..
cguittfont
Clean up and tweak build system
2015-03-27 15:00:48 -04:00
client
Refactor thread utility interface
2015-10-16 22:20:24 -04:00
gmp
Build and link gmp correctly on MSVC
2015-05-12 21:07:46 +02:00
json
Build and link gmp correctly on MSVC
2015-05-12 21:07:46 +02:00
lua
network
Always use errorstream for DEBUG_EXCEPTION_HANDLER
2015-10-14 02:33:30 -04:00
script
Fix crash regression when invsize formspec gets used
2015-10-17 01:29:05 +02:00
threading
Fix == to =
2015-10-17 17:20:58 +01:00
unittest
Add BufReader and vector-based serialization methods
2015-10-15 01:31:31 -04:00
util
Add BufReader and vector-based serialization methods
2015-10-15 01:31:31 -04:00
activeobject.h
areastore.cpp
Add AreaStore data structure
2015-07-27 06:42:56 +02:00
areastore.h
Add AreaStore data structure
2015-07-27 06:42:56 +02:00
ban.cpp
Use warningstream for log messages with WARNING
2015-10-14 01:36:48 -04:00
ban.h
Clean up threading
2015-08-23 22:04:06 -04:00
camera.cpp
Rename macros with two leading underscores
2015-10-14 02:39:37 -04:00
camera.h
Add wielded (and CAOs) shader
2015-07-21 23:56:41 +02:00
cavegen.cpp
Fractal mapgen: Add seabed and large pseudorandom caves
2015-10-07 06:43:46 +01:00
cavegen.h
Fractal mapgen: Add seabed and large pseudorandom caves
2015-10-07 06:43:46 +01:00
chat.cpp
Remove unneccessary space for tab completion
2015-06-16 07:16:22 +02:00
chat.h
client.cpp
Rename macros with two leading underscores
2015-10-14 02:39:37 -04:00
client.h
Hide minimap if it has been disabled by server
2015-09-01 19:00:33 +02:00
clientiface.cpp
Rename macros with two leading underscores
2015-10-14 02:39:37 -04:00
clientiface.h
Make ClientInterface::statenames consistent with the state enum again
2015-08-31 13:31:29 +02:00
clientmap.cpp
Rename macros with two leading underscores
2015-10-14 02:39:37 -04:00
clientmap.h
Clean up threading
2015-08-23 22:04:06 -04:00
clientmedia.cpp
clientmedia.h
clientobject.cpp
Use warningstream for log messages with WARNING
2015-10-14 01:36:48 -04:00
clientobject.h
Fix issues with light of attached CAOs
2015-07-23 04:35:13 +02:00
clientsimpleobject.h
clouds.cpp
Settings: pass name to callbacks by reference
2015-07-09 08:25:17 +02:00
clouds.h
Update clouds enable_3d_clouds when setting changed
2015-07-09 08:24:51 +02:00
cmake_config_githash.h.in
cmake_config.h.in
Use CUSTOM_LOCALEDIR if specified
2015-09-06 11:21:26 +02:00
CMakeLists.txt
Mapgen: Add 4D fractal mapgen
2015-10-06 06:43:04 +01:00
collision.cpp
Use warningstream for log messages with WARNING
2015-10-14 01:36:48 -04:00
collision.h
Remove profiler.h include where it's not needed. Remove some unreachable and very old code
2015-07-21 08:10:43 +02:00
config.h
constants.h
Add map limit config option
2015-08-02 14:27:04 +02:00
content_abm.cpp
content_abm.h
content_cao.cpp
Fix enforcing of nametag hiding
2015-10-15 23:46:03 +02:00
content_cao.h
Fix issues with light of attached CAOs
2015-07-23 04:35:13 +02:00
content_cso.cpp
content_cso.h
content_mapblock.cpp
Add new ContentParamType2 "CPT2_DEGROTATE"
2015-10-04 23:59:41 +02:00
content_mapblock.h
content_mapnode.cpp
Various style cleanups + unused code removal
2015-09-19 20:57:29 +02:00
content_mapnode.h
Various style cleanups + unused code removal
2015-09-19 20:57:29 +02:00
content_nodemeta.cpp
Rename macros with two leading underscores
2015-10-14 02:39:37 -04:00
content_nodemeta.h
Various style cleanups + unused code removal
2015-09-19 20:57:29 +02:00
content_sao.cpp
Rename macros with two leading underscores
2015-10-14 02:39:37 -04:00
content_sao.h
Fix invisible player when the attached entity is removed
2015-07-18 07:41:43 +02:00
convert_json.cpp
convert_json.h
craftdef.cpp
Change i++ to ++i
2015-08-25 18:33:52 -04:00
craftdef.h
Fix bug when craft input isn't replaced
2015-06-22 19:30:35 +02:00
database-dummy.cpp
Make the dummy backend only look up blocks once
2015-03-08 03:16:40 -04:00
database-dummy.h
database-leveldb.cpp
Use warningstream for log messages with WARNING
2015-10-14 01:36:48 -04:00
database-leveldb.h
database-redis.cpp
Use warningstream for log messages with WARNING
2015-10-14 01:36:48 -04:00
database-redis.h
database-sqlite3.cpp
Use warningstream for log messages with WARNING
2015-10-14 01:36:48 -04:00
database-sqlite3.h
database.cpp
database.h
Clean up database API and save the local map on an interval
2015-03-06 00:20:45 -05:00
daynightratio.h
debug.cpp
Refactor thread utility interface
2015-10-16 22:20:24 -04:00
debug.h
Rename macros with two leading underscores
2015-10-14 02:39:37 -04:00
defaultsettings.cpp
Refactor logging
2015-10-14 01:03:54 -04:00
defaultsettings.h
drawscene.cpp
Add minimap feature
2015-06-27 03:42:01 +02:00
drawscene.h
Add minimap feature
2015-06-27 03:42:01 +02:00
dungeongen.cpp
Dungeongen: Remove floating frames
2015-08-29 06:27:29 +01:00
dungeongen.h
emerge.cpp
Refactor Thread class to improve readability and portability
2015-10-16 23:43:29 -04:00
emerge.h
Allow setting chunksize in core.set_mapgen_params
2015-10-04 17:26:08 -04:00
environment.cpp
Rename macros with two leading underscores
2015-10-14 02:39:37 -04:00
environment.h
Save and remove player by pointer
2015-09-23 19:37:05 +02:00
event_manager.h
Change i++ to ++i
2015-08-25 18:33:52 -04:00
event.h
exceptions.h
filecache.cpp
filecache.h
filesys.cpp
Windows: Fix some warnings.
2015-07-09 01:52:28 +02:00
filesys.h
Add environment variable MINETEST_WORLD_PATH
2015-10-02 22:47:13 +02:00
fontengine.cpp
Change i++ to ++i
2015-08-25 18:33:52 -04:00
fontengine.h
Use UTF-8 instead of narrow
2015-07-08 10:12:44 +02:00
game.cpp
Refactor logging
2015-10-14 01:03:54 -04:00
game.h
Optional reconnect functionality
2015-07-23 07:38:13 +02:00
gamedef.h
gameparams.h
Refactor logging
2015-10-14 01:03:54 -04:00
genericobject.cpp
Change i++ to ++i
2015-08-25 18:33:52 -04:00
genericobject.h
Fix some issues with animations, and allow non-looped animations to be defined
2015-06-22 01:53:38 +02:00
gettext.cpp
Clean up gettext initialization
2015-10-15 01:16:10 -04:00
gettext.h
Clean up gettext initialization
2015-10-15 01:16:10 -04:00
gettime.h
guiChatConsole.cpp
guiChatConsole.h
guiEngine.cpp
Optional reconnect functionality
2015-07-23 07:38:13 +02:00
guiEngine.h
Replace instances of std::map<std::string, std::string> with StringMap
2015-05-19 16:10:49 -04:00
guiFileSelectMenu.cpp
Use UTF-8 instead of narrow
2015-07-08 10:12:44 +02:00
guiFileSelectMenu.h
guiFormSpecMenu.cpp
Use warningstream for log messages with WARNING
2015-10-14 01:36:48 -04:00
guiFormSpecMenu.h
Add list-rings
2015-06-16 14:51:26 +02:00
guiKeyChangeMenu.cpp
Change i++ to ++i
2015-08-25 18:33:52 -04:00
guiKeyChangeMenu.h
guiMainMenu.h
Optional reconnect functionality
2015-07-23 07:38:13 +02:00
guiPasswordChange.cpp
Use UTF-8 instead of narrow
2015-07-08 10:12:44 +02:00
guiPasswordChange.h
guiscalingfilter.cpp
Change i++ to ++i
2015-08-25 18:33:52 -04:00
guiscalingfilter.h
guiTable.cpp
Fix GUITable selection issues with trees
2015-10-17 23:57:28 +02:00
guiTable.h
guiVolumeChange.cpp
guiVolumeChange.h
httpfetch.cpp
Rename macros with two leading underscores
2015-10-14 02:39:37 -04:00
httpfetch.h
Replace instances of std::map<std::string, std::string> with StringMap
2015-05-19 16:10:49 -04:00
hud.cpp
Change i++ to ++i
2015-08-25 18:33:52 -04:00
hud.h
Hide minimap if it has been disabled by server
2015-09-01 19:00:33 +02:00
imagefilters.cpp
imagefilters.h
intlGUIEditBox.cpp
Add utf-8 conversion utilities and re-add intlGUIEditBox
2015-06-13 19:49:55 +02:00
intlGUIEditBox.h
Add utf-8 conversion utilities and re-add intlGUIEditBox
2015-06-13 19:49:55 +02:00
inventory.cpp
Rename macros with two leading underscores
2015-10-14 02:39:37 -04:00
inventory.h
Fix inventory replace bug
2015-08-19 03:42:00 +02:00
inventorymanager.cpp
Rename macros with two leading underscores
2015-10-14 02:39:37 -04:00
inventorymanager.h
MoveItemSomewhere double bugfix
2015-07-19 06:23:41 +02:00
irr_aabb3d.h
irr_v2d.h
irr_v3d.h
SAPI/Noise: Add PerlinNoiseMap:getMapSlice() function
2015-05-17 04:04:17 -04:00
irrlichttypes_bloated.h
irrlichttypes_extrabloated.h
irrlichttypes.h
Define and use limit constants for Irrlicht fixed-width types
2015-10-04 04:00:16 -04:00
itemdef.cpp
Refactor thread utility interface
2015-10-16 22:20:24 -04:00
itemdef.h
itemgroup.h
keycode.cpp
Fix camera updates being toggled by N key in release mode ( #2762 )
2015-08-07 06:02:06 +02:00
keycode.h
light.cpp
Change lower limit of display_gamma to 1.0 (linear light)
2015-05-11 02:03:09 +10:00
light.h
localplayer.cpp
Fix sneaking ( fixes #665 and #3045 )
2015-08-15 20:36:45 +02:00
localplayer.h
Fix sneaking ( fixes #665 and #3045 )
2015-08-15 20:36:45 +02:00
log.cpp
Refactor thread utility interface
2015-10-16 22:20:24 -04:00
log.h
Refactor logging
2015-10-14 01:03:54 -04:00
luaentity_common.h
Update Copyright Years
2013-02-24 20:15:24 +01:00
main.cpp
Always use errorstream for DEBUG_EXCEPTION_HANDLER
2015-10-14 02:33:30 -04:00
mainmenumanager.h
map.cpp
Rename macros with two leading underscores
2015-10-14 02:39:37 -04:00
map.h
Add emerge completion callback mechanism
2015-10-04 16:27:50 -04:00
mapblock_mesh.cpp
Change i++ to ++i
2015-08-25 18:33:52 -04:00
mapblock_mesh.h
Fixed minimap memory leak
2015-07-27 11:06:46 -04:00
mapblock.cpp
Rename macros with two leading underscores
2015-10-14 02:39:37 -04:00
mapblock.h
Fix object position border checking
2015-09-16 17:39:49 +02:00
mapgen_fractal.cpp
Mgfractal: Independant offset and slice params for mandelbrot and julia
2015-10-11 23:59:57 +01:00
mapgen_fractal.h
Mgfractal: Independant offset and slice params for mandelbrot and julia
2015-10-11 23:59:57 +01:00
mapgen_singlenode.cpp
Mapgen: Use mapgen-specific names for constants in headers
2015-10-09 05:51:47 +01:00
mapgen_singlenode.h
Mapgen: Use mapgen-specific names for constants in headers
2015-10-09 05:51:47 +01:00
mapgen_v5.cpp
Mapgen: Use mapgen-specific names for constants in headers
2015-10-09 05:51:47 +01:00
mapgen_v5.h
Mapgen: Use mapgen-specific names for constants in headers
2015-10-09 05:51:47 +01:00
mapgen_v6.cpp
Mapgen: Use mapgen-specific names for constants in headers
2015-10-09 05:51:47 +01:00
mapgen_v6.h
Mapgen: Use mapgen-specific names for constants in headers
2015-10-09 05:51:47 +01:00
mapgen_v7.cpp
Mapgen: Use mapgen-specific names for constants in headers
2015-10-09 05:51:47 +01:00
mapgen_v7.h
Mapgen: Use mapgen-specific names for constants in headers
2015-10-09 05:51:47 +01:00
mapgen.cpp
Add emerge completion callback mechanism
2015-10-04 16:27:50 -04:00
mapgen.h
Mgv5/mgv7 biomes: Reduce heat and humidity noise spreads to former value of 750
2015-09-07 02:56:20 +01:00
mapnode.cpp
Mapnode: Replace rotateAlongYAxis with improved version
2015-10-02 06:03:36 +01:00
mapnode.h
Mapnode: Replace rotateAlongYAxis with improved version
2015-10-02 06:03:36 +01:00
mapsector.cpp
Use warningstream for log messages with WARNING
2015-10-14 01:36:48 -04:00
mapsector.h
Add count based unload limit for mapblocks
2015-08-13 07:56:07 +02:00
mesh.cpp
Change i++ to ++i
2015-08-25 18:33:52 -04:00
mesh.h
Add wielded (and CAOs) shader
2015-07-21 23:56:41 +02:00
mg_biome.cpp
Biome API: Make fallback biome stone and water, disable filler
2015-08-03 02:34:32 +01:00
mg_biome.h
Split ObjDef/ObjDefManager out to objdef.cpp
2015-05-18 22:30:25 -04:00
mg_decoration.cpp
Decorations: Remove error message 'chunksize not divisable by sidelen'
2015-09-26 23:58:56 +01:00
mg_decoration.h
Clean up threading
2015-08-23 22:04:06 -04:00
mg_ore.cpp
Blob ore: Fix partial blobs
2015-09-19 02:27:00 +01:00
mg_ore.h
Ore: Add puff ore type
2015-09-17 03:04:50 -04:00
mg_schematic.cpp
Mapnode: Replace rotateAlongYAxis with improved version
2015-10-02 06:03:36 +01:00
mg_schematic.h
Schematics: Add per-node force placement option
2015-05-09 18:44:00 -04:00
minimap.cpp
Refactor logging
2015-10-14 01:03:54 -04:00
minimap.h
Clean up threading
2015-08-23 22:04:06 -04:00
modalMenu.h
modifiedstate.h
mods.cpp
Use warningstream for log messages with WARNING
2015-10-14 01:36:48 -04:00
mods.h
nameidmapping.cpp
Change i++ to ++i
2015-08-25 18:33:52 -04:00
nameidmapping.h
nodedef.cpp
Use warningstream for log messages with WARNING
2015-10-14 01:36:48 -04:00
nodedef.h
Add new ContentParamType2 "CPT2_DEGROTATE"
2015-10-04 23:59:41 +02:00
nodemetadata.cpp
Rename macros with two leading underscores
2015-10-14 02:39:37 -04:00
nodemetadata.h
Various style cleanups + unused code removal
2015-09-19 20:57:29 +02:00
nodetimer.cpp
Use warningstream for log messages with WARNING
2015-10-14 01:36:48 -04:00
nodetimer.h
noise.cpp
Fix Lua PcgRandom
2015-08-12 11:36:22 +02:00
noise.h
Noise: Make buffer size parameters unsigned
2015-05-15 16:20:30 -04:00
objdef.cpp
Fix Windows build, clean up included headers
2015-05-22 20:37:59 +02:00
objdef.h
Fix Windows build, clean up included headers
2015-05-22 20:37:59 +02:00
object_properties.cpp
Add offset to automatic_face_movement_dir
2013-09-10 23:31:44 +02:00
object_properties.h
particles.cpp
Change i++ to ++i
2015-08-25 18:33:52 -04:00
particles.h
Clean up threading
2015-08-23 22:04:06 -04:00
pathfinder.cpp
Change i++ to ++i
2015-08-25 18:33:52 -04:00
pathfinder.h
player.cpp
Clean up threading
2015-08-23 22:04:06 -04:00
player.h
Clean up threading
2015-08-23 22:04:06 -04:00
porting_android.cpp
Remove explicit syslog printing for uncaught exceptions on Android
2015-10-15 00:47:43 -04:00
porting_android.h
Add support for Android 2.3+
2014-06-29 18:17:56 +02:00
porting.cpp
Use warningstream for log messages with WARNING
2015-10-14 01:36:48 -04:00
porting.h
Use CUSTOM_LOCALEDIR if specified
2015-09-06 11:21:26 +02:00
profiler.cpp
profiler.h
Clean up threading
2015-08-23 22:04:06 -04:00
quicktune_shortcutter.h
Create faster key cache for main game loop (client)
2014-11-10 12:26:19 +10:00
quicktune.cpp
Clean up threading
2015-08-23 22:04:06 -04:00
quicktune.h
rollback_interface.cpp
Various style cleanups + unused code removal
2015-09-19 20:57:29 +02:00
rollback_interface.h
rollback.cpp
Change i++ to ++i
2015-08-25 18:33:52 -04:00
rollback.h
serialization.cpp
serialization.h
Serialisation: documentation fixes, clarifying renames and whitespace fixes
2015-09-14 07:02:15 +02:00
server.cpp
Rename macros with two leading underscores
2015-10-14 02:39:37 -04:00
server.h
Clean up threading
2015-08-23 22:04:06 -04:00
serverlist.cpp
Change i++ to ++i
2015-08-25 18:33:52 -04:00
serverlist.h
serverobject.cpp
Use warningstream for log messages with WARNING
2015-10-14 01:36:48 -04:00
serverobject.h
Fix invisible player when the attached entity is removed
2015-07-18 07:41:43 +02:00
settings_translation_file.c
New settings tab contain all possible settings
2015-10-17 22:06:29 +02:00
settings.cpp
Change i++ to ++i
2015-08-25 18:33:52 -04:00
settings.h
Clean up threading
2015-08-23 22:04:06 -04:00
shader.cpp
Refactor thread utility interface
2015-10-16 22:20:24 -04:00
shader.h
sky.cpp
sky.h
socket.cpp
Lower log level for benign socket errors
2015-10-14 02:22:04 -04:00
socket.h
sound_openal.cpp
Use warningstream for log messages with WARNING
2015-10-14 01:36:48 -04:00
sound_openal.h
sound.cpp
sound.h
staticobject.cpp
Define and use limit constants for Irrlicht fixed-width types
2015-10-04 04:00:16 -04:00
staticobject.h
Use warningstream for log messages with WARNING
2015-10-14 01:36:48 -04:00
strfnd.h
subgame.cpp
Add environment variable MINETEST_WORLD_PATH
2015-10-02 22:47:13 +02:00
subgame.h
threads.h
Refactor thread utility interface
2015-10-16 22:20:24 -04:00
tool.cpp
Change i++ to ++i
2015-08-25 18:33:52 -04:00
tool.h
touchscreengui.cpp
Change i++ to ++i
2015-08-25 18:33:52 -04:00
touchscreengui.h
treegen.cpp
Treegen: Rename pine tree mapgen alias
2015-08-10 09:50:58 +01:00
treegen.h
version.cpp
Android: Add githash header to spare rebuilds after new commits
2015-08-01 20:42:07 +02:00
version.h
voxel.cpp
Remove some old dead code. Fix some Clang warnings in SRP (ng->N... will
2015-07-24 21:48:02 +02:00
voxel.h
voxelalgorithms.cpp
voxelalgorithms.h
wieldmesh.cpp
Remove use of engine sent texture tiling flags - theyre no longer needed
2015-08-20 02:41:40 +02:00
wieldmesh.h
Add wielded (and CAOs) shader
2015-07-21 23:56:41 +02:00