.. |
cguittfont
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Irrlicht 1.9 support
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2016-12-26 22:36:22 +01:00 |
client
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Add Joystick type detection and Xbox controller support
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2017-04-06 20:58:52 -07:00 |
irrlicht_changes
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Irrlicht 1.9 support
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2016-12-26 22:36:22 +01:00 |
network
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Fix spacing
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2017-04-06 21:27:29 -07:00 |
script
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LINT: Switch whitelist check from egrep to awk
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2017-04-06 23:21:40 +02:00 |
threading
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Fix AIX threading build
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2017-01-28 18:52:07 -05:00 |
unittest
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Add ModStorageAPI to client side modding (#5396)
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2017-03-16 07:53:39 +01:00 |
util
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Update embedded jsoncpp from unk version to 0.10.6 + move libs to lib/ instead of src/ (#5473)
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2017-04-02 10:51:50 +02:00 |
activeobject.h
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Performance fix + SAO factorization
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2017-01-11 15:53:56 +01:00 |
ban.cpp
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Clean up Strfnd
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2016-03-19 21:27:57 -04:00 |
ban.h
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Clean up threading
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2015-08-23 22:04:06 -04:00 |
camera.cpp
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Wieldmesh: Natural orientation depending on pitch (#5490)
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2017-03-31 22:00:05 +02:00 |
camera.h
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Some performance optimizations (#5424)
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2017-03-22 21:41:02 +01:00 |
cavegen.cpp
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Cavegen/Mgv5/Mgv7: Add optional giant caverns
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2017-04-03 04:49:32 +01:00 |
cavegen.h
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Cavegen/Mgv5/Mgv7: Add optional giant caverns
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2017-04-03 04:49:32 +01:00 |
chat_interface.h
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Add server side ncurses terminal
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2015-11-06 08:51:14 +01:00 |
chat.cpp
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Add colored text (not only colored chat).
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2016-05-31 17:34:29 +02:00 |
chat.h
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Add colored text (not only colored chat).
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2016-05-31 17:34:29 +02:00 |
client.cpp
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[CSM] Add function and chat command to disconnect from server. (#5487)
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2017-04-01 13:40:56 +02:00 |
client.h
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[CSM] Add function and chat command to disconnect from server. (#5487)
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2017-04-01 13:40:56 +02:00 |
clientenvironment.cpp
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Memleak fix: LocalPlayer object was not deleted
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2017-04-05 12:30:52 +02:00 |
clientenvironment.h
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[CSM] sound_play & sound_stop support + client_lua_api doc (#5096)
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2017-03-13 23:56:05 +01:00 |
clientiface.cpp
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Map generation limit: Rewrite
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2017-03-20 18:34:18 +00:00 |
clientiface.h
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Use the ARRLEN macro in more places and remove an unused macro. (#5260)
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2017-02-18 15:24:49 +01:00 |
clientmap.cpp
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Allow server side occlusion culling.
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2017-03-11 18:11:19 -08:00 |
clientmap.h
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Environment & IGameDef code refactoring (#4985)
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2017-01-09 20:39:22 +01:00 |
clientmedia.cpp
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Add seperate cache path
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2015-12-07 13:51:41 -05:00 |
clientmedia.h
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Reduce indentation of HTTPFetchOngoing
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2014-09-18 21:54:22 -04:00 |
clientobject.cpp
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Environment & IGameDef code refactoring (#4985)
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2017-01-09 20:39:22 +01:00 |
clientobject.h
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Performance fix + SAO factorization
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2017-01-11 15:53:56 +01:00 |
clientsimpleobject.h
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Clang-format: trivial fix on some headers (#5495)
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2017-04-01 14:48:16 +02:00 |
clouds.cpp
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v2d & aabbox3d<f32> & sky cleanups
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2016-02-11 16:55:15 +01:00 |
clouds.h
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v2d & aabbox3d<f32> & sky cleanups
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2016-02-11 16:55:15 +01:00 |
cmake_config_githash.h.in
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Clean up and tweak build system
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2015-03-27 15:00:48 -04:00 |
cmake_config.h.in
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Also support X11 icon for minetest copies installed via make install (#4407)
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2016-08-20 21:26:44 +02:00 |
CMakeLists.txt
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Update embedded jsoncpp from unk version to 0.10.6 + move libs to lib/ instead of src/ (#5473)
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2017-04-02 10:51:50 +02:00 |
collision.cpp
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Environment & IGameDef code refactoring (#4985)
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2017-01-09 20:39:22 +01:00 |
collision.h
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Don't pass non-const references to collision methods
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2016-01-29 15:53:54 +01:00 |
config.h
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Revert the upper-case PROJECT_NAME nonsense that was part of #2402
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2015-04-27 16:24:49 +02:00 |
constants.h
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Increase default font size by 1
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2016-09-21 08:04:11 +02:00 |
content_abm.cpp
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[CSM] Client side modding
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2017-03-13 23:56:05 +01:00 |
content_abm.h
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Clang-format: trivial fix on some headers (#5495)
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2017-04-01 14:48:16 +02:00 |
content_cao.cpp
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Add ItemStack key-value meta storage
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2017-02-04 22:07:55 +00:00 |
content_cao.h
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Add Entity get_texture_mod() to Lua API
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2017-01-21 17:01:02 +01:00 |
content_cso.cpp
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Environment & IGameDef code refactoring (#4985)
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2017-01-09 20:39:22 +01:00 |
content_cso.h
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content_mapblock.cpp
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Signlike, glasslike drawtypes: Fix inverted textures
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2017-04-01 10:08:28 +01:00 |
content_mapblock.h
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Content_mapblock.cpp: Refactor
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2017-03-20 20:28:22 +00:00 |
content_mapnode.cpp
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Various style cleanups + unused code removal
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2015-09-19 20:57:29 +02:00 |
content_mapnode.h
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Various style cleanups + unused code removal
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2015-09-19 20:57:29 +02:00 |
content_nodemeta.cpp
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Make node timers more efficient
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2016-06-11 23:35:17 +01:00 |
content_nodemeta.h
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Various style cleanups + unused code removal
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2015-09-19 20:57:29 +02:00 |
content_sao.cpp
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Fix problems when overriding the hand:
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2017-04-06 21:27:29 -07:00 |
content_sao.h
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Fix problems when overriding the hand:
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2017-04-06 21:27:29 -07:00 |
convert_json.cpp
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Don't print whole json data buffer to errorstream on error
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2016-01-28 23:53:58 +01:00 |
convert_json.h
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Fixes for compiling with a newer (system) jsoncpp (#4429)
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2016-08-10 12:10:00 +02:00 |
craftdef.cpp
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Add ItemStack key-value meta storage
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2017-02-04 22:07:55 +00:00 |
craftdef.h
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Adding minetest.clear_craft
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2016-07-05 21:40:13 +02:00 |
database-dummy.cpp
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DB::loadBlock copy removal & DB backend cleanup
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2016-05-17 06:52:16 +02:00 |
database-dummy.h
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DB::loadBlock copy removal & DB backend cleanup
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2016-05-17 06:52:16 +02:00 |
database-leveldb.cpp
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Implement DatabaseException for databases
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2016-05-17 14:36:51 +02:00 |
database-leveldb.h
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Clang-format: trivial fix on some headers (#5495)
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2017-04-01 14:48:16 +02:00 |
database-postgresql.cpp
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PostgreSQL: fix delete block
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2017-03-27 15:03:13 +02:00 |
database-postgresql.h
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Implement a PostgreSQL backend
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2016-05-22 11:34:47 +02:00 |
database-redis.cpp
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database-redis: Support password authentication
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2017-03-11 21:39:32 +01:00 |
database-redis.h
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Clang-format: trivial fix on some headers (#5495)
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2017-04-01 14:48:16 +02:00 |
database-sqlite3.cpp
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Fix -Wterminate warning on GCC 6
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2016-07-08 07:08:33 +02:00 |
database-sqlite3.h
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Clang-format: trivial fix on some headers (#5495)
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2017-04-01 14:48:16 +02:00 |
database.cpp
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Clean up database API and save the local map on an interval
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2015-03-06 00:20:45 -05:00 |
database.h
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Clang-format: trivial fix on some headers (#5495)
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2017-04-01 14:48:16 +02:00 |
daynightratio.h
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debug.cpp
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Add server side ncurses terminal
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2015-11-06 08:51:14 +01:00 |
debug.h
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Rename macros with two leading underscores
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2015-10-14 02:39:37 -04:00 |
defaultsettings.cpp
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Add Joystick type detection and Xbox controller support
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2017-04-06 20:58:52 -07:00 |
defaultsettings.h
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Implement proper font handling
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2014-11-30 17:50:09 +01:00 |
drawscene.cpp
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Some performance optimizations (#5424)
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2017-03-22 21:41:02 +01:00 |
drawscene.h
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[CSM] Add minimap API modifiers (#5399)
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2017-03-16 10:34:54 +01:00 |
dungeongen.cpp
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Dungeongen: Add and improve parameters
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2017-02-26 06:46:14 +00:00 |
dungeongen.h
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Dungeongen: Add and improve parameters
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2017-02-26 06:46:14 +00:00 |
emerge.cpp
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Map generation limit: Rewrite
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2017-03-20 18:34:18 +00:00 |
emerge.h
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Environment & IGameDef code refactoring (#4985)
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2017-01-09 20:39:22 +01:00 |
environment.cpp
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LINT: Switch whitelist check from egrep to awk
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2017-04-06 23:21:40 +02:00 |
environment.h
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[CSM] Add core.get_timeofday & core.get_day_count env calls (#5401)
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2017-03-17 07:48:29 +01:00 |
event_manager.h
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Change i++ to ++i
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2015-08-25 18:33:52 -04:00 |
event.h
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exceptions.h
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Implement DatabaseException for databases
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2016-05-17 14:36:51 +02:00 |
filecache.cpp
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Network Layer 7 rework (Packet handling)
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2015-02-10 20:04:08 +10:00 |
filecache.h
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Clang-format: trivial fix on some headers (#5495)
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2017-04-01 14:48:16 +02:00 |
filesys.cpp
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Fix RemoveRelatvePathComponents
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2016-12-20 17:17:38 +10:00 |
filesys.h
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Add seperate cache path
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2015-12-07 13:51:41 -05:00 |
fontengine.cpp
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Font: attempt fallback font, abort if no fonts found.
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2017-03-05 09:46:52 +00:00 |
fontengine.h
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Use UTF-8 instead of narrow
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2015-07-08 10:12:44 +02:00 |
game.cpp
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Fix spacing
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2017-04-06 21:27:29 -07:00 |
game.h
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Add Joystick type detection and Xbox controller support
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2017-04-06 20:58:52 -07:00 |
gamedef.h
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Add ModStorageAPI to client side modding (#5396)
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2017-03-16 07:53:39 +01:00 |
gameparams.h
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LINT: Switch whitelist check from egrep to awk
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2017-04-06 23:21:40 +02:00 |
genericobject.cpp
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Prevent attached models from disappearing during parent reload (#4128)
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2016-10-08 14:51:25 +02:00 |
genericobject.h
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Prevent attached models from disappearing during parent reload (#4128)
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2016-10-08 14:51:25 +02:00 |
gettext.cpp
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Fix typo
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2015-10-26 15:14:22 +01:00 |
gettext.h
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gettext.h: include <locale> before defining the gettext macro (#4452)
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2016-08-21 02:40:23 +02:00 |
gettime.h
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LINT: Switch whitelist check from egrep to awk
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2017-04-06 23:21:40 +02:00 |
guiChatConsole.cpp
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Rename height to scale for openConsole() (#5139)
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2017-01-29 19:26:00 +10:00 |
guiChatConsole.h
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Rename height to scale for openConsole() (#5139)
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2017-01-29 19:26:00 +10:00 |
guiEngine.cpp
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Main menu tweaks
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2017-01-13 18:13:43 -05:00 |
guiEngine.h
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[CSM] sound_play & sound_stop support + client_lua_api doc (#5096)
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2017-03-13 23:56:05 +01:00 |
guiFileSelectMenu.cpp
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FileSelectMenu: Fix formspec parsing broken by Irrlicht file-chooser
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2016-05-01 16:32:12 +02:00 |
guiFileSelectMenu.h
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guiFormSpecMenu.cpp
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Show itemstring as tooltip if no item description
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2017-03-18 12:36:28 +01:00 |
guiFormSpecMenu.h
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Refactor Game class (part 2) (#5422)
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2017-03-19 13:18:52 +01:00 |
guiKeyChangeMenu.cpp
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Change command prefix to "." and add "help" command.
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2017-03-26 05:51:14 +01:00 |
guiKeyChangeMenu.h
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Reduce gettext wide/narrow and string/char* conversions
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2015-02-05 03:24:22 -05:00 |
guiMainMenu.h
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Optional reconnect functionality
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2015-07-23 07:38:13 +02:00 |
guiPasswordChange.cpp
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Use UTF-8 instead of narrow
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2015-07-08 10:12:44 +02:00 |
guiPasswordChange.h
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guiscalingfilter.cpp
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Change i++ to ++i
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2015-08-25 18:33:52 -04:00 |
guiscalingfilter.h
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Clean scaling pre-filter for formspec/HUD.
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2015-04-01 00:01:05 -04:00 |
guiTable.cpp
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Allow nothing to be selected from formspec parameters
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2016-10-02 15:49:18 +02:00 |
guiTable.h
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guiVolumeChange.cpp
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Remove unused parameter of GUIVolumeChange
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2016-10-09 10:35:51 +02:00 |
guiVolumeChange.h
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Remove unused parameter of GUIVolumeChange
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2016-10-09 10:35:51 +02:00 |
httpfetch.cpp
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Add Lua interface to HTTPFetchRequest
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2016-02-22 15:39:41 +01:00 |
httpfetch.h
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Add Lua interface to HTTPFetchRequest
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2016-02-22 15:39:41 +01:00 |
hud.cpp
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Environment & IGameDef code refactoring (#4985)
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2017-01-09 20:39:22 +01:00 |
hud.h
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Environment & IGameDef code refactoring (#4985)
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2017-01-09 20:39:22 +01:00 |
imagefilters.cpp
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Fix some minor details from 6d61375
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2015-04-01 00:19:10 -04:00 |
imagefilters.h
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Clean scaling pre-filter for formspec/HUD.
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2015-04-01 00:01:05 -04:00 |
intlGUIEditBox.cpp
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Fix & make linux conditionals uniform (#4278)
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2016-07-04 21:00:57 +02:00 |
intlGUIEditBox.h
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Add utf-8 conversion utilities and re-add intlGUIEditBox
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2015-06-13 19:49:55 +02:00 |
inventory.cpp
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Add ItemStack key-value meta storage
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2017-02-04 22:07:55 +00:00 |
inventory.h
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Add ItemStack key-value meta storage
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2017-02-04 22:07:55 +00:00 |
inventorymanager.cpp
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[CSM] Client side modding
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2017-03-13 23:56:05 +01:00 |
inventorymanager.h
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MoveItemSomewhere double bugfix
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2015-07-19 06:23:41 +02:00 |
irr_aabb3d.h
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Clang-format: trivial fix on some headers (#5495)
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2017-04-01 14:48:16 +02:00 |
irr_v2d.h
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Clang-format: trivial fix on some headers (#5495)
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2017-04-01 14:48:16 +02:00 |
irr_v3d.h
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Clang-format: trivial fix on some headers (#5495)
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2017-04-01 14:48:16 +02:00 |
irrlichttypes_bloated.h
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irrlichttypes_extrabloated.h
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irrlichttypes.h
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Define and use limit constants for Irrlicht fixed-width types
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2015-10-04 04:00:16 -04:00 |
itemdef.cpp
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Some performance optimizations (#5424)
|
2017-03-22 21:41:02 +01:00 |
itemdef.h
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Some performance optimizations (#5424)
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2017-03-22 21:41:02 +01:00 |
itemgroup.h
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Replace various std::map with UNORDERED_MAP + various cleanups
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2016-10-05 10:53:19 +02:00 |
itemstackmetadata.cpp
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Add ItemStack key-value meta storage
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2017-02-04 22:07:55 +00:00 |
itemstackmetadata.h
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Add ItemStack key-value meta storage
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2017-02-04 22:07:55 +00:00 |
keycode.cpp
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Use the ARRLEN macro in more places and remove an unused macro. (#5260)
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2017-02-18 15:24:49 +01:00 |
keycode.h
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Rewrite keycode.cpp (Keycode handling & names)
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2016-09-25 17:26:38 +02:00 |
light.cpp
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Redo light.cpp.
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2016-12-28 14:16:39 -08:00 |
light.h
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Register.lua: Throw error if node 'light_source' > core.LIGHT_MAX
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2016-09-17 09:33:25 +01:00 |
localplayer.cpp
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Sneak: Fix sneaking on free-floating lower-half slabs
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2017-03-29 10:19:49 +02:00 |
localplayer.h
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Sneak: Replicate sneak ladder in new code, is optional
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2017-03-26 05:53:30 +01:00 |
log.cpp
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Make logging use a fixed-length buffer to avoid race conditions.
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2016-04-21 10:15:17 +01:00 |
log.h
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Add server side ncurses terminal
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2015-11-06 08:51:14 +01:00 |
main.cpp
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Server list cleanup
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2017-03-18 12:37:57 +01:00 |
mainmenumanager.h
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Unlock cursor when opening console
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2016-03-02 23:23:31 -05:00 |
map_settings_manager.cpp
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Add MapSettingsManager and new mapgen setting script API functions
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2016-07-03 15:38:36 -04:00 |
map_settings_manager.h
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Add MapSettingsManager and new mapgen setting script API functions
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2016-07-03 15:38:36 -04:00 |
map.cpp
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Map generation limit: Make per-world
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2017-03-27 03:18:09 +01:00 |
map.h
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Map generation limit: Make per-world
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2017-03-27 03:18:09 +01:00 |
mapblock_mesh.cpp
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Some performance optimizations (#5424)
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2017-03-22 21:41:02 +01:00 |
mapblock_mesh.h
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Add hardware node coloring. Includes:
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2017-01-23 07:27:12 +01:00 |
mapblock.cpp
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Update server min protocol version to v24 (#5411)
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2017-03-19 08:44:29 +01:00 |
mapblock.h
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Map generation limit: Make per-world
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2017-03-27 03:18:09 +01:00 |
mapgen_flat.cpp
|
Mapgen: Remove '#include treegen.h' from non-mgv6 mapgens
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2017-04-05 07:30:00 +01:00 |
mapgen_flat.h
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Add MapSettingsManager and new mapgen setting script API functions
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2016-07-03 15:38:36 -04:00 |
mapgen_fractal.cpp
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Mapgen: Remove '#include treegen.h' from non-mgv6 mapgens
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2017-04-05 07:30:00 +01:00 |
mapgen_fractal.h
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Add MapSettingsManager and new mapgen setting script API functions
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2016-07-03 15:38:36 -04:00 |
mapgen_singlenode.cpp
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FindSpawnPos: Let mapgens decide what spawn altitude is suitable
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2016-02-09 07:14:45 +00:00 |
mapgen_singlenode.h
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Add MapSettingsManager and new mapgen setting script API functions
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2016-07-03 15:38:36 -04:00 |
mapgen_v5.cpp
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Mapgen: Remove '#include treegen.h' from non-mgv6 mapgens
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2017-04-05 07:30:00 +01:00 |
mapgen_v5.h
|
Cavegen/Mgv5/Mgv7: Add optional giant caverns
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2017-04-03 04:49:32 +01:00 |
mapgen_v6.cpp
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Dungeongen: Add and improve parameters
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2017-02-26 06:46:14 +00:00 |
mapgen_v6.h
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Mgv6: Add stairs to desert stone dungeons
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2017-02-04 07:21:23 +00:00 |
mapgen_v7.cpp
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Mapgen: Remove '#include treegen.h' from non-mgv6 mapgens
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2017-04-05 07:30:00 +01:00 |
mapgen_v7.h
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Cavegen/Mgv5/Mgv7: Add optional giant caverns
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2017-04-03 04:49:32 +01:00 |
mapgen_valleys.cpp
|
Mapgen: Remove '#include treegen.h' from non-mgv6 mapgens
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2017-04-05 07:30:00 +01:00 |
mapgen_valleys.h
|
MapgenBasic: Add lava source as commonly used content (#5512)
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2017-04-04 07:51:58 +02:00 |
mapgen.cpp
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MapgenBasic: Add lava source as commonly used content (#5512)
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2017-04-04 07:51:58 +02:00 |
mapgen.h
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MapgenBasic: Add lava source as commonly used content (#5512)
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2017-04-04 07:51:58 +02:00 |
mapnode.cpp
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Add hardware node coloring. Includes:
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2017-01-23 07:27:12 +01:00 |
mapnode.h
|
Add hardware node coloring. Includes:
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2017-01-23 07:27:12 +01:00 |
mapsector.cpp
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Replace various std::map with UNORDERED_MAP + various cleanups
|
2016-10-05 10:53:19 +02:00 |
mapsector.h
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Replace various std::map with UNORDERED_MAP + various cleanups
|
2016-10-05 10:53:19 +02:00 |
mesh.cpp
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Face shading: Add shade factor comments
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2017-02-07 00:19:52 +00:00 |
mesh.h
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Add hardware node coloring. Includes:
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2017-01-23 07:27:12 +01:00 |
metadata.cpp
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Add ModMetadata API (#5131)
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2017-02-08 00:15:55 +01:00 |
metadata.h
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Add ModMetadata API (#5131)
|
2017-02-08 00:15:55 +01:00 |
mg_biome.cpp
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Remove mathconstants.h and use the correct way to get M_PI in MSVC. (#5072)
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2017-01-20 23:19:41 +01:00 |
mg_biome.h
|
Environment & IGameDef code refactoring (#4985)
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2017-01-09 20:39:22 +01:00 |
mg_decoration.cpp
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Simple deco: Allow setting param2 value on placement
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2016-12-07 04:17:17 +00:00 |
mg_decoration.h
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Simple deco: Allow setting param2 value on placement
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2016-12-07 04:17:17 +00:00 |
mg_ore.cpp
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Permit usage of std::unordered_map & std::unorderered_set on c++11 compilers (#4430)
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2016-08-10 12:08:05 +02:00 |
mg_ore.h
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Permit usage of std::unordered_map & std::unorderered_set on c++11 compilers (#4430)
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2016-08-10 12:08:05 +02:00 |
mg_schematic.cpp
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Light calculation: New bulk node lighting code
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2017-03-11 02:06:18 +00:00 |
mg_schematic.h
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Light calculation: New bulk node lighting code
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2017-03-11 02:06:18 +00:00 |
minimap.cpp
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Some performance optimizations (#5424)
|
2017-03-22 21:41:02 +01:00 |
minimap.h
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[CSM] Add minimap API modifiers (#5399)
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2017-03-16 10:34:54 +01:00 |
modalMenu.h
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Unlock cursor when opening console
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2016-03-02 23:23:31 -05:00 |
modifiedstate.h
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mods.cpp
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[CSM] implement client side mod loading (#5123)
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2017-03-13 23:56:05 +01:00 |
mods.h
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[CSM] implement client side mod loading (#5123)
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2017-03-13 23:56:05 +01:00 |
nameidmapping.cpp
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Permit usage of std::unordered_map & std::unorderered_set on c++11 compilers (#4430)
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2016-08-10 12:08:05 +02:00 |
nameidmapping.h
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Add clang format & skip build if no source file modified (#5433)
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2017-03-25 19:12:18 +01:00 |
nodedef.cpp
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Some performance optimizations (#5424)
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2017-03-22 21:41:02 +01:00 |
nodedef.h
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Paramtype2: Add missing type CPT2_GLASSLIKE_LIQUID_LEVEL
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2017-03-30 04:52:54 +01:00 |
nodemetadata.cpp
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Derive NodeMetadata from Metadata
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2017-02-04 22:07:55 +00:00 |
nodemetadata.h
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Derive NodeMetadata from Metadata
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2017-02-04 22:07:55 +00:00 |
nodetimer.cpp
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Make node timers more efficient
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2016-06-11 23:35:17 +01:00 |
nodetimer.h
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Make node timers more efficient
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2016-06-11 23:35:17 +01:00 |
noise.cpp
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PcgRandom: Fix/improve documentation
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2016-06-04 02:16:06 -04:00 |
noise.h
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Change internal type for seeds to s32
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2016-06-04 01:51:44 -04:00 |
objdef.cpp
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Fix Windows build, clean up included headers
|
2015-05-22 20:37:59 +02:00 |
objdef.h
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Rename and move basicmacros.h to util/basic_macros.h
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2015-11-02 04:57:55 +01:00 |
object_properties.cpp
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Move PP() and PP2() macros to basic_macros.h
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2016-12-24 00:32:50 +00:00 |
object_properties.h
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v2d & aabbox3d<f32> & sky cleanups
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2016-02-11 16:55:15 +01:00 |
particles.cpp
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Add hardware node coloring. Includes:
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2017-01-23 07:27:12 +01:00 |
particles.h
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Fix after hardware node coloring (#5114)
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2017-01-27 01:10:56 +10:00 |
pathfinder.cpp
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Pathfinder: Send errors to warningstream .
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2017-03-27 03:17:37 +01:00 |
pathfinder.h
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Pathfinder: Fix style
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2016-05-01 15:32:02 +02:00 |
player.cpp
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Wieldhand: Allow overriding the hand
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2016-11-26 03:49:30 +00:00 |
player.h
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Cleanup some header inclusions to improve compilation times
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2017-01-11 15:53:56 +01:00 |
porting_android.cpp
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Add seperate cache path
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2015-12-07 13:51:41 -05:00 |
porting_android.h
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Add seperate cache path
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2015-12-07 13:51:41 -05:00 |
porting.cpp
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Windows: Set window icon (#5486)
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2017-03-30 20:28:37 +02:00 |
porting.h
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Windows: Set window icon (#5486)
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2017-03-30 20:28:37 +02:00 |
profiler.cpp
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Move globals from main.cpp to more sane locations
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2015-04-01 23:04:25 +10:00 |
profiler.h
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Some performance optimizations (#5424)
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2017-03-22 21:41:02 +01:00 |
quicktune_shortcutter.h
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Create faster key cache for main game loop (client)
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2014-11-10 12:26:19 +10:00 |
quicktune.cpp
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Clean up threading
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2015-08-23 22:04:06 -04:00 |
quicktune.h
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raycast.cpp
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Improve getPointedThing() (#4346)
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2017-01-04 19:18:40 +01:00 |
raycast.h
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Improve getPointedThing() (#4346)
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2017-01-04 19:18:40 +01:00 |
reflowscan.cpp
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Add CPP11 header to define nullptr & constexpr (#5471)
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2017-03-29 13:34:57 +02:00 |
reflowscan.h
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Liquids: Update flow on block load
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2016-12-07 04:06:00 +00:00 |
remoteplayer.cpp
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Some performance optimizations (#5424)
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2017-03-22 21:41:02 +01:00 |
remoteplayer.h
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Implement player attribute backend (#4155)
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2017-01-27 08:59:30 +01:00 |
rollback_interface.cpp
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Some performance optimizations (#5424)
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2017-03-22 21:41:02 +01:00 |
rollback_interface.h
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Clean up rollback
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2014-11-19 16:21:59 -05:00 |
rollback.cpp
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Fix -Wterminate warnings in rollback.cpp as well
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2016-07-08 07:27:49 +02:00 |
rollback.h
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Fix rollback.txt migration
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2016-05-23 11:48:30 -04:00 |
serialization.cpp
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Don't use ZLIB_WINAPI if the required DLL is not provided to CMake
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2016-09-21 20:16:31 +02:00 |
serialization.h
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Lighting: Update lighting at block loading
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2017-02-13 00:05:49 +00:00 |
server.cpp
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Fix multiple death messages (#5305)
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2017-04-06 20:32:50 -07:00 |
server.h
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Server list cleanup
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2017-03-18 12:37:57 +01:00 |
serverenvironment.cpp
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[CSM] Add core.get_timeofday & core.get_day_count env calls (#5401)
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2017-03-17 07:48:29 +01:00 |
serverenvironment.h
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[CSM] Add core.get_timeofday & core.get_day_count env calls (#5401)
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2017-03-17 07:48:29 +01:00 |
serverlist.cpp
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Server list cleanup
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2017-03-18 12:37:57 +01:00 |
serverlist.h
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Server list cleanup
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2017-03-18 12:37:57 +01:00 |
serverobject.cpp
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Attached particle spawners
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2016-10-13 17:33:16 +02:00 |
serverobject.h
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Revert "Detach the player from entities on death." (#5087)
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2017-01-21 17:30:55 +01:00 |
settings_translation_file.cpp
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Add mesh generation delay
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2017-03-26 05:50:59 +01:00 |
settings.cpp
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Some performance optimizations (#5424)
|
2017-03-22 21:41:02 +01:00 |
settings.h
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Some performance optimizations (#5424)
|
2017-03-22 21:41:02 +01:00 |
shader.cpp
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Add hardware node coloring. Includes:
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2017-01-23 07:27:12 +01:00 |
shader.h
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Fix superflous shader setting updates (#4800)
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2016-11-23 00:05:39 +10:00 |
sky.cpp
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Sky: Draw bottom of the sky box in 'cloudy fog color'
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2016-11-08 15:20:01 +00:00 |
sky.h
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Some performance optimizations (#5424)
|
2017-03-22 21:41:02 +01:00 |
socket.cpp
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Add errno to socket creation failed exception
|
2015-11-08 18:16:02 -05:00 |
socket.h
|
Add errno to socket creation failed exception
|
2015-11-08 18:16:02 -05:00 |
sound_openal.cpp
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OpenAL sound: Use a simpler distance model
|
2017-02-09 00:10:35 +00:00 |
sound_openal.h
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|
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sound.cpp
|
|
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sound.h
|
|
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staticobject.cpp
|
Define and use limit constants for Irrlicht fixed-width types
|
2015-10-04 04:00:16 -04:00 |
staticobject.h
|
Use warningstream for log messages with WARNING
|
2015-10-14 01:36:48 -04:00 |
subgame.cpp
|
Add MapSettingsManager and new mapgen setting script API functions
|
2016-07-03 15:38:36 -04:00 |
subgame.h
|
Fix game minetest.conf default settings
|
2015-03-18 13:03:02 -04:00 |
terminal_chat_console.cpp
|
Add colored text (not only colored chat).
|
2016-05-31 17:34:29 +02:00 |
terminal_chat_console.h
|
Add server side ncurses terminal
|
2015-11-06 08:51:14 +01:00 |
threads.h
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Fix C++11 Windows build of threading code
|
2016-10-06 22:37:30 +02:00 |
tileanimation.cpp
|
Add particle animation, glow
|
2017-01-18 23:21:01 +01:00 |
tileanimation.h
|
Add particle animation, glow
|
2017-01-18 23:21:01 +01:00 |
tool.cpp
|
Update server min protocol version to v24 (#5411)
|
2017-03-19 08:44:29 +01:00 |
tool.h
|
Make some maps unordered to improve performance
|
2016-10-05 07:30:32 +02:00 |
touchscreengui.cpp
|
Fix segfault on startup error on Android
|
2016-12-12 13:22:26 +00:00 |
touchscreengui.h
|
Fix segfault on startup error on Android
|
2016-12-12 13:22:26 +00:00 |
treegen.cpp
|
Light calculation: New bulk node lighting code
|
2017-03-11 02:06:18 +00:00 |
treegen.h
|
Change internal type for seeds to s32
|
2016-06-04 01:51:44 -04:00 |
version.cpp
|
Android: Add githash header to spare rebuilds after new commits
|
2015-08-01 20:42:07 +02:00 |
version.h
|
Clean up and tweak build system
|
2015-03-27 15:00:48 -04:00 |
voxel.cpp
|
Remove some old dead code. Fix some Clang warnings in SRP (ng->N... will
|
2015-07-24 21:48:02 +02:00 |
voxel.h
|
For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives
|
2015-03-07 22:41:47 +10:00 |
voxelalgorithms.cpp
|
Light calculation: New bulk node lighting code
|
2017-03-11 02:06:18 +00:00 |
voxelalgorithms.h
|
Light calculation: New bulk node lighting code
|
2017-03-11 02:06:18 +00:00 |
wieldmesh.cpp
|
Add hardware node coloring. Includes:
|
2017-01-23 07:27:12 +01:00 |
wieldmesh.h
|
Clang-format continuation indent fixes + .gitignore additions
|
2017-04-06 15:37:02 +02:00 |