..
benchmark
Add lighting test and benchmark ( #12802 )
2022-09-26 06:49:08 -04:00
client
Take mesh-bounding-sphere into account in updateDrawListShadow
2023-04-03 13:57:05 -07:00
content
Rename "mod metadata" to "mod storage" everywhere
2022-11-24 17:58:25 -05:00
database
Remove unnecessary bool return types
2022-11-24 17:58:25 -05:00
gui
Drop dependency on IrrCompileConfig
2023-03-01 09:06:23 +01:00
irrlicht_changes
Drop dependency on IrrCompileConfig
2023-03-01 09:06:23 +01:00
mapgen
Store MapEditEvent
blocks in a vector ( #13071 )
2022-12-24 12:21:59 -05:00
network
Particle spawner: Fix missing parameters
2023-04-08 17:23:17 +02:00
script
Lua API: Catch serialization error for chat messages ( #13337 )
2023-04-07 12:49:35 +02:00
server
Make MapEditEvent more complete
2022-12-24 08:24:59 -05:00
threading
Fix synchronization issue at thread start
2022-05-02 20:54:55 +02:00
unittest
Increase ftos
precision ( #13141 )
2023-01-12 14:12:31 -05:00
util
Scale culler steps proportionally to the mesh sizes ( #13250 )
2023-03-11 14:10:26 +01:00
activeobject.h
Removed some obsolete code ( #10562 )
2021-01-21 18:17:09 +00:00
activeobjectmgr.h
Add nametag background setting and object property ( #10937 )
2021-02-17 19:51:28 +00:00
ban.cpp
Add unittests on ActiveObject and BanManager class ( #6866 )
2018-01-01 18:48:52 +01:00
ban.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
chat_interface.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
chat.cpp
Fix ChatPrompt crash in very narrow windows ( #13305 )
2023-03-11 17:46:49 +01:00
chat.h
Improve chat history ( #12975 )
2023-01-14 16:14:37 -05:00
chatmessage.h
Travis: Update clang from 4.0 to 5.0 ( #6467 )
2017-10-09 11:32:06 +02:00
clientdynamicinfo.h
Add minetest.get_player_window_information() ( #12367 )
2023-02-27 22:58:41 +00:00
clientiface.cpp
Restart map-send cycle if visible blocks are soon to be unloaded. ( #13277 )
2023-03-30 09:19:13 -07:00
clientiface.h
Reduce server CPU consumed by occlusion culling. ( #13260 )
2023-03-05 21:33:41 -08:00
cmake_config_githash.h.in
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
cmake_config.h.in
Run Minetest update checker on startup ( #7629 )
2022-08-02 21:34:17 +02:00
CMakeLists.txt
Add dynamic exposure correction ( #12959 )
2023-01-06 22:33:25 +01:00
collision.cpp
Revisit F6 statistics formatting ( #13126 )
2023-01-16 20:16:23 +01:00
collision.h
Expose collided objects in moveresult
2020-05-06 14:03:52 +02:00
config.h
Run Minetest update checker on startup ( #7629 )
2022-08-02 21:34:17 +02:00
constants.h
Raise max mapgen limit constant to align with mapblock size
2022-01-30 13:49:26 +01:00
content_mapnode.cpp
Modernize src/c* src/d* and src/e* files ( #6263 )
2017-08-17 23:02:50 +02:00
content_mapnode.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
content_nodemeta.cpp
(se)SerializeString: Include max length in the name
2020-10-01 09:52:59 +02:00
content_nodemeta.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
convert_json.cpp
Sort out cURL timeouts and increase default
2021-04-02 00:19:39 +02:00
convert_json.h
Sort out cURL timeouts and increase default
2021-04-02 00:19:39 +02:00
craftdef.cpp
Fix inconsistent craft replacements ( #9250 ) ( #12819 )
2022-09-30 06:30:39 -04:00
craftdef.h
Fix typos and en_US/en_GB inconsistency in various files ( #12902 )
2022-11-09 11:57:19 -05:00
daynightratio.h
Make natural night light as bright as MT 0.4.16 ( #9053 )
2019-10-18 21:54:44 +01:00
debug.cpp
Fix some misspellings ( #8104 )
2019-01-16 13:39:13 +01:00
debug.h
Remove DSTACK support ( #6346 )
2017-08-30 08:09:41 +02:00
defaultsettings.cpp
Revert "Enable connected glass by default ( #13242 )"
2023-04-02 20:56:31 +02:00
defaultsettings.h
Settings: Proper priority hierarchy
2021-01-29 17:32:35 +01:00
dummygamedef.h
Rename "mod metadata" to "mod storage" everywhere
2022-11-24 17:58:25 -05:00
dummymap.h
Add lighting test and benchmark ( #12802 )
2022-09-26 06:49:08 -04:00
emerge.cpp
Store MapEditEvent
blocks in a vector ( #13071 )
2022-12-24 12:21:59 -05:00
emerge.h
Add more Prometheus metrics ( #12274 )
2022-05-09 21:20:58 +02:00
environment.cpp
Reduce exposure of various internals ( #12885 )
2022-11-03 17:35:31 +01:00
environment.h
Allow the ABM time budget to be configurable.
2020-08-18 16:04:32 -07:00
exceptions.h
Remove dead code ( #10845 )
2021-01-22 15:09:26 +00:00
face_position_cache.cpp
Modernize various files
2017-08-18 07:44:52 +02:00
face_position_cache.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
filesys.cpp
Implement --debugger option to improve UX when debugging crashes ( #13157 )
2023-01-23 00:19:30 +01:00
filesys.h
Implement --debugger option to improve UX when debugging crashes ( #13157 )
2023-01-23 00:19:30 +01:00
gamedef.h
Add minetest.get_game_info
and allow reading game.conf
( #12989 )
2022-11-28 07:21:43 -05:00
gameparams.h
Add register dialog to separate login/register ( #12185 )
2022-06-05 17:47:38 +02:00
gettext.cpp
Implement --debugger option to improve UX when debugging crashes ( #13157 )
2023-01-23 00:19:30 +01:00
gettext.h
Fix various code & correctness issues ( #11815 )
2021-12-05 14:40:30 +01:00
gettime.h
Refactor local time getter functions ( #12221 )
2022-04-28 18:53:33 +02:00
httpfetch.cpp
Print announce error response ( #11878 )
2022-01-01 22:44:56 +01:00
httpfetch.h
Print announce error response ( #11878 )
2022-01-01 22:44:56 +01:00
hud.cpp
Add chat HUD flag ( #13189 )
2023-02-20 21:00:37 +01:00
hud.h
Add chat HUD flag ( #13189 )
2023-02-20 21:00:37 +01:00
inventory.cpp
Clean up Game::handleDigging() and some related parts
2022-09-30 14:02:14 +02:00
inventory.h
Clean up Game::handleDigging() and some related parts
2022-09-30 14:02:14 +02:00
inventorymanager.cpp
Fix typos and en_US/en_GB inconsistency in various files ( #12902 )
2022-11-09 11:57:19 -05:00
inventorymanager.h
Fix inventory swapping not calling all callbacks ( #9923 )
2020-09-04 20:49:07 +02:00
irr_aabb3d.h
Revert 6587 - Optimize entity-entity collision ( #7539 )
2018-07-08 21:30:55 +01:00
irr_ptr.h
Fix typos and en_US/en_GB inconsistency in various files ( #12902 )
2022-11-09 11:57:19 -05:00
irr_v2d.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
irr_v3d.h
Revert 6587 - Optimize entity-entity collision ( #7539 )
2018-07-08 21:30:55 +01:00
irrlichttypes_bloated.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
irrlichttypes_extrabloated.h
Use true pitch/yaw/roll rotations without loss of precision by pgimeno ( #8019 )
2019-02-07 21:26:06 +00:00
irrlichttypes.h
Remove dead code behind Irrlicht version checks
2023-02-18 16:46:51 +01:00
itemdef.cpp
Implement tool use sounds
2022-09-30 14:02:14 +02:00
itemdef.h
Implement tool use sounds
2022-09-30 14:02:14 +02:00
itemgroup.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
itemstackmetadata.cpp
Avoid duplication of mod metadata in memory ( #12562 )
2022-09-26 17:03:43 -04:00
itemstackmetadata.h
Avoid duplication of mod metadata in memory ( #12562 )
2022-09-26 17:03:43 -04:00
light.cpp
Fix light overflow of u8 if light is saturated at 255 ( #10305 )
2020-08-23 15:39:55 +02:00
light.h
Light curve: Simplify and improve code, fix darkened daytime sky ( #7693 )
2018-09-16 17:59:42 +01:00
lighting.cpp
Add dynamic exposure correction ( #12959 )
2023-01-06 22:33:25 +01:00
lighting.h
Add dynamic exposure correction ( #12959 )
2023-01-06 22:33:25 +01:00
log.cpp
Add missing concurrency protection in logger ( #12325 )
2022-05-23 22:50:25 +02:00
log.h
Check specific outputs for isatty ( #12980 )
2022-11-21 12:08:40 -05:00
main.cpp
Implement --debugger option to improve UX when debugging crashes ( #13157 )
2023-01-23 00:19:30 +01:00
map_settings_manager.cpp
Fix typos and en_US/en_GB inconsistency in various files ( #12902 )
2022-11-09 11:57:19 -05:00
map_settings_manager.h
Rework Settings to support arbitrary hierarchies ( #11352 )
2021-06-23 15:22:31 +02:00
map.cpp
Safely handle block deletion ( #13315 )
2023-03-24 12:34:44 +01:00
map.h
Safely handle block deletion ( #13315 )
2023-03-24 12:34:44 +01:00
mapblock.cpp
Fix typos and en_US/en_GB inconsistency in various files ( #12902 )
2022-11-09 11:57:19 -05:00
mapblock.h
Safely handle block deletion ( #13315 )
2023-03-24 12:34:44 +01:00
mapnode.cpp
Fix typos and en_US/en_GB inconsistency in various files ( #12902 )
2022-11-09 11:57:19 -05:00
mapnode.h
Embed data directly in mapblocks
2022-10-09 13:43:48 -04:00
mapsector.cpp
Safely handle block deletion ( #13315 )
2023-03-24 12:34:44 +01:00
mapsector.h
Safely handle block deletion ( #13315 )
2023-03-24 12:34:44 +01:00
metadata.cpp
Deprecate special handling of ${key}
syntax in metadata values ( #12970 )
2022-11-24 17:56:43 -05:00
metadata.h
Deprecate special handling of ${key}
syntax in metadata values ( #12970 )
2022-11-24 17:56:43 -05:00
modchannels.cpp
Move the codebase to C++14
2022-02-26 14:39:41 +01:00
modchannels.h
Add session_t typedef + remove unused functions ( #6470 )
2017-09-27 19:47:36 +02:00
modifiedstate.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
mtevent.h
Fix typos and en_US/en_GB inconsistency in various files ( #12902 )
2022-11-09 11:57:19 -05:00
nameidmapping.cpp
(se)SerializeString: Include max length in the name
2020-10-01 09:52:59 +02:00
nameidmapping.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
nodedef.cpp
Fix typos and en_US/en_GB inconsistency in various files ( #12902 )
2022-11-09 11:57:19 -05:00
nodedef.h
Fix typos and en_US/en_GB inconsistency in various files ( #12902 )
2022-11-09 11:57:19 -05:00
nodemetadata.cpp
Avoid duplication of mod metadata in memory ( #12562 )
2022-09-26 17:03:43 -04:00
nodemetadata.h
Avoid duplication of mod metadata in memory ( #12562 )
2022-09-26 17:03:43 -04:00
nodetimer.cpp
Code modernization: src/n*, src/o* ( #6280 )
2017-08-19 11:30:46 +02:00
nodetimer.h
Fix typos and en_US/en_GB inconsistency in various files ( #12902 )
2022-11-09 11:57:19 -05:00
noise.cpp
Inline triLinearInterpolationNoEase and triLinearInterpolation ( #12421 )
2022-06-11 20:01:30 +02:00
noise.h
Fix typos and en_US/en_GB inconsistency in various files ( #12902 )
2022-11-09 11:57:19 -05:00
objdef.cpp
Allow ObjDefManager instances to be cloned
2020-05-05 19:26:59 +02:00
objdef.h
Fix remaining issues with mapgen scriptapi
2020-05-05 19:26:59 +02:00
object_properties.cpp
Allow rotating entity selectionboxes ( #12379 )
2022-10-30 16:53:14 +01:00
object_properties.h
Allow rotating entity selectionboxes ( #12379 )
2022-10-30 16:53:14 +01:00
particles.cpp
Particle spawner: Move definitions to source
2023-04-08 17:23:17 +02:00
particles.h
Particle spawner: Move definitions to source
2023-04-08 17:23:17 +02:00
pathfinder.cpp
Fix typos and en_US/en_GB inconsistency in various files ( #12902 )
2022-11-09 11:57:19 -05:00
pathfinder.h
Reduce ServerEnvironment propagation ( #9642 )
2020-04-11 19:59:43 +02:00
player.cpp
Add chat HUD flag ( #13189 )
2023-02-20 21:00:37 +01:00
player.h
Physics overrides: Move values to a common struct ( #12591 )
2022-08-12 10:17:02 +01:00
porting_android.cpp
Re-enable verbose logging on Android
2023-03-02 19:57:18 +01:00
porting_android.h
Android: Add support for sharing debug.txt ( #12370 )
2022-06-05 17:42:09 +01:00
porting.cpp
Implement --debugger option to improve UX when debugging crashes ( #13157 )
2023-01-23 00:19:30 +01:00
porting.h
Implement --debugger option to improve UX when debugging crashes ( #13157 )
2023-01-23 00:19:30 +01:00
profiler.cpp
Display whole profiler numbers up to 999999 without scientific notation. ( #13155 )
2023-01-24 17:40:23 -08:00
profiler.h
Better F6 profiler ( #8750 )
2019-08-13 19:56:55 +02:00
raycast.cpp
Fix typos and en_US/en_GB inconsistency in various files ( #12902 )
2022-11-09 11:57:19 -05:00
raycast.h
Allow rotating entity selectionboxes ( #12379 )
2022-10-30 16:53:14 +01:00
reflowscan.cpp
Fix typos and en_US/en_GB inconsistency in various files ( #12902 )
2022-11-09 11:57:19 -05:00
reflowscan.h
Node definition manager refactor ( #7016 )
2018-02-10 21:04:16 +01:00
remoteplayer.cpp
Fix consistency of sky sun/moon texture behaviour
2022-01-22 11:18:34 -05:00
remoteplayer.h
Add API to control shadow intensity from the game/mod ( #11944 )
2022-03-26 16:58:26 +01:00
rollback_interface.cpp
Make MapEditEvent more complete
2022-12-24 08:24:59 -05:00
rollback_interface.h
Code modernization: src/p*, src/q*, src/r*, src/s* (partial) ( #6282 )
2017-08-19 14:25:35 +02:00
rollback.cpp
Remove old rollback migration code ( #13082 )
2023-01-06 22:35:20 +01:00
rollback.h
Remove old rollback migration code ( #13082 )
2023-01-06 22:35:20 +01:00
serialization.cpp
Fix zlib (de)compressor memory leaks
2022-06-16 23:53:23 +02:00
serialization.h
Switch MapBlock compression to zstd ( #10788 )
2021-08-31 17:32:31 -07:00
server.cpp
Particle spawner: Fix missing parameters
2023-04-08 17:23:17 +02:00
server.h
Add minetest.get_player_window_information() ( #12367 )
2023-02-27 22:58:41 +00:00
serverenvironment.cpp
Safely handle block deletion ( #13315 )
2023-03-24 12:34:44 +01:00
serverenvironment.h
Add callback on_mapblocks_changed
2022-12-24 08:24:59 -05:00
serverlist.cpp
Print announce error response ( #11878 )
2022-01-01 22:44:56 +01:00
serverlist.h
Use JSON for favorites, move server list code to Lua ( #10085 )
2021-01-22 15:08:57 +00:00
settings_translation_file.cpp
Update minetest.conf.example and translation file
2023-03-09 15:38:46 +01:00
settings.cpp
Enforce limits of settings that could cause buggy behaviour ( #12450 )
2022-07-09 22:32:08 +02:00
settings.h
Enforce limits of settings that could cause buggy behaviour ( #12450 )
2022-07-09 22:32:08 +02:00
skyparams.h
Return shadow_sky_body_orbit_tilt setting
2023-03-24 12:34:21 +01:00
sound.h
Sounds: Various little improvements ( #12486 )
2022-07-09 22:32:24 +02:00
staticobject.cpp
Reduce exposure of various internals ( #12885 )
2022-11-03 17:35:31 +01:00
staticobject.h
Reduce exposure of various internals ( #12885 )
2022-11-03 17:35:31 +01:00
terminal_chat_console.cpp
Fix compiler warnings
2022-04-08 14:55:21 +01:00
terminal_chat_console.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
texture_override.cpp
Textures: introduce world-align overrides ( #12540 )
2022-08-13 08:52:16 +02:00
texture_override.h
Textures: introduce world-align overrides ( #12540 )
2022-08-13 08:52:16 +02:00
tileanimation.cpp
Allow looped animation to be used safely with old clients
2022-09-10 12:21:29 +02:00
tileanimation.h
Allow looped animation to be used safely with old clients
2022-09-10 12:21:29 +02:00
tool.cpp
Fix typos and en_US/en_GB inconsistency in various files ( #12902 )
2022-11-09 11:57:19 -05:00
tool.h
Add helper functions to make tool usable n times ( #12047 )
2022-06-03 21:47:04 +02:00
translation.cpp
Update my name
2022-06-16 21:38:32 +02:00
translation.h
Update my name
2022-06-16 21:38:32 +02:00
version.cpp
Fully remove bitmap font support ( #11863 )
2022-01-08 14:53:25 +01:00
version.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
voxel.cpp
Optimize lighting calculation ( #12797 )
2022-10-09 10:50:26 -04:00
voxel.h
VoxelArea: add_{x,y,z,p} must be static
2018-03-09 23:27:26 +01:00
voxelalgorithms.cpp
Remove unused MapBlock functionality
2022-10-09 13:43:48 -04:00
voxelalgorithms.h
Add lighting test and benchmark ( #12802 )
2022-09-26 06:49:08 -04:00