Daniel Xie
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66d311f9d8
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Added RAM cost for getHostname() and hasRootAccess(). Applied hacking grow_mult to server growth)
git p
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2017-05-29 18:12:57 -05:00 |
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Daniel Xie
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af47baf4fa
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Buffed crimes and hacking. Increased growth rate of servers. Added getHostanme command. Added preventDefault() for ctrl+b in script editor. Buffed Neuroflux Governor, which adds 1% to all multipliers, and made it more expensive. Nerfed Hacknet Node base production. Fixed nested for loop issue
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2017-05-29 17:37:38 -05:00 |
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Daniel Xie
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3771e00d1f
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Iron-gym and Max-hardware servers now have 2GB of RAM
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2017-05-24 10:34:22 -05:00 |
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Daniel Xie
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4ad770091f
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Buffed gyms and zer0 servers
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2017-05-22 10:55:39 -05:00 |
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Daniel Xie
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88f1e1bae2
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Rebalancing. Added slightly more money to the starting servers and gyms. Made many of the augmentations slightly cheaper
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2017-05-22 10:39:51 -05:00 |
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Daniel Xie
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a3f0bb04f7
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v0.12 Slightly buffed early servers (added more money)
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2017-05-21 17:04:43 -05:00 |
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Daniel Xie
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238cd89376
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Harakiri sushi no longer needs ports opened. Updated tutorial doc
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2017-05-15 12:49:49 -05:00 |
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Daniel Xie
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3ac33cd9e7
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Added commands for port breaking programs in Netscript
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2017-05-10 23:20:17 -05:00 |
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Daniel Xie
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416f3e7b47
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Refactored script RAM usage to be calculated based on commands. Updated RAM on foreign servers to balance. Balnaced company wages
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2017-05-10 16:10:06 -05:00 |
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Daniel Xie
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3808fe5a3f
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Minor UI improvements and bug fixes
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2017-05-10 15:21:15 -05:00 |
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Daniel Xie
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f2287b5696
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Lots of changes, didn't keep track ofthem all
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2017-05-10 12:42:46 -05:00 |
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Daniel Xie
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94aafba04b
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Added 3 more crimes..home computer no longer reset on prestige
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2017-05-08 11:00:34 -05:00 |
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Daniel Xie
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20d8a40e17
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Playtesting - Rebalancing, UI improvements, added tooltip for programs, home computer no longer reset on prestige
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2017-05-08 09:33:26 -05:00 |
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Daniel Xie
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534f5c1dbe
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Small UI improvements, balancing crime money
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2017-05-06 14:12:45 -05:00 |
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Daniel Xie
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6edd7f1a49
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Added grow() command - it is untested and does not worki n offline yet. Some small rebalancing and UI changes
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2017-05-02 11:28:54 -05:00 |
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Daniel Xie
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e2947cc8c3
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more work on HacknetNode.js and also added css content for PurchaseRamForHomeBox
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2017-04-27 00:01:21 -05:00 |
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Daniel Xie
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14fb303504
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Began implementing 'hacknet nodes'
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2017-04-26 16:51:00 -05:00 |
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Daniel Xie
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25b5016fda
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Renamed PurchaseServers.js to ServerPurchases.js (more generic file).
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2017-04-25 15:18:00 -05:00 |
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Daniel Xie
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dbdb089887
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Playtesting - Rebalancing, bugfixes, improved UI
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2017-04-23 20:43:41 -05:00 |
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Daniel Xie
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d6c094f4de
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Playtesting - Rebalancing
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2017-04-22 21:32:51 -05:00 |
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Daniel Xie
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c69d6ce538
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playtesting - rebalancing
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2017-04-22 15:29:23 -05:00 |
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Daniel Xie
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17efb718a4
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Playtesting - Rebalancing and bug fixes
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2017-04-22 03:41:49 -05:00 |
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Daniel Xie
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c1c37f008e
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Playtesting - Fixed bugs and some rebalancing with foreign servers
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2017-04-20 03:29:07 -05:00 |
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Daniel Xie
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9b408cb995
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Playtesting - Fixed bugs
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2017-04-19 14:19:33 -05:00 |
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Daniel Xie
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77f386d14a
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Playtesting - Fixed some bugs, refactoring
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2017-04-17 23:32:17 -05:00 |
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Daniel Xie
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558939fd85
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Rebalanced RAM of foreign servers
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2017-04-13 13:03:59 -05:00 |
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Daniel Xie
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0ed3d65ae5
|
Added a bunch of small fixes and features, don't remember exactly what lol
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2017-02-16 12:52:11 -06:00 |
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Daniel Xie
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1c26d2953b
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Began adding requirements for Factions
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2017-02-09 16:40:55 -06:00 |
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Daniel Xie
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8239e94a3a
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Created servers for some of the Factions. THese factions are joinable when you hack into the servers
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2016-12-22 10:19:02 -06:00 |
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Daniel Xie
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f1ec376f33
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Implemented server growth (might need rebalancing). No wwhen a script is killed it is properly removed from the Active Scripts tab
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2016-12-20 14:18:34 -06:00 |
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Daniel Xie
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962b057ff8
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Implemented basic functionality for the Active Tabs menu. Works for online production
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2016-12-19 12:20:19 -06:00 |
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Daniel Xie
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96fb37c6d1
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Fixed loadAllRunningScripts(), now seems to be working properly
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2016-12-15 11:51:23 -06:00 |
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Daniel Xie
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c485f28e20
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updated README with TODOS. FIxed kill command and sleep() command in script
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2016-12-13 17:52:32 -06:00 |
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Daniel Xie
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d5d198cbb4
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Refactored Code to make Save/Load work. This included re-structuring classes so that they contained only native objects/arrays of native objects and using a Reviver function in the JSON.parse. Cleaned up some code that was no longer needed
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2016-12-01 16:18:18 -06:00 |
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Daniel Xie
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2d41a63707
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Added some TODOs
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2016-11-29 17:38:50 -06:00 |
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Daniel Xie
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4687b80256
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Tried to integrate Promises + web workers into Netscript code. Doesn't work at all right now
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2016-11-28 16:02:06 -06:00 |
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Daniel Xie
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f38fd340f4
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Implement Script Editor (mostly)
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2016-11-24 16:30:33 -06:00 |
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Daniel Xie
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d372ce5980
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Fixed some bugs, began adding a Script class
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2016-11-21 00:11:14 -06:00 |
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Daniel Xie
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8d87b74eaf
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Finished implementing Netscript. Not completely tested yet. Find out how to make it multithreaded (Web Workers is the best way according to internet
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2016-11-17 16:25:40 -06:00 |
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Daniel Xie
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40b0b585e1
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Added InputStream, Tokenizer, and Parser(unfinished) class. Changed Newerth to Aevum
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2016-11-14 00:42:31 -06:00 |
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Daniel Xie
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f311b0b84f
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Began deining the Faction class
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2016-11-03 16:36:01 -05:00 |
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Daniel Xie
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8530e51628
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Finished initializing new servers (johnson ortho and newerth police). Finished init functions for Company class, and began declaring all possible companies.
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2016-11-01 16:19:57 -05:00 |
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Daniel Xie
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cc6b178a96
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Added New Servers.need to properly init them
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2016-10-28 16:57:58 -05:00 |
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Daniel Xie
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f6aaef455d
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Added full hack functionality with animated progress bar and everthing. All thats left is balancing exp/money gains and also taking care of porthack stuff. Also fixed the terminal not being scrollable
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2016-10-27 13:26:00 -05:00 |
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Daniel Xie
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0307b3334d
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Added port properties to server. Wrote code for hacking() and PortHacking, currently untested
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2016-10-24 16:16:51 -05:00 |
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Daniel Xie
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1446a8d96e
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Fixed some issues with the width of terminal
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2016-10-24 02:18:01 -05:00 |
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Daniel Xie
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4ea83fa199
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Added functions to create a random network with foreign servers
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2016-10-24 01:34:04 -05:00 |
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Daniel Xie
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4517020719
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Added some init functions to the engine's init(). Began writing out the hack function for servers
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2016-10-20 16:34:21 -05:00 |
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Daniel Xie
|
ce0ca6c24d
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Fixed syntactical bugs/typos
|
2016-10-20 13:26:38 -05:00 |
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Daniel Xie
|
f6212a4c6d
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Finished creating all the companies (for now) and adding their starting properties in the init function
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2016-10-20 13:07:12 -05:00 |
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