Commit Graph

1506 Commits

Author SHA1 Message Date
rubenwardy
bc4fc6d648
Fix shadows dropdown and clean up shader settings (#13481) 2023-05-03 22:28:02 +01:00
rubenwardy
ad37df7f2e Fix crash when multiple mods with the same name provide settings 2023-05-01 21:39:12 +01:00
rubenwardy
d35672e78e Redesign/unify mainmenu settings interface 2023-05-01 17:11:41 +01:00
rubenwardy
5cd6a22dd3
Update settingtypes (#13428)
* Move settings to correct sections
* Improve titles and descriptions
* Make defaults in settingtypes.txt and defaultsettings.cpp match

Fixes #9002
2023-04-14 22:32:25 +01:00
rubenwardy
b89077187b Fix ContentDB page not being reset when changing type
Fixes #13362
2023-04-14 20:34:03 +01:00
rubenwardy
c5fb50298a
Prevent installing mods when there is no base game (#13429) 2023-04-14 20:23:25 +01:00
DS
d49d80a4a0
Store whether window is maximized (#12861) 2023-04-14 21:04:03 +02:00
Wuzzy
d1e5dbefc7
Clarify documentation of punch key (#13238) 2023-04-13 18:12:26 +01:00
AFCMS
68f81ace97
Add vector.in_area() utility function (#13390) 2023-04-12 10:46:26 +01:00
rubenwardy
2fc7eb3ea2
Remove formspec_default_bg_color/opacity settings (#13419)
These settings are unnecessary. They only apply when formspecs don't have a background/bgcolor set. In practice, most games do theme their GUIs. Removing low value settings simplifies code and improves UX by decluttering the settings menu

Split out from #12140
2023-04-11 19:57:36 +01:00
sfan5
9d736e8b8b Drop ENABLE_GLES option
ENABLE_GLES predates forking Irrlicht. Its primary use was to distinguish Irrlicht-ogles from upstream version as Minetest could be compiled with either.
That's not necessary anymore and gets in the way sometimes.
2023-04-08 20:19:35 +02:00
sfan5
c26e122485 Move video_driver default selection to runtime 2023-04-08 20:19:35 +02:00
SmallJoker
1c1f1b1615 Revert "Enable connected glass by default (#13242)"
This reverts commit a93f3542d92e87c3d728f067358e6f42b31cfe96 for
the upcoming 5.7.0 release.

See https://github.com/minetest/minetest/issues/8290 for a detailed discussion.
2023-04-02 20:56:31 +02:00
x2048
93898957b6
Return 'loops' occlusion culler under a setting (#13352)
* Add occlusion_culler setting to minetest.conf.example
* Add raytraced occlusion culling to 'loops' algorithm

---------

Co-authored-by: sfan5 <sfan5@live.de>
2023-03-30 00:10:23 +02:00
sfan5
0a698d92c3 Update credits tab and mailmap 2023-03-29 23:19:11 +02:00
DS
ea095d3f69
Fix core.item_eat for same-item replace_with_item and split stacks before dropping (#13286)
The replace_with_item can be added to the slot of the wield item, which
is afterwards overwritten. This causes item loss.
2023-03-27 20:02:23 +02:00
Muhammad Rifqi Priyo Susanto
baf99f826c
Add Indonesian translation of builtin 2023-03-24 12:35:12 +01:00
Yaya - Nurul Azeera Hidayah @ Muhammad Nur Hidayat Yasuyoshi (MNH48)
9c07bf68f1
Add Malay translation of builtin 2023-03-24 12:34:58 +01:00
x2048
f3b198e490
Return shadow_sky_body_orbit_tilt setting
Used as a default value when the game does not change the value via API (e.g. legacy server)
2023-03-24 12:34:21 +01:00
Gregor Parzefall
38e005294f
Remove default keybind for pitchmove (#13319) 2023-03-16 14:57:44 +01:00
olive
b1c8a7d055
Fix empty port assertion error in 'Join Game' menu
Pressing "Register" when the port field was empty led to an assertion error inside `create_register_dialog`, it was simply checking the port was a number.
2023-03-16 14:57:20 +01:00
Wuzzy
1aeb0280df Update German translation of builtin 2023-03-11 17:46:09 +01:00
Wuzzy
e73a4ea506 Update builtin locale 2023-03-11 17:46:09 +01:00
x2048
705195b43e
Scale culler steps proportionally to the mesh sizes (#13250) 2023-03-11 14:10:26 +01:00
ROllerozxa
c91f3f99fd
Minor adjustments now that OpenGLES 2 is the default driver on Android (#12391) 2023-03-05 15:07:40 +01:00
PrairieWind
a93f3542d9
Enable connected glass by default (#13242) 2023-03-02 19:56:55 +01:00
rubenwardy
39f4d26177
Add minetest.get_player_window_information() (#12367) 2023-02-27 22:58:41 +00:00
sofar
2083252c05
Sky: transmit body_orbit_tilt to client. (#13193)
This obsoletes the current client-side setting entirely. The server can
transmit the tilt to the client directly and will send 0.0f as default
value.

Co-authored-by: x2048 <codeforsmile@gmail.com>
Co-authored-by: sfan5 <sfan5@live.de>
2023-02-26 01:08:33 +01:00
Vitra Suchovich
2dafce6206
Say /setpassword is insecure 2023-02-18 00:04:52 +01:00
lhofhansl
d3a6ee00e6
Generalize mesh chunking, and make it configurable. (#13179)
* Generalize mesh chunking. Set 3x3x3 chunks.

* Make mesh chunk size configurable... Default to 1 (off).

* Extract all mesh grid maths into a dedicated class

---------

Co-authored-by: x2048 <codeforsmile@gmail.com>
2023-02-08 13:42:12 -08:00
x2048
b8aaad4f1e
Remove the 'loops' occlusion culler (#13169) 2023-01-23 10:58:29 +01:00
DS
8478796226
Decrease minimum for repeat_place_time (#13165) 2023-01-23 00:20:12 +01:00
Muhammad Rifqi Priyo Susanto
a2a280691c
Fix Enter key after creating a new world (#12997)
Prevents Enter key or "double-click" event to play the world just after creating a new world
2023-01-16 20:16:08 +01:00
Jude Melton-Houghton
ab1fe80150
Error when string.split is given empty separator (#13132) 2023-01-10 09:25:48 -05:00
Jude Melton-Houghton
d69cb4fb5d
Always set globals in __newindex (#13131) 2023-01-09 15:00:49 -05:00
x2048
6d45c243f8
Add dynamic exposure correction (#12959)
* Add uniform for frame delta time
* Adjust exposure in logarithmic (EV) space
* Add network support and LUA API
* Add testing mod
2023-01-06 22:33:25 +01:00
x2048
2715cc8bf6
Occlusion culling algorithm based on recursive descend (#13104)
Co-authored-by: DS <vorunbekannt75@web.de>
2023-01-06 22:31:06 +01:00
x2048
89e7f72c92
Use multiple threads for mesh generation (#13062)
Co-authored-by: sfan5 <sfan5@live.de>
2022-12-27 18:44:18 +01:00
lhofhansl
1e7804aaf6
Allow saturation to be controlled by the server. (#13075) 2022-12-25 16:15:32 -08:00
ROllerozxa
afd5caa26a
Fully remove pageflip 3D mode (#13074) 2022-12-25 10:57:39 -05:00
ROllerozxa
7f01471141
Fix join game tab being slightly shorter than the others (#13073) 2022-12-25 10:57:21 -05:00
Jude Melton-Houghton
5c248c2d7d Add callback on_mapblocks_changed 2022-12-24 08:24:59 -05:00
Jude Melton-Houghton
0fc97a1483
Use a Lua error handler that calls tostring (#11913) 2022-12-15 07:37:49 -05:00
sfan5
504e43e0da
Remove Irrlicht documentation URL from key settings (#13010) 2022-12-04 12:35:28 +01:00
Jude Melton-Houghton
b85831e389
Fix startup after removing last game (#13015) 2022-12-03 11:35:38 -05:00
Jude Melton-Houghton
f80ea73bfb
Let mods choose a forceload limit (#13002) 2022-12-03 10:41:34 -05:00
Jude Melton-Houghton
3ff8adf599
Avoid resetting music when dialog opens (#13003) 2022-11-30 10:42:30 -05:00
Jude Melton-Houghton
da4a4086cf
Fix /help privs checks (#13008) 2022-11-29 18:25:47 -05:00
Jude Melton-Houghton
aac1635bf7
Have minetest.debug call tostring (#13004) 2022-11-29 07:12:08 -05:00
Jude Melton-Houghton
8817af07fb
Deprecate special handling of ${key} syntax in metadata values (#12970) 2022-11-24 17:56:43 -05:00
Wuzzy
3c7f26d937
Add support for attached facedir/4dir nodes (#11432) 2022-11-24 17:56:07 -05:00
Jude Melton-Houghton
475005012a
Improve ABM and LBM registration error handling (#12969) 2022-11-20 21:26:54 +01:00
lhofhansl
7bf64fc61a
Add configurable saturation (#12865)
* Add configurable saturation

Co-authored-by: Pevernow <3450354617@qq.com>
Co-authored-by: x2048 <codeforsmile@gmail.com>

Author:    Lars <larsh@apache.org>
2022-11-18 11:49:52 -08:00
Abdou-31
d1b80b462e
Fix typos and en_US/en_GB inconsistency in various files (#12902) 2022-11-09 11:57:19 -05:00
x2048
9b24041394
Improve bloom effect (#12916)
* Remove the built-in exposure factor of 2.5
* Add physics-based bloom (https://learnopengl.com/Guest-Articles/2022/Phys.-Based-Bloom)
* Add luminance scaling for bloom layer to simulate HDR
* Add setting to control bloom strength
2022-11-02 09:09:48 +01:00
x2048
260de1c2b5
Enable negative values for sun/moon orbit tilt (Northern hemisphere) (#12904) 2022-10-30 16:54:06 +01:00
Jude Melton-Houghton
8f1593e4e8
Add VoxelArea() constructor (#12886) 2022-10-22 08:05:45 -04:00
Jude Melton-Houghton
b38ffdec27
Implement vector and node conversion in Lua (#12609)
Co-authored-by: sfan5 <sfan5@live.de>
2022-10-18 18:01:44 -04:00
sfan5
23e9f5db43 Fix list sorting behaviour with missing geoip 2022-10-17 20:16:39 +02:00
sfan5
87051fca26
Take geographic distance into account for server list ordering (#12790) 2022-10-17 07:56:28 -04:00
DS
22cbc05808
Add an item pick up callback (2) (#7712)
Co-authored-by: SmallJoker <mk939@ymail.com>
Co-authored-by: Jude Melton-Houghton <jwmhjwmh@gmail.com>
2022-10-01 15:21:06 -04:00
x2048
9df79a4b2d
Bloom (#12791)
Adds configurable light exposure control and bloom effect (light bleeding) with client-side settings.
2022-09-29 20:34:05 +02:00
Muhammad Rifqi Priyo Susanto
3978b9b8ed
Add crosshair support for Android (#7865)
If enabled, a crosshair will be shown to select object.
This will give Android players a way to play like they play on desktop.
On third-person back camera mode, player is forced to use crosshair.
On third-person front camera mode, player is unable to select anything.

Co-authored-by: ROllerozxa <temporaryemail4meh+github@gmail.com>
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2022-09-29 20:30:33 +02:00
20kdc
b1233056b7
Add zstd compression support (#12515) 2022-09-28 09:06:14 -04:00
Jude Melton-Houghton
f4a01f3a5d
Avoid duplication of mod metadata in memory (#12562)
Co-authored-by: sfan5 <sfan5@live.de>
2022-09-26 17:03:43 -04:00
Lars Mueller
8dec3a5ecb Fix double escape in update checker dialog 2022-09-25 13:45:37 +02:00
Jude Melton-Houghton
310b12b5ed
Content ID caching in Lua (#12444)
* Cache content IDs in Lua

Co-authored-by: sfan5 <sfan5@live.de>
2022-09-18 17:46:48 +02:00
Wuzzy
1d04903c19
Add paramtype2s for 4 horizontal rotations and 64 colors (#11431)
4dir is like facedir, but only for 4 horizontal directions: NESW. It is identical in behavior to facedir otherwise. The reason why game makers would want to use this over facedir is 1) simplicity and 2) you get 6 free bits.
It can be used for things like chests and furnaces and you don't need or want them to "flip them on the side" (like you could with facedir).

color4dir is like colorfacedir, but you get 64 colors instead of only 8.
2022-09-16 13:18:55 +02:00
SmallJoker
b5e7280708 Content tab: Fix content download broken by bc3dccc 2022-09-16 13:01:23 +02:00
SmallJoker
bc3dccca5c
Mainmenu: Properly sort mods and games (#12758)
This also removes trivial and unused pkgmgr functions
Fixes a bug caused by sorting in 2133fc8
2022-09-12 19:24:54 +02:00
Lars Mueller
7486f184c3 Serialize: Restore forward compatibility 2022-09-11 19:27:18 +02:00
Lars Mueller
6c24dc4e23 Serialize: Use numbers for refs to work around LuaJIT limits 2022-09-11 19:27:02 +02:00
ROllerozxa
2133fc84c4
Fix texture pack sorting in content tab (#12727)
Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
2022-09-10 12:20:33 +02:00
Niklp
2854c19792
Fix incorrectly placed label in tab_online (#12732) 2022-09-02 01:05:40 +01:00
rubenwardy
c4ffe630f1
Add package title to ContentDB error messages (#12705) 2022-08-16 13:46:11 +01:00
rubenwardy
adc89f7977 Add unit tests for pkgmgr.install_dir 2022-08-15 21:19:24 +01:00
rubenwardy
db612c10ee Refactor pkgmgr.install_dir to simplify logic 2022-08-15 21:19:24 +01:00
rubenwardy
0090446ccf Fix crash when trying to overwrite a package
Before #11646, core.copy_dir would overwrite the target if it exists. Adding core.delete_dir restores the exact same behaviour

Fixes #12303
2022-08-15 21:19:24 +01:00
Zughy
3132efcc01
Reassure previous nil behaviour for tiles and special_tiles (#12678)
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2022-08-13 15:35:28 +01:00
Jude Melton-Houghton
ab8dfb45b4
Allow buffer argument to VoxelManip:get_light_data (#12682) 2022-08-13 08:53:47 +02:00
fluxionary
59601eb922
Remove default keybind for range select (#12632)
Reason: accidental key presses, few use-cases.
2022-08-13 08:53:30 +02:00
Zughy
8bf1609ccc
Fix crash when crafting callbacks return strings (#12685)
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2022-08-12 10:17:37 +01:00
ROllerozxa
eb49b6d85c
Disable dynamic shadow dropdown on OGLES2 (#12637)
Co-authored-by: sfan5 <sfan5@live.de>
2022-08-04 20:42:43 +02:00
sfan5
b91063daef Improve look of credits list 2022-08-04 10:31:32 +02:00
sfan5
7c14b434e0 Update credits tab 2022-08-04 10:31:32 +02:00
SmallJoker
a81259d19a
Run Minetest update checker on startup (#7629)
This feature is enabled by default for non-Android release builds. Package
maintainers may use -DENABLE_UPDATE_CHECKER=0 to disable it.

Co-authored-by: rubenwardy <rw@rubenwardy.com>
Co-authored-by: sfan5 <sfan5@live.de>
2022-08-02 21:34:17 +02:00
AFCMS
6ec6acc539
Add minetest.settings to CSM API and allow CSMs to provide settingtypes.txt (#12131)
Co-authored-by: sfan5 <sfan5@live.de>
Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
2022-08-02 11:58:08 +02:00
Gregor Parzefall
70b71c5013
Fix rotation of falling facedir nodes (#12587)
in some cases
2022-07-31 15:18:29 +02:00
Wuzzy
6a269d58ef Update German builtin translation 2022-07-29 22:20:48 +02:00
Wuzzy
3b37bcd994 Update builtin translation files 2022-07-29 22:20:48 +02:00
Jude Melton-Houghton
d631f21024
Let core.get_mod_storage be called multiple times (#12572) 2022-07-23 22:27:07 +02:00
SmallJoker
8dcbca1068 Mainmenu: Escape server_favorite_delete path
No similar issues were found inside this file.
2022-07-22 19:04:19 +02:00
ROllerozxa
f090471022
Enable the gamebar on Android (#12354) 2022-07-17 14:45:30 +01:00
rubenwardy
9f41b4f72d Add check_mod_configuration to main menu 2022-07-14 22:12:54 +01:00
Lars Müller
b204655081
Fix regression & replace more occurrences of vector.new with vector.copy (#12539) 2022-07-14 20:51:42 +02:00
Lars Müller
ac4eb746fe
Deserialization: Restore backwards compat (#12519) 2022-07-14 20:50:21 +02:00
Lexi Hale
20bd6bdb68
Animated particlespawners and more (#11545)
Co-authored-by: Lars Mueller <appgurulars@gmx.de>
Co-authored-by: sfan5 <sfan5@live.de>
Co-authored-by: Dmitry Kostenko <codeforsmile@gmail.com>
2022-07-13 11:57:12 +02:00
AFCMS
fae8726a76
Make VoxelArea:position() return a vector with metatable (#12521) 2022-07-09 22:32:33 +02:00
SmallJoker
051181fa6e
Enforce limits of settings that could cause buggy behaviour (#12450)
Enforces the setting value bounds that are currently only limited by the GUI (settingtypes.txt).
2022-07-09 22:32:08 +02:00
Lars Müller
b15393c2a5
Replace deprecated use of vector.new with copy 2022-07-08 13:52:58 +02:00