Commit Graph

3625 Commits

Author SHA1 Message Date
hydroflame
763800570b
Merge pull request #2867 from SagePtr/corp-formula
Better readable production equation (rewording)
2022-03-01 10:48:39 -05:00
hydroflame
213b03523b
Merge pull request #2869 from SagePtr/patch-1
Fix ps documentation
2022-03-01 10:47:58 -05:00
hydroflame
7fd6d6859a
Merge pull request #2888 from BrianLDev/issue-2377
fixes #2377: No passive reputation gain on BN6, BN7
2022-03-01 10:46:36 -05:00
hydroflame
201e00cdd9
Merge pull request #2894 from manniL/fix/typo
fix: typo in corporate error message
2022-03-01 10:45:36 -05:00
hydroflame
e89a9e8f4c
Merge pull request #2897 from Jedimaster4559/patch-1
Fixing Broken Error Message
2022-03-01 10:44:40 -05:00
hydroflame
3a0eb8eca6
Merge pull request #2906 from waffleattack/patch-2
Reset Location Upon Reset
2022-03-01 10:44:15 -05:00
hydroflame
d2e05f6d2f
Merge pull request #2909 from Arrow2thekn33/typo-fix
Typo Fix (unprecendented -> unprecedented)
2022-03-01 10:43:01 -05:00
hydroflame
6f57c0e888
Merge pull request #2919 from fwolfst/2918_typo-fix
fix typo (UnforTunately) fix #2918
2022-03-01 10:42:52 -05:00
hydroflame
c8dd535d63
Merge pull request #2966 from MatthewTh0/dev
Grammar Fix
2022-03-01 10:39:02 -05:00
hydroflame
36e0177b0c
Merge pull request #2967 from AdamTReineke/AdamTReineke-patch-1
Fix log message in ns.bladeburner.startAction
2022-03-01 10:38:50 -05:00
hydroflame
4cf28b47ea
Merge pull request #2971 from citrusmunch/tutorial-typo
FIX: tutorial typo
2022-03-01 10:38:36 -05:00
hydroflame
6a1af43555
Merge pull request #2972 from factubsio/patch-2
Clarify units for RunningScript.*RunningTime
2022-03-01 10:38:26 -05:00
hydroflame
5c6640dcde
Merge pull request #2977 from citrusmunch/scan-usage
FIX: old name netstat/scan to just scan
2022-03-01 10:38:10 -05:00
hydroflame
0dd7058830
Merge pull request #2978 from factubsio/patch-3
Clarify math expression operator precedence for coding contract
2022-03-01 10:38:00 -05:00
hydroflame
f3ecff2e93
Merge pull request #2980 from Risenafis/donate-threshold
Fix favor threshold for donateToFaction
2022-03-01 10:37:13 -05:00
hydroflame
c7127ed56f
Merge pull request #2982 from citrusmunch/augmentation-typo
FIX: typo in augmentation installation message
2022-03-01 10:36:52 -05:00
hydroflame
fe20a98763
Merge pull request #2983 from factubsio/patch-4
Clarify some of the fields in `GangMemberInfo`
2022-03-01 10:36:44 -05:00
hydroflame
c5c48a96b3
Merge pull request #3033 from ChrissiQ/fix-documentation-stopaction-add-gym
📝  (TSDoc Definitions) Add gym workout to stopAction actions.
2022-03-01 10:32:59 -05:00
hydroflame
81c4a7f6cf
Merge pull request #3021 from ChrissiQ/tsdoc-inherit-overloaded-fns
📝  (TSDoc Definitions) Inherits doc for overloaded NS methods.
2022-03-01 10:32:48 -05:00
autumn
ef230b8265
Update FactionsRoot.tsx 2022-02-28 21:20:58 -05:00
DJ_Laser
f3f86ff102
Fix typo (await ed => awaited)
I fixed a typo.
2022-02-28 13:48:09 -05:00
jjayeon
e74d6107c9 add box showing remaining augments per faction 2022-02-28 07:04:47 -05:00
jjayeon
e0611a5aa3 sort player's joined factions for cleaner rendering 2022-02-28 06:47:37 -05:00
ChrissiQ
565a827f28 ️ (Corp Warehouse UI Accessibility) Stop warehouse UI jump at higher zoom 2022-02-26 14:03:12 -07:00
Heikki Aitakangas
66ceff4e33 Fix #3037: wrap user-supplied atExit function so that we can't accidentally leak game objects as 'this' 2022-02-26 01:00:02 +02:00
ChrissiQ
8ab5ff9565 📝 (TSDoc Definitions) Add gym workout to stopAction actions. 2022-02-24 14:57:05 -07:00
Olivier Gagnon
c26c9a0c3a fix lint 2022-02-23 02:50:38 -05:00
Olivier Gagnon
b810e523ee update patch notes 2022-02-23 02:01:48 -05:00
ChrissiQ
a2fd6736f4 📝 (TSDoc Definitions) Inherits doc for overloaded NS methods.
The overloaded methods `NS.kill()`, `NS.getScriptExpGain()`,
`NS.getScriptIncome()`, and `NS.scp()` have broken documentation because the
overloaded function is not documented correctly. I've added `@inheritDoc` tags to
the declarations in order to associate the documentation to the overloaded method.

As shown in these files with broken documentation:
https://github.com/danielyxie/bitburner/blob/dev/markdown/bitburner.ns.kill_1.md
https://github.com/danielyxie/bitburner/blob/dev/markdown/bitburner.ns.scp_1.md
https://github.com/danielyxie/bitburner/blob/dev/markdown/bitburner.ns.getscriptexpgain_1.md
https://github.com/danielyxie/bitburner/blob/dev/markdown/bitburner.ns.getscriptincome_1.md
2022-02-22 18:36:30 -07:00
ChrissiQ
3cfbf0708b ️ (Bitverse UI: Portal Button Accessibility) Add aria-description, change labels, accomodate disabled ASCII art.
Adds aria-description and corrects labels to be more clear about the results of
pressing buttons.
2022-02-20 18:34:48 -07:00
ChrissiQ
cf0c4510c4 Merge remote-tracking branch 'TheMas3212/feat-improve-bitverse-accessibility' into bitnode-portal-button-a11y-fix 2022-02-20 18:03:57 -07:00
M
6d87d7b743
Fix https://github.com/danielyxie/bitburner/issues/2996
Trivial fix of https://github.com/danielyxie/bitburner/issues/2996 by adding the BN multiplier to analyze.
2022-02-19 14:21:39 -08:00
phyzical
887f3f1e49 use text friendly divison name 2022-02-19 16:06:52 +08:00
phyzical
6e21f16160 adjustments per review comments
* updated error message
* used correct price for bulk purchasing check
* moved onclose and rerenders outside try blocks
2022-02-19 16:05:55 +08:00
ChrissiQ
34b54ffc5a ️ (Bitverse UI: Portal Button Accessibility) Makes clickable element into button.
Clickable elements in a page which are not hyperlinks to other pages should be buttons for accessibility. This changes the clickable area into a button to more closely align with best practices.
2022-02-17 23:32:49 -07:00
TheMas3212
71ed2eafb8
Add A Simple Button menu to the Bitverse Screen if ascii art is disabled
this fixed the issue that was noticed that the current ascii art page is
not possible to navigate with a screen reader
2022-02-17 00:48:25 +11:00
phyzical
a2b4a63c2e merge latest dev 2022-02-15 20:24:24 +08:00
factubsio
5193ff3156
Clarify some of the fields in GangMemberInfo
The most misleading of these is `str_mult`, which is actually the multiplier from equipment.
2022-02-14 20:00:49 +00:00
citrusmunch
a534d27313 FIX: typo in augmentation installation message
"chosing" -> "choosing"
2022-02-14 10:14:54 -05:00
Risenafis
04cfdc76ae Fix favor threshold for donateToFaction 2022-02-14 23:25:30 +09:00
factubsio
a666fb888a
Add clarification to in-game text 2022-02-14 11:00:15 +00:00
citrusmunch
cc3452a766 FIX: old name netstat/scan to just scan
seems like an old/deprecated name not used anywhere else
2022-02-14 00:47:37 -05:00
factubsio
7902699f99
Clarify units for RunningScript.*RunningTime
Most other times are specified in milliseconds, rather than the seconds used for the running time - this should be made clear in the docs.
2022-02-13 22:22:03 +00:00
citrusmunch
6e09241ff4 FIX: tutorial typo
"connect so it" -> "connect to it"
2022-02-13 16:46:13 -05:00
phyzical
1931734694 added pre tags to support \n 2022-02-13 18:49:24 +08:00
phyzical
da955a4774 refector of setEmployeeToJob 2022-02-13 17:57:13 +08:00
phyzical
66ec3f4964 fix function name in error for better trace 2022-02-13 17:10:11 +08:00
phyzical
9770853e29 removed the isNs interface guard as its redunant 2022-02-13 17:08:55 +08:00
Adam Reineke
41fe4e5813
Fix log message in ns.bladeburner.startAction 2022-02-12 21:26:06 -08:00
Matthew Thornton
fe0262eda1
Grammar Fix
Product is the noun, while the correct part of speech here is the verb "produce". 
Also of note, the limit doesn't change unless data is entered and then removed (otherwise the previous limit is kept) even if the button is clicked (which isn't the expected behavior based on the text). However, I'm not sure how to convey this succintly though and I'm not familiar enough with React to change the value when only the button is clicked (especially since it is probably the intended behavior to not change the value when the modal is closed by clicking outside of it).
2022-02-12 15:40:17 -06:00
phyzical
3e36e6a80b few more adjustments
* fixed the export material fix
* changed teh dev menu fund adjuster for more granular control
* added checks for smartSupply and setSmartSupply
* few random autolints
2022-02-12 11:31:50 +08:00
phyzical
51d10290d2 added early out for redundant assignment 2022-02-12 00:13:56 +08:00
phyzical
8b55b0293c corp api fixes
* added early out in UpgradeWarehouse when not enough cash
* added checks to enforce maxProducts
* added checks to enforce export material is valid for location
* added checks for market ti reasearches
2022-02-11 23:48:19 +08:00
phyzical
d586743bf6 fixes for editor and tabs when names too long
* coupled some of the styles to avoid breaking this later on
* added tooltip incase its too long/ too small
* changes to use elipsis and RTL to read the end of file name
2022-02-09 00:12:37 +08:00
Ayla Ounce
5fbe4b0f26 Don't check only gangs for sleeve augs
It is possible for a player to qualify for an aug through a faction and
not the gang, e.g. when the gang is newly formed and still getting up to
speed. So, we need to consider both gang qualifications and faction
qualifications when constructing the sleeve augmentation list.
2022-02-07 14:40:44 -08:00
ltoni90
b4cce9b57f
typo fix
Co-authored-by: ChrissiQ <1127719+ChrissiQ@users.noreply.github.com>
2022-02-07 16:00:08 +01:00
phyzical
e8954bc1ee added basic type check to tryWritePort 2022-02-07 22:14:48 +08:00
phyzical
6ed5a445a8 added check for NS interface with user defined guard 2022-02-07 21:56:04 +08:00
phyzical
4af4634ada added filter for possibleFactions to filter factions without tasks 2022-02-07 19:48:28 +08:00
Jordi Paris Ferrer
419d585694 add tab switching support to vim mode 2022-02-06 16:34:14 -08:00
Felix Wolfsteller
a755af8176 fix typo (UnforTunately) fix #2918 2022-02-05 11:04:23 +01:00
Phil Despotos
16655349f5 Fix research tree of product industries post-prestige
After destroying a BitNode, the `resetIndustryResearchTrees` reset all
industries to the _base_ research tree, leaving the product industries
without the `uPgrade` researches in the graph. So corporations started
in the next BitNode were unable to expand product capacity.

This fixes that reset function to use the correct product industry tree.
2022-02-04 19:40:49 -06:00
phyzical
105ea19eae add the industry name to assist with debugging when error occurs 2022-02-04 17:46:08 +08:00
phyzical
608cc089b2 Added a check for exisiting industry type before expanding 2022-02-04 17:34:16 +08:00
Justin Wade
0e4affdf0e fix typo in FactionInfo.tsx 2022-02-03 22:31:39 -05:00
Thomas B
c6573fb19d
Reset Location Upon Reset 2022-02-03 08:50:08 -05:00
Nathan Solomon
df30a45388
Fixing Broken Error Message 2022-02-01 15:45:50 -06:00
Alexander Lichter
5564f82b44 fix typo 2022-02-01 12:43:14 +01:00
tigercat2000
f0557eadf7
Terminal: There is now an interface definition for the autocomplete() 'data' argument. 2022-01-31 20:47:15 -08:00
Brian Leip
1a414358cc Fixed issue-2377: No passive reputation gain on BN6, BN7 2022-01-31 15:21:01 -08:00
Phil
378f67097c Amending NetscriptDefinitions 2022-01-31 18:15:13 +00:00
David Thompson
37bf1aac81
QoI: Increase HacknetNodeElem name colSpan
Spanning {node.name} across all three table columns in the Hacknet Node UI uses a bit less screen real estate, so that on larger font sizes you don't end up with e.g. "hacknet- " on one line and "node-11" on the next.
2022-01-31 21:46:47 +13:00
Phil
af43e63415 Blanking Prompt value on close 2022-01-30 14:21:46 +00:00
Phil
08d0b4cbae Adding support for text/select options in Prompt command 2022-01-30 14:06:18 +00:00
SagePtr
db5476ebd0 Add user-friendly invalid argument number message to purchaseServer 2022-01-30 00:04:45 +02:00
Sage Pointer
ac054b0065
Fix ps documentation 2022-01-29 22:20:27 +02:00
SagePtr
622ba0a2bd Better readable production equation 2022-01-29 20:59:18 +02:00
SagePtr
f22f0ed50a Hide irrelevant divisions in Export modal 2022-01-29 20:02:07 +02:00
SagePtr
a5f82e96ed Don't hide irrelevant materials if their stock is not empty 2022-01-29 18:58:21 +02:00
SagePtr
40f2d16f44 Show "Can run scripts" to "NO" for zero-RAM servers in "analyze" command 2022-01-29 18:10:59 +02:00
Matthew Thornton
48d4f698c2
Spelling fixes in comments
This just fixes some misspelling in the comments, doesn't change any code or variables.
2022-01-28 14:57:52 -06:00
zeddrak
3e9728f4c4
more fix
really can't count...
2022-01-28 10:08:20 -08:00
zeddrak
db2369a669
more fix
can't count...
2022-01-28 10:03:40 -08:00
zeddrak
33ed170e29
more fix
two missing ( is better than one...
2022-01-28 10:00:28 -08:00
zeddrak
dc8b051bde
Fix for Dev not building
It's the little things, like a missing "(", that make programmers happy all day long... >.<
2022-01-28 09:54:35 -08:00
hydroflame
47c2f9762c
Merge pull request #2850 from HeinousTugboat/htugboat/replace-stanek-anys
Replaces anys in Stanek with unknown
2022-01-28 00:19:12 -05:00
hydroflame
a4b8a9ffd5
Update CrimeHelpers.ts 2022-01-27 20:51:48 -05:00
Heinous Tugboat
c7a3ac216f Replaces anys in Stanek with unknown 2022-01-27 20:48:37 -05:00
zeddrak
09da6ac63f
Make crimes detection a little more friendly
Initially just wanted to change "traffick" to "traffic" (as that supports both the American and British spelling), but then noticed there were a couple of other ones that could be made slightly less restrictive to improve detection. All changes make detection LESS RESTRICTIVE for the player (ie, they have more ways to provide the parameter), none are MORE RESTRICTIVE (ie, won't break any existing code, etc.

Anything that worked before will still work, but now a few things that may not have worked before - like "traffic arms" (without the k), "illegal arms", and "assassin" will work. (Also allowed for the common misspelling of "forgary")
2022-01-27 11:36:06 -08:00
hydroflame
cef0f30993
Merge pull request #2820 from MartinFournier/chore/declutter
Declutter repository root
2022-01-26 12:56:37 -05:00
Martin Fournier
bf6366cef4 Move markdown doc & quotes to ./docs subfolder 2022-01-26 05:35:21 -05:00
Martin Fournier
a47eae8b25 Add function to enable/disable routing
Wraps the toX() functions of the Router to add a check to only run the
function when it is allowed.

The check is used in the import page to prevent user scripts from
redirecting away to a crime or something else.
2022-01-26 03:56:19 -05:00
Martin Fournier
855a4e622d Add Electron preload script to allow communication
Adds a channel to communicate between the main process & the renderer
process, so that the game can easily ship data back to the main process.

It uses the Electron contextBridge & ipcRenderer/ipcMain.

Connects those events to various save functions. Adds triggered events
on game save, game load, and imported game. Adds way for the Electron
app to ask for certain actions or data.

Hook handlers to disable automatic restore

Allows to temporarily disable restore when the game just did an import
or deleted a save game. Prevents looping screens.
2022-01-26 03:56:19 -05:00
Martin Fournier
26432082e2 Add an import save comparison page
This adds a new page reachable from the import save file
options menu. It shows the difference between the current save
and the data that is being imported, for confirmation.

Includes an "automatic" variant, which has different wording for when
Electron decides it has access to a newer version of the game.

While in this screen, the autosave is disabled.

This also adds a new BypassWrapper component around the game's tree.
It allows for content to be displayed without rendering the nested
pages (import, recovery). This prevents player scripts from messing
with the screen.
2022-01-26 03:56:17 -05:00
Martin Fournier
974344545d Move import save functionality into SaveObject
Adds a lot of metadata to be able to easily compare the new save to the
current player.

- Adds lastSaved & identifier to the PlayerObject
- Includes a hash method used to generate an identifier
2022-01-26 03:42:52 -05:00
Martin Fournier
588c3e42d7 Refactor download.ts (export "download *" command)
Export the "download *" helper to be able to be called from Electron.
2022-01-26 03:40:22 -05:00
nickofolas
41eac2e775 Adjust sizing for corp and gang tabs 2022-01-26 00:53:17 -06:00
nickofolas
c0a27e7d66 Active scripts tab sizing 2022-01-26 00:53:16 -06:00
nickofolas
e81bd48ca6 Update Tab(s) design 2022-01-26 00:53:16 -06:00
Olivier Gagnon
022dd5d7d7 fix compile error 2022-01-26 00:58:02 -05:00
hydroflame
d27bac9be6
Merge pull request #2716 from lordducky/enhance-api-server
Enhance api server
2022-01-26 00:53:17 -05:00
hydroflame
2f36fb107f
Merge pull request #2803 from MartinFournier/feat/github-actions
Adds GitHub workflows to fetch a changelog & to bump the app's version
2022-01-26 00:52:06 -05:00
hydroflame
9fa706073f
Merge pull request #2745 from jamie-mac/fix/roulette-result
Fix incorrect result being detected on the roulette table
2022-01-26 00:51:03 -05:00
hydroflame
1a34d5e363
Merge pull request #2703 from lethern/patch-1
purchaseServer error message fix + small docs change
2022-01-26 00:50:42 -05:00
hydroflame
a05ecc76c2
Merge pull request #2727 from nickofolas/feature/editor-tab-actions
Script Editor Tab Actions
2022-01-26 00:50:23 -05:00
hydroflame
3654a238ae
Merge pull request #2726 from SagePtr/recheck-achievements
Force achievements recalculation on bitnode completion
2022-01-26 00:50:06 -05:00
hydroflame
6e33417399
Merge pull request #2736 from MartinFournier/feature/sleeve-bonus-time
Display bonus time in sleeve detailed stats panel
2022-01-26 00:49:20 -05:00
hydroflame
ae2c6a4c7c
Merge pull request #2737 from pd/crimestats-name
NetscriptDefinitions: Fix type of CrimeStats.name
2022-01-26 00:49:04 -05:00
hydroflame
4a1e3e75ec
Merge pull request #2760 from jamie-mac/fix/slots
Fixes issue with incorrect result in slots, and corrects the direction of the reel spin
2022-01-26 00:48:54 -05:00
hydroflame
ac9381e30d
Merge pull request #2784 from dwRchyngqxs/blackjack_precise_decks
Add the deck count for blackjack
2022-01-26 00:48:42 -05:00
hydroflame
7e81575cb5
Merge pull request #2782 from dwRchyngqxs/hacking_exp_mult
Fixed player hacking exp multiplier application
2022-01-26 00:48:09 -05:00
hydroflame
ea9871fef0
Merge pull request #2641 from MartinFournier/feature/save-command-history
Copy terminal command history into game save
2022-01-26 00:47:02 -05:00
hydroflame
acee3c2994
Merge pull request #2705 from pigalot/bug-corp-product-cost
BUG: Fix for corp product cost
2022-01-26 00:46:39 -05:00
hydroflame
7a5dfd0e72
Merge pull request #2707 from MartinFournier/feature/theme-browser
Add Theme Browser accessible from GameOptions
2022-01-26 00:46:17 -05:00
hydroflame
77ba45df40
Merge pull request #2735 from Ninetailed/ns_printf
Add ns.printf function
2022-01-26 00:45:18 -05:00
hydroflame
2fe8a334ef
Merge pull request #2747 from smolgumball/improve-faction-root
ui: cleanup styles + presentation in FactionsRoot.tsx
2022-01-26 00:44:55 -05:00
hydroflame
2ecc71ba28
Merge pull request #2738 from pd/corp-jsdoc
NetscriptDefinitions: fix jsdoc for Corp research functions
2022-01-26 00:44:43 -05:00
hydroflame
85a8036ecf
Merge pull request #2751 from nickofolas/improvement/ui-pass
UI Improvements Pass
2022-01-26 00:44:20 -05:00
hydroflame
6c3ad48ef5
Merge pull request #2763 from Ornedan/formulas-access-checks
Fix formulas access checks
2022-01-26 00:42:51 -05:00
hydroflame
44a6f1b5a8
Merge pull request #2775 from dwRchyngqxs/script_nan_fix
Fixed array comparison handling of NaN
2022-01-26 00:42:29 -05:00
hydroflame
64662df91e
Merge pull request #2764 from zeddrak/patch-1
HacknetServer Grow/Weaken error messages
2022-01-26 00:42:11 -05:00
hydroflame
80396a3416
Merge pull request #2769 from zeddrak/patch-2
In response to Issue #2732
2022-01-26 00:41:51 -05:00
hydroflame
bbef8452b3
Merge pull request #2771 from zeddrak/patch-3
Documentation edit in response to Issue #2678
2022-01-26 00:40:28 -05:00
hydroflame
5e10f7df1f
Revert "Use min server.moneyAvailable of 1$ when growing server money" 2022-01-26 00:35:42 -05:00
hydroflame
0a0b7db06f
Merge pull request #2785 from davidpa9708/improve-server-grow-low-money
Use min `server.moneyAvailable` of 1$ when growing server money
2022-01-26 00:34:52 -05:00
hydroflame
939136a32a
Merge pull request #2807 from dowinter/dev
Fix augmentation order when set to alphabetically
2022-01-26 00:32:59 -05:00
hydroflame
0dd339bb4d
Merge pull request #2790 from SlyCedix/travelToCity-money-fix
Make travelToCity throw on invalid city name and return false on no money
2022-01-26 00:32:25 -05:00
hydroflame
13453e678f
Merge pull request #2809 from pd/corp-api-leftovers
Corp API: Add setSmartSupplyUseLeftovers
2022-01-26 00:31:58 -05:00
hydroflame
a6fb6df04f
Merge pull request #2811 from reasonablytall/dev
Indicate that getRunningScript can return null
2022-01-26 00:31:26 -05:00
hydroflame
0f2dd23eba
Merge pull request #2813 from jamie-mac/fix/cypress-tests
Fix: Cypress tests for dev (updates to match UI changes)
2022-01-26 00:31:00 -05:00
Sage Pointer
98f40ca092
Add rounding to getPurchaseServerCost 2022-01-26 06:02:05 +02:00
jamie-mac
1b1206c95d Fix: Cypress tests for dev (updates to match UI changes) 2022-01-25 23:57:36 +00:00
Alex Aubuchon
6342ccbad5 Indicate that getRunningScript can return null 2022-01-25 18:28:47 -05:00
Phil Despotos
65ffbcc27e Corp API: Add setSmartSupplyUseLeftovers
The API can already toggle smart supply on/off, but can't manage the
related controls for whether smart supply will draw from the existing
materials in the warehouse. Without it, we can't keep some resources in
storage to boost the production multiplier without disabling smart
supply entirely.
2022-01-25 12:51:07 -06:00
Dominik Winter
e29eceb2bd fix augmentation order when set to alphabetically 2022-01-25 18:21:09 +01:00
Martin Fournier
8a2cad6c4a Reset styles for html changelogs in getUpdateText
Adds an optional sxProps to the DialogBox component.
2022-01-25 10:20:36 -05:00
David Perez Alvarez
6de6fa092f
"improve" server money grow when 0
min `server.moneyAvailable` of 1$ when growing

unify displayed growth
2022-01-24 09:51:36 -05:00
Cyn
cdeae4ef68 Make travelToCity throw on invalid city name and return false on no money 2022-01-23 22:08:07 -05:00
Martin Fournier
e7aa977eb0 Persist terminal command history in game save
Copy the terminal commands into the player object so that they are saved
between game reloads.

Adds a 'history' command to display history, and a 'history -c' command
to clear it from both the current terminal & the player's save.
2022-01-23 17:09:54 -05:00
qcorradi
23cd53aad4 Add the deck count for blackjack 2022-01-23 22:08:23 +01:00
qcorradi
08314ed33e Fixed array comparison handling of NaN
Issue #2033 is fixed, not using Object.is as recommended by https://developer.mozilla.org/en-US/docs/Web/JavaScript/Equality_comparisons_and_sameness#when_to_use_object.is_versus_triple_equals
2022-01-23 20:33:32 +01:00
qcorradi
341975ee09 Fixed player hacking exp multiplier application
Fixing the application of player's exp multiplier as indicated in #2260,
the game balance will need to get re-adjusted in consequence.
2022-01-23 20:30:36 +01:00
zeddrak
56fe63cdd5
In response to Issue #2678
Added some clarifications in response to Issue #2678.
Did not rebuild the md files (I didn't want to cause unnecessary file conflicts).
2022-01-22 21:41:53 -08:00
zeddrak
3fa580cb93
Update codingcontracttypes.ts 2022-01-22 21:06:20 -08:00
zeddrak
57a1bef967
In response to Issue #2732 (Optional)
This simply clarifies the description for the find all valid math expressions in response to issue #2732 
https://github.com/danielyxie/bitburner/issues/2732
2022-01-22 21:00:28 -08:00
zeddrak
4ffe5508dc
HacknetServer Grow/Weaken error messages
It may be intentional to use hack for all 3 (ie, assume the player makes the connection that can't hack, also means can't grow or weaken), in which case, disregard.
On the other hand, it could've easily been a copy/paste artifact, and this would be more explicitly clear, so thought it was worth bringing up.
2022-01-22 14:47:33 -08:00
Heikki Aitakangas
621df103cf Fix formulas access checks 2022-01-23 00:31:59 +02:00
nickofolas
f6bb4e0138 Fix console warning on ascension modal 2022-01-22 11:37:27 -06:00
nickofolas
3921457ee6 Update Gang equip. page UI 2022-01-22 11:16:51 -06:00
jamie-mac
ef95ec2e90 Fix: slots result matches against a previous state of the reels
Fix: reels spin the wrong way
2022-01-22 16:05:27 +00:00
nickofolas
310374dc56 Fix console complaints with gang cards 2022-01-22 09:36:36 -06:00
Luca Montagna
bd775f167e fixed temp evaluation of MAX and PROD for products 2022-01-22 13:58:51 +01:00
Luca Montagna
bfa271881b fixed temporary evaluation of MAX and PROD 2022-01-22 13:32:35 +01:00
Xi-Lin Yeh
cf8908fbc8 Add metadata (hash, ramUsage) to be returns
Allows for better dirty checking and integrations
2022-01-21 20:49:12 -08:00
nickofolas
c6ddba9f5f Redesign Gang management page 2022-01-21 20:02:29 -06:00
smolgumball
1c856bf7ef Resort imports 2022-01-21 15:57:44 -07:00
smolgumball
f28c5b3b45 Improve row spacing 2022-01-21 15:55:10 -07:00
nickofolas
259071e3d5 Align slider endpoints in settings 2022-01-21 16:32:32 -06:00
smolgumball
275e8c8756 Cleanup styles + presentation in FactionsRoot.tsx 2022-01-21 15:29:24 -07:00
nickofolas
a954095519 Prevent FactionRoot options from extending beyond the window 2022-01-21 16:15:41 -06:00
nickofolas
6018f2280d Research modal UI pass 2022-01-21 16:08:02 -06:00
jamie-mac
8963842276 Fixes black matching 0 on the roulette table 2022-01-21 21:28:25 +00:00
jamie-mac
60c354622d Fixes incorrect result being detected on the roulette table
Resolves #2382
Resolves #2086
2022-01-21 20:42:09 +00:00
nickofolas
844b228596 Align overview page 2022-01-21 14:32:02 -06:00
nickofolas
a904c362d9 Office UI alignment 2022-01-21 14:32:02 -06:00
nickofolas
542f164930 Align warehouse buttons 2022-01-21 14:32:02 -06:00
lethern
a96053a82b
Aug info: fixed typo 2022-01-21 15:51:31 +01:00
Kyle Hargraves
b7604709e5 NetscriptDefinitions: fix jsdoc for Corp research functions 2022-01-21 07:37:16 -06:00
Kyle Hargraves
267a7144cb Fix type of CrimeStats.name 2022-01-21 07:32:39 -06:00
Martin Fournier
6dba1db3c9 Display bonus time in sleeve detailed stats panel
Also adds a field to modify the stored cycles in the dev menu.
2022-01-21 07:50:41 -05:00
Terrana
f2c4109211
Add ns.printf function
Behaviour is consistent with that of tprintf versus tprint and
should be equivalent to ns.print(ns.sprintf(...))
2022-01-21 12:08:47 +00:00
Olivier Gagnon
07fe3c1906 update scam msg 2022-01-20 23:53:33 -05:00
Olivier Gagnon
a3c599e6c5 update to prevent scam 2022-01-20 23:43:19 -05:00
nickofolas
1a8a24587f Ensure that the proper editor is updated by syncing 2022-01-20 17:45:54 -06:00
Martin Fournier
5c0d76828f Add ID to ThemeEditorButton 2022-01-20 18:43:36 -05:00
Martin Fournier
a26b9c8dcf Add theme browser page accessible from game options
Removed the themes buttons that were in the ThemeEditorModal and only
left a "Revert to Default" button along with a link to the ThemeBrowser
page.

Split off the buttons into reusable components since they are now used
in two pages.

Display the themes in big cards with a zoomable screenshot. Applying the
theme now shows a toast with an option to undo the action.

The snackbar now allows ReactNode instead of only strings.

- Add link with details on how to create a new theme in the game.
- Add link to the theme-sharing discord channel.
- Add icons to the theme & style buttons in GameOptions
- Add "Theme Editor" button to ThemeBrowser
- Add "Style Editor" button to ThemeBrowser
- Move Styles related files into Themes folder
- Includes a modal that shows a bigger version of the screenshot.
- Change Snackbar to allow for ReactNode as the message
2022-01-20 18:41:49 -05:00
Martin Fournier
61d6e43b37 Add theme screenshots & make some fields required
- Description, Name & Author is now mandatory
- Add screenshots
- Add dist/images to electron build
2022-01-20 18:41:49 -05:00
Martin Fournier
a9e2e35446 Move theme related things into its own subfolder
This will make contributions easier and less prone to conflicts.
2022-01-20 18:41:48 -05:00
Martin Fournier
aae3851d59 Add webpack file-loader to handle images
It lets us bundle static files such as images.

Allows us to `imports img from "./img.png"` to retrieve an image's path.
Note that we'll have to add other entries in the global.d.ts file if we
want to handle other extensions than .png.

Adds mocks to Jest tests so that we don't fail tests when loading static
assets.
2022-01-20 18:41:48 -05:00
nickofolas
a5ad97f47d Remove unnecessary editor code 2022-01-20 17:28:19 -06:00
nickofolas
99ef71de4a Update prompt message content 2022-01-20 17:14:38 -06:00
SagePtr
32ba81883f Force achievements recalculation on bitnode completion 2022-01-21 00:04:47 +02:00
nickofolas
bc50f5180a Refactor 2022-01-20 15:48:17 -06:00
nickofolas
b4a78c26f3 Implement editor tab actions 2022-01-20 15:48:16 -06:00
Olivier Gagnon
f7d18efaf6 Merge branch 'dev' of github.com:danielyxie/bitburner into dev 2022-01-20 16:14:35 -05:00
Olivier Gagnon
77f525c98c rm blob caching 2022-01-20 16:11:48 -05:00
hydroflame
ca7b8068ea
Merge pull request #2713 from JohnnyUrosevic/dev
Change "import" to "important" in hackers-starting-handbook.lit
2022-01-20 12:24:45 -05:00
Martin Fournier
6e908814db Add game version in document.title
Also add [dev] prefix when in development mode.
2022-01-20 09:26:07 -05:00
Xi-Lin Yeh
4a3ee95b63 Enhanced API Server interface
- Used restful patterns for handling server calls (GET/PUT/DELETE)

- Utilized Server interface for saves rather than reimplementing code

- Exposed operations for getting codebase of scripts on the home server and deleting files.

- Added a common response structure
2022-01-20 00:03:07 -08:00
Johnny Urosevic
81db1b0a97
Change "import" to "important" 2022-01-19 13:00:59 -08:00
pigalot
5c7ac9ab8e Fix for corp product cost 2022-01-19 18:44:48 +00:00
lethern
61cea12ca2
purchaseServer: improved error message for ram > maxRam 2022-01-19 19:09:33 +01:00
Sage Pointer
5fc7993dff
Remove console spamming from CalculateShareMult 2022-01-19 02:47:51 +02:00
phyzical
71ac4aacf1 updated buyback and sells functions docs 2022-01-19 08:25:12 +08:00
Olivier Gagnon
53727f6222 typo 2022-01-18 19:20:16 -05:00
Olivier Gagnon
69cf98ff34 doc 2022-01-18 19:12:52 -05:00
Olivier Gagnon
d2ec38753b Merge branch 'dev' of github.com:danielyxie/bitburner into dev 2022-01-18 18:59:17 -05:00
Olivier Gagnon
d0a44a6088 change asleep 2022-01-18 18:57:43 -05:00
hydroflame
bb34d6b582
Merge pull request #2618 from pigalot/Corp-Api-Updates
Corp api updates
2022-01-18 18:05:23 -05:00
hydroflame
b6f514dd4d
Merge pull request #2693 from nickofolas/fix/body-background
Use background primary for `<body>`
2022-01-18 17:50:49 -05:00