Commit Graph

634 Commits

Author SHA1 Message Date
ShadowNinja
2139d7d45f Refactor logging
- Add warning log level
- Change debug_log_level setting to enumeration string
- Map Irrlicht log events to MT log events
- Encapsulate log_* functions and global variables into a class, Logger
- Unify dstream with standard logging mechanism
- Unify core.debug() with standard core.log() script API
2015-10-14 01:03:54 -04:00
Rui
7f2cefa093 Localize digprop_err function 2015-10-12 02:05:11 +02:00
kilbith
caf0df8924 Add viewing range GUI setting 2015-10-06 19:00:26 +02:00
Fernando Carmona Varo
b12bdcce34 Added minetest.wallmounted_to_dir 2015-10-04 03:19:18 +02:00
est31
2a7d01b833 Some map border related fixes
1. Check for entity addition success in spawn_item implementation
2. Check for success in item_drop callback, so that the player
doesn't lose the item if they are outside bounds and try to drop it.
3. When existing player joins game, check that their position is inside
map bounds. If not, set their position to the return value of findSpawnPos().
4. Make findSpawnPos() respect the border

2 fixes a lua crash if a player drops an item outside map bounds.
3 fixes an assertion crash if a player leaves when being outside map bounds,
and then rejoins.
2015-09-29 23:06:15 +02:00
kwolekr
f062bbd7a1 Add /emergeblocks command and core.emerge_area() Lua API 2015-09-23 15:56:24 -04:00
est31
1adc7bf5c6 Replace "self program" with "this program" in fstk boilerplates
... and remove trailing whitespace.
2015-09-21 20:05:17 +02:00
Rui914
620dcddf43 Minor tweaks handle_settings_buttons 2015-09-14 08:29:15 +02:00
Rui914
91bf68e1fe Change my email 2015-09-03 22:57:52 +02:00
Rui
d493855481 Small fixes of minetest.has_feature 2015-09-03 06:10:17 +02:00
Rui
4124e360cb Minor tweaks __builtin:falling_node 2015-09-01 19:14:08 +02:00
est31
714b68add2 Credits tab: fix accidental merger of two contributors
Fixes #3125
2015-08-31 16:37:02 +02:00
Rui914
ca9ebd4545 Use gettext to "None" of texture pack list 2015-08-25 00:22:58 +02:00
kwolekr
5009d31a33 Remove some emails from credits tab 2015-08-19 15:56:08 -04:00
kwolekr
f3c16ab373 Update credits tab 2015-08-19 15:14:27 -04:00
est31
d565ce9539 Client: disable mmdb modstore
The service isn't online, and on the long term, mmdb will likekly be
replaced with other services from the modding community.
2015-08-19 18:56:44 +02:00
est31
25dfd1bbf5 Don't do formspec escaping twice for loading description 2015-08-14 15:56:25 +02:00
kwolekr
2b04ab874d SAPI: Track last executed mod and include in error messages 2015-08-12 23:56:12 -04:00
jeanpatrick.guerrero@gmail.com
ffd0ef16c4 Fix FSAA dropdown option reset after changing another dropdown option 2015-07-25 17:33:41 +02:00
kilbith
a8c5841140 Remove drivers dropdown in the settings tab 2015-07-25 10:41:04 +02:00
Novatux
5dc9df8bbe Update my name 2015-07-24 12:04:44 +02:00
est31
3b50b2766a Optional reconnect functionality
Enable the server to request the client to reconnect.

This can be done with the now extended minetest.request_shutdown([reason], [reconnect]) setting.
2015-07-23 07:38:13 +02:00
sfan5
5b0c719171 Fix crash in mainmenu when loaded subgame does not have a "menu" directory 2015-07-21 21:55:58 +02:00
sfan5
8994913259 Allow random menu images for subgames 2015-07-21 16:58:22 +02:00
Mark Schreiber
74d8fdbd95 Add antialiasing UI setting
The Irrlicht engine supports antialiasing, and Minetest already supports
saving an antialiasing setting in its configuration file.  However,
Minetest lacked UI elements to set this setting, and previously the only
way to enable the feature was by hand-editing the configuration file.

Add a drop-down menu that can enable antialiasing.
2015-07-18 08:40:57 +02:00
Marcin
c5c609ce3d Add ability to specify coordinates for /spawnentity 2015-07-18 08:35:36 +02:00
ExcaliburZero
5b9c8dfbd2 Change texture pack description file name
Change the name for texture pack description files from "info.txt" to "description.txt" in order to keep the naming consistent between description files for both mods and texture packs.

Also add backwards compatibility for texture packs that use "info.txt", and note in the log that "info.txt" is depreciated.
2015-07-18 07:50:44 +02:00
jp
c3dead719a Fix remnant bugs on mainmenu
- Stop attempting to start a world when no world's created/selected in server tab
- Better world's indexes handling between subgames lists
2015-07-10 16:52:57 -04:00
RealBadAngel
39439cbd3d Add new leaves style - simple (glasslike drawtype) 2015-07-08 11:20:07 +02:00
jeanpatrick.guerrero@gmail.com
c53520aa31 Fix attempt to start a world when no world is selected/created 2015-07-04 17:09:26 +02:00
Sokomine
0a0378fece Set server_announce to world.mt and respect modes when changing subgame 2015-07-02 23:03:42 +02:00
Sokomine
75d2cfef5c Fix world.mt not written when selecting mode 2015-07-01 19:50:24 +02:00
est31
29b0dc89e6 Fix single click world select 2015-06-30 20:09:29 +02:00
jeanpatrick.guerrero@gmail.com
85f3d575ec Fix bugs in mainmenu 2015-06-30 18:11:38 +02:00
rubenwardy
0d65ee878c Add Lua errors to error dialog 2015-06-29 04:47:35 +02:00
est31
7b7f8b7225 Update credits tab 2015-06-16 19:34:27 +02:00
Wuzzy
bbf6f4fc25 Don't highlight entries in credits 2015-06-15 17:43:47 +02:00
Craig Davison
ecdfbfc8dc Remove reference to deprecated privilege 2015-06-14 23:53:30 +02:00
TeTpaAka
aa13baa30a Add minetest.register_on_player_hpchange 2015-06-13 19:40:31 +02:00
HybridDog
05f4e9ee08 More reliable serverlist behaviour
-> remember the previously loaded serverlist, and use if new one failed
-> show a "loading" serverlist
2015-06-09 16:44:43 +02:00
HybridDog
8383a61eac Decrease minetest.after globalstep lag
* abort if theres no active timer
* only reduce the timer.time of all timers when its necessary
* move updating timers_to_add into a seperate function
2015-06-06 21:00:38 +02:00
est31
b8a8be9c86 Nicer time setting logging
Now logs

ACTION[ServerThread]: player sets time to 6:03

instead of

ACTION[ServerThread]: player sets time to 6:3
2015-06-02 06:49:05 +02:00
est31
e479337c1a Fix wrong replace from previous commit 2015-06-02 00:20:12 +02:00
est31
6df6b2a0e0 Localize inside whole misc_helpers.lua 2015-06-01 18:18:18 +02:00
ShadowNinja
8f9af57314 Add core.get_dir_list 2015-05-16 18:33:22 -04:00
LeMagnesium
f26421228b Added hour:minute format to time command
* The time command now accepts parameters in the form <hour>:<minute>,
    and if invoked with no parameters returns the current time in said format.
2015-05-16 18:15:34 -04:00
Brandon
c5b4e54174 Add minetest.register_on_punchplayer 2015-05-15 11:09:55 +02:00
tenplus1
be18bd6a8c Don't crash if an item gets dropped into unloaded space
Items dropped into unloaded map space will crash game so here's a fix...
2015-05-15 00:15:25 +02:00
est31
178f536f08 Item entity merging refactor
Don't ident too much, and add a comment.
2015-05-15 00:06:18 +02:00
Novatux
75622c30be Add code to support raillike group names 2015-05-12 20:48:55 +02:00
Tomas Brod
732eb72a0c Fix minetest.clear_* creating new LOCAL table instead of clearing the existing one.
On calling clear_redistered_biomes the registered_biomes table is cleared
by creating a new empty table, but the pointer is not updated to point to
the new one. So after calling more register_biome, the registered_biome
table always contains 0 items, which is an error. Instead, the table is
cleared by removing all its items so the pointer (minetest.registered_*)
remains valid.
2015-04-26 15:45:58 -04:00
Muhammad Rifqi Priyo Susanto
1c7c349264 Remove fly mode in simple main menu
As the fly mode option is avaiable in-game, this is not used anymore.
2015-04-26 23:35:32 +10:00
ShadowNinja
436cb468e9 Add minetest.global_exists() 2015-04-21 22:58:37 +02:00
est31
fedbbc8883 Add reason to kicked log message and use present tense 2015-04-05 04:18:47 +02:00
Craig Robbins
bf06b68c96 Let main menu scale (non-Android)
This fixes main menu not fitting for 800x600 (and lower resolutions) on PC builds
2015-03-30 00:33:07 +10:00
Craig Robbins
e3d69f2920 Update credits 2015-03-29 21:31:13 +10:00
Loic Blot
284fefb0c3 Remove duplicate code since 8ca08a850ff2494652aa0ac2daa3d00f03aa4e7a 2015-03-25 09:08:17 +01:00
fz72
8ca08a850f Save creative_mode and enable_damage setting for each world in world.mt
Create Parameters on world initialisation and set settings of old worlds
2015-03-18 09:53:24 +01:00
est31
16b961b2eb Android: Fix auto-entry of server address and port in mainmenu
Fixes #2497.
2015-03-16 20:04:00 +01:00
SmallJoker
bbed01ab62 Radius parameter for /deleteblocks here 2015-03-05 00:10:53 +10:00
est31
1a175c6982 Add /setpassword and /clearpassword logging 2015-02-27 23:00:28 +01:00
ShadowNinja
cd4324e5a8 Fix serialization of floating point numbers 2015-02-21 13:16:18 -05:00
Novatux
804d65a8ec Add modname convention checking
Fixes #2037
2015-02-18 16:48:58 +01:00
est31
5a0ed780f5 Server: announce MIN/MAX protocol version supported to serverlist. Client: check serverlist
Client now informs about incompatible servers from the list, this permits to prevent the protocol movements.
Server announces its supported protocol versions to master server
2015-02-18 16:09:59 +01:00
Perttu Ahola
4d744cf87a Use fixed size for builtin menus on non-android platforms 2015-02-18 12:33:40 +02:00
Loic Blot
27d4e89d32 Fix unused (and so, broken) enable_rollback_recording. This option must be reloaded at server loop but loaded when server starts, for data consistency (not a hot load variable)
ok @ShadowNinja
2015-02-18 09:28:39 +01:00
fz72
0a299fd4e5 Fix map_seed not changed when creating a new world after login to another 2015-02-18 08:57:14 +01:00
rubenwardy
efa977518a Fix minetest.item_eat's replace_with_item, fixes #2292 2015-02-16 10:24:19 +01:00
Loic Blot
346652a809 Fix issue #2278, Connection sent before address data loading 2015-02-14 23:23:54 +01:00
est31
7c5accf605 Fix crash on passing false as value in table to table.copy(t)
Fixes #2293.
2015-02-14 15:18:11 +10:00
ngosang
c7a7803780 Minor fixes in translations 2015-02-12 16:41:40 +01:00
Rui
92d1985802 Fix store.lua bug: default screenshot 2015-02-12 11:32:42 +01:00
Rui
14cc2c23d7 Fix tab_mods.lua: default screenshot patch
https://forum.minetest.net/viewtopic.php?f=6&t=11201
Fixed this bug.
2015-02-12 11:31:34 +01:00
ngosang
704453ff12 Fix 'Download complete' dialog in the mods store 2015-02-11 19:58:48 +01:00
kwolekr
15c037614f Hud: Modify Y-positioning of health/breath starbars to prevent overlapping with Hotbar 2015-02-08 12:47:45 -05:00
rubenwardy
b56f1175a2 Change assignment to global in a function to warning 2015-02-04 14:57:06 -05:00
kwolekr
a8ec7876a6 Prevent null concatenation when /deleteblocks is provided an incorrect format 2015-01-27 22:36:53 -05:00
ShadowNinja
47aca6f6d1 Fix imprecise serialization of large numbers 2015-01-25 20:19:35 -05:00
Craig Robbins
a28055f8fd Allow filter and mipmap drop down menues to be translated 2015-01-21 22:33:19 +10:00
kwolekr
976d0b2caa Reorganize supported video driver query mechanisms 2015-01-18 13:24:25 -05:00
kwolekr
44e4f5ab6e Revert "Fix style on settings tab"
This reverts commit 7b17b9059e30cef384ecca37feec87cdcdfd39b8.
2015-01-18 13:19:40 -05:00
jeanpatrick.guerrero@gmail.com
7b17b9059e Fix style on settings tab 2015-01-18 23:40:18 +10:00
kwolekr
5aeeb219e3 Simplify deleteblocks chat command argument parsing
Add optional core.pos_to_string decimal place rounding
Move core.string_to_pos to builtin/common/misc_helpers.lua for consistency
2015-01-15 18:05:13 -05:00
kwolekr
9736548720 Add ability to delete MapBlocks from map
Also add a Lua API and chatcommand for this
2015-01-15 16:48:56 -05:00
Diego Martínez
c9669e90bb Fix typo in serialize.lua. 2015-01-15 16:16:41 -05:00
kilbith
eb6b6ff333 Add missing return value for filter/mipmap dropdown in mainmenu 2015-01-15 20:26:05 +01:00
kilbith
5cf911ffe1 Small tweaking (alignement - client tab) 2015-01-15 23:25:31 +10:00
jeanpatrick.guerrero@gmail.com
227e4807b4 Reorganizing client and server tabs 2015-01-15 00:50:23 +10:00
kwolekr
a4a6cc8eb1 builtin: Unify register wrapper functions and wrap clear_registered_* functions too 2015-01-13 12:36:05 -05:00
paramat
a77c85fa6d Remove builtin_biome.lua from builtin and add simple biome minimal 2015-01-11 22:32:48 -05:00
sapier
de3888ca09 Remove automatic consistent formspec size <-> font size (now has to be done manually)
Set builtin formspecs to autoscale in order to get consistent formspec look and feel
Uncouple label positioning from font size (May break some formspecs but is required to allow manual font adjustment)
2015-01-09 18:46:24 +01:00
ShadowNinja
ef0a4e3614 Add registered_ores and registered_decorations 2015-01-05 18:24:15 -05:00
Diego Martínez
00bca11f59 Fix off-by-one error in string:split implementation. 2015-01-04 23:33:55 -05:00
sapier
663e42ca3f Fix forgotten favourite list image update of simple menu 2015-01-04 17:37:45 +01:00
sapier
21ee434832 Re-add lost way to debug simple menu on PC 2015-01-04 17:19:25 +01:00
kwolekr
ca89e63b27 Add core.get_mapgen_names() to Main Menu API (and use it)
Also rewrite mapgen registration for static initialization
2014-12-29 21:23:51 -05:00
kwolekr
5e2753c712 Expose mapgen parameters on scripting init
Add minetest.get_mapgen_params()
Deprecate minetest.register_on_mapgen_init()
2014-12-29 12:59:59 -05:00
Kahrl
ff3cfb746e Ignore downloaded public serverlist if public_serverlist is false
Fixes #1807: When the server list finishes downloading, the local server
list resets in certain conditions
2014-12-30 00:49:23 +10:00
Diego Martinez
ab55da589c Faster string.split implementation. 2014-12-28 23:27:07 -05:00
fz72
86cfbc21da MainMenu: Save 'hide gamemods' and 'hide modpack contents' checkbox state (fixes #1960) 2014-12-28 23:20:51 -05:00
kwolekr
7dbb3916cb Temporarily set default biome in builtin
This should probably be removed when minetest_game has proper biomes.
If I hear "the whole map is just stone!" again after this, I am going to detonate.
2014-12-18 09:57:38 -05:00
Kahrl
581efea60e Remove vertlabels from main menu and relayout a bit 2014-12-13 00:33:38 +01:00
Kahrl
733d3182bd Display serverlist flags as icons 2014-12-13 00:33:38 +01:00
Craig Robbins
c151099b79 Revert "Adjust the values of dirs1 and dirs2 so that rotate_and_place orients textures correctly"
This reverts commit 9878e8de4fdf232ebb77b396766c339786c01218.

See: https://github.com/minetest/minetest/issues/1939 and IRC log for discussion
2014-12-12 16:21:29 +10:00
paramat
f114fc74d6 Fix undeclared globals in functions and shorten lines in misc_helpers.lua. 2014-12-11 21:37:46 -05:00
SmallJoker
5229a229a6 Ignore .name directories and files
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-12-10 02:49:02 +10:00
Kahrl
d0be823807 Always escape user provided data in mainmenu fields 2014-12-08 07:48:51 +01:00
SmallJoker
2fd14e1bd5 Add Lua helper functions vector.apply(v) math.sign(x, tolerance) 2014-12-06 10:07:25 +01:00
Calinou
d7b3046cf6 Make dropped items larger and rotate faster
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-12-04 21:10:12 +10:00
SmallJoker
6a43b3af09 Add minetest.copy_table(table) To get rid off the "table references"
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-11-27 18:19:01 +10:00
Craig Davison
dbae8a8854 Fix some undeclared global variables 2014-11-26 22:50:08 +10:00
Kodexky
9aaf67ebe0 Fix Android main menu crash, and user data directory check.
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-11-26 18:11:08 +10:00
dvere
9878e8de4f Adjust the values of dirs1 and dirs2 so that rotate_and_place orients textures correctly
According to doc/lua_api.txt if paramtype2 == "facedir" the two least significant bits of parm2 orient the texture around the axis. For dirs1 (looking at a wall) these would be 0, 1, 2, 3 and for dirs2 (looking at the ceiling) 2, 1, 0, 3
2014-11-25 12:44:47 +10:00
ShadowNinja
a1db83e93f Make duplicate warning checks file and line specific 2014-11-23 16:34:49 -05:00
sapier
0dcc4b251f Fix console spaming by debug function on mod checking for global variable to exist. 2014-11-23 15:24:37 +01:00
ShadowNinja
6c52de88fb Update credits menu 2014-11-21 11:35:29 -05:00
ShadowNinja
c4e393deea Simplify loading of Android version of menu 2014-11-20 15:37:20 -05:00
ShadowNinja
d2b5ba83b0 Fix leaking global in texture pack menu 2014-11-20 15:37:20 -05:00
ShadowNinja
a6ba042cf7 Add strict module
Also fix leaking globals found by it.
2014-11-19 12:40:54 -05:00
ShadowNinja
6afdb22ba7 Tweak core.serialize
This adds proper support for nested tables and improves performance a bit.
2014-11-19 12:40:54 -05:00
Wouters Dorian
92815ad54b Improved VoxelArea variable locality, thus performance
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-11-14 00:10:09 +10:00
Wuzzy
18c583ee0b Add tooltips to main menu subgames button bar 2014-11-09 09:38:43 +01:00
paramat
92981b2fee Add mgv5. New noise code, uses biome API. Eased 3d noise for terrain, caves, blobs 2014-11-08 21:37:26 +01:00
ShadowNinja
05e7f71b33 Fix dump() indentation with non-tab indents 2014-11-08 12:49:50 -05:00
Ryan Newell
90b6de173e Add last_login field to auth.txt
Also shortens some related code and adds more parameters to string.split.
2014-11-08 12:49:50 -05:00
rubenwardy
9bb6648f26 Add notice when only minimal is installed 2014-10-28 13:17:14 -04:00
Kahrl
8a44df8cba Change topleft text when switching subgames, fixes #1728 2014-10-09 08:58:47 +02:00
LeMagnesium
b98e8d6da8 Add a better error message when trying to teleport another player without bring privileges 2014-10-07 16:52:52 -04:00
BlockMen
f48f686930 Add optional framed glasslike drawtype 2014-10-02 11:35:15 +02:00
SmallJoker
db5aff832b Use round if falling node is misplaced
Fixes: http://i.imgur.com/arAWw1i.png (middle-right)
2014-09-28 13:33:39 +02:00
ShadowNinja
3e7e65885a Make dump's output prettier
Changes:
  * Indentation with tabs by default.
  * Array keys dumped without "[i] = " prefix.
  * String keys that are valid identifiers aren't enclosed in '[""]'.
  * Basic support for multiple references (as specified in the comment).
2014-09-21 15:24:00 -04:00
SmallJoker
44a1d0c192 Fix wrong video_driver setting when changing in mainmenu
Fixes issue with direct3d(8|9)
2014-09-21 16:27:58 +02:00
sapier
3ce6888c1c Fix retval of entity.get_staticdata beeing lost while profiling is enabled 2014-08-24 01:56:27 +02:00
sapier
996ea60642 Add video driver selection to settings menu (based uppon idea from webdesigner97) 2014-08-23 01:55:54 +02:00
Casimir
08f7ac5704 Remove buildable_to nodes without dropping item when replaced by a falling node 2014-08-22 11:14:15 +02:00
sapier
a4c987b339 Fix caption of config mods button (simple menu) 2014-08-19 22:34:25 +02:00
sapier
c24e0753fc Mod profiling support
Config settings:
profiling = true/false (gather statistics)
detailed_profiling = true/false (break mod times to callbacks)

Chat commands:
save_mod_profile saves current statistics in debug.txt and shows on console (on default loglevel)
2014-08-19 22:22:57 +02:00
BlockMen
e9e9e42573 Fix mainmenu game initialisation 2014-08-14 07:18:32 +02:00
ShadowNinja
15f3713e2f Formspec escape fixed seen in world creation menu 2014-08-05 15:37:53 -04:00
sfan5
5884236046 Rework texture generating code, add texture grouping via ( ... ) 2014-07-29 20:02:56 +02:00
ShadowNinja
33ca115ae4 Remove vector assertions
These were initially added to get tracebacks for invalid vector errors, but it
didn't work and tracebacks have since been properly fixed in the core.
2014-07-19 23:50:50 -04:00
Zefram
aebbcbf398 Fix indexing error in timer processing 2014-07-16 17:24:39 +02:00
sapier
65b8b524c0 Add srollbar formspec element 2014-07-16 15:02:56 +02:00
Novatux
24a631ee2a Fix crash reported here: https://forum.minetest.net/viewtopic.php?f=6&t=9726 2014-07-13 11:05:07 +02:00
proller
3feece1f28 Remove proller from credits 2014-07-12 18:28:17 +04:00
proller
2d90aca4ab Remove indev mapgen 2014-07-12 18:21:54 +04:00
proller
7df83c2c67 Remove math mapgen 2014-07-12 18:15:55 +04:00
sapier
1cc40c0a7c Add support for Android 2.3+
There have been plenty of ppl involved in creating this version.
I don't wanna mention names as I'm sure I'd forget someone so I
just tell where help has been done:
- The partial android versions done by various ppl
- Testing on different android devices
- reviewing code (especially the in core changes)
- testing controls
- reviewing texts

A big thank you to everyone helping this to be completed!
2014-06-29 18:17:56 +02:00
sapier
2625323f25 Fix menu crash due to lack of favourites list 2014-06-22 14:00:57 +02:00
sapier
d4245e6cac Support for scalable font and gui elements
Fix positioning of tabheader in order to be usable for scaling GUIs
WARNING: this changes position of current tabheaders, mods have to adjust!
2014-06-22 00:08:55 +02:00
sapier
1c7cc2665b Fix broken serverdescription in multiplayer tab 2014-06-19 22:03:49 +02:00
sapier
65a4630f31 Fix bounding rect for formspec elements label vertlabel and checkboxes 2014-06-18 22:38:29 +02:00
sapier
9ffa88b558 Fix regression main_menu_script setting not working any longer 2014-06-14 21:20:09 +02:00
sapier
7b3602bab3 Fix regression dirt texture not beeing default in non cloud menu 2014-06-14 20:51:57 +02:00
sapier
003634e049 Add support for exiting formspecs by doubleclicking outside 2014-06-12 23:15:05 +02:00
Lord89James
9675d9e9cb New feature: drop a item instead a stack while...
sneaking
2014-06-10 18:11:43 +02:00
sfan5
282f53ddb7 Allow custom liquids to have drops 2014-06-08 23:25:13 +02:00
RealBadAngel
f70e0556fc Re-add missing shaders setting. (Generate normalmaps) 2014-06-04 16:41:33 +02:00
ShadowNinja
e7706593c6 Add success and output return values to chat commands 2014-05-28 18:36:46 -04:00
rubenwardy
832d7973c8 Add item eat callback 2014-05-26 18:41:58 -04:00
Diego Martinez
f0a9e7ddc8 Sort commands and privs alphabetically in '/help'.
Also make a stray variable local.
2014-05-24 17:33:59 -04:00
ShadowNinja
882e12f8ab Rework dumping functions
Changes:
  * Add comments to explain the dumping code
  * Add support for dumping values of any type (as '<' <type> '>')
  * Add support for tables as keys in dump2()
  * Make dump2() return it's result (like dump()) rather than printing it
  * Simplify and optimize function serialization via serialize()
2014-05-24 17:32:42 -04:00
sapier
f969a91c0a Fix a bunch of small bugs due to mainmenu cleanup
Fix doubleclick not working in singleplayer
Fix of by one issue on accessing raw list
Fix this->self
Fix copy&paste error for scroll button
2014-05-24 11:16:05 +02:00
RealBadAngel
18fe277d94 Item entity stacks merge on the ground.
Add TTL to item entities.
2014-05-23 22:46:05 +02:00
sapier
87b4bce594 Fix singleplayer dialogs missing game customization 2014-05-17 15:32:51 +02:00
sapier
c3984569c0 Add formspec toolkit and refactor mainmenu to use it
Fix crash on using cursor keys in client menu without selected server
Add support for non fixed size tabviews
2014-05-16 22:57:14 +02:00
sapier
6c37e89f08 Fix old client showing duplicated health bar on new server
Fix client not showing hearts and bubbles on connecting to old server
Fix server not remembering hud flags correctly
2014-05-11 22:34:44 +02:00
sapier
c8aed03ace Fix healthbar not beeing hidden on disabled damage 2014-05-10 23:32:25 +02:00
ShadowNinja
c4359ff65c Use "core" namespace internally 2014-05-08 13:02:04 -04:00
ShadowNinja
1cd512913e Organize builtin into subdirectories 2014-05-07 17:14:23 -04:00
sapier
d3ee617f37 Fix heart + bubble bar size on different texture packs
Add DPI support for statbar
Move heart+bubble bar to Lua HUD
Add statbar size (based upon an idea by blue42u)
Add support for customizing breath and statbar
2014-05-07 21:46:27 +02:00
sapier
4b44d359f5 Fix usage of deprecated functions in builtin 2014-04-29 23:57:07 +02:00
sapier
b5acec0a3c Add proper lua api deprecated handling 2014-04-29 22:49:04 +02:00
ShadowNinja
0d6e4ef5f3 Add support for function serialization to minetest.serialize 2014-04-27 16:15:53 -04:00
ShadowNinja
6ab3b4c838 Remove dependency on marshal and many other async changes
This makes a number of changes:
  * Remove the dependency on marshal by using string.dump and loadstring.
  * Use lua_tolstring rather than having Lua functions pass string lengths to C++.
  * Move lua_api/l_async_events.* to cpp_api/s_async.*, where it belongs.
  * Make AsyncWorkerThread a child of ScriptApiBase, this removes some duplicate functionality.
  * Don't wait for async threads to shut down.  (Is this safe?  Might result in corruption if the thread is writing to a file.)
  * Pop more unused items from the stack
  * Code style fixes
  * Other misc changes
2014-04-27 16:15:53 -04:00
ShadowNinja
e3bdd7b2ed Revert "Add backtrace to error function"
This reverts commit 5b518ed2feff28c9bf21ad940c1b211b72d71bd1.

This caused duplicate tracebacks and tracebacks when unwanted.
It also ignored the level argument to error() and didn't pass the message (or level) to debug.traceback().
Use xpcall() or lua_pcall()'s errorhandler argument instead.
2014-04-24 18:27:25 -04:00
proller
0279f32db7 Remove liquid_finite and weather 2014-04-18 21:56:48 +04:00
ShadowNinja
dcafad2f73 Add checks for nil in minetest.after 2014-04-13 17:54:00 -04:00
BlockMen
fefec8cdc4 Fix crash when teleporting near unknown node 2014-04-11 21:38:16 +02:00
Novatux
936c6f577a Fix "ghost stacks" created when a player clicks an item on the ground:
since the object is not immediately removed, any other code may still
think an object is there, therefore leading to item duplication. This code
therefore sets the itemstring to '' after the object is picked up to avoid
such issues
2014-03-22 18:15:33 +01:00
RealBadAngel
0dc1aec509 Normal maps generation on the fly.
Parallax mapping with slope information.
Overriding normal maps.
2014-03-21 01:32:00 +01:00
ShadowNinja
c9b64206f9 Fix error when calling minetest.node_punch without a pointed_thing 2014-03-11 13:00:16 -04:00
sapier
a4e2198e41 Replace pause and message menu by formspec ones 2014-03-05 18:44:14 +01:00
ShadowNinja
9a3b7715e2 Remove "Server -!- " prefix from player messages 2014-02-27 00:00:22 -05:00
ShadowNinja
85fe75d1cb Add the option to bind to a specific address 2014-02-05 21:24:46 +01:00
ShadowNinja
fbef701bcd Escape texture pack names 2014-02-03 17:57:19 -05:00
sapier
857a49e081 Add minetest.kick_player(name, reason) 2014-02-03 17:33:59 -05:00
ShadowNinja
6e352e3cbf Fix error on mod download failure 2014-01-24 15:22:22 -05:00
ShadowNinja
76d4396fa1 Pass pointed_thing to on_punch and minetest.register_on_punchnode callbacks 2014-01-23 19:21:56 -05:00
ShadowNinja
1b5b6fe692 Add pointed_thing to minetest.register_on_placenode
As suggested by qwrwed.
2014-01-21 22:06:40 -05:00
PilzAdam
4585e855a7 Fix minetest.rotate_and_place() calling on_rightclick() with nil/random param for node 2014-01-19 23:16:22 +01:00
Dániel Varga
66b24cc9ff Fixed mainmenu lua errors because of changes in get_textlist_index
Fixed lua error when none of the worlds or servers selected are and connect,
delete or configure buttons used.
2014-01-18 10:41:43 +01:00
ShadowNinja
5434d87da2 Fix spelling of "attempt" 2014-01-13 22:11:31 -05:00
ShadowNinja
574ed6a363 Add minetest.override_item 2014-01-13 21:41:00 -05:00
Kahrl
8966c16ad2 Add formspec table 2014-01-13 18:11:08 -05:00
Novatux
676f34a02b Fix doc and forceloading crash. 2014-01-12 14:31:32 +01:00
Novatux
84b94eb198 Add forceloading 2014-01-11 17:54:00 +01:00
Novatux
e21b29f422 Deepcopy pointed_thing for after_place_node, give it to on_rightclick too. 2014-01-11 17:23:28 +01:00
ShadowNinja
c46574f30f Pass pointed_thing to after_place_node 2014-01-06 21:25:10 -05:00
ShadowNinja
9551f651cb Add protection support to auto-rotated nodes 2014-01-06 21:25:10 -05:00
ShadowNinja
811ea6cfc0 Prevent auto-rotated nodes replacing the nodes they are placed on 2014-01-06 21:25:10 -05:00
PilzAdam
3e728e722a Escape error messages in error dialog 2014-01-06 18:59:14 +01:00
Perttu Ahola
86c616a545 Fix main menu error message dialog: Now multi-line messages aren't cut at half of second line 2014-01-06 02:37:36 +02:00
Ilya Zhuravlev
b8c3221d55 Fix absence of images when compiled with RUN_IN_PLACE=0. 2014-01-05 12:43:40 +02:00
Novatux
8e1d78e9de Revert "Fix minetest.facedir_to_dir when param2 is 5 or 7."
This reverts commit 4e5760a5416cbca6945b1b4484cbd96bea7b250c.
2013-12-30 18:45:34 +01:00
kaeza
33de69a173 Add 'on_prejoinplayer' callback 2013-12-12 13:42:14 -05:00
sapier
4ccaa6d0af Implement search tab and version picker 2013-12-11 23:07:38 +01:00
ShadowNinja
a0dce51af6 Move script_run_callbacks to Lua 2013-12-07 22:03:07 -05:00
ShadowNinja
000da6b25d Only create one alias metatable 2013-12-04 14:31:55 -05:00
RealBadAngel
2330267d22 Shaders rework. 2013-12-03 18:55:25 +01:00
0gb.us
e605d70256 Assume a selection box for fences
Similar to assuming a selection box for the nodebox drawtype, minetest.register_item() now assumes a selection box for the fencelike drawtype.
2013-11-30 13:22:50 -05:00
kwolekr
9a927476ca Change default value of is_ground_content to true
Most modders would otherwise forget to explicitly define this, and generated nodes aliased from mods would wall-off caves
2013-11-30 02:37:10 -05:00
sapier
2e66aca357 Fix modstore/favourites hang by adding asynchronous lua job support 2013-11-29 22:09:14 +01:00
sapier
b08d7558de Split server/client port setting to avoid port number clashes in mainmenu 2013-11-28 21:43:06 +01:00
ShadowNinja
7433d65d3e Rollback fixes and get_node_actions 2013-11-27 18:13:06 -05:00
sapier
16bd368374 Temporary disable local install button due to irrlicht dialog breaking localization 2013-11-24 02:15:25 +01:00
Novatux
83f1d9ae6b Fix my name (doesn't display correctly because of utf8 characters) 2013-11-23 20:05:07 +01:00
Sfan5
374e68d205 Fix rename modpack button not working, fixes #1019 2013-11-23 19:06:35 +01:00
Sfan5
ee0b8da844 Prevent enabling Shaders if Direct3D is used 2013-11-23 15:41:47 +01:00
ShadowNinja
e52d811110 Fix usage of 'minetest' where 'engine' was intended 2013-11-21 21:24:04 -05:00
BlockMen
0c8bf7cf94 Fix modmanager screenshot path 2013-11-19 15:39:40 +01:00
kwolekr
86ef7147b6 Fix issue #1009 (minetest.get_connected_players() returns non-existing players) 2013-11-17 15:15:59 -05:00
PilzAdam
367b5382a3 Replace print()s with minetest.log() in builtin 2013-11-17 12:11:44 +01:00
sapier
0f9440fa61 Fix "TODO read modinfo" in modmanager to improve ui usability 2013-11-10 19:37:45 +01:00
PilzAdam
0aeecf3f7f Add BlockMen to core dev list 2013-11-09 14:28:00 +01:00
sapier
b6bb3ffec4 Fix game buttons not beeing 48x48 2013-11-09 13:58:57 +01:00
sapier
7bd30b59ee Fix crash updating gametype without game 2013-11-09 13:30:44 +01:00
4Evergreen4
1d856b734b Add wrapper for minetest.rotate_and_place. 2013-11-07 20:14:26 -05:00
Cy
3d63492f50 Don't assert scalars must be vectors. 2013-11-06 23:16:49 -05:00
Vanessa Ezekowitz
8ad052881c Fix orient_flags to be optional. 2013-11-06 22:23:00 -05:00
Vanessa Ezekowitz
d886f34003 Add 6d facedir rotation prediction routine 2013-11-06 21:08:36 -05:00
kwolekr
2e89209cf1 Add seed entry to world creation dialog 2013-11-05 00:00:01 -05:00
BlockMen
25edae00ea Reworked formspecs and kahrl's hexcolor parser 2013-11-03 22:14:37 +01:00
ShadowNinja
06a5eceb81 Add basic protection support to builtin 2013-11-02 14:01:10 -04:00
Novatux
69a59f1e41 Move the sapling growing and grass adding/removing ABMs to Lua 2013-11-02 10:50:11 +01:00
ShadowNinja
b1c82f332c Add my email address to the main menu credits 2013-11-01 16:30:30 -04:00
ShadowNinja
fba2650e39 Add more checks to vector functions 2013-11-01 13:16:07 -04:00
BlockMen
1cbba877ff Don't remove background of games in submenus 2013-11-01 16:46:25 +01:00
0gb.us
53ab2f8def Fixed ignoring of "diggable" property of nodes. 2013-11-01 10:58:41 -04:00
Novatux
bd6d4666ab Add a callback: minetest.register_on_craft(itemstack, player,
old_craft_grid, craft_inv) and
minetest.register_craft_predict(itemstack, player, old_craft_grid,
craft_inv)
2013-11-01 15:55:34 +01:00
ShadowNinja
2f10cfb226 Made unknown nodes stop falling nodes properly and shorten lines 2013-11-01 10:33:29 -04:00
Novatux
6e17503208 Move new core devs to the "Core Developpers" section of mainmenu. 2013-11-01 12:27:50 +01:00
ShadowNinja
e232f7311f Add sanity checks to vector functions 2013-10-17 09:42:57 +03:00
ShadowNinja
12504a18ec Remove vector metatable setting
This not only makes the vector functions faster, but also makes them more
consistent with other functions.
2013-10-17 09:41:01 +03:00
Novatux
34e0a0ca0f Add tool callback 2013-10-16 21:58:29 +04:00
Novatux
4e5760a541 Fix minetest.facedir_to_dir when param2 is 5 or 7. 2013-10-16 21:55:01 +04:00
fairiestoy
2170c9958a Optimized minetest.get_connected_players()
Instead of collecting all objects within a huge radius (which could be
a big value), just register each player that connects and give back the
current hold list.
2013-10-01 15:03:03 +02:00
PilzAdam
731392866f Allow to manually specify param2 in minetest.item_place() and return success 2013-09-28 23:46:48 +02:00
Kahrl
3c4734d69a Change mainmenu texture handling + small misc changes
Texture names must now be escaped in formspec elements image[],
background[], image_button[], image_button_exit[].

Instead of special-case handling of texture loading (and unloading
which was missing) in guiFormSpecMenu.cpp, use the newly created
ISimpleTextureSource interface which is a minimal subset of
ITextureSource. There is an implementation of this interface
used by GUIEngine (MenuTextureSource).

Fix an off-by-one bug in unescape_string; it caused requests for a
texture called "\0".
2013-09-11 00:08:56 +02:00
sapier
681e136d5f Fix bug: texture pack not overriding default menu textures 2013-09-10 22:51:27 +02:00