Pierre-Yves Rollo
0e306c0842
Fix string.split returning an empty table if string starts with sepearator ( #7827 )
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Calling string.split(":A:B:C:D", ":") returns an empty array.
This is due to first empty string not making repeat loop decreasing max_split which has a 0 value when reaching until.
Changing max_splits default value from -1 to -2 fixes that issue.
2018-11-01 21:07:01 +01:00
Paramat
4a2a11262b
Builtin//misc_helpers: Various fixes ( #7737 )
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Remove unused variable 'seplen'.
Fix 'cparam2'->'param2'.
Do not initialise variable 'p' twice.
2018-09-23 21:06:51 +01:00
Paramat
45e48295d2
Pointed_thing_to_face_pos: Avoid crash when player is inside a node ( #7342 )
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Avoid crash in some situations when player is inside a node, causing
'above' to equal 'under'.
In this situation return 'under' which is the node position very close
to the face position that would normally be returned.
2018-05-16 20:49:46 +01:00
rubenwardy
87ad4d8e7f
Add online content repository
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Replaces mods and texture pack tabs with a single content tab
2018-04-19 20:14:53 +01:00
SmallJoker
8f827ee680
core.rotate_node: Do not trigger after_place_node ( #6900 )
2018-03-29 21:44:13 +02:00
you
a6bb2c4ea8
Allow dumping userdata ( #7012 )
2018-02-08 19:17:06 +01:00
Paramat
d04c41ad80
Vector functions: Fix vector.direction() function, improve documentation ( #6801 )
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vector.direction() now returns a normalised vector with direction p1 to p2.
2017-12-21 20:57:42 +01:00
Ezhh
649eef9e4f
Give subgames the ability to disallow specific mapgens ( #6792 )
2017-12-16 17:02:08 +01:00
Paramat
da298a26ff
Pointed thing to face pos: Use 'eye height' object property ( #6754 )
2017-12-09 14:30:26 +01:00
SmallJoker
f7733f41ea
core.rotate_node: Run callbacks like with any regular placed node ( #6648 )
2017-11-21 20:21:52 +01:00
DTA7
5a3b8e34b3
Set placer to nil instead of a non-functional one in item_OnPlace ( #6449 )
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* Set placer to nil instead of a non-functional one
This requires nil checks in core.rotate_node and core.rotate_and_place.
2017-09-21 21:52:52 +02:00
tenplus1
5b6d4482ee
Fix Rotate Node Placement ( #6424 )
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This properly checks for creative mode or privilege when using fixed rotate_node() function.
2017-09-16 22:39:38 +02:00
sfan5
6fa2f6b4aa
Fix core.wrap_text and make its behaviour consistent with the docs
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Code based on initial implementation by @dsohler.
2017-09-12 19:33:00 +02:00
Nathanaël Courant
5a6618cc57
Add '@n' escape sequences and some documentation on translated strings.
2017-08-26 09:43:08 +02:00
Ekdohibs
b24e6433df
Add clientside translations.
2017-08-24 17:54:10 +02:00
Gael-de-Sailly
bc53c82bcf
Add minetest.rgba function that returns ColorString from RGBA or RGB values
2017-06-22 03:11:50 +01:00
Ezhh
2ab09bb486
Improve chatcommand params consistency ( #5985 )
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* Fix and improve params consistency
* Move parenthesis requirement to descriptions
2017-06-15 22:38:41 +02:00
red-001
740b4bec07
Fix sending color codes to clients that don't support them. ( #5950 )
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Also remove `disable_escape_sequences` since it's not needed anymore.
2017-06-09 21:39:25 +02:00
red-001
c91a8c7061
[CSM] Add function to get player privileges ( #5933 )
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* [CSM] Add function to get player privileges + move related help functions to common
* Added @Zeno- const
2017-06-07 09:09:06 +02:00
SmallJoker
9b5effffbb
Builtin: Fix subgame mod selection ( #5367 )
2017-05-17 19:31:57 +02:00
SmallJoker
0120fe16a7
CSM: Document forgotten functions
2017-05-16 21:57:26 +01:00
SmallJoker
6945f807ab
minetest.deserialize: Throw error when argument not string ( #5738 )
2017-05-09 23:11:20 +02:00
ShadowNinja
43d1f375d1
Use a settings object for the main settings
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This unifies the settings APIs.
This also unifies the sync and async registration APIs, since the async
registration API did not support adding non-functions to the API table.
2017-05-06 15:33:19 -04:00
MarkuBu
efd509f796
Pointed thing to face pos: Fix crash if opening door with slab or stair
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Avoids crash caused when 'pointed thing -under' and '-above' are not
face-neighbours, for example in the case of pointing to the top half
of a door.
2017-04-19 02:01:42 +01:00
red-001
eb587996e4
[CSM] Use more gettext ( #5553 )
2017-04-10 21:14:00 +02:00
Auke Kok
75fb3e4730
minetest.after(): simplify further, pause in singleplayer ( #5500 )
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Using the `dtime` value entirely, this will stop the clock
if the game is paused in singleplayer. Since most of the
clocks were fixed a long time ago, this should again be
safe to use.
2017-04-02 10:51:16 +02:00
MarkuBu
26f4a5c2d1
First commit for fine pointed ( #5485 )
2017-04-01 16:50:53 +02:00
Diego Martínez
81c3dc32a8
Add functions to strip color information. ( #5472 )
2017-03-28 21:55:39 +02:00
Loïc Blot
1b299b4039
Fix a type bug in colorize function
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This bug was introduced by dd2f1d7551bfd70357ad4f3fb180704194272147 and reported by @kilbith
2017-03-28 14:50:17 +02:00
red-001
e70e15134c
Change command prefix to "." and add "help" command.
2017-03-26 05:51:14 +01:00
Loïc Blot
329d654e37
Typo fix
2017-03-24 08:59:52 +01:00
red-001
dd2f1d7551
Add multiline support to colorize. ( #5444 )
2017-03-24 08:36:29 +01:00
red-001
2e3778ec0c
Block access to the io
library
2017-03-19 12:34:33 +01:00
red-001
d31750cb93
Give CSM access to use core.colorize()
( #5113 )
2017-03-17 19:20:13 +01:00
red-001
a50d07d39a
[CSM] Improve security for client-sided mods ( #5100 )
2017-03-13 23:56:05 +01:00
red-001
c42c53fccf
[CSM] Add local formspecs. ( #5094 )
2017-03-13 23:56:05 +01:00
Loïc Blot
2c19d51409
[CSM] sound_play & sound_stop support + client_lua_api doc ( #5096 )
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* squashed: CSM: Implement register_globalstep
* Re-use fatal error mechanism from server to disconnect client on CSM error
* Little client functions cleanups
* squashed: CSM: add core.after function
* core.after is shared code between client & server
* ModApiUtil get_us_time feature enabled for client
2017-03-13 23:56:05 +01:00
red-001
d7bc346981
[CSM] Add client-sided chat commands ( #5092 )
2017-03-13 23:56:05 +01:00
Auke Kok
2d7a6f2cc0
Vector: Add vector.sort(a, b): return box edges
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This function returns the box corners of the smallest box
that includes the two given coordinates.
2017-01-23 07:38:39 +00:00
sfan5
5fd1ef9b58
Revert "Adding particle blend, glow and animation ( #4705 )"
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This reverts commit 93e3555eae2deaeca69ee252cfa9cc9c3e0e49ef.
2016-11-14 15:28:06 +01:00
Foghrye4
93e3555eae
Adding particle blend, glow and animation ( #4705 )
2016-11-15 00:09:59 +10:00
Auke Kok
380a4b6d60
Core.rotate_and_place: Remove unused call to get_look_pitch()
2016-10-31 10:55:36 +00:00
rubenwardy
0d740c5d82
Builtin: Add vector.floor helper function
2016-10-17 22:03:49 +02:00
HybridDog
80cebdc23c
Only allow strings to be passed to minetest.global_exists ( #4253 )
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Sometimes you accidentally forget the quotes when using global_exists, this makes minetest abort if you did so.
M builtin/common/strict.lua
2016-06-28 06:34:22 +02:00
Rui914
24e8b0ac1e
Faster insertion into table
2016-03-06 23:42:04 +00:00
ShadowNinja
2139d7d45f
Refactor logging
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- Add warning log level
- Change debug_log_level setting to enumeration string
- Map Irrlicht log events to MT log events
- Encapsulate log_* functions and global variables into a class, Logger
- Unify dstream with standard logging mechanism
- Unify core.debug() with standard core.log() script API
2015-10-14 01:03:54 -04:00
kwolekr
f062bbd7a1
Add /emergeblocks command and core.emerge_area() Lua API
2015-09-23 15:56:24 -04:00
sfan5
8994913259
Allow random menu images for subgames
2015-07-21 16:58:22 +02:00
est31
e479337c1a
Fix wrong replace from previous commit
2015-06-02 00:20:12 +02:00
est31
6df6b2a0e0
Localize inside whole misc_helpers.lua
2015-06-01 18:18:18 +02:00