Commit Graph

251 Commits

Author SHA1 Message Date
Perttu Ahola
62f7f72d20 Move default_treeprop.png to treeprop.png 2011-12-04 00:40:04 +02:00
Perttu Ahola
829c632511 Craftitem aliases 2011-12-04 00:39:20 +02:00
Perttu Ahola
8addbc9655 Tool aliases 2011-12-04 00:22:34 +02:00
Perttu Ahola
4b00d4d9d2 Node definition aliases 2011-12-03 23:50:31 +02:00
Perttu Ahola
6a5829788e Even more texture fixing 2011-12-03 22:33:22 +02:00
Perttu Ahola
03074cd23e Rename lump_of_* to *_lump 2011-12-03 22:31:12 +02:00
Perttu Ahola
2620e8eada Fix the previous commit 2011-12-03 21:31:39 +02:00
Perttu Ahola
9b5e676ffa Clean and fix mods/experimental/init.lua 2011-12-03 21:30:54 +02:00
Perttu Ahola
fd1ef11617 More texture naming fixes 2011-12-03 21:22:29 +02:00
Perttu Ahola
9fa567a6ce Rename textures of default mod 2011-12-03 21:10:02 +02:00
Perttu Ahola
fc6c00cbe1 Remove iron apple from default 2011-12-03 20:31:41 +02:00
Perttu Ahola
66f90a6101 Make global names in default mod use good naming convention and move backwards-compatibility definitions to mods/legacy 2011-12-03 20:25:21 +02:00
Perttu Ahola
7d37913ea4 Add ABM required neighbor check 2011-12-03 18:18:59 +02:00
Perttu Ahola
ac56053c74 Fix bucket texture names 2011-12-03 17:40:58 +02:00
Kahrl
392485aa45 inventorycube: use all three specified textures; also moved mesh creation / modification functions to mesh.cpp; in lua, inventorycube is now called minetest.inventorycube 2011-12-03 11:47:37 +02:00
Perttu Ahola
760416b81f Change naming convention to be modname:* instead of modname_* (sorry modders!) 2011-12-03 11:41:52 +02:00
Perttu Ahola
1c785c32ef Fix note about run-in-place mod search path in mods/default/init.lua 2011-12-03 04:00:42 +02:00
Perttu Ahola
c6dd75ccfb Add usermods/ to mod search paths and print out the paths at server startup 2011-12-03 03:43:20 +02:00
Perttu Ahola
fbbbcf97d8 Remove accidental stupid naming in craftitem example 2011-12-03 02:48:06 +02:00
Perttu Ahola
d96cd236f3 Enforced mod global naming convention and better error reporting 2011-12-03 02:45:55 +02:00
Perttu Ahola
c2d266efc6 Remove unnecessary debug output from mods/default/init.lua 2011-12-02 16:24:56 +02:00
Perttu Ahola
ec1859b095 Show bare hand when no item is selected 2011-12-02 15:20:42 +02:00
Perttu Ahola
b9e8e20c9c Script-defined creative inventory 2011-12-02 12:43:57 +02:00
Perttu Ahola
69bc9224db Rename "NodeItem"/"ToolItem"/"CraftItem" to "node"/"tool"/"craft" 2011-12-02 12:12:07 +02:00
Perttu Ahola
e8b0722137 Add time_from_last_punch to Lua API 2011-12-02 11:51:41 +02:00
Perttu Ahola
89bc306632 Fix /give(me) commands a bit in default mod 2011-12-02 02:17:01 +02:00
Perttu Ahola
af32240545 Players are more like objects + related stuff 2011-12-01 23:33:48 +02:00
Perttu Ahola
ebc7a36a83 Note in init.lua the methods specific to the "generic" node metadata 2011-12-01 10:55:25 +02:00
Perttu Ahola
4d0f227c70 Fix sand to be cookable to glass 2011-12-01 02:56:49 +02:00
Perttu Ahola
918c507a66 Move craftitem_place_item as minetest.craftitem_place_item in builtin.lua 2011-11-30 23:52:02 +02:00
Perttu Ahola
1b61ca412b ObjectRef:get_player_name, ObjectRef:inventory_set_list, ObjectRef:inventory_get_list 2011-11-30 23:38:18 +02:00
Perttu Ahola
cd563473fa Add ObjectRef:punch and ObjectRef:right_click to Lua API 2011-11-30 20:54:54 +02:00
Perttu Ahola
d26e19a296 List added functions in default/init.lua 2011-11-30 20:38:55 +02:00
Perttu Ahola
a244e367ea Add get_wielded_itemstring, get_wielded_item, damage_wielded_item and make getacceleration visible in API 2011-11-30 20:36:07 +02:00
Perttu Ahola
103d4793f0 Create the necessary API for /giveme and /give and implement those commands; also sort out the scripts a bit 2011-11-29 21:30:22 +02:00
Perttu Ahola
d57aa531e1 Modify bucket namings 2011-11-29 19:13:58 +02:00
Perttu Ahola
bb898bf587 Add bucket textures 2011-11-29 19:13:58 +02:00
Perttu Ahola
9d35e4fa6e Reorganize mods 2011-11-29 19:13:58 +02:00
Perttu Ahola
10a363ebf3 Add a note about the default mod not using the modname_ prefix in textures 2011-11-29 19:13:58 +02:00
Kahrl
d6b30dd3a5 CraftItem rework and Lua interface 2011-11-29 19:13:58 +02:00
Perttu Ahola
026979e39d Rename menu background to menubg.png, move unknown_block.png and unknown_object.png to client, make generating a placeholder image for the filename "" not cause an error 2011-11-29 19:13:57 +02:00
Perttu Ahola
705f142b8d GenericNodeMetadata and an example furnace 2011-11-29 19:13:57 +02:00
Perttu Ahola
0f2b932e92 Initial NodeMetaRef stuff 2011-11-29 19:13:56 +02:00
Perttu Ahola
34bd1b3032 Lua interface for ActiveBlockModifier 2011-11-29 19:13:56 +02:00
Perttu Ahola
6029d9e5a9 Comment fix in builtin.lua 2011-11-29 19:13:56 +02:00
Perttu Ahola
19a1ac1f34 For consistency, implement calling of on_chat_message callbacks in C 2011-11-29 19:13:56 +02:00
Perttu Ahola
30648d1cc9 Implement callback registration in Lua instead of C 2011-11-29 19:13:56 +02:00
Perttu Ahola
05df2ee8a4 Add chat message callback and send functions 2011-11-29 19:13:56 +02:00
Perttu Ahola
21bd679076 Add depends.txt for mods/give_initial_stuff 2011-11-29 19:13:55 +02:00
Perttu Ahola
82a460ec90 Improve luaentity sprite functionality (and add some random stuff) 2011-11-29 19:13:54 +02:00
Perttu Ahola
b4e6ca63b5 Comment out print("on_generated: ...") in Lua 2011-11-29 19:13:54 +02:00
Perttu Ahola
b2ccbdffc1 Make map generator as much threaded as possible (not much benefit with current generator because of small generator chunk size (a single MapBlock)) 2011-11-29 19:13:54 +02:00
Perttu Ahola
769cc9879f Add on_generated hook 2011-11-29 19:13:54 +02:00
Perttu Ahola
b58dc083a9 Fix TNT script 2011-11-29 19:13:53 +02:00
Perttu Ahola
70363847aa Reshape LuaEntityCAO implementation a bit and make TNT to blink 2011-11-29 19:13:53 +02:00
Perttu Ahola
08c9b6037d Re-implement give_initial_stuff 2011-11-29 19:13:53 +02:00
Perttu Ahola
57a2bd056c Exception handling in Lua setting get 2011-11-29 19:13:53 +02:00
Perttu Ahola
234bf99743 Lua setting getter 2011-11-29 19:13:53 +02:00
Perttu Ahola
945d01fd9e on_newplayer and on_respawnplayer callbacks 2011-11-29 19:13:53 +02:00
Perttu Ahola
d99d27dcbe liquid_type -> liquidtype 2011-11-29 19:13:52 +02:00
Perttu Ahola
908db7c1d2 Make node definitions available to Lua 2011-11-29 19:13:52 +02:00
Kahrl
c1479a2732 Add node definitions in Lua and do not use content_mapnode_init anymore (except in test.cpp) 2011-11-29 19:13:52 +02:00
Perttu Ahola
425db289d5 Fix random node definition stuff 2011-11-29 19:13:52 +02:00
Perttu Ahola
d2eed169ae Add builtin.lua 2011-11-29 19:13:52 +02:00
Perttu Ahola
61ffe1eac4 builtin.lua 2011-11-29 19:13:52 +02:00
Perttu Ahola
9e7ad1e2aa Add object reference to Lua on_place/dig/punchnode parameters 2011-11-29 19:13:52 +02:00
Perttu Ahola
71bc20c453 Some node definitions in Lua 2011-11-29 19:13:52 +02:00
Perttu Ahola
18bb0ea1ea Mode node definition loading from Lua (still not finished), fix metadata creation from name 2011-11-29 19:13:51 +02:00
Perttu Ahola
0bf3a15886 Random Lua tweaks/fixes 2011-11-29 19:13:50 +02:00
Perttu Ahola
290e921920 Relatively snappy object-ground collision detection 2011-11-29 19:13:50 +02:00
Perttu Ahola
0ce0c8fcfb Improve LuaEntity velocity/acceleration handling (by kahrl); implement staticdata interface to Lua 2011-11-29 19:13:49 +02:00
Perttu Ahola
1220b642eb Falling sand and gravel 2011-11-29 19:13:49 +02:00
Perttu Ahola
cc03718d3c Node place/dig Lua callbacks 2011-11-29 19:13:49 +02:00
Perttu Ahola
d7cb6146c8 Fix crafted tools being a very tiny bit worn in default/init.lua 2011-11-29 19:13:48 +02:00
Perttu Ahola
498ebef357 Add classic crafting recipes to default/init.lua 2011-11-29 19:13:48 +02:00
Perttu Ahola
9d5b458479 Crafting definition in scripts 2011-11-29 19:13:48 +02:00
Perttu Ahola
62164d955c Initial node definition stuff 2011-11-29 19:13:47 +02:00
Perttu Ahola
2f2392f783 Improve glass 2011-11-29 19:13:45 +02:00
Perttu Ahola
e71744b918 Modify mod and texture directory hierarchies 2011-11-29 19:13:43 +02:00
Perttu Ahola
7878d9b3f6 Set traditional minetest durability values to tools 2011-11-29 19:13:43 +02:00
Perttu Ahola
9e1c4533b8 Move tool definitions to script 2011-11-29 19:13:43 +02:00
Perttu Ahola
f8c9b70379 Scripting: Allow multiple global step callbacks and improve documentation 2011-11-29 19:13:40 +02:00
Perttu Ahola
7b802c547d Handle undefined objects better 2011-11-29 19:13:40 +02:00
Perttu Ahola
73bb3bc595 Scripting WIP: Add global environment step function on_step 2011-11-29 19:13:40 +02:00
Perttu Ahola
1320d07068 Scripting WIP: dynamic object stuff 2011-11-29 19:13:40 +02:00
Perttu Ahola
ddaff2d653 Scripting WIP 2011-11-29 19:13:40 +02:00
Perttu Ahola
75a0ca6bd6 Scripting WIP 2011-11-29 19:13:40 +02:00
Perttu Ahola
38944467d3 Scripting WIP 2011-11-29 19:13:39 +02:00
Perttu Ahola
526eedf98e Scripting WIP 2011-11-29 19:13:39 +02:00
Perttu Ahola
dcedfdacd1 Scripting WIP 2011-11-29 19:13:39 +02:00
Perttu Ahola
ea8d6d7abd Scripting WIP 2011-11-29 19:13:39 +02:00
Perttu Ahola
f145d498a6 Scripting WIP 2011-11-29 19:13:39 +02:00
Perttu Ahola
41c91391fc Scripting WIP; Lua entity step callback works 2011-11-29 19:13:39 +02:00
Perttu Ahola
1ddfdc55dd Add textures in data/textures (appeared to not have been added) 2011-11-29 19:13:39 +02:00
Perttu Ahola
a6a1e6ed1a random scripting work-in-progress 2011-11-29 19:13:39 +02:00
Perttu Ahola
f8430723e0 Add the default.lua script 2011-11-29 19:13:38 +02:00
Perttu Ahola
ee8b6d3444 Move images to data/textures and fix some path stuff; hope that installation still works 2011-11-29 19:11:04 +02:00
Perttu Ahola
3f58028d31 Make dungeon masters though and make oerkkis disappear when they get to you (because hitting them doesn't work for some unknown reason) 2011-10-15 16:04:25 +03:00
Perttu Ahola
43a28f04fa mobv2 2011-10-15 02:28:57 +03:00
Perttu Ahola
a7833cca22 Merge remote-tracking branch 'marktraceur/master' 2011-09-26 22:41:06 +03:00