mesh nodes (#7840) 2021-03-30 00:25:11 +02:00
sfan5
8d89f5f0cc
Replace fallback font nonsense with automatic per-glyph fallback (#11084) 2021-03-29 19:55:24 +02:00
Loic Blot
298bb3d8f7 Drop irrUString from MT, it's owned by irrlicht now 2021-03-26 20:58:45 +01:00
Desour
437d011968 Fix attached-to-object sounds having a higher reference distance 2021-03-23 15:43:40 +01:00
sfan5
2da1eee394
Fix broken BiomeGen abstraction (#11107) 2021-03-23 15:43:26 +01:00
Jean-Patrick Guerrero
c9eba8440d
Fix segfault for model[] without animation speed 2021-03-21 23:23:30 +01:00
Vitaliy
44ed05ddf0
Restore minimal normal texture support (for minimap shading) 2021-03-21 23:22:22 +01:00
sfan5
531e7ef8eb Serialize tool capabilities JSON without whitespace
fixes #11087
2021-03-20 22:06:17 +01:00
SmallJoker
05719913ac
Schematic: Properly deal with before/after node resolving and document (#11011)
This fixes an out-of-bounds index access when the node resolver was already applied to the schematic (i.e. biome decoration).
Also improves the handling of the two cases: prior node resolving (m_nodenames), and after node resolving (manual lookup)
2021-03-20 13:02:15 +01:00
Elias Fleckenstein
492110a640
Check for duplicate login in TOSERVER_INIT handler (#11017)
i.e. checks for duplicate logins before sending all media data to the client.
2021-03-19 21:45:29 +01:00
Elias Åström
59a1b53d67
Scale mouse/joystick sensitivity depending on FOV (#11007) 2021-03-19 21:43:01 +01:00
sfan5
96d4df995c
Drop old text input workarounds (#11089)
* Drop unused intlGUIEditBox

* Drop unnecessary Linux text input workarounds
2021-03-19 18:44:32 +01:00
Jean-Patrick Guerrero
285ba74723
GUIScene: Clear depth buffer + replace deprecated clearZBuffer calls 2021-03-16 23:28:16 +01:00
Jean-Patrick Guerrero
66b5c08664 Fix deprecated calls with Irrlicht 1.9 2021-03-16 23:27:15 +01:00
Wuzzy
62e3593944 Tweak duration_to_string formatting 2021-03-16 18:37:46 +01:00
sfan5
051bc9e662 Enable Irrlicht debug logging with --trace 2021-03-12 20:56:02 +01:00
sfan5
1bc85a47cb Avoid unnecessary copies during media/mesh loading 2021-03-12 20:56:02 +01:00
sfan5
cff35cf0b3 Handle mesh load failure without crashing 2021-03-12 20:56:02 +01:00
sfan5
bb1c4badfb Clean up cmake DLL installation and other minor things 2021-03-12 20:55:51 +01:00
sfan5
91c9313c87 Switch Irrlicht dependency to our own fork
-> https://github.com/minetest/irrlicht
2021-03-09 21:53:17 +01:00
sfan5
3579dd2186 Restore Irrlicht 1.9 support 2021-03-09 21:53:17 +01:00
sfan5
bf8fb2672e
Use place_param2 client-side for item appearance & prediction (#11024) 2021-03-09 00:56:53 +01:00
SmallJoker
176f5866cb Protect dropping from far node inventories
Also changes if/if to switch/case
2021-03-07 17:18:02 +01:00
SmallJoker
fc864029b9 Protect per-player detached inventory actions 2021-03-07 17:18:02 +01:00
sfan5
593d5f4465 Clean up ClientEvent hudadd/hudchange internals 2021-03-06 23:02:10 +01:00
sfan5
1c7b69f9cf Fix function override warnings in mg_ore.h 2021-03-06 14:21:08 +01:00
Vitaliy
abb0c99a6c Pause animations while game is paused (#10658)
Pauses all mesh animations while game is paused.
2021-03-05 16:30:01 +01:00
Wuzzy
cafad6ac03 Translate builtin (#10693)
This PR is the second attempt to translate builtin.
Server-sent translation files can be added to `builtin/locale/`, whereas client-side translations depend on gettext.
2021-03-05 16:29:48 +01:00
sfan5
ac8ac19169
Protect mg_name and mg_flags from being set by Lua (#11010) 2021-03-04 20:38:28 +01:00
SmallJoker
3a2f55bc19 Settings: Push groups in to_table as well 2021-03-01 12:14:41 +01:00
hecks
225e69063f
Keep mapblocks in memory if they're in range (#10714)
Some other minor parts of clientmap.cpp have been cleaned up along the way
2021-02-26 21:23:46 +01:00
savilli
3edb1ddb81
Fix hud_change and hud_remove after hud_add (#10997) 2021-02-26 21:21:20 +01:00
Lars Müller
b5eda416ce
Slap u64 on everything time-y (#10984) 2021-02-24 12:05:17 +01:00
rubenwardy
9f6167fc3b
Deprecate not providing mod.conf 2021-02-24 11:47:50 +01:00
Wuzzy
827224635b
Use "Aux1" key name consistently everywhere 2021-02-24 11:45:30 +01:00
sfan5
9b59b2f75d Fix keyWasDown in input handler
This was changed 291a6b70d674d9003f522b5875a60f7e2753e32b but should have never been done.
2021-02-23 19:41:38 +01:00
DS
4abe4b87b5
Allow overwriting media files of dependencies (#10752) 2021-02-23 19:39:15 +01:00
savilli
29681085b9
Fix wrong number of items in allow_metadata_inventory_put/take callbacks (#10990) 2021-02-23 19:36:55 +01:00
updatepo.sh
e86fbf9c06 Update minetest.conf.example and dummy translation file 2021-02-23 19:03:34 +01:00
SmallJoker
bce875fada Minimap: Fix default label translations 2021-02-22 20:25:16 +01:00
Lars Müller
051e4c2b00
Fix wrong reported item counts for inventory actions using Shift-Move (#10930) 2021-02-21 20:02:23 +01:00
Wuzzy
e441ab9675
Fix world-aligned node rendering at bottom (#10742) 2021-02-19 19:45:36 +01:00
rubenwardy
f85e9ab925
Add nametag background setting and object property (#10937) 2021-02-17 19:51:28 +00:00
rubenwardy
a8f6befd39
Fix short_description fallback order (#10943) 2021-02-17 18:53:44 +00:00
SmallJoker
7832b6843e
Server-side authority for attached players (#10952)
The server must have authority about attachments. This commit ignores any player movement packets as long they're attached.
2021-02-15 20:41:19 +01:00
sfan5
f018737b06 Fix segfault with invalid texture strings and minimap enabled
closes #10949
2021-02-14 11:28:02 +01:00
SmallJoker
375bcd65c1
Send attachments instantly before set_pos (#10235) 2021-02-12 20:54:06 +01:00
Jean-Patrick Guerrero
1d64e6537c Pause menu: Fix segfault on u/down key input 2021-02-08 18:56:51 +01:00
Jean-Patrick Guerrero
6591597430 Fix animation_image support in scroll containers 2021-02-08 00:04:38 +00:00
rubenwardy
857dbcd572 Reduce empty translation error to infostream
Fixes #10905
2021-02-07 16:03:48 +00:00
rubenwardy
3a8c37181a
Use consistent temp folder path (#10892) 2021-02-07 15:27:24 +00:00
Vitaliy
4caf156be5
Rewrite touch event conversion (#10636) 2021-02-07 11:48:30 +01:00
Muhammad Rifqi Priyo Susanto
3ac07ad34d
Fall back to default when rendering mode (3d_mode) is set invalid (#10922) 2021-02-06 13:47:12 +01:00
rubenwardy
fbb9ef3818
Reduce ore noise_parms error to deprecation warning (#10921)
Fixes #10914
2021-02-06 13:46:45 +01:00
sfan5
0f74c7a977 Fix double free caused by CGUITTFont code
This partially reverts commit 2072afb72b4b3e9c5dcbcec71d824aeae1b35d19.
fixes #10920
2021-02-06 13:34:56 +01:00
SmallJoker
d287da184c Server: properly delete ServerMap on interrupted startups
A static mod error (e.g. typo) would abort the initialization but never free ServerMap
2021-02-05 18:38:34 +01:00
k.h.lai
2072afb72b
Fix memory leak detected by address sanitizer (#10896) 2021-02-02 20:56:24 +01:00
Vincent Robinson
f227e40180
Fix list spacing and size (again) (#10869) 2021-02-02 20:55:13 +01:00
sfan5
674d67f312 Encode high codepoints as surrogates to safely transport wchar_t over network
fixes #7643
2021-02-02 20:46:08 +01:00
sfan5
c834d2ab25 Drop wide/narrow conversion functions
The only valid usecase for these is interfacing with OS APIs
that want a locale/OS-specific multibyte encoding.
But they weren't used for that anywhere, instead UTF-8 is pretty
much assumed when it comes to that.
Since these are only a potential source of bugs and do not fulfil
their purpose at all, drop them entirely.
2021-02-02 20:46:08 +01:00
sfan5
5e392cf34f Refactor utf8_to_wide/wide_to_utf8 functions 2021-02-02 20:46:08 +01:00
SmallJoker
7ebd5da9cd Server GotBlocks(): Lock clients to avoid multithreading issues 2021-02-02 19:10:35 +01:00
sfan5
40ad976753 Revise dynamic_add_media API to better accomodate future changes 2021-02-01 23:00:13 +01:00
sfan5
a01a02f7a1 Preserve immortal group for players when damage is disabled 2021-01-31 20:38:12 +01:00
sfan5
fd1c1a755e Readd Client::sendPlayerPos optimization (was part of 81c7f0a)
This reverts commit b49dfa92ce3ef37b1b73698906c64191fb47e226.
2021-01-31 20:38:12 +01:00
sfan5
112a6adb10
Cache client IP in RemoteClient so it can always be retrieved (#10887)
specifically: after the peer has already disappeared
2021-01-31 20:36:47 +01:00
rubenwardy
6e0e0324a4
Fix minetest.dig_node returning true when node isn't diggable (#10890) 2021-01-31 18:49:51 +00:00
updatepo.sh
cb807b26e2 Update minetest.conf.example and dummy translation file 2021-01-30 21:12:46 +01:00
SmallJoker
9a177f009b PlayerDatabaseFiles: Fix segfault while saving a player
Corrects a typo introduced in 5e9dd166
2021-01-29 18:02:40 +01:00
sfan5
9c91cbf50c
Handle changes caused by CMake minimum version bump (#10859)
fixes #10806
2021-01-29 17:35:29 +01:00
sfan5
83229921e5 Rework use_texture_alpha to provide three opaque/clip/blend modes
The change that turns nodeboxes and meshes opaque when possible is kept,
as is the compatibility code that warns modders to adjust their nodedefs.
2021-01-29 17:34:41 +01:00
sfan5
edd8c3c664 Drop never documented 'alpha' property from nodedef
Includes minimal support code for practical reasons.
We'll need it for a slightly different purpose next commit.
2021-01-29 17:34:41 +01:00
SmallJoker
2760371d8e Settings: Purge getDefault, clean FontEngine 2021-01-29 17:32:35 +01:00
SmallJoker
37a05ec8d6 Settings: Proper priority hierarchy
Remove old defaults system
Introduce priority-based fallback list
Use new functions for map_meta special functions
Change groups to use end tags

Unittest changes:
 * Adapt unittest to the new code
 * Compare Settings objects
2021-01-29 17:32:35 +01:00
SmallJoker
5e9dd1667b RemotePlayer: Remove Settings writer to Files database 2021-01-29 17:32:35 +01:00
rubenwardy
b5956bde25 Sanitize ItemStack meta text 2021-01-28 21:33:10 +00:00
Vitaliy
ed0882fd58
Include irrlichttypes.h first to work around Irrlicht#433 (#10872)
Fixes the PcgRandom::PcgRandom linker issue, caused by inconsistent data type definition.
2021-01-28 21:25:13 +01:00
Zughy
44a9510c81
Consistently use "health points" (#10868) 2021-01-27 18:42:02 +00:00
Vitaliy
8dae7b47fc
Improve irr_ptr (#10808) 2021-01-24 14:40:34 +00:00
Vincent Robinson
ad9adcb884
Fix formspec list spacing (#10861) 2021-01-23 14:49:13 -08:00
Vincent Robinson
6a55c03dab
Make hypertext and textarea have proper scroll event propagation. (#10860) 2021-01-23 14:48:57 -08:00
Vincent Robinson
009e39e73b
FormSpec: Add list spacing, slot size, and noclip (#10083)
* Add list spacing, slot size, and noclip

* Simplify StyleSpec

* Add test cases

Co-authored-by: rubenwardy <rw@rubenwardy.com>
2021-01-23 12:46:19 -08:00
rubenwardy
4c76239818
Remove dead code (#10845) 2021-01-22 15:09:26 +00:00
rubenwardy
67aa75d444
Use JSON for favorites, move server list code to Lua (#10085)
Co-authored-by: sfan5 <sfan5@live.de>
2021-01-22 15:08:57 +00:00
rubenwardy
4fcd000e20
MgOre: Fix invalid field polymorphism (#10846) 2021-01-21 19:08:06 +00:00