Commit Graph

423 Commits

Author SHA1 Message Date
Erich Schubert
6431ef7324
Trivial improvement to get_item_group (#15260)
One hash table lookup is enough, and this is even easier for the JIT to inline, optimize, etc.
2024-10-14 22:09:01 +02:00
sfence
d08d34d803
ABM without_neighbors (#14116) 2024-09-26 17:32:55 +02:00
grorp
526a2f7b8c
Dehardcode the death formspec (#15155)
Co-authored-by: Paul Ouellette <oue.paul18@gmail.com>
2024-09-24 22:37:44 +02:00
sfan5
811adf5d42 Bulk LBMs (#14954) 2024-09-20 15:05:26 +02:00
1F616EMO~nya
38b4505ad7
Allow requesting reconnect when mods kick player (#14971) 2024-09-12 23:42:46 +02:00
grorp
322a9c2f74
Restore proportional minimap scaling (#15022) 2024-08-31 18:11:56 +02:00
cx384
52376fd87a Add hotbar Lua HUD element and replace hardcoded hotbar 2024-08-31 16:04:14 +02:00
Zemtzov7
b2f6a65bc9
Sort clients in minetest.get_server_status and privs in minetest.privs_to_string (#15023) 2024-08-21 20:25:41 +02:00
Lars Müller
8ed55b3aff
Help modders deal with object invalidation (#14769)
* Skip invalid objects in raycasts
* Add `ObjectRef:is_valid` method
* Add object inside radius / area iterators which skip invalid objects
* Update docs to clarify object invalidation and how to deal with it

---------

Co-authored-by: sfan5 <sfan5@live.de>
2024-07-01 20:50:38 +02:00
Lars Mueller
5009259473 Add unit test and feature flag for override_item 2024-05-21 15:46:33 +02:00
Lars Müller
408faa11a1
Allow removal of item definition fields (#14675) 2024-05-20 20:37:40 +02:00
sfan5
c4703a7f19 Fix wrong collision axis in Lua moveresult
introduced by c24a04d246221e13a626f4a4dd34037a5332a935
2024-05-17 14:32:57 +02:00
grorp
af8cb63292
Add object's own position for each collision to moveresult (#14608) 2024-05-05 13:28:59 +02:00
sfan5
c24a04d246 Optimize pushing collision data for entity on_step
Since this is fixed overhead for every entity, this is important to optimize.
This optimizes one very common case.

before:
  push_collision_move_result [us] _____________ 64512x   3.562

after:
  push_collision_move_result [us] _____________ 72636x   0.831
2024-05-03 16:28:29 +02:00
sfence
72cb4e9bea
Allow nil puncher in object:punch (#14319) 2024-04-28 17:55:04 +02:00
OgelGames
a7bde8e523
Hide internal detached inventory functions (#14594) 2024-04-28 00:07:45 +02:00
LoneWolfHT
c63c05b141
Fix crash when player leaves before breath removal job 2024-04-24 22:32:07 +02:00
cx384
8a5e49c856
Refactor builtin HUD (#14346) 2024-04-10 11:43:15 +02:00
1F616EMO~nya
2d8e4df7bc
Allow optional actor ObjectRef value in node interaction calls (#14505) 2024-04-05 13:00:50 +02:00
cx384
234b01a8c2
Item meta pointing range (#14347) 2024-03-17 15:55:38 +01:00
SmallJoker
61a5733692 Unittest: Add inventory callback tests 2024-03-16 20:14:05 +01:00
cx384
60810c2d37
Add L-system trees as decorations (#14355) 2024-03-12 20:10:28 +01:00
y5nw
fc80f65a6d
Try to preserve metatable when exchanging data with the async env (#14369)
Co-authored-by: sfan5 <sfan5@live.de>
Co-authored-by: Lars Mueller <appgurulars@gmx.de>
2024-03-06 18:04:49 +01:00
DS
d4d4712361
Implement get_node with a get_node_raw (#14384)
Add /bench_bulk_get_node
Considerably improves the execution speed of core.get_node
2024-03-03 15:53:23 +01:00
Gregor Parzefall
84dd812da4 Fix hud_elem_type warning triggered by builtin minimap
Fixes a deprecation warning introduced by adaa4cc2f3c6e624b2c9ab7f40df4139b2a61c5a.
2024-02-19 19:04:43 +01:00
sfan5
3cac17d23e
Lua on each mapgen thread (#13092) 2024-02-13 22:47:30 +01:00
sfan5
d4b107e2e8 Enable dynamic_add_media to take the file data instead of a path 2024-02-13 22:44:10 +01:00
sfan5
af69d4f7a9 Allow dynamic_add_media at mod load time 2024-02-13 22:44:10 +01:00
kromka-chleba
6c8ae2b72a
Fix liquid falling if in "float" group (#13789)
* Make falling liquid source nodes replace flowing nodes

This makes falling liquid source nodes in group:float replace
flowing nodes on the ground instead of being placed above
the flowing node.

* Make flowing liquids "fall through" for source nodes

This makes liquids in float and falling_node groups fall through
flowing liquid nodes instead of being supported by them in the air.

---------

Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
Co-authored-by: Lars Mueller <appgurulars@gmx.de>
2024-02-12 23:24:54 +01:00
cx384
adaa4cc2f3
Move hard coded minimap to builtin (#14071) 2024-02-07 20:13:23 +01:00
Lars Mueller
f0180ad488 Fix revoke callbacks being run for false values passed to set_privileges 2024-01-22 22:24:32 +01:00
Lars Müller
afc48cf224
Address set_player_privs footgun (#14297)
---------

Co-authored-by: grorp <gregor.parzefall@posteo.de>
2024-01-22 20:06:03 +01:00
cx384
5958714309
Tool specific pointing and blocking pointable type (#13992) 2024-01-22 18:27:08 +01:00
Wuzzy
08ee6d8d4b
Add rotation support for wallmounted nodes in 'ceiling' or 'floor' mode (#11073) 2024-01-17 17:47:06 +01:00
Jude Melton-Houghton
e7dd9737bd Reduce minetest.after time complexity and provide ordering guarantee
---------

Co-authored-by: Lars Mueller <appgurulars@gmx.de>
2024-01-16 23:46:43 +01:00
sfence
ceaa7e2fb0
Add API for restoring PseudoRandom and PcgRandom state (#14123) 2024-01-16 23:20:52 +01:00
cx384
467d3a8c62
Rename hud_elem_type to type (#14065) 2023-12-29 21:51:02 +01:00
sfan5
93dfa8a6d8
Optimize and improve built-in PNG writer (#14020) 2023-12-27 11:56:48 +01:00
Lars Mueller
d58cc7fb7a Fix on_(grant|revoke) not being run by mods 2023-12-21 18:54:50 +01:00
DS
8cf76e004f
Add new flags to minetest.features for 5.8.0 features (#13978) 2023-11-12 20:08:57 +01:00
savilli
852d6a7976
Fix potential freeze in core.check_for_falling 2023-08-27 20:12:53 +02:00
fluxionary
587e2b2526
Set item description as infotext for item entities (#13728) 2023-08-24 12:00:18 +07:00
sfan5
43c9c38a28 Fix itemdef defaults not being applied in async env 2023-08-14 18:16:36 +02:00
sfan5
4fdd2dec59 Move core.run_callbacks and related to common folder 2023-06-23 09:05:26 +02:00
mazes-80
23f7aab354
Item Entity: prevent moveresult assert when attached (#13353) 2023-06-05 12:00:11 +02:00
DS
ea095d3f69
Fix core.item_eat for same-item replace_with_item and split stacks before dropping (#13286)
The replace_with_item can be added to the slot of the wield item, which
is afterwards overwritten. This causes item loss.
2023-03-27 20:02:23 +02:00
Vitra Suchovich
2dafce6206
Say /setpassword is insecure 2023-02-18 00:04:52 +01:00
Jude Melton-Houghton
5c248c2d7d Add callback on_mapblocks_changed 2022-12-24 08:24:59 -05:00
Jude Melton-Houghton
f80ea73bfb
Let mods choose a forceload limit (#13002) 2022-12-03 10:41:34 -05:00
Wuzzy
3c7f26d937
Add support for attached facedir/4dir nodes (#11432) 2022-11-24 17:56:07 -05:00