wsor4035
5b6bc8a12b
Remove unsupported media formats from client.cpp
2023-06-22 17:52:48 +02:00
Gregor Parzefall
03ffc2618c
TouchScreenGUI: Add an exit / "ESC" button to the rare controls bar ( #13574 )
2023-06-22 17:50:36 +02:00
numzero
7c26cb1c35
Drop unused tile rotations
2023-06-22 17:50:20 +02:00
numzero
1102f92dac
Use a enum for tile rotation
2023-06-22 17:50:20 +02:00
numzero
729671d6ae
In getNodeTile, use a descriptive struct for the lookup table
2023-06-22 17:50:20 +02:00
numzero
d676520526
Optimize trigonometry out of MapblockMeshGenerator::drawCuboid
2023-06-22 17:50:20 +02:00
numzero
c29d897854
Optimize trigonometry out of MapblockMeshGenerator::drawLiquidTop
2023-06-22 17:50:09 +02:00
numzero
b8ddde0a96
Store liquid data as dimensionless fractions instead of BS multiplies
2023-06-22 17:50:09 +02:00
Desour
03dda13910
OpenALSoundManager: Fix a buffer overflow
2023-06-20 20:54:39 +02:00
lhofhansl
8f25f487fe
Instrument touchMapBlocks and block loading/deserialization. ( #13314 )
2023-06-19 16:59:08 -07:00
Vitaliy
f1feeb319c
Cull liquid back face on liquid-glasslike interface ( #13594 )
2023-06-18 13:52:14 -07:00
DS
edcbfa31c9
Sound refactor and improvements ( #12764 )
2023-06-16 20:15:21 +02:00
Wuzzy
6b3deaa170
Add disable_descend to disable active node sinking
2023-06-16 20:14:08 +02:00
Muhammad Rifqi Priyo Susanto
a4e69d6843
TouchScreenGUI: Read coordinates directly for virtual joystick ( #13567 )
...
The movement's direction and speed are calculated directly from the button's relative screen coordinate. The previous method was to trigger the movement using a keyboard event.
The only virtual joystick status left is Aux1 button.
---------
Co-authored-by: Gregor Parzefall <gregor.parzefall@posteo.de>
2023-06-16 22:40:16 +07:00
Desour
c549e84abb
Silence a -Wsign-compare warning for invlist indices
2023-06-15 13:55:20 +02:00
Desour
dade95e142
Fix curl deprecation warnings, and set minimum curl version to 7.56.0
2023-06-15 13:55:20 +02:00
Desour
f947e2afec
Fix some gcc -Wself-move warnings
2023-06-15 13:55:20 +02:00
Desour
6a05d63993
Use [[noreturn]]
2023-06-15 10:38:44 +02:00
Desour
5e6d144567
Enable -Wimplicit-fallthrough and use [[fallthrough]] attribute
2023-06-15 10:38:44 +02:00
Desour
9c348d057e
Replace the old STATIC_ASSERT macro with static_assert
2023-06-15 10:38:44 +02:00
Desour
8b108ed5f2
Use nicer syntax for nested namespace definitions
2023-06-15 10:38:44 +02:00
Desour
e700182f44
Replace Optional with std::optional
2023-06-15 10:38:44 +02:00
Desour
34ad551efc
Use MutexAutoLock for Thread::m_start_finished_mutex
2023-06-15 10:38:44 +02:00
Pascal Abresch
ba80d1ce1f
Implement check_offset for decorations
2023-06-15 10:36:46 +02:00
DS
c91182e1b3
Move the platform-dependent stuff in renderingengine.cpp to irrlicht ( #13348 )
2023-06-11 14:17:39 +02:00
DS
553dc02deb
Fix some memleaks from GUIButtonImage ( #13564 )
...
* `m_foreground_image` was grabbed, but not dropped in the destructor.
* `m_image` was created with new. It is grabbed by itself and by the env (not only by the env!, so it's an owning ptr). This owning ptr also was never dropped.
2023-06-06 19:01:32 +02:00
Desour
1b51ff333a
Use unique_ptr for ServerInventoryManager::DetachedInventory::inventory
2023-06-05 20:43:33 +02:00
Desour
1780d1bbde
Use unique_ptrs for MapSector::m_blocks
2023-06-05 20:43:33 +02:00
Desour
08ea467bfe
Use unique_ptr for g_httpfetch_thread
2023-06-05 20:43:33 +02:00
Desour
cfb1b879e0
Use unique_ptrs for CurlFetchThread::m_all_ongoing
2023-06-05 20:43:33 +02:00
Desour
d0bcdff5ce
Use unique_ptrs for leveldb db and iterators
2023-06-05 20:43:33 +02:00
Gregor Parzefall
a1463263b5
Auto-detect locale on Android ( #13561 )
2023-06-05 12:02:10 +02:00
Gregor Parzefall
a857c46e6e
Make the settings GUI more usable on Android ( #13543 )
2023-06-05 12:01:54 +02:00
Desour
d9f478cbfb
Remove a misleading MutexAutoLock in l_to_table
...
The temporary is immediately destructed, so the mutex isn't locked
after the line.
Removed the lock, because the Settings member-functions used by
push_settings_table lock the mutex and are thread-safe, but would
cause a dead-lock.
2023-06-05 12:01:08 +02:00
OgelGames
252c79d53a
Inventory mouse shortcut improvements ( #13146 )
...
Co-authored-by: Muhammad Rifqi Priyo Susanto <muhammadrifqipriyosusanto@gmail.com>
2023-06-05 12:00:32 +02:00
Riley Adams
29b7aea38b
Cavegen y biome check ( #13472 )
2023-06-05 11:59:22 +02:00
Muhammad Rifqi Priyo Susanto
7221de6ede
Option to invert direction or disable mouse wheel for hotbar item selection
...
More changed callbacks for the settings are added in readSettings(). Those are also deregistered when the Game object is destroyed.
2023-05-31 12:40:00 +07:00
Treer
8cd1296049
Add additional texture modifiers ( #10100 )
...
* Adjust hue, saturation, and lightness
* Colorize using hue, saturation, and lightness
* Adjust contrast & brightness
* Hard light
* Overlay
* Screen
* Create texture of a given size and color
2023-05-29 20:17:39 +01:00
lhofhansl
a8ec6092e2
Load blocks and objects behind player when in third-persion front-view ( #13431 )
2023-05-29 10:26:42 -07:00
Gregor Parzefall
fc3d6c1dd9
Place nodes with single tap on Android (+ bugfix) ( #13187 )
...
Don't place nodes when closing button bars.
Update docs (also in-game).
Rename "Default controls" -> "Controls" in Android pause menu since players can't change them (normally), so calling them "default" doesn't make sense.
2023-05-29 12:30:30 +07:00
lhofhansl
6832bf044e
Avoid jittering when player is attached ( #12439 )
...
* Avoid very jittering when player is attached.
Co-authored-by: sfan5 <sfan5@live.de>
Co-authored-by: Vitaliy <numzer0@yandex.ru>
2023-05-28 11:36:34 -07:00
sfan5
8cccd75e81
Android build via CMake ( #13528 )
...
* the thing
* the thing 2
2023-05-26 15:21:23 +02:00
Thresher
00c647e4cc
Convert spaces to tabs ( #13506 )
...
* Convert spaces to tabs
* Desour reviews 1-3 fix
* Desour fixes
* Undo alignment changes
2023-05-26 15:13:57 +02:00
ROllerozxa
f4cb16cc2d
Disable desynchronize_mapblock_texture_animation
by default ( #13514 )
2023-05-26 13:48:37 +02:00
Zughy
d6eb6ff973
Reset player lighting when passing no arguments ( #13525 )
...
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2023-05-26 13:47:16 +02:00
Zughy
b60d38b7f9
Reset day/night ratio even when passing no arguments ( #13524 )
...
* reset day_night_ratio when passing zero fields
* Update lua_api.md
---------
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2023-05-26 13:45:42 +02:00
Thresher
180ec92ef9
Remove trailing whitespace ( #13505 )
2023-05-18 20:34:18 +02:00
SmallJoker
95a9f4ab7c
Inventory: Allow InvRef:set_list with new_size >= old_size ( #13497 )
...
Fixes a regression introduced by enforced checks to work with
valid pointers within inventory actions.
2023-05-18 20:32:55 +02:00
Gregor Parzefall
f393214fef
Settings menu improvements regarding default values ( #13489 )
...
The reset button now removes the setting from minetest.conf instead of setting it to its default value.
The reset button is now shown whenever a value is present in minetest.conf
Float settings now get a .0 suffix if they have no decimal places.
2023-05-18 20:32:26 +02:00
savilli
5ba70cf5ef
Fix crash on handling wallmounted nodes with invalid param2 ( #13487 )
2023-05-18 20:31:04 +02:00