minetest/src
est31 2f19abd704 Small logging refactor and additional options
-> Get rid of Logger::logToSystem and use normal downstream output system for android instead

-> Give the downstream output system more information: enrich the log function of ILogOutput
	with information and add ICombinedLogOutput for easier use.

-> Make Logger::getLevelLabel() static and public so that it can be used by downstream log output.

-> Add g_ and m_ prefixes where required
2015-10-24 19:59:39 +02:00
..
cguittfont Clean up and tweak build system 2015-03-27 15:00:48 -04:00
client Refactor thread utility interface 2015-10-16 22:20:24 -04:00
gmp Build and link gmp correctly on MSVC 2015-05-12 21:07:46 +02:00
json Build and link gmp correctly on MSVC 2015-05-12 21:07:46 +02:00
lua Clean up and tweak build system 2015-03-27 15:00:48 -04:00
network Always use errorstream for DEBUG_EXCEPTION_HANDLER 2015-10-14 02:33:30 -04:00
script ABMs: Make catch-up behaviour optional 2015-10-18 16:42:59 +01:00
threading Fix some threading things and add additional thread unittests 2015-10-24 02:31:23 -04:00
unittest Fix some threading things and add additional thread unittests 2015-10-24 02:31:23 -04:00
util Add BufReader and vector-based serialization methods 2015-10-15 01:31:31 -04:00
activeobject.h Ignore old entities from 0.3. 2015-02-17 15:07:05 +01:00
areastore.cpp Add AreaStore data structure 2015-07-27 06:42:56 +02:00
areastore.h Add AreaStore data structure 2015-07-27 06:42:56 +02:00
ban.cpp Use warningstream for log messages with WARNING 2015-10-14 01:36:48 -04:00
ban.h Clean up threading 2015-08-23 22:04:06 -04:00
camera.cpp Rename macros with two leading underscores 2015-10-14 02:39:37 -04:00
camera.h Add wielded (and CAOs) shader 2015-07-21 23:56:41 +02:00
cavegen.cpp Fractal mapgen: Add seabed and large pseudorandom caves 2015-10-07 06:43:46 +01:00
cavegen.h Fractal mapgen: Add seabed and large pseudorandom caves 2015-10-07 06:43:46 +01:00
chat.cpp Remove unneccessary space for tab completion 2015-06-16 07:16:22 +02:00
chat.h Add paste command (Ctrl-V) in GUIChatConsole 2014-12-10 07:12:08 +01:00
client.cpp Rename macros with two leading underscores 2015-10-14 02:39:37 -04:00
client.h Hide minimap if it has been disabled by server 2015-09-01 19:00:33 +02:00
clientiface.cpp Rename macros with two leading underscores 2015-10-14 02:39:37 -04:00
clientiface.h Make ClientInterface::statenames consistent with the state enum again 2015-08-31 13:31:29 +02:00
clientmap.cpp Rename macros with two leading underscores 2015-10-14 02:39:37 -04:00
clientmap.h Clean up threading 2015-08-23 22:04:06 -04:00
clientmedia.cpp Move globals from main.cpp to more sane locations 2015-04-01 23:04:25 +10:00
clientmedia.h Reduce indentation of HTTPFetchOngoing 2014-09-18 21:54:22 -04:00
clientobject.cpp Use warningstream for log messages with WARNING 2015-10-14 01:36:48 -04:00
clientobject.h Fix issues with light of attached CAOs 2015-07-23 04:35:13 +02:00
clientsimpleobject.h Update Copyright Years 2013-02-24 20:15:24 +01:00
clouds.cpp Settings: pass name to callbacks by reference 2015-07-09 08:25:17 +02:00
clouds.h Update clouds enable_3d_clouds when setting changed 2015-07-09 08:24:51 +02:00
cmake_config_githash.h.in Clean up and tweak build system 2015-03-27 15:00:48 -04:00
cmake_config.h.in Use CUSTOM_LOCALEDIR if specified 2015-09-06 11:21:26 +02:00
CMakeLists.txt Mapgen: Add 4D fractal mapgen 2015-10-06 06:43:04 +01:00
collision.cpp Use warningstream for log messages with WARNING 2015-10-14 01:36:48 -04:00
collision.h Remove profiler.h include where it's not needed. Remove some unreachable and very old code 2015-07-21 08:10:43 +02:00
config.h Revert the upper-case PROJECT_NAME nonsense that was part of #2402 2015-04-27 16:24:49 +02:00
constants.h Add map limit config option 2015-08-02 14:27:04 +02:00
content_abm.cpp Move globals from main.cpp to more sane locations 2015-04-01 23:04:25 +10:00
content_abm.h Update Copyright Years 2013-02-24 20:15:24 +01:00
content_cao.cpp Fix enforcing of nametag hiding 2015-10-15 23:46:03 +02:00
content_cao.h Fix issues with light of attached CAOs 2015-07-23 04:35:13 +02:00
content_cso.cpp Move texture_min_size even further down the pipe. Now, textures are JIT-upscaled using an image transformation, right at the time they're added to a mesh or particle; images used in 2D elements are left unscaled. This should fix any remaining issues with HUD elements. 2015-03-31 16:56:33 +10:00
content_cso.h Update Copyright Years 2013-02-24 20:15:24 +01:00
content_mapblock.cpp Add new ContentParamType2 "CPT2_DEGROTATE" 2015-10-04 23:59:41 +02:00
content_mapblock.h Update Copyright Years 2013-02-24 20:15:24 +01:00
content_mapnode.cpp Various style cleanups + unused code removal 2015-09-19 20:57:29 +02:00
content_mapnode.h Various style cleanups + unused code removal 2015-09-19 20:57:29 +02:00
content_nodemeta.cpp Rename macros with two leading underscores 2015-10-14 02:39:37 -04:00
content_nodemeta.h Various style cleanups + unused code removal 2015-09-19 20:57:29 +02:00
content_sao.cpp Rename macros with two leading underscores 2015-10-14 02:39:37 -04:00
content_sao.h Fix invisible player when the attached entity is removed 2015-07-18 07:41:43 +02:00
convert_json.cpp Fix mod store rating 2015-04-20 22:48:14 -04:00
convert_json.h Remove ugly curl struct pointer from jsonFetchValue signature 2014-06-19 21:24:53 +02:00
craftdef.cpp Change i++ to ++i 2015-08-25 18:33:52 -04:00
craftdef.h Fix bug when craft input isn't replaced 2015-06-22 19:30:35 +02:00
database-dummy.cpp Make the dummy backend only look up blocks once 2015-03-08 03:16:40 -04:00
database-dummy.h Clean up database API and save the local map on an interval 2015-03-06 00:20:45 -05:00
database-leveldb.cpp Use warningstream for log messages with WARNING 2015-10-14 01:36:48 -04:00
database-leveldb.h Clean up database API and save the local map on an interval 2015-03-06 00:20:45 -05:00
database-redis.cpp Use warningstream for log messages with WARNING 2015-10-14 01:36:48 -04:00
database-redis.h Clean up database API and save the local map on an interval 2015-03-06 00:20:45 -05:00
database-sqlite3.cpp Use warningstream for log messages with WARNING 2015-10-14 01:36:48 -04:00
database-sqlite3.h Clean up database API and save the local map on an interval 2015-03-06 00:20:45 -05:00
database.cpp Clean up database API and save the local map on an interval 2015-03-06 00:20:45 -05:00
database.h Clean up database API and save the local map on an interval 2015-03-06 00:20:45 -05:00
daynightratio.h Update Copyright Years 2013-02-24 20:15:24 +01:00
debug.cpp Refactor thread utility interface 2015-10-16 22:20:24 -04:00
debug.h Rename macros with two leading underscores 2015-10-14 02:39:37 -04:00
defaultsettings.cpp Refactor logging 2015-10-14 01:03:54 -04:00
defaultsettings.h Implement proper font handling 2014-11-30 17:50:09 +01:00
drawscene.cpp Add minimap feature 2015-06-27 03:42:01 +02:00
drawscene.h Add minimap feature 2015-06-27 03:42:01 +02:00
dungeongen.cpp Dungeongen: Remove floating frames 2015-08-29 06:27:29 +01:00
dungeongen.h Shorten ManualMapVoxelManipulator to MMVManip 2015-01-05 02:42:27 -05:00
emerge.cpp Refactor Thread class to improve readability and portability 2015-10-16 23:43:29 -04:00
emerge.h Allow setting chunksize in core.set_mapgen_params 2015-10-04 17:26:08 -04:00
environment.cpp ABMs: Make catch-up behaviour optional 2015-10-18 16:42:59 +01:00
environment.h ABMs: Make catch-up behaviour optional 2015-10-18 16:42:59 +01:00
event_manager.h Change i++ to ++i 2015-08-25 18:33:52 -04:00
event.h Update Copyright Years 2013-02-24 20:15:24 +01:00
exceptions.h Replace PRNG assertions with PrngException 2015-04-27 01:24:37 -04:00
filecache.cpp Network Layer 7 rework (Packet handling) 2015-02-10 20:04:08 +10:00
filecache.h Rewrite client media download and support hash-based remote download 2013-12-13 18:05:20 +01:00
filesys.cpp Windows: Fix some warnings. 2015-07-09 01:52:28 +02:00
filesys.h Add environment variable MINETEST_WORLD_PATH 2015-10-02 22:47:13 +02:00
fontengine.cpp Change i++ to ++i 2015-08-25 18:33:52 -04:00
fontengine.h Use UTF-8 instead of narrow 2015-07-08 10:12:44 +02:00
game.cpp Fix on_rightclick() being called directly after placing node 2015-10-24 12:18:57 +02:00
game.h Optional reconnect functionality 2015-07-23 07:38:13 +02:00
gamedef.h Biomes: Remove referenced biomes from Decorations on clear 2015-04-16 23:38:05 -04:00
gameparams.h Refactor logging 2015-10-14 01:03:54 -04:00
genericobject.cpp Change i++ to ++i 2015-08-25 18:33:52 -04:00
genericobject.h Fix some issues with animations, and allow non-looped animations to be defined 2015-06-22 01:53:38 +02:00
gettext.cpp Fix compilation under MSVC and remove unnecessary conditional function prototype 2015-10-24 13:34:49 -04:00
gettext.h Fix compilation under MSVC and remove unnecessary conditional function prototype 2015-10-24 13:34:49 -04:00
gettime.h Update timestamp to include date 2015-03-25 02:30:17 +10:00
guiChatConsole.cpp Move globals from main.cpp to more sane locations 2015-04-01 23:04:25 +10:00
guiChatConsole.h Remove unused variables to make clang happy 2015-02-12 11:13:27 +01:00
guiEngine.cpp Optional reconnect functionality 2015-07-23 07:38:13 +02:00
guiEngine.h Replace instances of std::map<std::string, std::string> with StringMap 2015-05-19 16:10:49 -04:00
guiFileSelectMenu.cpp Use UTF-8 instead of narrow 2015-07-08 10:12:44 +02:00
guiFileSelectMenu.h Fix win32/msvc i18n (quite UGLY version, blame Microsoft) 2013-11-11 19:56:49 +01:00
guiFormSpecMenu.cpp Use warningstream for log messages with WARNING 2015-10-14 01:36:48 -04:00
guiFormSpecMenu.h Add list-rings 2015-06-16 14:51:26 +02:00
guiKeyChangeMenu.cpp Change i++ to ++i 2015-08-25 18:33:52 -04:00
guiKeyChangeMenu.h Reduce gettext wide/narrow and string/char* conversions 2015-02-05 03:24:22 -05:00
guiMainMenu.h Optional reconnect functionality 2015-07-23 07:38:13 +02:00
guiPasswordChange.cpp Use UTF-8 instead of narrow 2015-07-08 10:12:44 +02:00
guiPasswordChange.h Update Copyright Years 2013-02-24 20:15:24 +01:00
guiscalingfilter.cpp Change i++ to ++i 2015-08-25 18:33:52 -04:00
guiscalingfilter.h Clean scaling pre-filter for formspec/HUD. 2015-04-01 00:01:05 -04:00
guiTable.cpp Settings tab: double click opens/closes trees 2015-10-18 11:03:59 +02:00
guiTable.h Add formspec table 2014-01-13 18:11:08 -05:00
guiVolumeChange.cpp Move globals from main.cpp to more sane locations 2015-04-01 23:04:25 +10:00
guiVolumeChange.h Fix all warnings reported by clang 2014-04-15 21:34:53 +02:00
httpfetch.cpp Rename macros with two leading underscores 2015-10-14 02:39:37 -04:00
httpfetch.h Replace instances of std::map<std::string, std::string> with StringMap 2015-05-19 16:10:49 -04:00
hud.cpp Change i++ to ++i 2015-08-25 18:33:52 -04:00
hud.h Hide minimap if it has been disabled by server 2015-09-01 19:00:33 +02:00
imagefilters.cpp Fix some minor details from 6d61375 2015-04-01 00:19:10 -04:00
imagefilters.h Clean scaling pre-filter for formspec/HUD. 2015-04-01 00:01:05 -04:00
intlGUIEditBox.cpp Add utf-8 conversion utilities and re-add intlGUIEditBox 2015-06-13 19:49:55 +02:00
intlGUIEditBox.h Add utf-8 conversion utilities and re-add intlGUIEditBox 2015-06-13 19:49:55 +02:00
inventory.cpp Rename macros with two leading underscores 2015-10-14 02:39:37 -04:00
inventory.h Fix inventory replace bug 2015-08-19 03:42:00 +02:00
inventorymanager.cpp Rename macros with two leading underscores 2015-10-14 02:39:37 -04:00
inventorymanager.h MoveItemSomewhere double bugfix 2015-07-19 06:23:41 +02:00
irr_aabb3d.h Update Copyright Years 2013-02-24 20:15:24 +01:00
irr_v2d.h Update Copyright Years 2013-02-24 20:15:24 +01:00
irr_v3d.h SAPI/Noise: Add PerlinNoiseMap:getMapSlice() function 2015-05-17 04:04:17 -04:00
irrlichttypes_bloated.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
irrlichttypes_extrabloated.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
irrlichttypes.h Define and use limit constants for Irrlicht fixed-width types 2015-10-04 04:00:16 -04:00
itemdef.cpp Refactor thread utility interface 2015-10-16 22:20:24 -04:00
itemdef.h Make range of tools configureable 2013-07-20 20:37:59 +02:00
itemgroup.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
keycode.cpp Fix camera updates being toggled by N key in release mode (#2762) 2015-08-07 06:02:06 +02:00
keycode.h Add support for Android 2.3+ 2014-06-29 18:17:56 +02:00
light.cpp Change lower limit of display_gamma to 1.0 (linear light) 2015-05-11 02:03:09 +10:00
light.h Add display_gamma option for client 2014-12-31 02:44:31 +10:00
localplayer.cpp Fix sneaking (fixes #665 and #3045) 2015-08-15 20:36:45 +02:00
localplayer.h Fix sneaking (fixes #665 and #3045) 2015-08-15 20:36:45 +02:00
log.cpp Small logging refactor and additional options 2015-10-24 19:59:39 +02:00
log.h Small logging refactor and additional options 2015-10-24 19:59:39 +02:00
luaentity_common.h Update Copyright Years 2013-02-24 20:15:24 +01:00
main.cpp Fix compilation under MSVC and remove unnecessary conditional function prototype 2015-10-24 13:34:49 -04:00
mainmenumanager.h Move globals from main.cpp to more sane locations 2015-04-01 23:04:25 +10:00
map.cpp Rename macros with two leading underscores 2015-10-14 02:39:37 -04:00
map.h Add emerge completion callback mechanism 2015-10-04 16:27:50 -04:00
mapblock_mesh.cpp Change i++ to ++i 2015-08-25 18:33:52 -04:00
mapblock_mesh.h Fixed minimap memory leak 2015-07-27 11:06:46 -04:00
mapblock.cpp Rename macros with two leading underscores 2015-10-14 02:39:37 -04:00
mapblock.h Fix object position border checking 2015-09-16 17:39:49 +02:00
mapgen_fractal.cpp Mgfractal: Independant offset and slice params for mandelbrot and julia 2015-10-11 23:59:57 +01:00
mapgen_fractal.h Mgfractal: Independant offset and slice params for mandelbrot and julia 2015-10-11 23:59:57 +01:00
mapgen_singlenode.cpp Mapgen: Use mapgen-specific names for constants in headers 2015-10-09 05:51:47 +01:00
mapgen_singlenode.h Mapgen: Use mapgen-specific names for constants in headers 2015-10-09 05:51:47 +01:00
mapgen_v5.cpp Mapgen: Use mapgen-specific names for constants in headers 2015-10-09 05:51:47 +01:00
mapgen_v5.h Mapgen: Use mapgen-specific names for constants in headers 2015-10-09 05:51:47 +01:00
mapgen_v6.cpp Mapgen: Use mapgen-specific names for constants in headers 2015-10-09 05:51:47 +01:00
mapgen_v6.h Mapgen: Use mapgen-specific names for constants in headers 2015-10-09 05:51:47 +01:00
mapgen_v7.cpp Mapgen: Use mapgen-specific names for constants in headers 2015-10-09 05:51:47 +01:00
mapgen_v7.h Mapgen: Use mapgen-specific names for constants in headers 2015-10-09 05:51:47 +01:00
mapgen.cpp Decoration API: Add flag for placement on liquid surface 2015-10-23 21:30:20 +01:00
mapgen.h Decoration API: Add flag for placement on liquid surface 2015-10-23 21:30:20 +01:00
mapnode.cpp Mapnode: Replace rotateAlongYAxis with improved version 2015-10-02 06:03:36 +01:00
mapnode.h Mapnode: Replace rotateAlongYAxis with improved version 2015-10-02 06:03:36 +01:00
mapsector.cpp Use warningstream for log messages with WARNING 2015-10-14 01:36:48 -04:00
mapsector.h Add count based unload limit for mapblocks 2015-08-13 07:56:07 +02:00
mesh.cpp Change i++ to ++i 2015-08-25 18:33:52 -04:00
mesh.h Add wielded (and CAOs) shader 2015-07-21 23:56:41 +02:00
mg_biome.cpp Biome API: Make fallback biome stone and water, disable filler 2015-08-03 02:34:32 +01:00
mg_biome.h Split ObjDef/ObjDefManager out to objdef.cpp 2015-05-18 22:30:25 -04:00
mg_decoration.cpp Decoration API: Add flag for placement on liquid surface 2015-10-23 21:30:20 +01:00
mg_decoration.h Decoration API: Add flag for placement on liquid surface 2015-10-23 21:30:20 +01:00
mg_ore.cpp Blob ore: Fix partial blobs 2015-09-19 02:27:00 +01:00
mg_ore.h Ore: Add puff ore type 2015-09-17 03:04:50 -04:00
mg_schematic.cpp Mapnode: Replace rotateAlongYAxis with improved version 2015-10-02 06:03:36 +01:00
mg_schematic.h Schematics: Add per-node force placement option 2015-05-09 18:44:00 -04:00
minimap.cpp Refactor logging 2015-10-14 01:03:54 -04:00
minimap.h Clean up threading 2015-08-23 22:04:06 -04:00
modalMenu.h Remove m_ext_ptr in GUIFormSpecMenu, replaced by refcount mechanism 2014-10-24 21:14:48 +02:00
modifiedstate.h Update Copyright Years 2013-02-24 20:15:24 +01:00
mods.cpp Use warningstream for log messages with WARNING 2015-10-14 01:36:48 -04:00
mods.h Remove ugly curl struct pointer from jsonFetchValue signature 2014-06-19 21:24:53 +02:00
nameidmapping.cpp Change i++ to ++i 2015-08-25 18:33:52 -04:00
nameidmapping.h Update Copyright Years 2013-02-24 20:15:24 +01:00
nodedef.cpp Use warningstream for log messages with WARNING 2015-10-14 01:36:48 -04:00
nodedef.h Add new ContentParamType2 "CPT2_DEGROTATE" 2015-10-04 23:59:41 +02:00
nodemetadata.cpp Rename macros with two leading underscores 2015-10-14 02:39:37 -04:00
nodemetadata.h Various style cleanups + unused code removal 2015-09-19 20:57:29 +02:00
nodetimer.cpp Use warningstream for log messages with WARNING 2015-10-14 01:36:48 -04:00
nodetimer.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
noise.cpp Fix Lua PcgRandom 2015-08-12 11:36:22 +02:00
noise.h Noise: Make buffer size parameters unsigned 2015-05-15 16:20:30 -04:00
objdef.cpp Fix Windows build, clean up included headers 2015-05-22 20:37:59 +02:00
objdef.h Fix Windows build, clean up included headers 2015-05-22 20:37:59 +02:00
object_properties.cpp Add offset to automatic_face_movement_dir 2013-09-10 23:31:44 +02:00
object_properties.h Add offset to automatic_face_movement_dir 2013-09-10 23:31:44 +02:00
particles.cpp Change i++ to ++i 2015-08-25 18:33:52 -04:00
particles.h Clean up threading 2015-08-23 22:04:06 -04:00
pathfinder.cpp Change i++ to ++i 2015-08-25 18:33:52 -04:00
pathfinder.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
player.cpp Clean up threading 2015-08-23 22:04:06 -04:00
player.h Clean up threading 2015-08-23 22:04:06 -04:00
porting_android.cpp Remove explicit syslog printing for uncaught exceptions on Android 2015-10-15 00:47:43 -04:00
porting_android.h Add support for Android 2.3+ 2014-06-29 18:17:56 +02:00
porting.cpp Use warningstream for log messages with WARNING 2015-10-14 01:36:48 -04:00
porting.h Use CUSTOM_LOCALEDIR if specified 2015-09-06 11:21:26 +02:00
profiler.cpp Move globals from main.cpp to more sane locations 2015-04-01 23:04:25 +10:00
profiler.h Clean up threading 2015-08-23 22:04:06 -04:00
quicktune_shortcutter.h Create faster key cache for main game loop (client) 2014-11-10 12:26:19 +10:00
quicktune.cpp Clean up threading 2015-08-23 22:04:06 -04:00
quicktune.h Update Copyright Years 2013-02-24 20:15:24 +01:00
rollback_interface.cpp Various style cleanups + unused code removal 2015-09-19 20:57:29 +02:00
rollback_interface.h Clean up rollback 2014-11-19 16:21:59 -05:00
rollback.cpp Improve rollback database indexing 2015-10-24 08:45:38 +02:00
rollback.h Fix struct vs. class in forward declarations 2014-12-08 09:06:31 +01:00
serialization.cpp Add compression API 2014-09-20 14:02:54 -04:00
serialization.h Serialisation: documentation fixes, clarifying renames and whitespace fixes 2015-09-14 07:02:15 +02:00
server.cpp Rename macros with two leading underscores 2015-10-14 02:39:37 -04:00
server.h Clean up threading 2015-08-23 22:04:06 -04:00
serverlist.cpp Change i++ to ++i 2015-08-25 18:33:52 -04:00
serverlist.h Send real port to server list 2015-01-23 21:38:34 +10:00
serverobject.cpp Use warningstream for log messages with WARNING 2015-10-14 01:36:48 -04:00
serverobject.h Fix invisible player when the attached entity is removed 2015-07-18 07:41:43 +02:00
settings_translation_file.cpp Improve Lua settings menu 2015-10-24 19:39:15 +02:00
settings.cpp Change i++ to ++i 2015-08-25 18:33:52 -04:00
settings.h Clean up threading 2015-08-23 22:04:06 -04:00
shader.cpp Refactor thread utility interface 2015-10-16 22:20:24 -04:00
shader.h Unite nodes shaders. 2014-06-15 05:40:33 +02:00
sky.cpp Move globals from main.cpp to more sane locations 2015-04-01 23:04:25 +10:00
sky.h Fix use of uninit data in Sky and (potentially) GUIChatConsole constructors 2015-01-18 13:16:01 +01:00
socket.cpp Lower log level for benign socket errors 2015-10-14 02:22:04 -04:00
socket.h Fix unit tests failing if IPv6 not available 2014-11-02 02:27:26 -05:00
sound_openal.cpp Use warningstream for log messages with WARNING 2015-10-14 01:36:48 -04:00
sound_openal.h Update Copyright Years 2013-02-24 20:15:24 +01:00
sound.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
sound.h Update Copyright Years 2013-02-24 20:15:24 +01:00
staticobject.cpp Define and use limit constants for Irrlicht fixed-width types 2015-10-04 04:00:16 -04:00
staticobject.h Use warningstream for log messages with WARNING 2015-10-14 01:36:48 -04:00
strfnd.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
subgame.cpp Add environment variable MINETEST_WORLD_PATH 2015-10-02 22:47:13 +02:00
subgame.h Fix game minetest.conf default settings 2015-03-18 13:03:02 -04:00
threads.h Fix some threading things and add additional thread unittests 2015-10-24 02:31:23 -04:00
tool.cpp Change i++ to ++i 2015-08-25 18:33:52 -04:00
tool.h New damage system, add damageGroups to ToolCapabilities, bump protocol version 2013-03-29 20:14:09 +01:00
touchscreengui.cpp Change i++ to ++i 2015-08-25 18:33:52 -04:00
touchscreengui.h Clean scaling pre-filter for formspec/HUD. 2015-04-01 00:01:05 -04:00
treegen.cpp Treegen: Rename pine tree mapgen alias 2015-08-10 09:50:58 +01:00
treegen.h Treegen: Add pine tree. Force place trunks 2015-04-01 22:54:49 +01:00
version.cpp Android: Add githash header to spare rebuilds after new commits 2015-08-01 20:42:07 +02:00
version.h Clean up and tweak build system 2015-03-27 15:00:48 -04:00
voxel.cpp Remove some old dead code. Fix some Clang warnings in SRP (ng->N... will 2015-07-24 21:48:02 +02:00
voxel.h For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives 2015-03-07 22:41:47 +10:00
voxelalgorithms.cpp Remove emerge and speedup addArea by using memcopy instead of one by one assignment 2014-06-23 00:13:41 +02:00
voxelalgorithms.h Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
wieldmesh.cpp Remove use of engine sent texture tiling flags - theyre no longer needed 2015-08-20 02:41:40 +02:00
wieldmesh.h Add wielded (and CAOs) shader 2015-07-21 23:56:41 +02:00