Duane Robertson
3c6b2ffb10
Add Valleys mapgen.
2016-01-14 05:04:29 +00:00
paramat
3e0ea3c6ed
Mgflat: Set blank default spflags. Unhide
2016-01-10 04:07:47 +00:00
Rogier
31ac53dfd0
Fix the checking of flags values in the settings tab
...
Changes:
- Accept setting an empty flags-type value in the settings tab
if the variable specification permits it
- Don't accept substrings of flag values
E.g. with values: 'one,two,three', 'hree', 'w', etc. used to
be accepted. Not any more
- Don't accept flags with random pattern-matching special characters
E.g. with values: 'one,two,three', 'on.', '(o)[n]e*' etc. used
to be accepted. Not any more.
2016-01-10 01:03:06 +00:00
Rogier
58babf8b19
Improve parsing of setting types from settingtypes.txt for settings tab
...
- Accept numbers prefixed with '+'
- Accept multiple spaces instead of just a single one where spaces are expected
- Allow flags to have an empty default value
2016-01-10 01:03:06 +00:00
Dalai Felinto
9943ae3f1a
New 3D Mode: Pageflip
...
The pageflip mode requires a stereo quadbuffer, and a modern graphic
card. Patch tested with NVidia 3D Vision.
The mini-map is not drawn, but that's what is done for topbottom and
sidebyside modes as well.
Also most of the time the user would prefer the HUD to be off. That's
for the user to decide though, and toggle it manually.
Finally, the interocular distance (aka eye separation) is twice as much
as the "3d_paralax_strength" settings. I find this a strange design
decision. I didn't want to chance this though, since it's how the other
3d modes interpret this settings.
2016-01-09 16:52:29 +01:00
paramat
0bbbc6e13d
Liquids: Flow into and destroy 'floodable' nodes
...
Add new node property 'floodable', default false
Define "air" as floodable = true in C++ and lua
2016-01-07 05:57:19 +00:00
jeanpatrick.guerrero@gmail.com
382ab969d4
Alphabetical sorting of texture packs in menu ( fixes #3487 )
2015-12-26 21:53:12 +01:00
HybridDog
5755c9a439
Fix missing localization for obj
2015-12-20 16:25:33 +01:00
paramat
c26eb87aec
Mgfractal: Add 3D and 4D fractals
...
3D Mandelbrot/Mandelbar
3D Christmas Tree
3D Mandelbulb
3D Cosine Mandelbulb
4D Mandelbulb
Plus corresponding julia set for each
Add credits for formulas
Rename parameter 'formula' to 'fractal'
Speed optimisations
2015-12-15 04:18:19 +00:00
est31
8e3602f694
Fix some setting documentation
...
* Horizontal and vertical are used wrongly. Use height and width because
horizontal/vertical describes different things. Thanks @kilbith for pointing out.
* Update minetest.conf.example and settings_translation_file.cpp
* Correct maximum/minimum copy paste mistake.
2015-12-10 19:08:03 +01:00
Alex Ford
97908cc656
Add on_secondary_use when right clicking an item in the air
2015-12-02 02:18:44 +00:00
Robert Zenz
0cf15470fc
Simplify regex used in check_modname_prefix and other improvements.
...
Simplified the regex used, added comments and changed the error message
to contain the correct mod name.
2015-11-24 01:49:59 +01:00
paramat
c24f3b0a65
Mgfractal: Move julia set selection into formula parameter
...
Improve default parameters
Update and improve documentation
Unhide mapgen, but is still unstable
2015-11-23 00:34:09 +00:00
paramat
d7bbe81726
Mapgen: Add global 'decorations' flag
...
Flag is set by default in MapgenParams
The global 'trees' flag remains but is now
undocumented and unset by default in MapgenParams
Add mgv6_spflag 'trees' set by default in
defaultsettings.cpp to affect new worlds only
This is automatically backwards
compatible for existing worlds
2015-11-21 00:10:08 +00:00
Rui
4fd394b657
Log static_spawn error only once
2015-11-21 00:13:28 +01:00
paramat
cb7da90138
Mgfractal: Revert unnecessary duplication of parameters
2015-11-15 08:13:36 +00:00
paramat
987d6a82f6
Mgfractal: Create a choice of 4 mandelbrot formulas
2015-11-14 04:25:47 +00:00
paramat
4434498367
Mgv6: Move global mapgen flag 'flat' into mgv6 spflags
...
Add mgv6 spflag 'flat'
Global flag is kept for backwards compatibility but is now undocumented
2015-11-13 04:25:08 +00:00
Robert Zenz
0876623aed
Add the player name to dropped items
...
The player name is now added in the field "dropped_by" on the created
entity.
2015-11-12 00:47:11 +01:00
paramat
76c9abe4c8
Mapgen: Add flat mapgen in hidden form
2015-11-11 09:37:54 +00:00
est31
9a91f58e66
Settings tab: add v3f type
...
Add the v3f type, currently is just a nice placeholder for string.
Currently undocumented, on wish of @PilzAdam, to support future changes.
2015-11-08 21:19:21 +01:00
kwolekr
f9e394a466
Improve LuaVoxelManip documentation
2015-11-07 11:59:24 -05:00
paramat
2ec1eee090
Conf.example, settingtypes: Improve mgfractal documentation
2015-11-06 11:12:07 +00:00
est31
5e507c9829
Add server side ncurses terminal
...
This adds a chat console the server owner can use for administration
or to talk with players.
It runs in its own thread, which makes the user interface immune to
the server's lag, behaving just like a client, except timeout.
As it uses the same console code as the f10 console, things like nick
completion or a scroll buffer basically come for free.
The terminal itself is written in a general way so that adding a
client version later on is just about implementing an interface.
Fatal errors are printed after the console exists and the ncurses
terminal buffer gets cleaned up with endwin(), so that the error still
remains visible.
The server owner can chose their username their entered text will
have in chat and where players can send PMs to.
Once the username is secured with a password to prevent anybody to
take over the server, the owner can execute admin tasks over the
console.
This change includes a contribution by @kahrl who has improved ncurses
library detection.
2015-11-06 08:51:14 +01:00
paramat
732cabee19
Settingtypes: Correct documentation for mgfractal
...
Use type 'string' for v3fs and add comments
2015-11-05 00:53:39 +00:00
paramat
64049cf72a
Mgfractal: Add documentation to conf.example and settingtypes
2015-11-04 05:22:55 +00:00
kwolekr
c2b5da735e
Add callback parameter for core.emerge_area()
2015-11-02 18:43:09 -05:00
Rui914
482c4d69b0
minetest. to core.
2015-10-31 02:28:06 +01:00
paramat
c0a7c670a4
findSpawnPos: Add setting for max height above water level
...
Increase default from 6 to 16 to help with mgv7 and mgfractal
Large-scale or alternative mapgens can result in a lowland spawn point not
being found, causing a spawn at (0, 0, 0) possibly buried underground
The max height is now settable to allow correct player spawn
in any mapgen or when using custom noise parameters
2015-10-29 20:03:15 +00:00
PilzAdam
eba5f7cd6c
Fix parameter passing to gettext call
2015-10-25 19:14:07 +01:00
BlockMen
eb92bfb030
Check if hitter has inventory when punching item
...
Fixes #3280
2015-10-25 18:15:31 +01:00
Rui
df2c474d19
Credits: Remove my name
2015-10-25 16:10:49 +01:00
PilzAdam
6907c3e40a
Escape " in generated settings_translation_file.cpp
2015-10-25 10:56:58 +01:00
PilzAdam
7d5c736531
Fix setting comments
2015-10-24 23:11:21 +02:00
PilzAdam
9ee0d376d4
Don't allow games or mods to add secure. settings
2015-10-24 22:32:03 +02:00
est31
85c6b5fd06
Better gettext support for protocol version mismatch messages
...
Previously, xgettext failed to resolve the dynamic call.
Thanks to @JakubVanek for pointing this out.
2015-10-24 20:16:47 +02:00
PilzAdam
6f2d9de769
Improve Lua settings menu
...
* Add key settings to setting table and ignore them later
This way they are added to the auto-generated minetest.conf.example
* Add flags type
* Add input validation for int, float and flags
* Break in-game graphic settings into multiple sections
* Parse settingtpes.txt in mods and games
* Improve description for a lot of settings
* Fix typos and wording in settingtypes.txt
* Convert language setting to an enum
2015-10-24 19:39:15 +02:00
Robert Zenz
c32847838d
Add more ways to pass data to check_player_privs
...
The callback can now be invoked with either the player object or name as
the first parameter, and with either a table or a list of strings, like
this:
minetest.check_player_privs(player_name, { shout = true, fly = true })
minetest.check_player_privs(player_name, "shout", "fly")
minetest.check_player_privs(player, { shout = true, fly = true })
minetest.check_player_privs(player, "shout", "fly")
2015-10-22 19:55:48 +02:00
est31
f3d82567c9
Display sane output for empty descriptions
...
According to its man page, the function gettext(3)
"may return a nonempty string" when msgid is "".
This commit fixes a bug where the comment ""
for some settings caused gettext to return a
"nonempty string", in this case header info of the
po file.
2015-10-18 02:18:10 +02:00
PilzAdam
006ef5b4a5
New settings tab contain all possible settings
...
Settings are automatically parsed from builtin/settingtypes.txt
The edit dialog automatically adjust based on the type of setting
2015-10-17 22:06:29 +02:00
ShadowNinja
2139d7d45f
Refactor logging
...
- Add warning log level
- Change debug_log_level setting to enumeration string
- Map Irrlicht log events to MT log events
- Encapsulate log_* functions and global variables into a class, Logger
- Unify dstream with standard logging mechanism
- Unify core.debug() with standard core.log() script API
2015-10-14 01:03:54 -04:00
Rui
7f2cefa093
Localize digprop_err function
2015-10-12 02:05:11 +02:00
kilbith
caf0df8924
Add viewing range GUI setting
2015-10-06 19:00:26 +02:00
Fernando Carmona Varo
b12bdcce34
Added minetest.wallmounted_to_dir
2015-10-04 03:19:18 +02:00
est31
2a7d01b833
Some map border related fixes
...
1. Check for entity addition success in spawn_item implementation
2. Check for success in item_drop callback, so that the player
doesn't lose the item if they are outside bounds and try to drop it.
3. When existing player joins game, check that their position is inside
map bounds. If not, set their position to the return value of findSpawnPos().
4. Make findSpawnPos() respect the border
2 fixes a lua crash if a player drops an item outside map bounds.
3 fixes an assertion crash if a player leaves when being outside map bounds,
and then rejoins.
2015-09-29 23:06:15 +02:00
kwolekr
f062bbd7a1
Add /emergeblocks command and core.emerge_area() Lua API
2015-09-23 15:56:24 -04:00
est31
1adc7bf5c6
Replace "self program" with "this program" in fstk boilerplates
...
... and remove trailing whitespace.
2015-09-21 20:05:17 +02:00
Rui914
620dcddf43
Minor tweaks handle_settings_buttons
2015-09-14 08:29:15 +02:00
Rui914
91bf68e1fe
Change my email
2015-09-03 22:57:52 +02:00
Rui
d493855481
Small fixes of minetest.has_feature
2015-09-03 06:10:17 +02:00
Rui
4124e360cb
Minor tweaks __builtin:falling_node
2015-09-01 19:14:08 +02:00
est31
714b68add2
Credits tab: fix accidental merger of two contributors
...
Fixes #3125
2015-08-31 16:37:02 +02:00
Rui914
ca9ebd4545
Use gettext to "None" of texture pack list
2015-08-25 00:22:58 +02:00
kwolekr
5009d31a33
Remove some emails from credits tab
2015-08-19 15:56:08 -04:00
kwolekr
f3c16ab373
Update credits tab
2015-08-19 15:14:27 -04:00
est31
d565ce9539
Client: disable mmdb modstore
...
The service isn't online, and on the long term, mmdb will likekly be
replaced with other services from the modding community.
2015-08-19 18:56:44 +02:00
est31
25dfd1bbf5
Don't do formspec escaping twice for loading description
2015-08-14 15:56:25 +02:00
kwolekr
2b04ab874d
SAPI: Track last executed mod and include in error messages
2015-08-12 23:56:12 -04:00
jeanpatrick.guerrero@gmail.com
ffd0ef16c4
Fix FSAA dropdown option reset after changing another dropdown option
2015-07-25 17:33:41 +02:00
kilbith
a8c5841140
Remove drivers dropdown in the settings tab
2015-07-25 10:41:04 +02:00
Novatux
5dc9df8bbe
Update my name
2015-07-24 12:04:44 +02:00
est31
3b50b2766a
Optional reconnect functionality
...
Enable the server to request the client to reconnect.
This can be done with the now extended minetest.request_shutdown([reason], [reconnect]) setting.
2015-07-23 07:38:13 +02:00
sfan5
5b0c719171
Fix crash in mainmenu when loaded subgame does not have a "menu" directory
2015-07-21 21:55:58 +02:00
sfan5
8994913259
Allow random menu images for subgames
2015-07-21 16:58:22 +02:00
Mark Schreiber
74d8fdbd95
Add antialiasing UI setting
...
The Irrlicht engine supports antialiasing, and Minetest already supports
saving an antialiasing setting in its configuration file. However,
Minetest lacked UI elements to set this setting, and previously the only
way to enable the feature was by hand-editing the configuration file.
Add a drop-down menu that can enable antialiasing.
2015-07-18 08:40:57 +02:00
Marcin
c5c609ce3d
Add ability to specify coordinates for /spawnentity
2015-07-18 08:35:36 +02:00
ExcaliburZero
5b9c8dfbd2
Change texture pack description file name
...
Change the name for texture pack description files from "info.txt" to "description.txt" in order to keep the naming consistent between description files for both mods and texture packs.
Also add backwards compatibility for texture packs that use "info.txt", and note in the log that "info.txt" is depreciated.
2015-07-18 07:50:44 +02:00
jp
c3dead719a
Fix remnant bugs on mainmenu
...
- Stop attempting to start a world when no world's created/selected in server tab
- Better world's indexes handling between subgames lists
2015-07-10 16:52:57 -04:00
RealBadAngel
39439cbd3d
Add new leaves style - simple (glasslike drawtype)
2015-07-08 11:20:07 +02:00
jeanpatrick.guerrero@gmail.com
c53520aa31
Fix attempt to start a world when no world is selected/created
2015-07-04 17:09:26 +02:00
Sokomine
0a0378fece
Set server_announce to world.mt and respect modes when changing subgame
2015-07-02 23:03:42 +02:00
Sokomine
75d2cfef5c
Fix world.mt not written when selecting mode
2015-07-01 19:50:24 +02:00
est31
29b0dc89e6
Fix single click world select
2015-06-30 20:09:29 +02:00
jeanpatrick.guerrero@gmail.com
85f3d575ec
Fix bugs in mainmenu
2015-06-30 18:11:38 +02:00
rubenwardy
0d65ee878c
Add Lua errors to error dialog
2015-06-29 04:47:35 +02:00
est31
7b7f8b7225
Update credits tab
2015-06-16 19:34:27 +02:00
Wuzzy
bbf6f4fc25
Don't highlight entries in credits
2015-06-15 17:43:47 +02:00
Craig Davison
ecdfbfc8dc
Remove reference to deprecated privilege
2015-06-14 23:53:30 +02:00
TeTpaAka
aa13baa30a
Add minetest.register_on_player_hpchange
2015-06-13 19:40:31 +02:00
HybridDog
05f4e9ee08
More reliable serverlist behaviour
...
-> remember the previously loaded serverlist, and use if new one failed
-> show a "loading" serverlist
2015-06-09 16:44:43 +02:00
HybridDog
8383a61eac
Decrease minetest.after globalstep lag
...
* abort if theres no active timer
* only reduce the timer.time of all timers when its necessary
* move updating timers_to_add into a seperate function
2015-06-06 21:00:38 +02:00
est31
b8a8be9c86
Nicer time setting logging
...
Now logs
ACTION[ServerThread]: player sets time to 6:03
instead of
ACTION[ServerThread]: player sets time to 6:3
2015-06-02 06:49:05 +02:00
est31
e479337c1a
Fix wrong replace from previous commit
2015-06-02 00:20:12 +02:00
est31
6df6b2a0e0
Localize inside whole misc_helpers.lua
2015-06-01 18:18:18 +02:00
ShadowNinja
8f9af57314
Add core.get_dir_list
2015-05-16 18:33:22 -04:00
LeMagnesium
f26421228b
Added hour:minute format to time command
...
* The time command now accepts parameters in the form <hour>:<minute>,
and if invoked with no parameters returns the current time in said format.
2015-05-16 18:15:34 -04:00
Brandon
c5b4e54174
Add minetest.register_on_punchplayer
2015-05-15 11:09:55 +02:00
tenplus1
be18bd6a8c
Don't crash if an item gets dropped into unloaded space
...
Items dropped into unloaded map space will crash game so here's a fix...
2015-05-15 00:15:25 +02:00
est31
178f536f08
Item entity merging refactor
...
Don't ident too much, and add a comment.
2015-05-15 00:06:18 +02:00
Novatux
75622c30be
Add code to support raillike group names
2015-05-12 20:48:55 +02:00
Tomas Brod
732eb72a0c
Fix minetest.clear_* creating new LOCAL table instead of clearing the existing one.
...
On calling clear_redistered_biomes the registered_biomes table is cleared
by creating a new empty table, but the pointer is not updated to point to
the new one. So after calling more register_biome, the registered_biome
table always contains 0 items, which is an error. Instead, the table is
cleared by removing all its items so the pointer (minetest.registered_*)
remains valid.
2015-04-26 15:45:58 -04:00
Muhammad Rifqi Priyo Susanto
1c7c349264
Remove fly mode in simple main menu
...
As the fly mode option is avaiable in-game, this is not used anymore.
2015-04-26 23:35:32 +10:00
ShadowNinja
436cb468e9
Add minetest.global_exists()
2015-04-21 22:58:37 +02:00
est31
fedbbc8883
Add reason to kicked log message and use present tense
2015-04-05 04:18:47 +02:00
Craig Robbins
bf06b68c96
Let main menu scale (non-Android)
...
This fixes main menu not fitting for 800x600 (and lower resolutions) on PC builds
2015-03-30 00:33:07 +10:00
Craig Robbins
e3d69f2920
Update credits
2015-03-29 21:31:13 +10:00
Loic Blot
284fefb0c3
Remove duplicate code since 8ca08a850ff2494652aa0ac2daa3d00f03aa4e7a
2015-03-25 09:08:17 +01:00
fz72
8ca08a850f
Save creative_mode and enable_damage setting for each world in world.mt
...
Create Parameters on world initialisation and set settings of old worlds
2015-03-18 09:53:24 +01:00
est31
16b961b2eb
Android: Fix auto-entry of server address and port in mainmenu
...
Fixes #2497 .
2015-03-16 20:04:00 +01:00
SmallJoker
bbed01ab62
Radius parameter for /deleteblocks here
2015-03-05 00:10:53 +10:00
est31
1a175c6982
Add /setpassword and /clearpassword logging
2015-02-27 23:00:28 +01:00
ShadowNinja
cd4324e5a8
Fix serialization of floating point numbers
2015-02-21 13:16:18 -05:00
Novatux
804d65a8ec
Add modname convention checking
...
Fixes #2037
2015-02-18 16:48:58 +01:00
est31
5a0ed780f5
Server: announce MIN/MAX protocol version supported to serverlist. Client: check serverlist
...
Client now informs about incompatible servers from the list, this permits to prevent the protocol movements.
Server announces its supported protocol versions to master server
2015-02-18 16:09:59 +01:00
Perttu Ahola
4d744cf87a
Use fixed size for builtin menus on non-android platforms
2015-02-18 12:33:40 +02:00
Loic Blot
27d4e89d32
Fix unused (and so, broken) enable_rollback_recording. This option must be reloaded at server loop but loaded when server starts, for data consistency (not a hot load variable)
...
ok @ShadowNinja
2015-02-18 09:28:39 +01:00
fz72
0a299fd4e5
Fix map_seed not changed when creating a new world after login to another
2015-02-18 08:57:14 +01:00
rubenwardy
efa977518a
Fix minetest.item_eat's replace_with_item, fixes #2292
2015-02-16 10:24:19 +01:00
Loic Blot
346652a809
Fix issue #2278 , Connection sent before address data loading
2015-02-14 23:23:54 +01:00
est31
7c5accf605
Fix crash on passing false as value in table to table.copy(t)
...
Fixes #2293 .
2015-02-14 15:18:11 +10:00
ngosang
c7a7803780
Minor fixes in translations
2015-02-12 16:41:40 +01:00
Rui
92d1985802
Fix store.lua bug: default screenshot
2015-02-12 11:32:42 +01:00
Rui
14cc2c23d7
Fix tab_mods.lua: default screenshot patch
...
https://forum.minetest.net/viewtopic.php?f=6&t=11201
Fixed this bug.
2015-02-12 11:31:34 +01:00
ngosang
704453ff12
Fix 'Download complete' dialog in the mods store
2015-02-11 19:58:48 +01:00
kwolekr
15c037614f
Hud: Modify Y-positioning of health/breath starbars to prevent overlapping with Hotbar
2015-02-08 12:47:45 -05:00
rubenwardy
b56f1175a2
Change assignment to global in a function to warning
2015-02-04 14:57:06 -05:00
kwolekr
a8ec7876a6
Prevent null concatenation when /deleteblocks is provided an incorrect format
2015-01-27 22:36:53 -05:00
ShadowNinja
47aca6f6d1
Fix imprecise serialization of large numbers
2015-01-25 20:19:35 -05:00
Craig Robbins
a28055f8fd
Allow filter and mipmap drop down menues to be translated
2015-01-21 22:33:19 +10:00
kwolekr
976d0b2caa
Reorganize supported video driver query mechanisms
2015-01-18 13:24:25 -05:00
kwolekr
44e4f5ab6e
Revert "Fix style on settings tab"
...
This reverts commit 7b17b9059e30cef384ecca37feec87cdcdfd39b8.
2015-01-18 13:19:40 -05:00
jeanpatrick.guerrero@gmail.com
7b17b9059e
Fix style on settings tab
2015-01-18 23:40:18 +10:00
kwolekr
5aeeb219e3
Simplify deleteblocks chat command argument parsing
...
Add optional core.pos_to_string decimal place rounding
Move core.string_to_pos to builtin/common/misc_helpers.lua for consistency
2015-01-15 18:05:13 -05:00
kwolekr
9736548720
Add ability to delete MapBlocks from map
...
Also add a Lua API and chatcommand for this
2015-01-15 16:48:56 -05:00
Diego Martínez
c9669e90bb
Fix typo in serialize.lua
.
2015-01-15 16:16:41 -05:00
kilbith
eb6b6ff333
Add missing return value for filter/mipmap dropdown in mainmenu
2015-01-15 20:26:05 +01:00
kilbith
5cf911ffe1
Small tweaking (alignement - client tab)
2015-01-15 23:25:31 +10:00
jeanpatrick.guerrero@gmail.com
227e4807b4
Reorganizing client and server tabs
2015-01-15 00:50:23 +10:00
kwolekr
a4a6cc8eb1
builtin: Unify register wrapper functions and wrap clear_registered_* functions too
2015-01-13 12:36:05 -05:00
paramat
a77c85fa6d
Remove builtin_biome.lua from builtin and add simple biome minimal
2015-01-11 22:32:48 -05:00
sapier
de3888ca09
Remove automatic consistent formspec size <-> font size (now has to be done manually)
...
Set builtin formspecs to autoscale in order to get consistent formspec look and feel
Uncouple label positioning from font size (May break some formspecs but is required to allow manual font adjustment)
2015-01-09 18:46:24 +01:00
ShadowNinja
ef0a4e3614
Add registered_ores and registered_decorations
2015-01-05 18:24:15 -05:00
Diego Martínez
00bca11f59
Fix off-by-one error in string:split
implementation.
2015-01-04 23:33:55 -05:00
sapier
663e42ca3f
Fix forgotten favourite list image update of simple menu
2015-01-04 17:37:45 +01:00
sapier
21ee434832
Re-add lost way to debug simple menu on PC
2015-01-04 17:19:25 +01:00
kwolekr
ca89e63b27
Add core.get_mapgen_names() to Main Menu API (and use it)
...
Also rewrite mapgen registration for static initialization
2014-12-29 21:23:51 -05:00
kwolekr
5e2753c712
Expose mapgen parameters on scripting init
...
Add minetest.get_mapgen_params()
Deprecate minetest.register_on_mapgen_init()
2014-12-29 12:59:59 -05:00
Kahrl
ff3cfb746e
Ignore downloaded public serverlist if public_serverlist is false
...
Fixes #1807 : When the server list finishes downloading, the local server
list resets in certain conditions
2014-12-30 00:49:23 +10:00
Diego Martinez
ab55da589c
Faster string.split implementation.
2014-12-28 23:27:07 -05:00
fz72
86cfbc21da
MainMenu: Save 'hide gamemods' and 'hide modpack contents' checkbox state ( fixes #1960 )
2014-12-28 23:20:51 -05:00
kwolekr
7dbb3916cb
Temporarily set default biome in builtin
...
This should probably be removed when minetest_game has proper biomes.
If I hear "the whole map is just stone!" again after this, I am going to detonate.
2014-12-18 09:57:38 -05:00
Kahrl
581efea60e
Remove vertlabels from main menu and relayout a bit
2014-12-13 00:33:38 +01:00
Kahrl
733d3182bd
Display serverlist flags as icons
2014-12-13 00:33:38 +01:00
Craig Robbins
c151099b79
Revert "Adjust the values of dirs1 and dirs2 so that rotate_and_place orients textures correctly"
...
This reverts commit 9878e8de4fdf232ebb77b396766c339786c01218.
See: https://github.com/minetest/minetest/issues/1939 and IRC log for discussion
2014-12-12 16:21:29 +10:00
paramat
f114fc74d6
Fix undeclared globals in functions and shorten lines in misc_helpers.lua.
2014-12-11 21:37:46 -05:00
SmallJoker
5229a229a6
Ignore .name directories and files
...
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-12-10 02:49:02 +10:00
Kahrl
d0be823807
Always escape user provided data in mainmenu fields
2014-12-08 07:48:51 +01:00
SmallJoker
2fd14e1bd5
Add Lua helper functions vector.apply(v) math.sign(x, tolerance)
2014-12-06 10:07:25 +01:00
Calinou
d7b3046cf6
Make dropped items larger and rotate faster
...
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-12-04 21:10:12 +10:00
SmallJoker
6a43b3af09
Add minetest.copy_table(table) To get rid off the "table references"
...
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-11-27 18:19:01 +10:00
Craig Davison
dbae8a8854
Fix some undeclared global variables
2014-11-26 22:50:08 +10:00
Kodexky
9aaf67ebe0
Fix Android main menu crash, and user data directory check.
...
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-11-26 18:11:08 +10:00
dvere
9878e8de4f
Adjust the values of dirs1 and dirs2 so that rotate_and_place orients textures correctly
...
According to doc/lua_api.txt if paramtype2 == "facedir" the two least significant bits of parm2 orient the texture around the axis. For dirs1 (looking at a wall) these would be 0, 1, 2, 3 and for dirs2 (looking at the ceiling) 2, 1, 0, 3
2014-11-25 12:44:47 +10:00
ShadowNinja
a1db83e93f
Make duplicate warning checks file and line specific
2014-11-23 16:34:49 -05:00
sapier
0dcc4b251f
Fix console spaming by debug function on mod checking for global variable to exist.
2014-11-23 15:24:37 +01:00
ShadowNinja
6c52de88fb
Update credits menu
2014-11-21 11:35:29 -05:00
ShadowNinja
c4e393deea
Simplify loading of Android version of menu
2014-11-20 15:37:20 -05:00
ShadowNinja
d2b5ba83b0
Fix leaking global in texture pack menu
2014-11-20 15:37:20 -05:00
ShadowNinja
a6ba042cf7
Add strict module
...
Also fix leaking globals found by it.
2014-11-19 12:40:54 -05:00
ShadowNinja
6afdb22ba7
Tweak core.serialize
...
This adds proper support for nested tables and improves performance a bit.
2014-11-19 12:40:54 -05:00
Wouters Dorian
92815ad54b
Improved VoxelArea variable locality, thus performance
...
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-11-14 00:10:09 +10:00
Wuzzy
18c583ee0b
Add tooltips to main menu subgames button bar
2014-11-09 09:38:43 +01:00
paramat
92981b2fee
Add mgv5. New noise code, uses biome API. Eased 3d noise for terrain, caves, blobs
2014-11-08 21:37:26 +01:00
ShadowNinja
05e7f71b33
Fix dump() indentation with non-tab indents
2014-11-08 12:49:50 -05:00
Ryan Newell
90b6de173e
Add last_login field to auth.txt
...
Also shortens some related code and adds more parameters to string.split.
2014-11-08 12:49:50 -05:00
rubenwardy
9bb6648f26
Add notice when only minimal is installed
2014-10-28 13:17:14 -04:00
Kahrl
8a44df8cba
Change topleft text when switching subgames, fixes #1728
2014-10-09 08:58:47 +02:00
LeMagnesium
b98e8d6da8
Add a better error message when trying to teleport another player without bring privileges
2014-10-07 16:52:52 -04:00
BlockMen
f48f686930
Add optional framed glasslike drawtype
2014-10-02 11:35:15 +02:00
SmallJoker
db5aff832b
Use round if falling node is misplaced
...
Fixes: http://i.imgur.com/arAWw1i.png (middle-right)
2014-09-28 13:33:39 +02:00
ShadowNinja
3e7e65885a
Make dump's output prettier
...
Changes:
* Indentation with tabs by default.
* Array keys dumped without "[i] = " prefix.
* String keys that are valid identifiers aren't enclosed in '[""]'.
* Basic support for multiple references (as specified in the comment).
2014-09-21 15:24:00 -04:00
SmallJoker
44a1d0c192
Fix wrong video_driver setting when changing in mainmenu
...
Fixes issue with direct3d(8|9)
2014-09-21 16:27:58 +02:00
sapier
3ce6888c1c
Fix retval of entity.get_staticdata beeing lost while profiling is enabled
2014-08-24 01:56:27 +02:00
sapier
996ea60642
Add video driver selection to settings menu (based uppon idea from webdesigner97)
2014-08-23 01:55:54 +02:00
Casimir
08f7ac5704
Remove buildable_to nodes without dropping item when replaced by a falling node
2014-08-22 11:14:15 +02:00
sapier
a4c987b339
Fix caption of config mods button (simple menu)
2014-08-19 22:34:25 +02:00
sapier
c24e0753fc
Mod profiling support
...
Config settings:
profiling = true/false (gather statistics)
detailed_profiling = true/false (break mod times to callbacks)
Chat commands:
save_mod_profile saves current statistics in debug.txt and shows on console (on default loglevel)
2014-08-19 22:22:57 +02:00
BlockMen
e9e9e42573
Fix mainmenu game initialisation
2014-08-14 07:18:32 +02:00
ShadowNinja
15f3713e2f
Formspec escape fixed seen in world creation menu
2014-08-05 15:37:53 -04:00
sfan5
5884236046
Rework texture generating code, add texture grouping via ( ... )
2014-07-29 20:02:56 +02:00
ShadowNinja
33ca115ae4
Remove vector assertions
...
These were initially added to get tracebacks for invalid vector errors, but it
didn't work and tracebacks have since been properly fixed in the core.
2014-07-19 23:50:50 -04:00
Zefram
aebbcbf398
Fix indexing error in timer processing
2014-07-16 17:24:39 +02:00
sapier
65b8b524c0
Add srollbar formspec element
2014-07-16 15:02:56 +02:00
Novatux
24a631ee2a
Fix crash reported here: https://forum.minetest.net/viewtopic.php?f=6&t=9726
2014-07-13 11:05:07 +02:00
proller
3feece1f28
Remove proller from credits
2014-07-12 18:28:17 +04:00
proller
2d90aca4ab
Remove indev mapgen
2014-07-12 18:21:54 +04:00
proller
7df83c2c67
Remove math mapgen
2014-07-12 18:15:55 +04:00
sapier
1cc40c0a7c
Add support for Android 2.3+
...
There have been plenty of ppl involved in creating this version.
I don't wanna mention names as I'm sure I'd forget someone so I
just tell where help has been done:
- The partial android versions done by various ppl
- Testing on different android devices
- reviewing code (especially the in core changes)
- testing controls
- reviewing texts
A big thank you to everyone helping this to be completed!
2014-06-29 18:17:56 +02:00
sapier
2625323f25
Fix menu crash due to lack of favourites list
2014-06-22 14:00:57 +02:00
sapier
d4245e6cac
Support for scalable font and gui elements
...
Fix positioning of tabheader in order to be usable for scaling GUIs
WARNING: this changes position of current tabheaders, mods have to adjust!
2014-06-22 00:08:55 +02:00
sapier
1c7cc2665b
Fix broken serverdescription in multiplayer tab
2014-06-19 22:03:49 +02:00
sapier
65a4630f31
Fix bounding rect for formspec elements label vertlabel and checkboxes
2014-06-18 22:38:29 +02:00
sapier
9ffa88b558
Fix regression main_menu_script setting not working any longer
2014-06-14 21:20:09 +02:00
sapier
7b3602bab3
Fix regression dirt texture not beeing default in non cloud menu
2014-06-14 20:51:57 +02:00
sapier
003634e049
Add support for exiting formspecs by doubleclicking outside
2014-06-12 23:15:05 +02:00
Lord89James
9675d9e9cb
New feature: drop a item instead a stack while...
...
sneaking
2014-06-10 18:11:43 +02:00
sfan5
282f53ddb7
Allow custom liquids to have drops
2014-06-08 23:25:13 +02:00
RealBadAngel
f70e0556fc
Re-add missing shaders setting. (Generate normalmaps)
2014-06-04 16:41:33 +02:00
ShadowNinja
e7706593c6
Add success and output return values to chat commands
2014-05-28 18:36:46 -04:00
rubenwardy
832d7973c8
Add item eat callback
2014-05-26 18:41:58 -04:00
Diego Martinez
f0a9e7ddc8
Sort commands and privs alphabetically in '/help'.
...
Also make a stray variable local.
2014-05-24 17:33:59 -04:00
ShadowNinja
882e12f8ab
Rework dumping functions
...
Changes:
* Add comments to explain the dumping code
* Add support for dumping values of any type (as '<' <type> '>')
* Add support for tables as keys in dump2()
* Make dump2() return it's result (like dump()) rather than printing it
* Simplify and optimize function serialization via serialize()
2014-05-24 17:32:42 -04:00
sapier
f969a91c0a
Fix a bunch of small bugs due to mainmenu cleanup
...
Fix doubleclick not working in singleplayer
Fix of by one issue on accessing raw list
Fix this->self
Fix copy&paste error for scroll button
2014-05-24 11:16:05 +02:00
RealBadAngel
18fe277d94
Item entity stacks merge on the ground.
...
Add TTL to item entities.
2014-05-23 22:46:05 +02:00
sapier
87b4bce594
Fix singleplayer dialogs missing game customization
2014-05-17 15:32:51 +02:00
sapier
c3984569c0
Add formspec toolkit and refactor mainmenu to use it
...
Fix crash on using cursor keys in client menu without selected server
Add support for non fixed size tabviews
2014-05-16 22:57:14 +02:00
sapier
6c37e89f08
Fix old client showing duplicated health bar on new server
...
Fix client not showing hearts and bubbles on connecting to old server
Fix server not remembering hud flags correctly
2014-05-11 22:34:44 +02:00
sapier
c8aed03ace
Fix healthbar not beeing hidden on disabled damage
2014-05-10 23:32:25 +02:00
ShadowNinja
c4359ff65c
Use "core" namespace internally
2014-05-08 13:02:04 -04:00
ShadowNinja
1cd512913e
Organize builtin into subdirectories
2014-05-07 17:14:23 -04:00
sapier
d3ee617f37
Fix heart + bubble bar size on different texture packs
...
Add DPI support for statbar
Move heart+bubble bar to Lua HUD
Add statbar size (based upon an idea by blue42u)
Add support for customizing breath and statbar
2014-05-07 21:46:27 +02:00
sapier
4b44d359f5
Fix usage of deprecated functions in builtin
2014-04-29 23:57:07 +02:00
sapier
b5acec0a3c
Add proper lua api deprecated handling
2014-04-29 22:49:04 +02:00
ShadowNinja
0d6e4ef5f3
Add support for function serialization to minetest.serialize
2014-04-27 16:15:53 -04:00
ShadowNinja
6ab3b4c838
Remove dependency on marshal and many other async changes
...
This makes a number of changes:
* Remove the dependency on marshal by using string.dump and loadstring.
* Use lua_tolstring rather than having Lua functions pass string lengths to C++.
* Move lua_api/l_async_events.* to cpp_api/s_async.*, where it belongs.
* Make AsyncWorkerThread a child of ScriptApiBase, this removes some duplicate functionality.
* Don't wait for async threads to shut down. (Is this safe? Might result in corruption if the thread is writing to a file.)
* Pop more unused items from the stack
* Code style fixes
* Other misc changes
2014-04-27 16:15:53 -04:00
ShadowNinja
e3bdd7b2ed
Revert "Add backtrace to error function"
...
This reverts commit 5b518ed2feff28c9bf21ad940c1b211b72d71bd1.
This caused duplicate tracebacks and tracebacks when unwanted.
It also ignored the level argument to error() and didn't pass the message (or level) to debug.traceback().
Use xpcall() or lua_pcall()'s errorhandler argument instead.
2014-04-24 18:27:25 -04:00
proller
0279f32db7
Remove liquid_finite and weather
2014-04-18 21:56:48 +04:00
ShadowNinja
dcafad2f73
Add checks for nil in minetest.after
2014-04-13 17:54:00 -04:00
BlockMen
fefec8cdc4
Fix crash when teleporting near unknown node
2014-04-11 21:38:16 +02:00
Novatux
936c6f577a
Fix "ghost stacks" created when a player clicks an item on the ground:
...
since the object is not immediately removed, any other code may still
think an object is there, therefore leading to item duplication. This code
therefore sets the itemstring to '' after the object is picked up to avoid
such issues
2014-03-22 18:15:33 +01:00
RealBadAngel
0dc1aec509
Normal maps generation on the fly.
...
Parallax mapping with slope information.
Overriding normal maps.
2014-03-21 01:32:00 +01:00
ShadowNinja
c9b64206f9
Fix error when calling minetest.node_punch without a pointed_thing
2014-03-11 13:00:16 -04:00
sapier
a4e2198e41
Replace pause and message menu by formspec ones
2014-03-05 18:44:14 +01:00
ShadowNinja
9a3b7715e2
Remove "Server -!- " prefix from player messages
2014-02-27 00:00:22 -05:00
ShadowNinja
85fe75d1cb
Add the option to bind to a specific address
2014-02-05 21:24:46 +01:00
ShadowNinja
fbef701bcd
Escape texture pack names
2014-02-03 17:57:19 -05:00
sapier
857a49e081
Add minetest.kick_player(name, reason)
2014-02-03 17:33:59 -05:00
ShadowNinja
6e352e3cbf
Fix error on mod download failure
2014-01-24 15:22:22 -05:00
ShadowNinja
76d4396fa1
Pass pointed_thing to on_punch and minetest.register_on_punchnode callbacks
2014-01-23 19:21:56 -05:00
ShadowNinja
1b5b6fe692
Add pointed_thing to minetest.register_on_placenode
...
As suggested by qwrwed.
2014-01-21 22:06:40 -05:00
PilzAdam
4585e855a7
Fix minetest.rotate_and_place() calling on_rightclick() with nil/random param for node
2014-01-19 23:16:22 +01:00
Dániel Varga
66b24cc9ff
Fixed mainmenu lua errors because of changes in get_textlist_index
...
Fixed lua error when none of the worlds or servers selected are and connect,
delete or configure buttons used.
2014-01-18 10:41:43 +01:00
ShadowNinja
5434d87da2
Fix spelling of "attempt"
2014-01-13 22:11:31 -05:00
ShadowNinja
574ed6a363
Add minetest.override_item
2014-01-13 21:41:00 -05:00
Kahrl
8966c16ad2
Add formspec table
2014-01-13 18:11:08 -05:00
Novatux
676f34a02b
Fix doc and forceloading crash.
2014-01-12 14:31:32 +01:00
Novatux
84b94eb198
Add forceloading
2014-01-11 17:54:00 +01:00
Novatux
e21b29f422
Deepcopy pointed_thing for after_place_node, give it to on_rightclick too.
2014-01-11 17:23:28 +01:00
ShadowNinja
c46574f30f
Pass pointed_thing to after_place_node
2014-01-06 21:25:10 -05:00
ShadowNinja
9551f651cb
Add protection support to auto-rotated nodes
2014-01-06 21:25:10 -05:00
ShadowNinja
811ea6cfc0
Prevent auto-rotated nodes replacing the nodes they are placed on
2014-01-06 21:25:10 -05:00
PilzAdam
3e728e722a
Escape error messages in error dialog
2014-01-06 18:59:14 +01:00
Perttu Ahola
86c616a545
Fix main menu error message dialog: Now multi-line messages aren't cut at half of second line
2014-01-06 02:37:36 +02:00
Ilya Zhuravlev
b8c3221d55
Fix absence of images when compiled with RUN_IN_PLACE=0.
2014-01-05 12:43:40 +02:00
Novatux
8e1d78e9de
Revert "Fix minetest.facedir_to_dir when param2 is 5 or 7."
...
This reverts commit 4e5760a5416cbca6945b1b4484cbd96bea7b250c.
2013-12-30 18:45:34 +01:00
kaeza
33de69a173
Add 'on_prejoinplayer' callback
2013-12-12 13:42:14 -05:00
sapier
4ccaa6d0af
Implement search tab and version picker
2013-12-11 23:07:38 +01:00
ShadowNinja
a0dce51af6
Move script_run_callbacks to Lua
2013-12-07 22:03:07 -05:00
ShadowNinja
000da6b25d
Only create one alias metatable
2013-12-04 14:31:55 -05:00
RealBadAngel
2330267d22
Shaders rework.
2013-12-03 18:55:25 +01:00
0gb.us
e605d70256
Assume a selection box for fences
...
Similar to assuming a selection box for the nodebox drawtype, minetest.register_item() now assumes a selection box for the fencelike drawtype.
2013-11-30 13:22:50 -05:00
kwolekr
9a927476ca
Change default value of is_ground_content to true
...
Most modders would otherwise forget to explicitly define this, and generated nodes aliased from mods would wall-off caves
2013-11-30 02:37:10 -05:00
sapier
2e66aca357
Fix modstore/favourites hang by adding asynchronous lua job support
2013-11-29 22:09:14 +01:00
sapier
b08d7558de
Split server/client port setting to avoid port number clashes in mainmenu
2013-11-28 21:43:06 +01:00
ShadowNinja
7433d65d3e
Rollback fixes and get_node_actions
2013-11-27 18:13:06 -05:00
sapier
16bd368374
Temporary disable local install button due to irrlicht dialog breaking localization
2013-11-24 02:15:25 +01:00
Novatux
83f1d9ae6b
Fix my name (doesn't display correctly because of utf8 characters)
2013-11-23 20:05:07 +01:00
Sfan5
374e68d205
Fix rename modpack button not working, fixes #1019
2013-11-23 19:06:35 +01:00
Sfan5
ee0b8da844
Prevent enabling Shaders if Direct3D is used
2013-11-23 15:41:47 +01:00
ShadowNinja
e52d811110
Fix usage of 'minetest' where 'engine' was intended
2013-11-21 21:24:04 -05:00
BlockMen
0c8bf7cf94
Fix modmanager screenshot path
2013-11-19 15:39:40 +01:00
kwolekr
86ef7147b6
Fix issue #1009 (minetest.get_connected_players() returns non-existing players)
2013-11-17 15:15:59 -05:00
PilzAdam
367b5382a3
Replace print()s with minetest.log() in builtin
2013-11-17 12:11:44 +01:00
sapier
0f9440fa61
Fix "TODO read modinfo" in modmanager to improve ui usability
2013-11-10 19:37:45 +01:00
PilzAdam
0aeecf3f7f
Add BlockMen to core dev list
2013-11-09 14:28:00 +01:00
sapier
b6bb3ffec4
Fix game buttons not beeing 48x48
2013-11-09 13:58:57 +01:00
sapier
7bd30b59ee
Fix crash updating gametype without game
2013-11-09 13:30:44 +01:00
4Evergreen4
1d856b734b
Add wrapper for minetest.rotate_and_place.
2013-11-07 20:14:26 -05:00
Cy
3d63492f50
Don't assert scalars must be vectors.
2013-11-06 23:16:49 -05:00
Vanessa Ezekowitz
8ad052881c
Fix orient_flags to be optional.
2013-11-06 22:23:00 -05:00
Vanessa Ezekowitz
d886f34003
Add 6d facedir rotation prediction routine
2013-11-06 21:08:36 -05:00
kwolekr
2e89209cf1
Add seed entry to world creation dialog
2013-11-05 00:00:01 -05:00
BlockMen
25edae00ea
Reworked formspecs and kahrl's hexcolor parser
2013-11-03 22:14:37 +01:00
ShadowNinja
06a5eceb81
Add basic protection support to builtin
2013-11-02 14:01:10 -04:00
Novatux
69a59f1e41
Move the sapling growing and grass adding/removing ABMs to Lua
2013-11-02 10:50:11 +01:00
ShadowNinja
b1c82f332c
Add my email address to the main menu credits
2013-11-01 16:30:30 -04:00
ShadowNinja
fba2650e39
Add more checks to vector functions
2013-11-01 13:16:07 -04:00
BlockMen
1cbba877ff
Don't remove background of games in submenus
2013-11-01 16:46:25 +01:00
0gb.us
53ab2f8def
Fixed ignoring of "diggable" property of nodes.
2013-11-01 10:58:41 -04:00
Novatux
bd6d4666ab
Add a callback: minetest.register_on_craft(itemstack, player,
...
old_craft_grid, craft_inv) and
minetest.register_craft_predict(itemstack, player, old_craft_grid,
craft_inv)
2013-11-01 15:55:34 +01:00
ShadowNinja
2f10cfb226
Made unknown nodes stop falling nodes properly and shorten lines
2013-11-01 10:33:29 -04:00
Novatux
6e17503208
Move new core devs to the "Core Developpers" section of mainmenu.
2013-11-01 12:27:50 +01:00
ShadowNinja
e232f7311f
Add sanity checks to vector functions
2013-10-17 09:42:57 +03:00
ShadowNinja
12504a18ec
Remove vector metatable setting
...
This not only makes the vector functions faster, but also makes them more
consistent with other functions.
2013-10-17 09:41:01 +03:00
Novatux
34e0a0ca0f
Add tool callback
2013-10-16 21:58:29 +04:00
Novatux
4e5760a541
Fix minetest.facedir_to_dir when param2 is 5 or 7.
2013-10-16 21:55:01 +04:00
fairiestoy
2170c9958a
Optimized minetest.get_connected_players()
...
Instead of collecting all objects within a huge radius (which could be
a big value), just register each player that connects and give back the
current hold list.
2013-10-01 15:03:03 +02:00
PilzAdam
731392866f
Allow to manually specify param2 in minetest.item_place() and return success
2013-09-28 23:46:48 +02:00
Kahrl
3c4734d69a
Change mainmenu texture handling + small misc changes
...
Texture names must now be escaped in formspec elements image[],
background[], image_button[], image_button_exit[].
Instead of special-case handling of texture loading (and unloading
which was missing) in guiFormSpecMenu.cpp, use the newly created
ISimpleTextureSource interface which is a minimal subset of
ITextureSource. There is an implementation of this interface
used by GUIEngine (MenuTextureSource).
Fix an off-by-one bug in unescape_string; it caused requests for a
texture called "\0".
2013-09-11 00:08:56 +02:00
sapier
681e136d5f
Fix bug: texture pack not overriding default menu textures
2013-09-10 22:51:27 +02:00
PilzAdam
e0f9f15d1d
Use engine.is_yes() in mainmenu
2013-09-10 21:38:50 +02:00
PilzAdam
214da7bef9
Use the Settings Lua interface to read world.mt
2013-09-10 21:38:49 +02:00
Sfan5
1f3402e7a1
Prevent ModMgr from deleting backend setting in world.mt
2013-09-09 22:50:51 +02:00
sapier
8489980039
Add sanity check to sort function
2013-09-05 01:45:39 +02:00
sapier
5b518ed2fe
Add backtrace to error function
2013-09-04 12:19:26 +02:00
Ilya Zhuravlev
82e1ab7b2b
Add escaping to world list in main menu ( fixes #896 ).
2013-08-29 16:12:16 +04:00
Kahrl
4242782dc2
World config dialog: Use engine determined path for game mods
2013-08-19 15:49:36 +02:00
Kahrl
8548bb75b6
GUIFormSpecMenu focus fixes
2013-08-19 15:49:36 +02:00
Kahrl
392689e7ba
Fix trailing nils being dropped by deprecated minetest.env handler
2013-08-18 15:15:33 +02:00
sapier
09a50d0458
Add translation for main menu
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Add engine.gettext() and remove gettext() calls in guiFormspecMenu.cpp
2013-08-17 16:01:43 +02:00